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[[caption-width-right:350:''[[http://charroart.blogspot.fr/2011/07/fantasy-tavern.html Fantasy Tavern]]'' by Javier Charro.]]

->''"Fantasy, for us, is a knight on horseback running around and killing things."''
-->-- '''[[Creator/{{Bethesda}} Todd Howard]]''', ''Game Informer'' Issue 138

No matter where a fantasy story may be written, whatever rich history the author's homeland might have, most fantasy stories take place in [[HighMiddleAges Medieval Europe]] (or a [[FantasyCounterpartCulture facsimile thereof, possibly reasonable]]). People will fight with swords and shields, and the government is usually vaguely feudal: it may not map well to any real-world political system, but it usually has [[RoyalBlood hereditary monarchs]] and [[BlueBlood nobles]] (which many other cultures also have, but if European titles are used, you're in a Medieval European Fantasy). MedievalEuropeanFantasy settings are sometimes littered with SchizoTech, though FantasyGunControl is often a limiting factor.

The [[TropeCodifier modern age's Ur-source]] for Medieval fantasy is ''Literature/TheLordOfTheRings'', which Tolkien based heavily on European folklore. This trope also has its roots in the tendency for pre-Tolkien fantasy works to outright take place in the Medieval era, especially if they were connected to or influenced by the tales of KingArthur.

Christianity can occur, but is [[LowestCosmicDenominator fairly rare]]. {{Mythopoeia}} is possible, as well as CrystalDragonJesus. This will partly depend on whether it's a HighFantasy or LowFantasy setting, as [[ReligionIsMagic religion and magic are often closely associated]].

This is also frequently the setting of Japanese {{RPG}}s, {{Wutai}} aside, as well as mostly Western {{RPG}}s in between Sci-Fi games. The first settings of ''TabletopGame/DungeonsAndDragons'' are perhaps the most well-known example - even though many later D&D settings avert this trope, the sheer popularity of [[ForgottenRealms Faerûn]] makes this trope almost synonymous with D&D. Notably averted however in {{Wuxia}}, which is a sister trope (Chinese fantasy with a long literary tradition, set in a pseudo-historical AlternateUniverse China, featuring magic, [[KnightErrant wandering errant martial artists]], legendary artifacts, [[OurDragonsAreDifferent dragons]] and the rest). Played straight in most fantasy {{anime}}.

[[HollywoodHistory Often depicts]] the setting as more {{Arcadia}} and the GhibliHills than the actual medieval Europeans viewed it as, though [[TheDungAges not always]].

Prone to PeopleOfHairColor.

May be imported in a FeudalFuture, with or without [[SchizoTech advanced technology]].

If the setting's history starts with TheTimeOfMyths, jumps straight to the medieval period and stays there forever, it's trapped in MedievalStasis.

See also HeroicFantasy, StandardFantasySetting, FantasyCounterpartCulture and HermeticMagic, all of which may overlap with this. See UrbanFantasy and NewWeird for alternatives fantasy fans, who were getting tired of this setting, came up with.

!!Examples :


[[folder:Anime and Manga]]

