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[-[[caption-width-right:310:Believe it or not, [[Comicbook/DoctorStrange he's]] better known for his magic.]]-]

->''Man, the yahoos I scrap with never seem to anticipate [being punched in the face]. They all assume that what with me being a wizard and all, I'm going to stand back and chuck [[TabletopGame/DungeonsAndDragons Magic Missiles]] at them or something, then scream and run away the second they get close enough to let me see the whites of their eyes''.\\
''Okay, granted, so that ''is'' how a lot of wizards operate. But all the same, you'd think they would remember that there's no particular reason why a wizard can't be as comfortable with physical mayhem as the next guy''.
-->-- '''[[Literature/TheDresdenFiles Harry Dresden]]''', using some [[CombatPragmatist Combat Pragmatism]] against an [[EldritchAbomination Outsider]]

In one corner, you have the SquishyWizard, supernaturally adept, but physically an utter weakling. In the other stands the '''Kung-Fu Wizard''', who not only has supernatural powers but is also a skilled martial artist. In fact, their martial arts practice facilitates the use of their powers, and may actually be [[CharlesAtlasSuperpower the source of them]]. This character can use both [[BareFistedMonk hand-to-hand combat]] and FunctionalMagic, or blends them together until they're indistinguishable. The KungFuWizard is most often found in Chinese folklore, ''{{wuxia}}'' books and films, {{manga}}, and {{anime}}.

Sometimes they may overlap with CombatMedic. Because in real life, Monks were often religious figures and in fact, some of the Eastern monks did gain a reputation for knowing or developing Martial Arts. Thus, someone who practices Martial Arts may also know a few things about exorcism, healing, or dealing holy damage. [[StatusBuff Or Buffs. ]]

See also MagicKnight and MageMarksman, where the wizard is trained in weapon-based combat rather than martial arts, SupernaturalMartialArts, where the kung fu is ''itself'' [[KiAttacks magic]], and FullContactMagic, where the wizard doesn't actually know kung fu, but still needs to move around a lot to use magic. May be augmented via MeditationPowerup. If the setting states that ReligionIsMagic, then this may also be a case of AllMonksKnowKungFu.



[[folder:Anime and Manga]]
* The Elric brothers of ''Manga/FullmetalAlchemist'' are skilled martial artists as well as alchemists and this is also true of most State Alchemists. Edward is also able to transmute his arm to aid himself in combat.
** And the brothers' trainer Izumi. Ed and Al are ''still'' scared of her.
*** Funnily enough, both this and her TrainingFromHell were explained in an {{omake}} to have originated with her seeking an alchemist teacher who [[spoiler:turned out to be the ''brother'' of the (deceased) man she was looking for, and he actually gave her a hand-to-hand combat training course]].
** Armstrong as well, who uses old-school pugilism [[FullContactMagic to augment his alchemical attacks.]]
** A non-Amestrian example would be [[FarEast Xingese]] princess May Chang, a tiny girl who is nevertheless adept at both martial arts and alkahestry (Xing's version of alchemy).
* {{Justified|Trope}} with Hei in ''Anime/DarkerThanBlack'' -- the reason he's both a powerful Contractor and amazing martial artist (besides the fact he's Chinese) is that he started out as a BadassNormal and had to be strong enough to take on Contractors. Additionally, while he has [[ShockAndAwe the ability to discharge electricity]], he has to either be able to touch his target or have some sort of connection that will conduct electricity. (In other words, no lightning bolts) And "something that conducts electricity" includes the [[WeaponOfChoice knives and choke wires]] he used anyway.
* The very nature of combat in the {{Franchise/Nasuverse}} demands that you have to be this trope if you want ''any'' of your hard-learned spells to hit ''anything.'' Tohsaka Rin of ''VisualNovel/FateStayNight'' and Kokuto Azaka of ''LightNovel/KaraNoKyoukai'' are equal parts deadly as magicians ''and'' warriors in their respective universes.
** Of note though is that while they are fairly skilled in martial arts, they stand no chance in close combat with the more straightforward fighter-type characters. For example, Rin's athleticism helps her move around but her physical fighting abilities are completely worthless against anyone but Caster, who is very much the SquishyWizard.
*** Actually, most mages in the setting tend towards SquishyWizard, because they tend to be researchers rather than fighters, but Enforcers like [[VisualNovel/FateHollowAtaraxia Bazett]] and freelancers like [[VisualNovel/MahouTsukaiNoYoru Aoko]] are generally quite skilled in combat.
* Louie of ''Anime/RuneSoldierLouie''. Despite being the hero, he's terrible at both magic and swordsmanship, even though he was raised by the head of the mages guild, attended the mage academy for most of his life, and has trained in swordsmanship considerably with Genie. His only saving grace is that he is a very skilled brawler.
* The titular character of ''Manga/MahouSenseiNegima'' starts using just magic, but later on is told to make a choice between training for [[GlassCannon sheer magical power]] while lacking in straight-up fighting (thus needing a partner to protect while casting), or to balance magic and physical strength. He picks the latter, but instead of [[MagicKnight using weapons and magic]] like that person suggested, he instead learns martial arts from [[AnimeChineseGirl Ku Fei]].
** Really, at this point, this trope is practically the series' calling card.
** In the festival arc Negi even shows up to fight in a tournament in a [[RobeandWizardHat Wizard Robe]] with a martial arts gi underneath.
* In ''Anime/MagicalGirlLyricalNanohaVivid'', Vivio's fighting style is a combination of martial arts and magic. She has [[spoiler:[[HeelFaceTurn former]] [[QuirkyMinibossSquad Numbers]] [[HollywoodCyborg Cyborg]] Nove]] as her martial arts trainer, while Nanoha-mama watches over her magic training.
* Natsu of ''Manga/FairyTail'' is just as capable of beating you up as he is [[PlayingWithFire burning you to a crisp]]. [[ElementalPunch Sometimes]] [[FullContactMagic he'll do both at once]].
** In one early episode, a pair of professed BadassNormal mercenaries assume that all mages are {{Squishy Wizard}}s, recounting a story of a mage who spent years mastering a curse that could break bones; they just broke ''his'' bones with a punch. As such, they were completely unprepared for Natsu's strength.
** Gray as well. He gets a pretty moment where [[BroughtDownToNormal an enemy lures him into a trap that prevents Gray from using his ice magic]] without hampering the enemies' style of magic. The enemy gets a nasty surprise when Gray kicks him off his perch twenty feet in the air.
*** It's even more awesome when Gray does it to his senior pupil Lyon. After deciding he has had enough, he manages to utterly overpower him using hand-to-hand combat even though Lyon is the more experienced mage.
** [[spoiler:BigBad Zeref Dragneel, Natsu's older brother]] is revealed to be this as well once he stops holding back and fighting for keeps. He is able to match Natsu blow for blow.
* Many ninja in ''Manga/{{Naruto}}'' use a combination of [[CharlesAtlasSuperpower taijutsu]] and less physical ninjutsu (some of which is more a case of FullContactMagic), with some exceptions that focus on use of weapons or physical ability. One good examples is [[NeverMessWithGranny Chiyo]] who has both [[MarionetteMaster puppets]] and good hand-to-hand combat abilities.
* Princess Amelia from ''LightNovel/{{Slayers}}'', proficient in martial arts, healing, and astral magic. Her father as well.
* Luffy from ''Franchise/OnePiece'' has monstrous strength known around the world in addition to being made of rubber which his style of fighting quite heavily relies on. Admittedly he'd still be able to kick pretty much everybody's asses, except for a choice few, without his rubber powers. He also eventually invents several different ways to manipulate his rubber powers into [[SuperMode granting temporary but massive boosts to his physical strength]].
* Fai D Flourite of Creator/{{CLAMP}}'s MassiveMultiPlayerCrossover ''Manga/TsubasaReservoirChronicle'' is not only a very powerful mage - when he chooses to use his magic, anyways - but also as flexible as a cat and pretty damn capable of holding his own in a fight. Shura Arc showed that he and his [[HoYay partner]], resident badass [[{{Ninja}} Kurogane]], are at least on par in their fighting abilities as they hold top ranks in Yasha-ou's army. (The anime also hinted that he could, indeed, beat Kurogane with ease. If this is canon is debatable.)
* Not only can [[TheBigGuy Sailor Jupiter]] from ''Franchise/SailorMoon'' manipulate [[ShockAndAwe lightning]] and [[GreenThumb plants]] well enough to dispatch a few [[MonsterOfTheWeek youma]] on her own, she also is a skilled and very strong kung-fu practitioner.
** In the manga, Sailor Venus is not only second only to Sailor Moon as the most magically powerful of the Sailor Soldiers, but can (and ''has'') kicked ''Sailor Jupiter's ass in a physical confrontation'' (Jupiter was brainwashed at the time).

