[[quoteright:250:[[ComicBook/TheRocketeer http://static.tvtropes.org/pmwiki/pub/images/Jetpack_8369.jpg]]]]
[[caption-width-right:250:Not pictured: [[RequiredSecondaryPowers time spent shopping for fireproof pants.]]]]

A standard piece of equipment for anyone from TheFuture. A backpack that lets the wearer fly by shooting jets of fire (or concentric rings of PureEnergy) out of the back, parallel to the wearer's legs. Strangely enough, nobody ever suffers ToastedBuns as a result. Nor do most ever run out of fuel, or even consume any fuel of any sort in the first place.

Also covered here are [[TrickedOutShoes Rocket Boots]] and rocket packs.

Due to its ubiquitous appearances alongside the FlyingCar as a predicted technological advance, it's one of the reasons why people declare IWantMyJetPack.

A SubTrope of {{Flight}} and AwesomeBackpack. Not quite related to StupidJetpackHitler, although [[ThoseWackyNazis Nazis with jetpacks may be involved there as well]]. Compare HelicopterPack and JumpJetPack.




[[folder:Anime & Manga]]
* [[RobotGirl Chachamaru]] of ''Manga/MahouSenseiNegima'' is equipped with one, though even in her upgraded form, she can only use it for up to fifteen minutes before needing to recharge.
* ''Anime/MazingerZ'': Mazinger-Z's MidSeasonUpgrade was a JetPack docked with Mazinger-Z. It was yellow with red RazorWings and could shoot star-shaped shurikens to whoever tried attack Mazinger-Z from back. Its name was Jet Scrander.
** ''Anime/GreatMazinger'': Great Mazinger had a red JetPack folded from its back, and a second JetPack (Big Booster) docked with it. It was grey, with wide triangular wings, and was equiped with a spike to impale {{Robeast}}s. [[FemBot Venus-A]] also had an attachable JetPack, right like Mazinger-Z.
** ''Anime/UFORoboGrendizer'': Grendizer had THREE of them (not counting its spaceship): Double Spacer -to fly inside and outside of atmosphere-, Marine Spacer -to fly and dive underwater- and Drill Spacer -to fly and burrow underground-.
* The Principal in the ''Manga/RanmaOneHalf'' manga had one that exploded.
* ''Manga/SamuraiGun''. Kaishu Katsu has one in the [[AnachronismStew Tokugawa era]].
* In the first episode of ''Anime/UruseiYatsura'', used by Ataru Moroboshi in an attempt to catch Lum, despite her flying abilities. [[FailureMontage Instead the jetpack blows up when he starts it.]]
* ''Manga/AstroBoy'' has RocketBoots.
* ''Franchise/{{Gundam}}'': The main propulsion/jumping thrusters for most [[Franchise/{{Gundam}} Mobile Suits]] are mounted on a backpack. Some have secondary thrusters in the legs as well.
** Zeon spacesuits sometimes include a belt with two thrusters for maneuvering in space. There's also a maneuvering backpack option for Federation suits.
* The eponymous ''Anime/StrikeWitches'' have a cross between Rocket Boots and PowerArmor for the leg area, powered by magic.
* In ''Anime/CodeGeass'', the Float systems used by Britannian [[HumongousMecha Knightmare Frames]] look like Mecha-sized jet packs. The Air Glide Wing variation used by the Black Knights, and the Energy Wing system that appears later look less like jet packs, although they are much more refined.
* ''Anime/MacrossFrontier'' finally gives the ''Anime/{{Macross}}'' franchise a real jet pack, standard on all [[PowerArmor EX-Gears]].
** The movies also give us the Gas Jet Cluster, which can be worn inside a skirt to help keep idols from falling to their doom in the middle of concerts. These, alongside EX-Gears, appear once again in ''Anime/MacrossDelta''.
* ''Anime/HanaukyoMaidTai La Verite'' episode 11. Konoe's OneeSama has one as part of her armor, which she uses to pursue the protagonist party as they escape via elevator after rescuing Mariel.
* In the ''Best Wishes'' saga of ''Anime/{{Pokemon}}'', a much more formidable Team Rocket uses these gadgets to avoid getting blasted off.
* ''Anime/TengenToppaGurrenLagann'': The Gurren Lagann, the somewhat-eponymous mech, uses the drills on its back to [[PowerCopying assimilate an enemy aircraft]] and turn it into one of these.
* Before she got over her fear of birds, Blue from ''Manga/PokemonAdventures'' "wears" her Blastoise like a backpack, using its twin aqua jets to fly.
* ''Anime/PanzerWorldGalient'':
** [[BigBad Marder]]'s foot troops use jet packs.
** In episode 4, two of the main characters -Hilmuka and Chururu- stole a pair of jet packs and used them to fly across a low-gravity area.

* Australian comedian Lawrence Leung toured the country performing an hour-long show titled ''Lawrence Leung Wants a Jetpack''.