* ''Manga/AttackOnTitan'' is more of ''neo''-medieval fantasy, as architecture, civilian attire, and government are reminiscent of the Middle Ages, but the military is more modernized, [[SchizoTech having 3D maneuvering equipment]], guns, and more modern-day uniforms.
* ''Anime/AuraBattlerDunbine''
* ''Manga/{{Bastard}}''
* ''Manga/{{Berserk}}'', which is mainly based on TheLateMiddleAges but also incorporates elements from TheRenaissance, TheCavalierYears, and TheEnlightenment.
* ''Manga/{{Claymore}}''
* ''Anime/LordOfLordsRyuKnight''
* ''Manga/MagicKnightRayearth'' has an interesting subversion. Cephiro itself is certainly Medieval European Fantasy. But the three Magic Knights are summoned from Japan. And Autozam represents the United States of America, Chizeta represents India/Arabia, and Fahren represents China.
* ''LightNovel/MaoyuuMaouYuusha'''s Human World is like this. The Demon World appears to be a bit more of a FantasyKitchenSink.
* ''Manga/TheSevenDeadlySins''
* ''Anime/PanzerWorldGalient''
* ''Roleplay/RecordOfLodossWar'' (Based directly on the creator's TabletopGames campaign. They started out playing ''TabletopGame/DungeonsAndDragons'' but later switched to the Japanese system ''Sword World RPG'' and, after that, a game system of their own invention.)
* ''Anime/RuneSoldierLouie'' (set in the ''Record of Lodoss War'' universe)
* ''LightNovel/ScrappedPrincess''
* ''Manga/SorcererHunters''
* ''LightNovel/SpiceAndWolf''
* ''LightNovel/{{Slayers}}''
* ''VideoGame/TristiaOfTheDeepBlueSea''
* ''Anime/TheVisionOfEscaflowne''
* ''LightNovel/KyoKaraMaoh''
* ''LightNovel/TheFamiliarOfZero''
* Ancient Belka of the ''Franchise/LyricalNanoha'' franchise is shown to have this setting, with knights on horseback, castles standing tall, and kingdoms ruled by [[PersonOfMassDestruction super-powered monarchs]] at war with one another while using SchizoTech.
* ''LightNovel/OnlySenseOnline'': The titular {{MMORPG}} is described to be set in one of this.


* ''Film/TheLordOfTheRings'' and ''Film/TheHobbit'' take place in Middle Earth, based on Medieval Europe.
* ''Film/{{Ladyhawke}}'' takes place in Medieval France and features the magical element of a BalefulPolymorph curse.
* ''Film/{{Krull}}'' is set in a magical, vaguely Medieval setting, despite the vaguely [[Franchise/StarWars Stormtrooper]]-like {{mook}}s.
* The ''In the Name of the King'' series by Creator/UweBoll
** ''Film/InTheNameOfTheKing''
** ''Film/InTheNameOfTheKing2TwoWorlds''
** ''Film/InTheNameOfTheKing3LastMission''
* ''Film/{{Excalibur}}'' is set in King Arthur's Britain.

[[folder: Literature ]]