* The various Immortal Weapons from ''[[ComicBook/ImmortalIronFist Iron Fist]]'' are good Western examples of this.
* Comicbook/DoctorStrange, master of the mystic -- and martial -- arts. On more than one occasion he has surprised enemies who expected him to be physically helpless without his magic.
** One WhatIf Story took this UpToEleven, with Doctor Strange learning his skills from Daredevil and Elektra's main universe ninjutsu mentors, The Chaste.

* Quirrell in ''FanFic/HarryPotterAndTheMethodsOfRationality'' is a 6th dan and (arguably) only second to Dumbledore in magical ability. Goyle is also trained in martial arts.
--> "Most wizards," Professor Quirrell said, "do not bother much with what a Muggle would term martial arts. Is not a wand stronger than a fist? This attitude is stupid. Wands are held in fists.
* In ''Fanfic/ChildOfTheStorm'', Harry is being trained to be one of these. So are, as it happens, Hermione, Ron and quite a large amount of the Hogwarts student body, by [[MakeMeWannaShout Sean Cassidy]], though Harry is a couple of steps ahead, since he's also being taught touches of everything from basic brawling to Krav Maga to Pankration by Clint, Steve, Natasha and Diana, in exchange for some of the tricks he's learned on Earth on much the same rationale as the above example, as Cassidy explicitly points out that without his powers, he's physically as vulnerable as anyone else. Wizards are usually even worse off, since they're much easier to disarm if you get in close.
** That said, Harry is a slight subversion, since he's also going to be a PhysicalGod when he grows up and for most opponents, isn't really going to need such training. However, since quite a large number of people want him dead or alive (preferably dead), he's going to need the assorted skills he's picking up just to stay alive until then.
** Doctor Strange is a little less obvious about it than his canon counterpart, but tends to pick his moments - such as shutting up freaking ''[[EldritchAbomination Chthon]]'' in the midst of his EvilGloating with a well-timed magic powered right hook that he remarks he learned in [[ComicBook/IronFist K'un L'un.]]
** And then, of course, there's Harry Dresden, whose canon counterpart provides the page quote and in a flashback, at the age of 20, beat Joe Chill to a pulp. Yes, ''that'' [[{{ComicBook/Batman}} Joe Chill.]]
* [[Fanfic/ScarsSamsara Scar's Samsara]] has all the magic-users being able to fight in melee as well, and especially Rafiki combines [[ElementalPowers elemental magic]] with kung fu skills to deadly effect.
* ''FanFic/AShadowOfTheTitans'': Jade's [[EvilCostumeSwitch new villain outfit]] is designed to reflect this, showing that she's skilled at both marital arts ''and'' magic. She also mentally comments at one point that if she has to choose between either or those or the powers of the Talismans now [[ClingyMacGuffin fused to her body]], she'd ''pick all three''.
* ''FanFic/QueenOfAllOni'': [[EnigmaticMinion Blankman]] is skilled at both magic and martial arts, and will use the first to amp up the second if [[CombatPragmatist necessary]].
* Bryce Lawson from ''Fanfic/MassEffectHumanRevolution'' is both a powerful biotic and skilled enough in Krav Maga to hold his own against Adam friggin' Jensen.
* In ''FanFic/TheHillOfSwords'', Shirou tries to turn Louise into one. He says something along the lines of "Most mages in this world seemed incapable of moving while chanting. Most mages had not ordered their familiars to beat on them mercilessly until they had no choice but to learn that very skill."
* The BigBad of ''FanFic/ADifferentLesson'', Heian Chao, is most definitely one of these. On the one hand, he has ElementalPowers over [[CastingAShadow shadow]] and [[EvilIsDeathlyCold ice]]; BlackMagic (including [[TheNecromancer raising the dead]], [[SummoningRitual summoning of demons]], {{Body Snatch|er}}ing, and DemonicPossession); and [[PsychicPowers astral projection]] and {{Shadow Walk|er}}ing. All of this is implied or outright stated, however, to be due to his study and mastery of KiManipulation, and he is in fact a master of the Eagle Claw style of kung fu as well as weapons combat with both claw bracers and Emei piercers.

* In ''Film/AChineseGhostStory'', Yin and at least one other character. They show both martial arts and magic usually cast by throwing spells written on paper. This gets quite mixed, coming to a climax of fight choreography, flying around from tree to tree, and spellcasting.
* The Korean film ''{{Film/Wooshi}}'' (also known as ''Woochi the Demon Slayer'') features several of these, most notably the titular character.
* ''Film/DoctorStrange2016'': The sorcerers use martial arts in addition to their magical abilities.
* In ''Film/YamatoTakeru'', Oto Tachibana is a [[WarriorMonk martially adept priestess of Amaterasu]] whose devotion to the goddess gives her the ability to [[PlayingWithFire shoot fireballs]].