[[folder:Comic Books]]
* In ''ComicBook/{{Descender}}'', the Tim series of robots have rocket boots built into their feet, which are used mostly for quick leaps with the command "Rocket boots, activate!"
* ''ComicBook/IronMan'' has rocket boots. In the [[Film/IronMan film]] this leads to some AmusingInjuries before he learns to control them.
** This was clearly a retcon of the comic-book ''Iron Man,'' due to the fact that boot-only rockets would too-obviously end up failing hilariously as shown; thus since comic-book Iron Man already had repulsor-rays in his gauntlets, they rationalized that he could simply use them to stabilize himself in flight, and avoid flipping over backwards like that when he fired his rocket-boots.
*** Comicbook/WarMachine's armor also has these features.
* The Franchise/DCUniverse equivalents - ComicBook/{{Steel}} and ComicBook/{{Hardware}} in particular - also use them.
* ComicBook/DoctorDoom has either a jetpack or rocket boots, depending on his whim!
* In ''ComicBook/GothamCityGarage'', [[ComicBook/{{Batgirl}} Barbara Gordon]] has a jetpack with unfoldable mechanical batwings.
* Comicbook/{{Supergirl}}: In ''Comicbook/SupergirlRebirth #3'', Cyborg Superman equips all Argonian zombies with jet packs.
* In ''Comicbook/SupermanVsTheAmazingSpiderMan'' Comicbook/LexLuthor owns a green jetpack and rocket boots.
* Standard equipment for Comicbook/WonderMan in the Franchise/MarvelUniverse.
* And ComicBook/AdamStrange in Franchise/TheDCU.
* ''ComicBook/{{Zot}}'' apparently has several models of the boots.
* Franchise/GIJoe get these as standard issue, called J.U.M.P. packs. Cobra later answers this with a man portable flying wing, The C.L.A.W.
* The Franchise/MarvelUniverse version of Creator/LeonardoDaVinci has this beat with an ''ornithopter''-pack.
* ComicBook/{{Cyclops}} has [[http://i295.photobucket.com/albums/mm140/slim_dayspring/Decorated%20images/ze9sRdbFKq4ltcokRBLHR25Ao1_500.jpg has one.]]
* ComicBook/TheRocketeer
* The 1980's British ''Starblazer'' comic had jet packs.
* ''ComicBook/HarlemHeroes'' had jetpacks as part of the sport of Aeroball. The InNameOnly revival used them in combat as well.

[[folder:Fan Works]]
* ''Plan 7 of 9 from Outer Space''. A recorded voice lampshades the NoOSHACompliance of this trope when our heroes strap on jetpacks to escape a ChekhovsVolcano (see Quotes). Facing an imminent death from being boiled alive by lava, they launch anyway.

[[folder:Films -- Animation]]
* Incrediboy/Syndrome uses rocket boots in ''WesternAnimation/TheIncredibles''. When he's a kid in the film's prologue, they're rather bulky, but by the time he's an adult, he's refined them to the point where they're sleek and white.
* ''WesternAnimation/MonstersVsAliens''. General W. R. Monger has one of these for travelling around his ElaborateUndergroundBase and talking to [[AttackOfTheFiftyFootWhatever 49 foot, 11 inch women]]. They also come in useful for reaching giant floating alien spaceships.
* ''[[WesternAnimation/{{Megamind}} Megamind: The Button of Doom]]''. Having taken on the role of Defender of Metrocity, Megamind does a GoodCostumeSwitch including rocket boots, in imitation of the previous FlyingBrick superhero, Metro Man. They don't work very well when fighting a HumongousMecha, so Megamind goes back to using a SpiderTank instead.
* Shown off a few times in ''WesternAnimation/PenguinsOfMadagascar''. [[spoiler:The Penguins get four of them as rewards for their victory]].