* ''Literature/DragonBones'': Vaguely medieval, vaguely European, with a couple of little countries unified under a high king, castles, swordfights, dragons, dwarves and all that. The king's court seems a bit anachronistic, as the king's habit of keeping a male concubine seems to be largely accepted, and everyone knows that the queen has a lover. Like in Lord of the Rings, the botany isn't accurately medieval European, either.
* ''Literature/TheHobbit'' and ''Literature/TheLordOfTheRings'' [[TropeCodifier popularized the setting]] in modern times, [[UnbuiltTrope though it bears less of a resemblance to High Medieval Europe than many of its successors]].
* Creator/WilliamMorris's ''The Well at the World's End'' and its other related novels, which helped inspire the above.
* The Literature/{{Deryni}} works of Creator/KatherineKurtz feature feudal governance and a Christian Church to rival the secular government.
* The Kingdom of the Isles from ''Literature/TheRiftwarCycle'', although it's implied this may be because its people are [[TransplantedHumans directly descended from European refugees fleeing the Enemy]], in the same way that Kesh is of Asian stock.
* Being based on the setting that gave birth to {{RPG}}s, more or less any book universe based off of ''TabletopGame/DungeonsAndDragons''. Especially ''TabletopGame/{{Dragonlance}}''.
* ''Literature/RangersApprentice'' is a young adult/children's series with this setting. Occasionally the stories move beyond "Europe", however.
* Creator/GeorgeRRMartin's ''Literature/ASongOfIceAndFire'' is set primarily on the fictional continent of Westeros, based on medieval European culture; its geography and history are also loosely based on England/Great Britain (the North is [[FantasyCounterpartCulture analogous to a blend of]] [[OopNorth Northern England]] and [[UsefulNotes/{{Scotland}} the Scottish Lowlands]], while the Westerlands with their mineral wealth correspond to Wales and Cornwall). Dorne in the south has Spanish flavor, setting it apart from the rest of the continent. Locations in Essos have a variety of influences; for instance, the Free Cities bring to mind the Mediterranean city-states of Italy, Greece, and Phoenicia.
* ''Literature/AWizardInRhyme'' takes place primarily in a [[FantasyCounterpartCulture Fantasy Counterpart France]]. (Specifically, it's an actual AlternateHistory version of medieval Europe; the splitting point was that at the founding of Rome, Remus won instead of Romulus, so the city is called Reme.)
* Osten Ard, the setting of ''MemorySorrowAndThorn'', strongly resembles Medieval Europe in terms of society (though not so much geography) with a number of direct {{Fantasy Counterpart Culture}}s and an obvious Catholic Church-analogue.
* ''Literature/TheCupOfTheWorld'' by John Dickinson is set in a world that strongly resembles Medieval Europe, albeit one in which some sort of magic exists. It's also mentioned that the ancestors of most of the world's inhabitants arrived as settlers from an unidentified land to the North.
* Creator/JackVance's ''Literature/{{Lyonesse}}'' trilogy is set on the mythical island of Hybras, off the coast of France, and shares a style and approximate era with many ahistorical Arthurian romances.
* Fiona Patton's ''TalesOfTheBranionRealm'' are set in a FantasyCounterpartCulture version of Britain, with many [[IstanbulNotConstantinople unusual names]].
* The ''Sword with No Name'' trilogy by Creator/AndreiBelyanin has a modern-day man transported by unknown means to such a setting, full of deliberate anachronisms. For example, the BigBad is an EvilSorcerer terrorizing the land from his [[FloatingContinent floating city]] and is WickedCultured (he actually wears a modern-day business suit).
** Belyanin's ''Jack the Mad King'' books are also set in this sort of setting, minus the FishOutOfTemporalWater scenario, but still full of anachronisms (like the protagonist and a giant using modern street slang, although that could be TranslationConvention). Until the last story, though, when the characters head [[ArabianNightsDays East]] to save a sultan's daughter.
** A variation in Belyanin's ''[[Literature/TsarGorokhsDetectiveAgency Tsar Gorokh's Detective Agency]]'' series, where the setting involves a FishOutOfTemporalWater scenario, in which a modern-day Russian cop is transported to an idealized fantasy (almost fairy tale) version of Medieval Russia. There are still many aspects of the trope, but its more their Russian equivalents. For example, there are no brave knights in the books, but there are brave druzhinniki (the Tsar's guard), armed with sabers and {{Hand Cannon}}s. While the Tsar is just and beloved by the people (it's the boyars, the aristocratic advisors, they don't trust), he can get a little hot-headed and is quick to punish when he's sure the guilty party has been found. The protagonist, being a fresh-out-of-police-academy rookie cop is insistent on following due process and finding enough evidence. Also, all supernatural is straight out of Russian fairy tales, with the BigBad of the entire series being Koschei the Deathless, a prominent figure in those tales. There are some Western influences, though, such as zombies rising out of their graves.
* Literature/TheFirstLaw trilogy is mostly this setting, though it would definitely be ''late'' medieval or even early Renaissance. Or at least the corruption and backstabbing politics of the Renaissance. As the timeline progresses, the series apears to settle in Early-Modern European Fantasy.
%% * ''Literature/TheMortalInstruments'': Idris positively screams this, and thus ''City of Glass'' could be seen as fitting this genre, whereas the rest of the setting is UrbanFantasy, especially being focused mostly on [[BigApplesauce New York City]].
* ''Literature/WiddershinsAdventures'' is set in a late medieval[=/=]Renaissance fantasy counterpart of France.
* The setting of ''[[Literature/ElsabethSoesten No Good Deed...]]'' is heavily patterned on mid-15th Century Europe, particularly the Holy Roman Empire.
* ''Literature/TheIronTeeth'' is occupied by humans that live in a medieval society with Kings, nobles, peasants,and medieval levels of technology.