* ''Literature/{{Discworld}}'''s Mustrum Ridcully and Granny Weatherwax prefer [[BloodKnight crossbows]] or [[MundaneSolution no physical fighting at all]], respectively, but can still pummel the average villain or [[BarehandedBladeBlock stop a sword blow with one bare hand]]. (Granny's also demonstrated the ability to make a wooden spoon as sharp as a sword.) Lu-Tze is a more conventional user of this trope; between martial arts and the ability to slice time finely enough to [[spoiler:nearly]] outrun lightning, there's a reason for Rule One: "Never act incautiously when confronted by a little bald wrinkly smiling man!"
* [[GreenThumb Briar Moss]], in Tamora Pierce's ''Literature/CircleOfMagic'' series, wasn't exactly trained in martial arts, but he knows how to fight anyway from his life as a street rat.
** Similarly, his foster sister Daja has metal magic. While this is good for long distance spell casting, it turns out muscles from working in forges all day, and staff training, means you do ''not'' want to take her on at close quarters.
* In ''Literature/TheDresdenFiles'', Harry (while not a full-blown Kung Fu Wizard) ''does'' take occasional lessons from his badass police officer friend Karrin Murphy. This combined with his great height (and thus reach), sprinter's build, long staff and willingness to fight dirty makes him pretty badass with what little martial art he knows. Not to mention the .38 Special under that duster of his. Of course, he has a very good reason for doing this: The White Council's laws prohibit killing {{Muggles}} with magic, and Harry's already on thin ice with them[[note]]He killed his EvilMentor when he was a teenager; the fact that it was self-defense and one of the senior wizards taking responsibility for him are the only things that kept them from executing him on the spot[[/note]], so understandably the ''last'' thing he wants to do is give them motivation to [[OffWithHisHead introduce their swords to his soft, supple neck]].
* Though the eponymous magic-users of ''Literature/{{Mistborn}}'' don't draw their magic ''from'' their fighting skills, said magic allows sufficient strengthening and controlling of body and mind to invoke the spirit of this trope, and per WordOfGod creating elaborate, martial arts-inspired fights was one of the author's goals in creating and using this power.
* It can't get any more literal than Kirei Kotomine's fighting style in ''{{LightNovel/FateZero}}'', which WordOfGod claims is Bai Ji Quan, combined with Kotomine's [[FunctionalMagic Magecraft]] and generally self-destructive personality. With his fists alone, he can split trees, instinctively track people [[BulletTime manipulating]] [[SuperSpeed time]], and pulverize [[spoiler:Kiritsugu's]] chest with one punch before he could even react. This is before he starts using his [[CoolSword Black Keys]].
* Allanon from Creator/TerryBrooks' ''Literature/{{Shannara}}'' series is a seven-foot tall giant, and a capable brawler, as well as the most powerful Druid featured in the series, and can both take a beating, and deliver one. His successor, Walker Boh, while a less talented fighter, is every bit as tough.
* Incueling in the ''Literature/ToughMagic'' universe involves both spellcasting and martial arts, making every incuelist a ''literal'' kung-fu wizard.
* This is something close to the default setting for magic users in ''Literature/TheBlackCompany.'' The setting is home to very few {{Squishy Wizard}}s, with magic making its users MadeOfIron by default (it is explicitly stated that the only way to be sure a mage is dead is to burn the body and scatter the ashes over a wide area. One villain even lays waste to half a continent despite being reduced to a severed head). That said, most of the characters shown in the books fall a little short of this trope. The straight examples are The Lady, whose martial prowess is significant enough [[spoiler:that she can get by on it alone after she's depowered at the end of the third book]], The Limper, and OneSceneWonder Bonegnasher, an eight foot tall pile of muscle who also knows enough magic for The Dominator to consider him one of the ten most powerful wizards in the world and enslave him.
* Just about everyone in ''Literature/CodexAlera'' with any kind of martial ability would qualify. All humans in the setting [[spoiler:well, eventually]] have command of at least one "fury," an elemental spirit with a portfolio of powers that can be drawn upon. The more powerful furycrafters form the upper echelons of Aleran society. Metalcraft in particular lends itself to this trope, with its primary application in combat being to make swords impossibly sharp and armor supernaturally tough. This trope is best demonstrated by the High Lords, whose command over a majority of the elements gives them wizard-like powers, while their metalcraft also makes them supernatural swordsmen.
* In the ''Literature/{{Commonweal}}'' books, the Wizard Block (a vet who became an immortal wizard accidentally, as an alternative to dying of exhaustion) considers it his life's ambition to punch dragons.