[[folder:Films -- Live-Action]]
* Commando Cody ([[SameFaceDifferentName a.k.a. Larry Martin, a.k.a. The Rocketman]]) the interchangable hero of various Republic {{Film Serial}}s in TheFifties who battled criminals, supervillains, and alien menaces with the aid of an atomic-powered jetpack and a rather silly helmet.
* ''Film/TheRocketeer''
** Despite the name, this ''was'' a jetpack rather than a rocket, since it was fueled by alcohol but carried no oxygen to combust it with. Here, the hero stopped Hitler from creating an army of [[StupidJetpackHitler flying Nazi stormtroopers]] that would conquer America -- and the world.
** Hell, the first time they fire it up you can see an air intake fan start to move under the housing. ''Everything'' we're shown in the movie marks the device as a Jetpack, but ''everyone'' in the movie keeps calling it a "Rocket"--even Howard Hughes, who built it and presumably knows the proper name.
* ''Franchise/StarWars''
** Both Fetts have jetpacks, and both of them fail them in one way or another. Since they wear armor, it's at least justified why they never get burned.
** The Franchise/StarWarsExpandedUniverse has a very select cadre of (non-Mandalorian) mercenaries with jetpacks, also armored. And there are several varieties of clone and stormtrooper with jetpacks, each with different appellations like jet trooper, airtrooper, and Rocket Trooper. Since at least one of those was developed for a tabletop game, the type of jetpack troopers use comes with restrictions like fuel and where it can or can't be used.
** Raises FridgeLogic issues, as repulsor-field technology otherwise suggests that jetpacks are obsolete as a means of aerial propulsion. Justified by RuleOfCool and as an homage to scifi tradition. It is noted in a few places that Repulsor packs are not small, and are not efficient when they are small. Even droids that use them don't use them constantly, because it drains their batteries. And really heavy loads still use wheels or legs to support them.
** Granted, Boba's is probably nostalgic, because it belonged to his father. Mandalorians as a whole are traditionalist, since they made the art of bounty hunting they don't like people taking different approaches by altering the core of their tactics (flamethrowers, wristblades and personal missiles in a world with laser everything-else).
** One of the clone troopers is called Commander Cody in a homage to the original Rocketman.
** In ''Film/AttackOfTheClones'', we suddenly discover that R2-D2 is equipped with leg rockets.
* Film/JamesBond uses one at the beginning of ''Film/{{Thunderball}}.''
** Bonus points for this ''not being a special effect'', but was an actual flight by a Bell Aerosystems Rocketpack provided for use in the film by the US Air Force (see the Real Life section below).
** It makes a cameo in ''Film/DieAnotherDay''
* ''Film/Fahrenheit451'' (1966) film: the bad guy search squad has them.
* ''Film/MinorityReport'': PreCrime enforcement units use them.
* ''Film/SpyKids'' has these, of course. One of the characters gets her hair burned off by the flames shooting out of the engine of a pack.
* ''Franchise/StarTrek'':
** In ''Film/StarTrekTheMotionPicture'', Spock steals a "thruster suit" -- a space suit with a one-use rocket backpack -- so that he can reach V'ger's inner chamber.
** Spock has rocket boots (Spocket boots?) in ''Film/StarTrekVTheFinalFrontier''. This might be one of the reasons people like to [[FanonDisContinuity pretend that film never happened]].
* Do the Stompers in ''SuperMarioBros'' count?
* ''Film/JMenForever'' (1979). Rocket Jock (a [[GagDub re-dubbed]] Commando Cody) mutters constantly about the problems of using his atomic-powered jetpack, including the worry that his tailor might have forgotten to include the lead-lining, the need to hit his springboard in order to launch himself into the air, sore arches whenever he lands, his feet setting on fire, and the risk of drowning inside his full-face helmet should he get airsick.
* ''Film/SkyCaptainAndTheWorldOfTomorrow'' (2004). ActionGirl and AcePilot 'Franky' Cook [[EjectionSeat ejects]] from her [[MilitaryMashupMachine submersible airplane]] just in time to avoid a MacrossMissileMassacre. After breaking the surface of the water a JetPack boosts her the rest of the way up to her AirborneAircraftCarrier. Even the [[LoveTriangle rival for the hero's affections]] is impressed.
* ''Film/TheRunningMan''. Used by the Stalker named Fireball.
* ''Film/KickAss'' has [[spoiler:the main character [[BigDamnHero saving]] Hit-Girl by flying into the scene with a Jetpack with mounted [[GatlingGood Gatling Guns]] that she and her father bought over the internet previously and unleashing Glorious MoreDakka upon the Mooks. While set to Music/ElvisPresley singing "Glory, Glory Hallelujah".]]
* In ''Film/{{Sleeper}}'', Milo (Creator/WoodyAllen) tries to use one to escape the security police, but it takes off without him. He then tries a [[HelicopterPack backpack helicopter]], also with comedic results.
* The classic Buster Crabbe ''ComicStrip/BuckRogers'' serials had a jet pack strapped to the back of the eponymous hero in some of their more memorable moments.
* In ''Film/RoboCop3'', Murphy gets his hands on a prototype jet pack to aid him in foiling bad guys.
* ''Film/{{Gravity}}''. An astronaut is sent hurtling into space, but fortunately another astronaut happens to be testing a Manned Maneuvering Unit (see Real Life section). As mentioned in that section however, it only has limited fuel to enable them to reach a nearby space station.
* ''Film/CaptainAmericaTheWinterSoldier''. Sam Wilson (aka The Falcon) is a former USAF Pararescuer. His flight suit is basically a jetpack with wings, [[spoiler:and it doesn't work after the wings are torn off during the final battle -- Sam has to deploy a parachute to land safely.]]
* ''Film/GuardiansOfTheGalaxy''. Quill (aka Starlord) uses rocket boots, and in [[Film/GuardiansOfTheGalaxyVol2 the sequel]] the Guardians are using jetpacks (except for Drax the Destroyer, who complains that the chest strap hurts his sensitive nipples).