[[folder: Tabletop Games ]]

* The UrExample is the standard setting for ''TabletopGame/DungeonsAndDragons'', though there are a number of official settings in different flavors.
* {{Justified|Trope}} in ''TabletopGame/{{GURPS}} Fantasy'' with the world of Yrth, where a massive magical backfire several centuries before the current date transported in large numbers of humans from medieval Europe, who then did their best to build themselves a new home that looked and worked more or less like what they came from. Simultaneously ''double'' subverted by the nation of Sahud -- first, it was populated with medieval ''Asians'', and second, they were mostly peasants from four or five different cultures, who tried to do the same as the Europeans but ended up with a society that looked less like any actual Asian nation of the period and more like ''The Mikado'' on acid, as written by Creator/MontyPython.
* Most countries in ''7th Sea'', although the ruins of the ancient Syrneth civilization mix things up a bit.
** Again, only Ussura is truly medieval. Other countries are well into mid-17th century Renaissance, with Age of Exploration and UsefulNotes/ThirtyYearsWar playing key roles in the world development.
* ''Ars Magica'' even calls its setting 'Mythic Europe' and is set in historically correct settings with many folklore and religious fantasy thrown in for the good measure. In a nutshell, it is the actual medieval Europe with [[AllMythsAreTrue all fantastic beliefs made true]].
* ''King Arthur's Pendragon'', as the name suggests, is based on Mallory's version of Arthurian England, mixing high-medieval setting with magic and Celtic paganism.
* ''The Dark Eye'' has Aventuria, a rough equivalent of Europe with Mittelreich modeled after the Holy German Empire. Other countries and lands also fit the role of FantasyCounterpartCulture.
* ''TabletopGame/{{Warhammer}}'' has Old World that is late medieval/early Renaissance, although Kislev and Bretonnia (at least from 2nd edition onwards) play this trope straight. High Elves and Dwarves also fit the feudal mindset pretty well.
* ''TabletopGame/HavokAndHijinks''
* While ''{{Rifts}}'' is set in the future, the England {{Sourcebook}} has heavy overtones of this, right down to huge heaping handfuls of ArthurianLegend. Justified in that the setting is a FantasyKitchenSink with more than enough AnachronismStew, DaysOfFuturePast, and SchizoTech to go around.


[[folder: Video Games ]]