[[folder:Live Action TV]]
* In ''Series/{{Smallville}}'' season four, [[spoiler:Isobel/Lana]].
* Phoebe from ''Series/{{Charmed}}'' is a Kung-Fu witch. Initially she's the only one with no active powers (her sisters can [[MindOverMatter move objects]] and [[TimeStandsStill freeze things]] while she can [[{{Seer}} see visions of the past and future]]) and took to learning martial arts. She eventually develops an active power, levitation, that is of great use in combination with her martial arts skills.
* Series/KamenRiderWizard, pretty much by definition. His fighting style is a mixture of magic, [[ExtremityExtremist acrobatic sweeping kicks]], and a gun-sword.
* Also the ''Series/MahouSentaiMagiranger'' and ''Series/PowerRangersMysticForce'', who all have the standard Ranger martial arts skills in addition to being magic-users; case in point, magic armoured boxing gloves.

[[folder:Tabletop Games]]
* In ''TabletopGame/DungeonsAndDragons'', it's possible to create a multiclassed monk/wizard character. Horribly unoptimized like most builds involving multiclassing spell casters and taking levels in monk, but possible.
** It is worth noting that Monk itself invokes [[SupernaturalMartialArts a similar trope]], its Ki Abilities eventually including teleportation and intangibility. Unfortunately these [[MasterOfNone come far later than the wizard equivalents and have more limitations, besides not synergising with anything else]].
*** In gestalt settings, Monk//Cleric and Monk//Psychic Warrior can be excellent choices, the first benefiting from the sheer number of offensive cleric spells that are in "touch" range.
** The Tome of Battle supplement adds a few options which support this trope, most of which involve the Swordsage.
*** A Swordsage who focuses on the disciplines of Desert Wind (fiery magical effects), Setting Sun (''aikido''-style trips, throws, and counters), and Shadow Hand (shadowy magical effects) blurs the lines between this trope and MagicKnight.
*** The unarmed variant Swordsage gives up light armor proficiency to gain unarmed attacks like a Monk. With the aforementioned disciplines of Desert Wind, Setting Sun, and Shadow Hand, it blurs the lines between this trope and SupernaturalMartialArts.
*** The arcane variant Swordsage gives up light armor proficiency to use spells instead of maneuvers. It mixes this trope with both MagicKnight and SupernaturalMartialArts.
*** The Jade Phoenix Mage prestige class lets a Crusader or Swordsage multiclass with an arcane spellcasting class more easily. Combined with the aforementioned unarmed variant Swordsage, it would fit this trope to a T.
** There are also feats that that make certain class combinations more viable. Ascetic Mage lets a Sorcerer/Monk (or Monk/Ex-Bard or Bard/Ex-Monk) add his spellcasting ability score to his armor class, Carmendine Monk lets a monk use his Intelligence instead of Wisdom for a lot of Monk abilities, including armor class (good for Wizards or Psions), and Tashalatora lets a character determine the power of certain Monk class features with the sum of his Monk levels and one psionic class (particularly good for Psychic Warriors and Ardents).
** Prestige classes supporting this include the aforementioned Jade Phoenix Mage (swordsage/wizard specializing in fire), as well as Psionic Fist (monk/psionics), Enlightened Fist (monk/wizard users of ElementalPunch), and Sacred Fist (monk/cleric). Anything which could be used to create a MagicKnight can also be applied to unarmed strikes.
** Even if multiclassed or gestalt spellcasters aren't your thing, you can still make a single-classed spellcaster with the Improved Unarmed Strike feat, such as a grapplemancer-build wizard (Octopus familiar, ''enlarge'' spells), a Cleric (with ''magic weapon''/''greater magic weapon'' piled on a pair of gauntlets, and optionally the War domain), or a Druid (and ''magic fang''/''greater magic fang'', although your Tiger's Claw technique may be quickly replaced with turning into an actual Tiger).
** 4e specifically has the classes "Swordmage", "Spellsinger" (effectively a melee class with wizard-based abilities) and "Hexblade" (as Spellsinger, only with warlocks). There's also making a hybrid Sorcerer/monk, and designing sorcerer powers around using daggers as the implements; though not optimized, sorcerer builds can use Charisma as a main stat and Dex as the off stat, while newer Monk builds have the opposite, still allowing you to be fairly combat effective.
* ''TabletopGame/{{Pathfinder}}'' has the same basic options in this area as ''TabletopGame/DungeonsAndDragons'' above, with different feats and prestige classes. In particular, a series of feats exists which allow a character to cast a specific spell/magical ability after hitting with an unarmed strike.
** It also has the Qinggong Monk class archetype, who swaps some of the standard monk abilities for ki-powered spell-like abilities.
** The Warpriest, a Fighter/Cleric hybrid, leans more towards MagicKnight due to its proficiency with martial weapons and heavy armor, but can easily be built as an unarmed brawler who also happens to be endowed with divinely-granted magic powers. The class's Sacred Fist archetype is explicitly devoted to this trope, exchanging the Warpriest's Fighter elements for Monk abilities, with the result being a character with equal strengths in divine magic and unarmed combat.
* In ''TabletopGame/{{Exalted}}'', virtually any sorcerer character will be either this or a MagicKnight. It's technically ''possible'' to make a SquishyWizard, but since the game world assumes a certain amount of combat ability for all characters, you're just making life difficult for yourself if you do, and the core rules themselves warn against this. And that's not even going into the various [[SupernaturalMartialArts Supernatural Martial]] [[MartialArtsAndCrafts Arts And Crafts]]...
* Anyone who can use magic in ''TabletopGame/HongKongActionTheatre'' is probably going to be this, thanks to every character being proficient in both GunFu and some form of Kung Fu as well.
* There are several examples in ''TabletopGame/{{Warhammer40000}}'':
** ''TabletopGame/DarkHeresy'' mostly keeps its Psykers fairly [[SquishyWizard squishy]], making it harder for them to improve physical stats or learn combat skills. But then there's the Templar Calix career option, which lets you turn your wimpy freak into a mind-raping ninja assassin, dual-wielding psionically charged swords and specialising in hand-to-hand combat.
** More generally, [[TheEmpire Imperial]] SpaceMarine Librarians are powerful psykers and also still Space Marines, i.e., genetically and surgically modified SuperSoldiers.
** As are their Chaos SpaceMarine counterparts, Sorcerors.
** Eldar Farseers and Warlocks are also very tough in physical combat.
** And you wouldn't want to have to fight a Tyranid psyker hand-to-claw either.
** Rarely, human Psykers proved to be a step above in mental discipline than the rest, and become Primaris Psykers. While Psykers are commonly subject to FantasticRacism from the Imperial Guards, Primaris are a whole different level, viewed with a mixture of awe and fear. Those who master the Maelstrom of Destruction path could not wield weapon while using their powers, but they won't need to as they can rip apart armors barehanded.
* ''TabletopGame/{{Warhammer}}'' has them in the form of Skaven's Clan Eshin sorcerers who are ninjas as well. While their sorcerers aren't up to the magical prowess of Grey Seers or Skryre Warlock-Engineers, they make up for the weaker powers with some pretty vicious hitting power and knife work. Dark Elves count as well with their Doomfire Warlocks who are melee cavalry with some spellcasting ability
* The Adamantine Arrow in ''TabletopGame/MageTheAwakening'' assumes this sort of person, being the security experts of the Awakened. The Perfected Adept takes it a step further.
* The Akashic Brothers in ''TabletopGame/MageTheAscension'' are this trope all over. They represent the tradition of bringing about enlightenment through the harmonizing of the body and mind. A side effect of this is that pretty much every single Akashic knows how to perform amazing stunts and kick serious ass, before they even whip out their reality warping powers.
* Enlightened martial artists from ''TabletopGame/{{Deadlands}}'' have the ability to tap into the energies of the Hunting Grounds, enabling them to leap tall buildings in a single bound and pluck bullets from the air, among other things.
* Physical Magicians (as distinct from Physical Adepts) in ''TabletopGame/{{Shadowrun}}''