* In ''Discworld/TheLastHero'', having already established dragon-power as the motive force of the Literature/{{Discworld}}'s first rocketship, Leonard of Quirm invents a device that allows one to leave the ship with a dragon strapped to one's back, in emergencies. No-one else can think of an emergency that would be worse than having a dragon strapped to one's back.
* In ''StarWars,'' novels, again at least the Fetts use them.
* Stewart Cowley's ''Great Space Battles''. A law enforcement officer investigates the base of a band of mutant space pirates. After they detect his presence, he activates his backpack jet pack and lifts off, barely escaping their grasp. When he returns with the authorities, the pirates are gone.
* In ''Literature/StarshipTroopers'', among the many features of the Mobile Infantry's powered armor suits are Jump Jets. These don't allow for controlled flight, but do greatly increase the height and distance that the wearer can jump.


[[folder:Live Action TV]]
* ''Series/BuffyTheVampireSlayer'' episode "Seeing Red": villains with jet packs. Of course, this being the nerd trio, one of them tried to fly while underneath a ceiling and knocked himself out.
* Worn by Tom Paris in the [[ShowWithinAShow Captain Proton holoprogram]] in ''Series/StarTrekVoyager'', in a deliberate homage to the old ''Commando Cody/Rocketman'' Republic {{Film Serial}}s.
* George Michael receives one of these in an ''Series/ArrestedDevelopment'' episode, with [[HilarityEnsues predictable results]].
* ''Series/{{Farscape}}''. The engine room of a Peacekeeper Command Carrier is so large it requires jetpacks to conduct routine maintenance. Needless to say this leads to a mid-air jetpack fight between the protagonists and a group of Peacekeepers.
* Used a few times in the ''Series/LostInSpace'' series. They actually filmed a stunt pilot using a Bell Rocket Belt.
* The ''Series/{{NCIS}}'' episode "Ignition" is about a murder committed over the design of a new jetpack. [[strike:[=McGeek=]]] [=McGee=] unsurprisingly is a huge fan and bores his co-workers to tears with trivia on rocket belts, but when the guilty party tries to make a quick getaway in one at the end even Tony and Ziva look impressed.
* One episode in ''Series/DaiSentaiGoggleFive'' features one. Which never seems to work properly, so it doesn't become a staple to the series.
* The Saturday morning kid's show ''Series/ArkII'' used the "jet jumper" at least once in practically every episode.
* Mentioned as being part of the equipment available to the crew of ''Series/BabylonFive'' when [[spoiler:Sheridan is falling to his death, after leaping from a shuttle blown up as part of an assassination attempt]], but never shown.
* A piece of standard equipment available to Unicorn agents in the Japanese show ''Series/GiantRobot'' (you may know it better from its movie compilation, ''Voyage Into Space'').
* Mentioned in the ''Series/RedDwarf'' episode "Terrorform":
-->'''The Cat:''' I say let's get into the jet-powered rocket pants and Junior Birdman the hell out of here.
-->'''Kryten:''' An excellent and inventive suggestion, sir, with just two tiny drawbacks. A, We don't have any jet-powered rocket pants. And B, There's no such thing as jet-powered rocket pants outside the fictional serial "Robbie Rocket Pants".
-->'''The Cat:''' Well, that's put a crimp on an otherwise damn fine plan.
* ''Series/GilligansIsland'': A military jetpack lands on the island. Due to his weight, Gilligan is the only one who can fly it. He flies into a cloud, causing a rainstorm that halts the military search for it. Later, he tries to fly to Hawaii, but forgets to strap it on properly.
* ''Series/DoctorWho''. In the TwoPartEpisode "Dark Water" / "Death in Heaven" the Cybermen have upgraded themselves with rocket boots. When the Doctor is put on a UNIT airborne command post to handle the crisis, they have no problem following.

* The man and the woman in the unspecified future of ''Pinball/TheAtarians'' are each wearing a rectangular flying pack.
* In the ''[[Pinball/GilligansIsland Gilligan's Island]]'' pinball, Gilligan is wearing a jet pack, which he uses to fly over Kona the Volcano God.
* In ''Pinball/ThePartyZone'', Captain B. Zarr's various female followers fly around with chrome jet packs shooting energy rings.
* The alien invaders in ''Pinball/{{Firepower}}'' use these to get around.
* Used by the heroes in ''Pinball/MacAttack''. One of the {{Video Mode}}s involves flying up the side of a building and dodging enemy fire.

[[folder:Puppet Shows]]
* Captain Blue uses one to rescue the World President in the pilot episode of ''Series/CaptainScarletAndTheMysterons''. Of course, the lifting ability of the jetpack was undoubtedly enhanced by those [[{{Supermarionation}} strings holding him up]].