* The ''vast'' majority of western {{RPG}}s (as shown by the page quote). Listing exceptions would probably be easier. This was likely caused by ''TabletopGame/DungeonsAndDragons''. Many western {{RPG}}s basically [[FollowTheLeader seek to be as much like Dungeons and Dragons as possible]], even when they aren't actually owned by the same company.
* ''VideoGame/ChronoTrigger'' subverts this by starting out with two time periods that fit this trope, then taking you to a [[TheFuture high tech future]].
** 1000 AD seems to be pretty [[SchizoTech schizoid]], though, seeing as how they have refrigerators, stoves, apparently large-scale power plants that would be necessary to operate both, guns, mechanized warfare, and steam power (the ferry,) but there are no cars or paved roads, and Guardia's standing army has no firearms. On the other hand, Guardia is the sole world power in 1000 AD, so it's not like they need firearms.
* The first five ''Franchise/FinalFantasy'' games go in and out of this. The [[VideoGame/FinalFantasyVII seventh]], [[VideoGame/FinalFantasyVIII eighth]], and [[VideoGame/FinalFantasyXIII thirteenth]] games are very much not examples, but most of the rest have some degree of this. [[VideoGame/FinalFantasyX The tenth]] is an odd example. It has anti-technology, though that turns out to be the BigBad's plan. It also has more Asian inspired elements coming across as a mash up of Medieval Europe and Asian Wuxia.
* The ''BreathOfFire'' series. Subverted in ''VideoGame/BreathOfFireIII'' (to some extent) and especially in ''VideoGame/BreathOfFireDragonQuarter'', which, while not necessarily in the same "Canon" as the others, is set inside an underground sci-fi world made to escape the pollution on the surface. It's assumed by fans to take place long after ''Breath of Fire III''.
* The ''DragonQuest'' series. ''VideoGame/DragonQuestVII'' is the only one that doesn't play this trope straight, adding in robot [=NPCs=].
* The ''TalesSeries''. Some tend to have an {{anime}}-like [[SchizoTech blend of Technology]] (mostly Abyss) but that still doesn't keep them from having royalty.
* The ''Franchise/FireEmblem'' series.
* ''OgreBattle''
* ''VideoGame/{{Cadash}}'' is a textbook example, except for the Ninja character.
* ''VideoGame/TheWitcher'', and the books it's based on. In this case though, it's based on Slavic mythology while making use of Eastern European (more specifically Polish) culture and history as inspiration.
* ''VideoGame/{{Majesty}}'', though it's an affectionate parody and set out to be a ClicheStorm.
* ''The Sword Coast'' from the ''TabletopGame/ForgottenRealms'' campaign setting. Unfortunately, most videogames set in the Forgotten Realms take place in the Sword Coast.
** The first expansion pack Mask of the Betrayer for ''VideoGame/NeverwinterNights2'' (and part of the 2nd) is not however, creative lead George Ziets explains. [[http://www.irontowerstudio.com/forum/index.php?topic=467.0 "As soon as I see elves, dwarves, and orcs, I can pretty well guess how they relate to one another, and what the world is going to be like? and Iím usually right (The Witcher notwithstanding). Once my curiosity has faded, so has my interest in the book, movie, or game."]]
* Most of the ''StarOcean'' games attempt to avert this by setting up a sci-fi universe, but fall right back into it by leaving you stuck on an 'undeveloped world' (which are mainly MedievalEuropeanFantasy worlds) for most of the game.
* The ''VideoGame/{{Warcraft}}'' series, at least as far as the human kingdoms are concerned. The third game and the MMORPG add a slew of other settings, such as the vaguely Asian nightelves, the Native American-ish Tauren, Caribbean Trolls, the SteamPunk gnomes (and goblins), the {{Magitek}}-using draenei, vaguely Persian-ish Blood Elves, and the nordic vyrkul. Later on, there's the addition of the Asian-themed pandaren (the trailer revealing them has a pandaren monk (in a conical hat, no less) using a bamboo staff to thoroughly beat the crap out of a human and an orc with kung fu), originally introduces as a joke.
* The original ''VideoGame/{{Diablo}}'' has this in full force. Act One of the sequel takes place in the same medieval region, but quickly departs it in favor of {{Qurac}}, {{Mayincatec}}, Hell, and the [[GrimUpNorth a scary snowy place]] in that order.
* ''VideoGame/{{Sonic and the Black Knight}}'' - Justified in this case, since it's based around the Arthurian myths.
* ''VideoGame/GuildWars'' nails this trope in all other aspects but subverts it when it comes to geography: The tutorial level of Prophecies (pre searing) looks like the game would be something like this, with medieval castles, green GhibliHills and otherwise European geography. Then the Charr summon their EarthShatteringKaboom. Ascalon ends up as a broken wasteland and every other locations tries to avoid this trope. The rest of Tyria is (in order) DeathMountain, a BeachEpisode, JungleJapes, ShiftingSandLand, SlippySlideyIceWorld and LethalLavaLand / {{Mordor}}. The continent Cantha in contrast is the FarEast while Elona has heavy African and Middle East influences.
* One map in ''[[BackyardSports Backyard Skateboarding]]'', Merry Old Englandland, fits this trope perfectly.
* ''Franchise/TheLegendOfZelda'' heavily features elements of this, though the games also have Japanese and Greek influences. The ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' arc, however, moves into early modern period with elements of SteamPunk.
* ''VideoGame/{{Thief}}'' is part this and part {{Steampunk}}ish FilmNoir.