[[folder:Video Games]]
* In the ''VideoGame/DynastyWarriors'' series, many characters such as Sima Yi, Pang Tong, Zhang Jiao, etc. are literally [[SquishyWizard squishy wizards]] who back up their magical attacks with martial arts prowess.
* ''VideoGame/FinalFantasyV'' gives a monk magic commands for a very underbalanced version. You could also give the "Barehanded" ability to mages, allowing them to deal heavy damage with both attacks and magic.
* ''VideoGame/FinalFantasyXII'' the BigBad Vayne surprisingly fights this way beating you with his [[BareFistedMonk bare hands]], throwing KiAttacks, unblockable LastDiscMagic and [[StormOfBlades a horde of magical swords]] at you.
* ''VideoGame/FinalFantasyXIII'' gives us [[spoiler:Cid Raines]] fighting with high speed martial arts and high powered [[NonElemental Ruin]] spells.
** [[VideoGame/FinalFantasyXIII Snow]] can fulfill this trope as well when set as a [[BlackMage Ravager]], do to being able to attack both physically and magically with bare fists and ice-covered punches.
* Every ''Franchise/FinalFantasy'' that allows one to customize the characters with magic can do this with the martial artist. [[VideoGame/FinalFantasyVI Sabin]], [[VideoGame/FinalFantasyVII Tifa]], and [[VideoGame/FinalFantasyVIII Zell]] can all punch and cast spells as need be. Sabin is particularly notable because with the exception of his two weakest attacks, every one on his blitzes is based on his magic stat.
* An example of a CombatMedic meets the KungFuMagic are the monks and master monks in the Franchise/{{Shining|Series}} franchise. ''VideoGame/ShiningForce'' gives us Gong, a monk who knows how to cast healing spells and can stand his own in combat. Then in ''VideoGame/ShiningForceII'', monks can be made even more powerful to near GameBreaker levels. Sarah and Karna gain the Blast spell, so they can not only sends someone packing with their fists but can also inflict a little magic damage. The {{Remake}} of ''VideoGame/ShiningForce'' also allows Gong to attack with a wave of energy.
* ''Franchise/TheLegendOfZelda's'' Ganondorf is frequently described as a "master wizard," but in the games themselves this power seems to be relegated specifically to [[KamehameHadoken fireballs]], [[VideoGame/SuperSmashBros punching and kicking people to death while using dark energy to power up]], swordplay, or [[{{Animorphism}} turning into a beast]] to bite and claw victims.
** Most of Ganon's magic isn't related to combat: he uses fireballs/energy blasts, he occasionally flies, but that's about it. He is very well-versed in large-scale barrier magic, summoning Phantoms, and cursing entire societies (freezing Zora's Domain seems to be a favorite).
** Zelda. As a princess, she can [[VideoGame/SuperSmashBros deliver powerful magical blows]]; while as a ninja... [[GratuitousNinja You get the idea]].
** Vaati. In ''VideoGame/TheLegendOfZeldaTheMinishCap'', he wins a sword fighting contest of people from around the world. In the Japanese version, it was martial arts.
* Similarly in ''VideoGame/SuperSmashBros'', Ganondorf fights ''exclusively'' using his arms & legs in close-quarters combat, and is one of the game's heaviest hitters.
* Dhaos from ''VideoGame/TalesOfPhantasia'' is primarily a spellcaster, but will readily dish out a bare-handed beatdown to anyone who gets too close to him with his Tetra Assault arte. He gets an extremely powerful upgraded version of it called Million Assault in ''Tales Of VS''.
* Sync the Tempest from ''VideoGame/TalesOfTheAbyss'' is capable of casting several high level spells and Daathic fonic artes but spends most of the time pummeling you with his fists.
* Rose from ''StreetFighter'', a mystic who fights with [[KiAttacks Soul]] [[PsychicPowers Power]] and her enchanted [[ScarfOfAsskicking scarf]].
* Given the series' martial arts roots, ''Franchise/MortalKombat'''s most powerful sorcerers, Shang Tsung and Quan Chi, are more than capable of kicking your ass with or without their magic.
* ''VideoGame/PhantasyStarOnline2'' allows players to make a Kung-Fu Wizard character by combining a [[PowerFist Knuckle]]-wielding Fighter main class with a magic-using subclass like Force, Techer, or Bouncer. [[MagicKnight Bouncers]], themselves, can also use a variety of kicking techniques in conjunction with magic using [[ArmedLegs Jet Boots]].
* In ''VideoGame/DungeonCrawl'', transmuters start with skill in unarmed combat and better physical stats than most other spell casting classes. This becomes especially useful when you get access to their [[ShapeShifterWeapon shape shifting spells]].
* Xavier Pendragon from ''VideoGame/EternalChampions'' might count as one, since he uses a combination of Hapkido Cane and alchemy in his fighting style.
* ''VideoGame/NeverwinterNights'' lets players mix-and-match multiple character classes, but the original campaign has a fine example of an [[NinjaPirateZombieRobot Elvish Kung-Fu Wizard Pirate]] who shows up as an EliteMook in Chapter 1, with very little explanation.
* ''Franchise/MassEffect'':
** When she doesn't have a gun on hand, [[AxCrazy Jack's]] preferred mode of combat is to deliver biotic charges by punching people.
** Thane, while lacking Jack's raw power, also combines hand-to-hand and biotics to lethal effect. His Shadow Broker dossier in ''VideoGame/MassEffect2'' details examples of this technique, such as his standard method for neutralizing asari targets. Said dossier also reveals that he's capable of killing ''krogan'' in hand-to-hand combat, though all things considered he thinks it's easier to just use a bomb against them.
** Vanguard Shepard definitely qualifies in ''VideoGame/MassEffect3'' with their heavy melee attack, which is a very Thane-esque biotic punch. With the right armors and talent build, it can even OneHitKill unprotected {{Mook}}s.
* Many ''Franchise/KingdomHearts'' characters are Magic Knights, but the series' best example of this particular trope is [[http://www.youtube.com/watch?v=0zOyZWl79xM& No Heart]], a BonusBoss of Master Xehanort's armor in ''Birth by Sleep: Final Mix''. He ''could'' just hit you with his Keyblade, but why settle for that when he can morph it into a piece of armour and punch / kick you with it?
* Sveta in ''VideoGame/GoldenSunDarkDawn'' is a beast-girl who fights with a martial-arts style, casts powerful wind and lightning Psynergy, and turns into a giant werewolf... who can still use martial arts and Psynergy.