[[folder:Tabletop Games]]
* ''TabletopGame/{{Warhammer 40000}}'' is full of these. Space Marine Assault Squads, Tau Crisis Suits, Chaos Marine Raptors, Ork Storm Boys, Sisters of Battle Seraphim, Eldar Swooping Hawks, and Yeld Spyrers all have some form of jet pack. Most jump infantry without wings are examples of this trope, and even some with wings are as well.
** Though most of these people are slightly more realistically set-up, Crisis suits, Assault Marines, Raptors, and Seraphim have angled thrusters so that they don't set their butts on fire, Stormboyz don't really care about safety, and Swooping Hawks use anti-gravity vanes sculpted to look like wings instead of proper jetpacks. Also, given the rules' remarks that soldiers don't have unlimited ammunition but are instead assumed to have enough to last six turns of gameplay, it is reasonable to assume that these people merely have enough fuel in their jetpacks to last a normal-length battle instead of being unlimited-fuel affairs.
*** The Space Marine version actually had a slightly plausible explanation for how it worked. Power from the backpack reactor was used to convert reaction mass to a superheated plasma, which was directed to launch and maneuver. This explained why the Jump Pack only allowed the user to make short hops, not full flight - it takes a short while to convert enough mass to perform the next Jump.
* ''TabletopGame/{{Monsterpocalypse}}'''s Sky Sentinel, Defender X, and Nova-ESR all wear giant jet-turbines to help them jump and fly their way across the battle maps.
* ''TabletopGame/{{GURPS}}''
** ''TabletopGame/{{GURPS}} Ultra-Tech'' has a nuclear jet pack that lets out a torrent of irradiated plasma below it. It's cool but neither particularly safe nor stealthy.
** ''TabletopGame/GURPSSupers'' supplement ''Supertemps''. The heroes Clone and New Javelin each had one.
* ''TabletopGame/{{Rifts}}''
** Most flying models of PoweredArmor use heavy jet systems mounted on the back, though the armor itself is usually hanging/pushed along from them in an upright position. Jetpacks are otherwise fairly rare on Rifts' Earth, though the Three Galaxies setting uses gravity-based versions fairly extensively.
** Also noted are a set of rocket boots used to enhance jumping ability. They fire once on takeoff, and again to brake for landing. Notable in that it's also mentioned that one has to be superhumanly tough to be able to use them without breaking your legs.
* ''TabletopGame/{{Battletech}}''
** Specially trained "Jump infantry" with jetpacks formed some of the least useless unarmored units in the original game, though their mission was frankly suicidal: to fly in, swarm huge mechs and hope to plant explosive charges before you were swatted like the vermin that, to the mech pilot, you resembled. Armored infantry also had jetpacks, a similar attack and a higher survival rate, but both were nearly useless in any area with clear fields of fire.
** Certain [=BattleMechs=] had jump capability themselves, allowing a "Death From Above" attack on other mechs which, in the original rules, allowed EVERY ENEMY MECH within range a free shot before your mech slammed into your target mech, hopefully mashing its head, and everyone fell down.
* ''TabletopGame/{{Champions}}'' supplements
** ''Gadgets!''. The Rocket Pack allows powered flight at a speed of 65 m.p.h. in combat and 130 m.p.h. out of combat, with a maximum flight duration of 1 hour.
** ''Enemies''. The supervillain Lazer uses one which allowed him to fly at 65 m.p.h. Interestingly it is powered by his own Endurance rather than an onboard fuel supply.
** ''Enemies II''. The supervillain Death Commando, a member of Deathstroke, has such a device that allows him to travel up to up to 40 meters before having to be re-charged (more like a jump pack).
** Organization Book 2 ''PRIMUS and DEMON''. After DEMON steals the Earth Crown of Krim from PRIMUS headquarters, a Morbane (supervillain) wearing a jet pack flies with it to the local DEMON base.
* Iron Crown Enterprises' ''Cyberspace'' RPG had jet packs for police, military and corporate use. They could reach over 60 k.p.h. and were controlled by extended handgrips. Some models could be controlled through cyberware.
* The ''TabletopGame/HollowEarthExpedition'' main rules and the supplement ''Secrets of the Surface World'' had jet packs as a possible Artifact Resource for characters. They have a speed of 100 m.p.h. If the wearer carries another person, top speed is cut in half and maneuverability is reduced.