* ''VideoGame/SuperRobotWarsNEO'' has you visit Earth Tear from Lord Of Lords Ryu Knight.
* ''VideoGame/MountAndBlade'', which tries to keep as close to a realistic medieval setting as is physically possible, has this trope as its entire point.
* ''Franchise/DragonAge'' games and books take place in a FantasyCounterpartCulture setting, where most countries/cultures having a prototype in our history. The nations of Ferelden and Orlais are based on Medieval England and France, respectively, right down to the accents. Antiva, though never shown, is described like Rennaissance Italy, although Antivans have a Spanish accent for some reason. Other parallels are less Clear. Interestingly, ''Dragon Age: Origins'' does not include any horses or mounted warriors, reducing the image of a knight a little. The novels, on the other hand, have them in spades. The Orlesians, for example, fight mostly using their heavy cavalry troops known as the chevaliers (French for "knights"), while the Fereldans prefer infantry, with a mix of magic and war dogs thrown in.
** The sequel introduces the Free Marches, which are implied to be the equivalent of the Holy Roman Empire, except the Free Marches is just a name, with each city-state being, pretty much, on its own. Kirkwall, for example, doesn't even have a king but a viceroy. However, the city of Starkhaven does have a king and a royal family, but the King of Starkhaven rules only Starkhaven.
* ''Franchise/{{Castlevania}}'' takes place at various points in history, including the MiddleAges, TheRenaissance, the modern age, and even TwentyMinutesIntoThefuture, though the overall aesthetic is GothicHorror.
* ''VideoGame/PhantasyStarIII'' has a variant: [[spoiler:it turns out that the entire medieval-style world the game takes place in is in reality an Arc-like spaceship that was fleeing the destruction of a very technologically advanced planet, and all the inhabitants are descendants of the ship's original population. After about 1,000 years and a lot of conflict, they lost their ancestors' technological advancements as well as the knowledge about the real nature of their world.]]
* ''VideoGame/{{Runescape}}'', though with Arabian and African/Caribbean based settings, as well as some post-Medieval European technology.
* The ''Franchise/TheElderScrolls'' games prior to and after ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' subverted this in a few ways, in that most of the cultures save the Breton are based on various other cultures, such as the Middle Eastern/African influences on the Redguard, Native American on the Argonians and the Roman and Chinese Empires on Cyrodiil. ''Oblivion'' played this almost painstakingly straight however and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' toys with it by being ''[[GrimUpNorth Northern]]'' MedievalEuropeanFantasy, but restores the cultural diversity on everyone else. There are also elements of SteamPunk with the Dwemer ruins which appear in both games.
* Medieval Mode in ''VideoGame/TeamFortress2'' and the ''cp_degrootkeep'' map, which surprisingly has modern-day computers hidden in the castle.
* For the most part the ''Franchise/ShiningSeries'' is set here.
* ''VideoGame/DarkSouls'' is set in a mix between MedievalEuropeanFantasy and DarkFantasy
* ''VideoGame/HeroesOfMightAndMagic'' has the Haven faction, which is your typical European castle with knights, archers, monks, etc. Until ''[=HoMM V=]'', the Tower faction used to be a typical "ivory tower" city full of magical libraries and wizards. It has since been replaced with a more Middle Eastern-themed floating desert city and renamed Academy.
* TheEmpire in ''{{Disciples}}'' is a typical example. There are knights, priests, inquisitors, mercenaries, peasants, Christian-themed angels.
* TotalAnnihilationKingdoms: the kingdom of Aramon takes the stereotypical theme of European Fantasy. It has knights, wizards, dragons, along with gunpowder cannons.
* Played with in ''VideoGame/WurmOnline'', which seems to be set in a FantasyCounterpartCulture of the Mediterranean; there's wine instead of ale, you can plant olive groves and some of the architecture has a faint AncientGrome vibe.
* The ''{{Drakengard}}'' series uses this theme along with DarkFantasy. Amusingly if one looks at the games world map one can see that it is Europe just flipped upside down.
* Played with in ''VideoGame/ValkyriaChronicles'', which ''used to be'' one of these settings, complete with magic crystals and people born with mystical abilities, but has since progressed into an analogue of [[WorldWarII a different bloody and war-torn period of European history]]. Even so it still has many stylistic nods to the genre, with TheEmpire's soldiers wearing combat armor designed to look like DieselPunk knights, wielding anti-tank rocket launchers shaped like jousting lances and their heavier tanks even looking like mobile castles. Ragnite itself meanwhile, the mineral that's key to fueling industrial civilization, is what would in any other medieval fantasy be considered a mystic orb.
* Played with in ''VideoGame/LittleWarGame'', while there are Soldiers, Archers, and Dragons, there are also Airships and Ballistas. It can be argued that this is needed for competitive balance considering that the game is a RealTimeStrategy game.
* The default tilesets in the ''VideoGame/RPGMaker'' are designed for making [=RPGs=] in this setting, although RPG Maker VX supplied an alternative tileset catering to games set TwentyMinutesIntoTheFuture.