** Having been trained as a martial artist before becoming an Adept, it's reasonable to assume [[AnimeChineseGirl Feizhi]] grew up into one of these after ''VideoGame/GoldenSun''.
** Ivan's sister Hama trains the people of Xian in kung-fu, and Ivan and the aforementioned Feizhi in Psynergy, so this can be assumed of her, too.
** For a villainous ([[AntiVillain maybe]]) example, [[TheBrute Agatio]] in ''The Lost Age'' prefers bare fists to a weapon, but has the largest variety of Psynergy attacks among the Fire Clan antagonists.
* Himika the red spirit in ''VisualNovel/EienNoAselia'' is unique for her class time because rather than being a SquishyWizard, she's a straight up brawler who does best in melee. While she ''can'' work as a caster, her effectiveness declines quickly due to dropping Mind values.
* ''VideoGame/RuneFactory4'' makes it possible to be a Kung-Fu Wizard along with a MagicKnight with the introduction of [[PowerFist Glove weapons]] that can, of course, be used in conjunction with magic skills.
* Byakuren Hijiri from VideoGame/{{Touhou}} is said to be an example - while she is a proficient wielder of both holy and arcane magic, her specialty is said to be powerful [[StatusBuff body-manipulation]] she casts on herself to augment her physical prowess. Even in the games, where she is limited by the strict [[WizardDuel rules]] [[HoldingBackThePhlebotinum of spellcard duels]] and the realities of the [[BulletHell genre]], she shows a bit of this with her spellcard "Superhuman: Byakuren Hijiri", which allows her to zip around the screen about as fast as [[FragileSpeedster Aya]]. Helps that she's a monk [[AllMonksKnowKungFu of the Kung Fu variety]].
** The fighting game ''Hopeless Masquerade'' gives a far better show of her abilities, that include super strength aside of her already known extremely high speed.
* Hermana Larmo from ''VideoGame/TalesOfInnocence'' can utilize magic of every element, but is more adept at punching out her enemies. The Vita remake narrows her magic down to a few buffing spells, further emphasizing her fists.
* Bioware's {{wuxia}} Action/RPG game ''VideoGame/JadeEmpire'' includes lots of examples. Many [=NPCs=] employ chi-based magical attacks, and so may the player-character. Two characters, Scholar Ling and Monk Zeng, are predefined to specialise in magic, but you can customise any character with this emphasis, and by the end of the game you too will be a KungFuWizard.
* Several of the classes in ''VideoGame/WorldOfWarcraft'' could qualify for this. While some are purer {{Squishy Wizard}}s, there are others: Shamans that enchant their mace with fire and then punch you in the face with it, Paladins who blast things with holy power while chopping them up with swords, et cetera.
** The latest expansion pack introduced Monks, an example of a quite literal KungFuWizard.
** All three of the above examples are also healing classes, making this overlap with CombatMedic. For monks and paladins, the ''combat'' part is emphasized; they literally have to land a blow on enemies to gather charges for their healing spells.
* Thonolan, the protagonist of the NES game ''Kick Master'', is a martial artist who learns spells he discovers along the way, such as healing, flight, and lightning.
* ''VideoGame/EarthBound'' has a cast of colorful psychic magic wielding kids. Any of them can be unarmed, invoking this trope. Poo is definitely an example, however, as he's constantly wearing a Gi and doesn't even HAVE a weapon. Except for one really rare one, the Sword Of Kings, but even with it equipped the command is still "bash" as if he doesn't actually use it, and sticks to his bare hands. His psychic powers also rival Ness'.
* ''VideoGame/SuperSmashBros'' has a few examples.
** ''Franchise/TheLegendOfZelda'' Zelda and Ganondorf are both known as wizards in their home series. The former fights completely barehanded, though accentuated by magic, and the latter is a clone of Captain Falcon, except replace fire powers with dark powers (that the game still registers as fire).
** Ness and Lucas also both stick to barehanded fighting accentuated by their psychic powers. Ness only uses weapons for his Smash attacks, Lucas only does it for his Forward Smash. Everything else are unarmed strikes, with or without magical effects, or their PK attacks which are clear spell casts. And even then PK Thunder's main use is to direct it into themselves for flying headbutts.
* The Elf of ''VideoGame/DragonsCrown'' has this as one of her potential builds. Investing in both Elemental Lore and [[ArmedLegs Deadly Boots]] allows the Elf to rain {{Fire Balls}} upon her enemies [[GeoEffects when the surroundings]] works to her favor and kick enemies to death when they don't.
* [[Franchise/SuperMarioBros Bowser]] prefers to rely on pure physical strength and his BreathWeapon the majority of the time, and leave the magic to his Magikoopas, but some games show he is also quite adept at using magic himself. Multiple games involve him stealing some kind of magical artifact, which he is able to [[InstantExpert wield like a pro immediately]].
* ''VideoGame/{{Tekken}} 7'' features a man named "Claudio Serafino" who fights using an arcane artform known as "Sirius-styled Black Magic". His main gameplay gimmick is, with certain attacks, he can store magical energy in his right arm (the one covered by black wrappings) that allow him to cash in later to tack on an extra hit for some of his attacks (his [[DesperationAttack Rage Art]] also involves constructing a magical bow and arrow from his power and harpooning the foe). However, ''Tekken'' being as it is he is still predominantly a fist-to-fist martial artist.
* ''VideoGame/{{Nethack}}'': The Monk. Uniquely among the playable classes, they're restricted from using weapons, but are ''much'' more capable in unarmed combat than everyone else combined. They're also the second-best caster in the game, being the only class aside from [[SquishyWizard the Wizard]] that can gain proficiency in every school of magic- heck, Monks even start equipped with a Robe, which boosts their casting abilities even further.
* ''[[Franchise/ShinMegamiTenseiPersona Persona]]'': Most Persona-users would qualify as {{Magic Knight}}s, but there's always one party member in each game who prefers using their fists or feet instead of a weapon (that said, you can equip them with special gloves, boots, etc.):
** The original ''VideoGame/{{Persona}}'' has Reiji Kido, whose melee weapon is listed simply as "Fists".
** ''VideoGame/Persona2'': In ''Innocent Sin'', Lisa Silverman is a literal Kung Fu Wizard, while ''Eternal Punishment''[='s=] Ulala Serizawa is very much a boxer.
** ''VideoGame/Persona3''[='s=] Akihiko Sanada is the captain of the school boxing team, and puts those skills to good use in battle.
** Chie Satonaka of ''VideoGame/Persona4'' is another literal example; she's obsessed with kung fu and her sole non-Persona-based method of attack is kicking things.
** In ''VideoGame/Persona5'', Makoto Niijima is a rather brutal fistfighter.