* ''Laserburn Sci-Fi Combat Rules'' (1980). In combat, jetpacks allow long, low leaps from cover to cover. They are normally used by assault troops, either for moving into close combat range or for a quick getaway. They're powered by chemical fuel cannisters.
* ''TabletopGame/MaidRPG''. The Rocket Pack in the Great List of Items.
* Mongoose Publishing's ''Franchise/StarshipTroopers Role Playing Game''. Both Mobile Infantry Marauder armor and the similar Skinny armor have jet packs on the back.
* ''Terran Trade Authority'' RPG. Space Combat Armor has a built-in jet pack on the back designed for use - [-IN SPACE-]!
* ''TabletopGame/DCHeroes'' has one that can fly at 100 m.p.h.
* ''Marvel Super Heroes Adventure Game'' Adventure 3 ''ComicBook/FantasticFour: Fantastic Voyages''. In the adventure "Hands of the Ravager" there are three stored aboard the Skrull scout ship ''Kell'rr Anelle'' and the Kree Jon-Larr has one as well.
* ''TabletopGame/SpiritOfTheCentury''. The NPC hero Jackson "Jet" Black, the Flying Soldier, had a jetpack that he used to fly into battle during UsefulNotes/WorldWarI.
* Fantasy Games Unlimited's ''TabletopGame/{{Aftermath}}!''. Rocket packs were a high-tech way of getting around before the Ruin that ended civilization. Some of them are still available for the finding by survivors.
* ''TabletopGame/{{Toon}}'' supplement ''Tooniversal Tour Guide'', "Supertoons" setting. Toons can fly using either a Jet Pack or a Rocketpack. If you fail your skill role, get ready for a crash!
* SPI's ''TabletopGame/{{Universe}}''. A Jet Pack is a rocket powered (solid fuel) backpack that allows flight in any type of atmosphere, including vacuum. Using one requires the Jet Pack skill, which determines speed (up to 200 km/hour) and the chance to crash.
* ''TabletopGame/VillainsAndVigilantes''. In the original main rules, Intercrime Power Infantry were said to wear jet packs with a maximum airspeed of 65 m.p.h.
* ''Carcosa: Weird Science-Fantasy Horror Setting''. Among the other high tech items, the space aliens on the planet Carcosa have jet packs.
* ''Encounter Critical''. One of the items that can be purchased is a jet pack. It allows flight at a speed of 20" (by comparison, human ground movement speed is 7") and has a 23% chance of being defective. Another item on the equipment list is a Contra-Gravity Belt that doubles the jet pack's speed. The Combat Gravbelt in the ''Asteroid 1618'' supplement triples jet pack speed.
* Creator/{{TSR}}'s ''TabletopGame/MarvelSuperHeroes'', ''Uncanny X-Men'' boxed set Adventure Book. At the end of Chapter 9 "Let the Game Begin", if the heroes don't find Arcade within 15 minutes after the end of the basketball game he will put on a jet pack and try to escape.
* ''It Came from the Late, Late Show II'' adventure "Bjorn on the Bayou, or Escape from Alkatrazz XII". Alkatrazz XII is a prison planet. The cyborg warden Skrank and his bodyguard Jorj have jet packs as part of their standard equipment.
* ''Tales of the Space Princess'' RPG. One example of a Super Science device is the Jet Pack. A character wearing one can fly at at a movement rate of 60 yards/10 seconds (15 m.p.h.) for 1 hour before needing to refuel.
* ''TabletopGame/{{Shadowrun}}'' supplement ''Paranormal Animals of Europe''. In one story a shadowrunner escapes the charge of a wild minotaur when her jetpak (sic) automatically activates and lifts her off the ground out of its way.
* In ''TabletopGame/RocketAge'' the United States were originally the only country to have mastered jet pack technology, and kept it a closely guarded secret. The US Rocket Rangers use them as part of their standard equipment and Erisian 'Knight' Armor often included something similar.
* Judges Guild's ''Wilderlands of High Fantasy'' (Issue N) has a plethora of relic high tech items with little description, including a "fully operational flyer harness".
* ''Princess Ryan's Star Marines''. One of the Black Guard opponents the title characters can fight are platoons of armored grenadiers wearing jet packs.
* ''Magazine/{{Ares}}'' magazine #14 game "The Omega War". Infantry units used in the war can fly using jet packs.
* The Creator/SteveJacksonGames game ''Battlesuit'', which involved infantry wearing PowerArmor. The troops have a limited flight ability using jetpacks.