[[folder: Webcomics ]]

* ''Webcomic/DungeonDamage'' {{justifie|dTrope}}s this by setting the story... in Medieval Europe. Or rather, an AlternateHistory where [[FunctionalMagic magic works]] and several [[FiveRaces D&D races]] and [[OurMonstersAreDifferent monsters]] exist: the Fall of Rome, the spread of Christianity, the Crusades all happened, but with [[OurElvesAreBetter Elves]], [[OurDwarvesAreAllTheSame Dwarves]] and [[OurGoblinsAreDifferent Goblins]], [[OurVampiresAreDifferent Vampires]], [[OurWerewolvesAreDifferent Werewolves]] and [[AWizardDidIt Wizards]], neatly explaining the differences from real history. With a good deal of [[ShownTheirWork Shown Work]] about RealLife history, technology and mythology to boot.
* In ''Webcomic/SluggyFreelance'' the [[http://sluggy.com/comics/archives/daily/19990704 "Storm Breaker Saga"]] has Torg and Zoe TimeTravel back to Medieval Europe to stop [[DemonicInvaders an invasion of demons and zombies]], with the odd vampire thrown in.
* ''Webcomic/{{Nodwick}}'' gives a [[http://nodwick.humor.gamespy.com/gamespyarchive/index.php?date=2006-12-20 short synopsis]] on this sort of setting to a {{time travel}}er from [[AncientGrome five centuries ago]]. He is [[IWantMyJetpack not amused]].
** It's actually possible that Nodwick actually is set in medieval Europe, as a time-travel story from the author's other series, ''ComicBook/PS238'', had the characters from that comic encountering Nodwick and party when they went back in time. HilarityEnsues.
* The setting of ''Webcomic/PlanesOfEldlor'' is largely based on medieval Europe.
* As is the setting of ''Webcomic/WayfarersMoon''.
* ''Webcomic/{{Exiern}}'', kings, princesses, and northern barbarians... The fashions too are generic European fantasy ([[FanService mostly]]).
* David Reddick's interconnected webcomics, ''LegendOfBill'' and ''BarwenchTales'', revolve around this trope. The tavern in the picture could well be the Wet Gill, albeit without its resident Assassin-trained psycho barwench, Sarah.
* ''Webcomic/SwordPrincessAmaltea'', with the twist of being a {{Matriarchy}}.