[[folder:Web Comics]]
* ''Webcomic/ElGoonishShive'':
** Four of the main cast members in practice "anime style martial arts", which looks like a FightingGame with special effects even before it fades into generalized magic and serves as introductory magical training.
** Most notable is [[TheAce Nanase]] [[http://www.egscomics.com/index.php?id=166 is the first character to be overtly acknowledged as a magic user]], [[http://www.egscomics.com/index.php?id=85 uses a magical technique in her first on-screen fight]] ([[TryingToCatchMeFightingDirty despite being]] [[http://www.egscomics.com/index.php?id=83 told not to]]), and on the whole incorporates magic the most into her fighting style with her [[DoppelgangerSpin Magical Spectrum]], [[DoppelgangerAttack "Fox" Decoy Summon]], and [[SuperMode Guardian Form]].
* Richard of ''Webcomic/LookingForGroup'' has unbelievably destructive magics at his command, but is also a very capable melee fighter who can even pull off a flawless [[Franchise/StarTrek Vulcan Nerve Pinch]] ''through armor''. As he puts it: "I drained the soul of a [[AllMonksKnowKungFu monk]] once. [[EvilTastesGood It tasted like chocolate."]]
* Ten Winds from ''Webcomic/KeychainOfCreation'' could be considered this.
* ''Webcomic/TheOrderOfTheStick'': Xykon is a surprisingly talented brawler who doesn't seem to mind finishing a fight with a good old-fashioned neck snap. Of course, to him, this is merely CherryTapping as a side-effect of being an immortal undead and a high-level sorcerer (which gives him a Base Attack on par with a mid-level fighter).
** His being a lich means that his touch can inflict paralysis, which is a bit of a cheat as far as the Kung-Fu portion of this trope is concerned since an enemy that can't move and defend itself probably doesn't require a lot of finesse to defeat. He does have to get close enough to the foe and succeed at touching them though.
* ''Webcomic/TowerOfGod'': Some of the best fighters in the series, such as Viole, Teddy and Ran.
* ''Webcomic/TheAdventuresOfDrMcNinja''
** Dr. McNinja's grandfather was a ninja, obviously, but he had also happened to pick up some magic from eating a talking pig.
** The Doctor's brother (also a ninja, obviously) has been developing something similar in his "technomage" act, not using actual magic but faking it using technology.