[[folder:Video Games]]
* [[{{VideoGame/Battlefield}} Battlefield Secret Weapons Of World War Two]] had one as a jetpack pick up. However, it was pretty much only good for getting to roof tops, since it had a short range. Also, contrary to the [[NeverTrustATrailer intro video]], you were limited to the smg it came with, and not the rocket launcher shown. It mostly landed in the CoolButInefficient territory.
* ''VideoGame/HeroSmash'' has some examples.
** Some players have jet packs even though they can fly without them.
** [[http://www.herosmash.com/hs-character.asp?id=rocker Rocker]] from Skull Deep.
** [[color:purple:Mr Purple]] in the trailer.
* The original ''VideoGame/DangerousDave'' featured a jetpack that could be picked up and used on certain levels.
* ''Franchise/{{Halo}}'':
** ''VideoGame/HaloReach'' and ''VideoGame/{{Halo 4}}'': What's cooler than a ''Halo'' multiplayer match? A multiplayer match with '''jetpacks!'''
** ''VideoGame/{{Halo 2}}'' introduced the Ranger-class Elites, who were equipped for EVA with anti-gravity packs and fully-enclosed helmets, though they fight planetside as well. Ranger units in later games use more traditional jetpacks, as do the Brute Jumpers introduced in ''VideoGame/{{Halo 3}}''.
* In all ''Starsiege: Tribes'' games, the jetpack is an EXTREMELY integral piece of the gameplay. Someone in [[MightyGlacier juggernaut armor]] can only achieve any significant height gain by standing still while the same person in [[FragileSpeedster scout armor]] is nigh unstoppable on flag runs. And then we have the skiing ability of players, [[AscendedGlitch which originally came by as a bug]], but is explained away in-game via micro-bursts from the jets. By the way, only scout and assault armors have jetpacks; juggernaut armors have jetboots instead.
* Pirate Aerotroopers from ''VideoGame/MetroidPrime'', which also go kamikaze on you after being defeated.
* ''VideoGame/MetroidPrime2Echoes'' had an item that lets you rise up while underwater for a limited time, so it was an underwater-only jetpack.
* ''VideoGame/RocketKnightAdventures'' has Sparkster, a Rocket Knight, who as the name implies is a armored knight with a rocket pack, along with a sword that creates energy slashes. It's just as awesome as it sounds.
* The main selling point of ''VideoGame/DarkVoid''.
** Its {{Retraux}} cousin, ''VideoGame/DarkVoidZero'', also features the use of jetpacks, although slightly more limited in scope.
* ''VideoGame/GrandTheftAutoSanAndreas'' had one, and it was arguably one of the most fun vehicles in the entire game. It was also highly necessary to collect all the items on the rooftops in the Las Vegas-like city.
* You eventually get one of these in ''VideoGame/CaveStory''. Notably, it comes in two, [[MutuallyExclusivePowerups mutually-exclusive]] forms. The Booster 0.8 can only angle its thrust straight down and is acquired in a normal playthrough. But, if you perform a bit of precision platforming, you can skip that Booster, which allows you to later acquire the Booster 2.0, which can fly in any direction and is required for the GoldenEnding.
* ''VideoGame/Warhammer40000SpaceMarine'' has a slightly more realistic take on its jump packs, the thrusters are angled such that they aren't going to fry [[PlayerCharacter Titus']] ass (and given his PoweredArmor it might not do much damage anyway), and at the end of every jump pack level Tidus comments that he's out of fuel and takes it off.
* You get a Jet Pack and a rocket pack in ''VideoGame/CityOfHeroes'' as a reward item for finishing a mission.
** Rocket boots (and [[InASingleBound piston boots]]) are also an unlockable costume part, though they're purely cosmetic, only adding a special effect to existing flight powers.
* Pey'j from ''VideoGame/BeyondGoodAndEvil'' also has Jet Boots, although they don't propel him very high.
* In the ''Anime/DragonballZ'' games, Hercule has a jetpack to fly... but from the Tenkaichi series onwards, they only get him in the air for several seconds.
* Also, Mario's Rocket Nozzle in ''VideoGame/SuperMarioSunshine''. It substitutes plumes of fire for a blast of boiling water.
* And ''VideoGame/MegaMan's'' Jet and Super Adapters, and Bass' Treble Boost.
** ''VideoGame/MegaManBattleNetwork'' also has the [=AirShoes=] Battle Chip.
** ''VideoGame/MegaManX'' has the falcon armour as well as Axl.
* ''VideoGame/DukeNukem3D'' has one you can use whenever you want provided you still have fuel for it. ''VideoGame/DukeNukemManhattanProject'' has it as a timed PowerUp.
* In ''VideoGame/EliteBeatAgents'', the "Makes No Difference" stage has the agents entering the scene via jet packs.
* ''VideoGame/{{Fallout 4}}'' allows players to mod their [[PoweredArmor power armor]] with a jet pack that allows them to fly, but eats through fusion cores like a ravenous radroach.
* ''Franchise/StarWars: VideoGame/ShadowsOfTheEmpire''. Has finite fuel, so you must learn to manage it.
* ''VideoGame/{{Jetpack}}'' (obviously), where the jetpack provides VideoGameFlight.
* ''VideoGame/JetpackJoyride'' (obviously again)
* ''VideoGame/{{Jetpac}}'', of course. Not the same game as ''Jetpack''. In ''Jetpac'', the main character wears it.
* ''VideoGame/{{Killzone}} 3'' has one, though it is AwesomeButImpractical. Though it is obviously useful for flying around, you can't crouch while using it, and using it to fly leaves you open to enemy fire. The Jetpack does have a machine gun, but it's surprisingly weak, considering that it's supposed to be an LMG.
* In ''VideoGame/LittleBigPlanet'', this is one of the powerups, and there are two versions that people can use in their levels: The Tethered Jetpack', which has a certain range that can be set by the level creator, and the Tetherless Jetpack, which has no restrictions, save for people placing Powerup Removers everywhere.