[[folder:Web Original]]
* ''Literature/DesolateEra'': Some characters can fight as wizards, others can only fight with their body, but some can do both.
* Several of the fighters in ''WebAnimation/DeadFantasy'', but Tifa is definitely the best example.
* Itís not unusual for villains and heroes in ''Literature/NocteYin'' to use both magic and martial arts.
* In the ''Literature/WhateleyUniverse'', Bladedancer is not only becoming a fearsome martial artist and user of ''chi'', but is also taking lessons in magic, and has used spell slips in fights.

[[folder:Western Animation]]
* Nabu from ''WesternAnimation/WinxClub'' supplements his magic skills with martial arts.
* Uncle from ''WesternAnimation/JackieChanAdventures''. This is due in part to his status as a ''chi'' wizard, with martial arts being very good for strengthening one's chi.
** Tohru also qualifies, having learned some chi magic from Uncle after his HeelFaceTurn, also making him a GeniusBruiser.
*** BigBad Shendu as well, but to a much lesser extent. His son Drago, however, is a very capable Kung-Fu Wizard, able to hold his own against Jackie Chan. Several of Shendu's siblings also show traits of this trope when they are forced to fight Chan, but it's barely seen, and any potential they have is held back.
*** [[spoiler:Tarakudo, the ArcVillain of Season 4, is this when he's in his physical body.]]
* Practically all Benders from ''WesternAnimation/AvatarTheLastAirbender''. They're each restricted to their own element (except for the Avatar, who can use them all), but they can either punch/kick you, hit you with their element, or both.
** This is pretty much a required trope for all Benders as all bending is done through martial arts. Each element corresponds to a real martial art form and pro-bending in ''WesternAnimation/TheLegendOfKorra'' is essentially long-distance boxing.
* In ''WesternAnimation/BatmanTheBraveAndTheBold'', Dr. Fate learned martial arts in the event his magic is taken. Even so, he's not shy about telling Batman that he would rather use magic.
* The ''WesternAnimation/TeenageMutantNinjaTurtles2012'' incarnation of ''ComicBook/UsagiYojimbo's'' Jei the black wolf is a very talented sorcerer that hypnotizes the Turtles to try to kill Miyamoto Usagi for him. He's also very capable of fighting Usagi in physical combat himself, and in a dream, faces Leo and owns his shell.