* In the ''VideoGame/PilotWings'' series the "Rocket Belt" is one of the vehicles that can be piloted.
** The Rocket Belt returns in ''[[VideoGame/SuperSmashBros Super Smash Bros. for 3DS / Wii U]]'' as a useable item.
* VideoGame/NancyDrew, of all people, gets a jetpack in the game ''The Haunting of Castle Malloy.''
* ''VideoGame/{{Warhawk}}'s'' latest expansion pack adds jetpacks.
* Wario has a hat version of this in ''VideoGame/WarioLand'', the aptly named Jet Cap/Jet Wario, which allows him to fly forward for a certain amount of time. Underwater too apparently.
* ''VideoGame/CortexCommand'' has nearly all units equipped with jet packs, which is a good thing, because the "realistic" physics and inability to jump makes simply walking on anything besides completely flat ground almost impossible. However, if a unit carries too much weight, the jetpack becomes nearly useless, and not all units have jetpacks. Plus, they're a little fudgy to use, and if you come down too hard, you [[LudicrousGibs break your legs off. Or break your body.]]
** Losing legs and non-vital parts does mean losing weight, however, which makes it that much easier to fly.
* Diddy Kong has a Rocketbarrel Jetpack in ''VideoGame/DonkeyKong64'', which becomes his recovery move in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]''.
** He also uses one in ''VideoGame/DonkeyKongCountryReturns'', though it looks much different from the Rocketbarrel in ''[=DK64=]'' and ''Brawl'' as it has a little rocket that comes out of a backpack to help Diddy (and Donkey Kong if he has Diddy on his back or if you combine in Co-op) float for a short while.
* Rocket Boots are a powerup in ''VideoGame/BackyardFootball''.
* The Icecrown Citadel gunship battle in ''VideoGame/WorldOfWarcraft'' gives players a somewhat limited form of jetpack to fool around with. They also have RocketBoots in the game, though their intended purpose is for horizontal travel rather than vertical.
* The side-scrolling shooter ''VideoGame/JetsNGuns'' is full of jetpacked mooks, and in some levels in the ''Gold Edition'', you have to leave your spacecraft and infiltrate an enemy base wearing a jet pack.
* The shop in ''Videogame/ClashAtDemonhead'' sells jetpacks. They're useful, but quite expensive.
* The old ZX Spectrum game ''Jet Pac'', plus its successor ''Lunar Jetman''.
** Also, the protagonist of ''Dark Side'' uses one. (Be careful not to run out of fuel in mid-air!)
* Jet packs can be found/purchased/stolen in ''VideoGame/{{Spelunky}}''.
* The fourth-to-last and second-to-last levels in ''Videogame/CrashBandicoot2CortexStrikesBack'' feature the use of a jetpack as a game mechanic, although this example ''barely'' averts the NeverTrustATrailer trope by showing up just by the end of the game, after teasing up with its awesomeness right before the main title screen. It's also an example of UnexpectedGameplayChange, as the difficulty of the commands is arguably why these stages have been put in the fifth Warp Room. With this said however, [[BestLevelEver the levels themselves make up for everything you've just read.]]
* The alternate title for this trope is Rocket Boots, right? Well, ''actual'' rocket boots are an unlockable powerup in the ''WesternAnimation/ToyStory2'' game.
* ''VideoGame/MetalFatigue'' has these as optional flight accessories for [[AMechByAnyOtherName combots]]. [=MilAgro=] and Neuropa have jetpacks with wings while Rimtech uses mundane jetboots. Mounting jetpack/jetboots make combots behave like aircraft when ordered to move beyond a certain distance; they can even use ranged attacks without landing and cannot be attacked via melee until they do land. Now the drawback: while flying, combots get zero armor and all hits do full damage which means bad news, as flying parts have about 20 HP which is [[GlassCannon INSANELY low]]. [[FragileSpeedster It's still the fastest form of travel, though.]]
** Point goes to Rimtech in that regard as torsos usually contribute more than half of the HP. [[NecessaryDrawback Losing over 100 HP to get flight]] but [[MadeOfIron being able to mount a 600+ HP Armored Torso instead]] kinda makes the former [[LightningBruiser irrelevant]]...
* The Cyborg class in ''VideoGame/GhoulsVsHumans'' has a jetpack, which has limited fuel. Apart from flying, it can be used for super-jumps, or to make a rapid dodge forwards, not unlike a FlashStep.
* ''VideoGame/DeadSpace2'': Isaac has thrusters in his boots and shoulders. However, they only work in zero gravity. (and certain cut scenes)
* Reapers in ''VideoGame/StarcraftII'' are Terran close-combat infantry with jetpacks and [[GunsAkimbo dual pistols]]. Their jets, actually mounted on the shoulders of their PoweredArmor, don't let them outright ''fly'', but they are very fast on the ground and can hop over cliffs.
* ''Videogame/JablessAdventure''. Jables even {{lampshades}} the fact that, since you have the jet pack, you must be near the end of the game.
* In the ''VideoGame/CommandAndConquerTiberium'' series, GDI has specialist infantry units with jetpacks in ''Tiberian Sun''. The Zone Troopers, Zone Raiders, and Commandos in ''Tiberium Wars'' also use jetpacks, although they are for leaping rather than flying.
** Thats because the Zone infantry are literal walking tanks in power armor. It is a miracle they can even leap. Commando have only light armour though. But from the strategical sense, the quick leaps are far better than hovering slowly without cover.
* ''VideoGame/CommandAndConquerRedAlert2'' has Allied rocketeers, hovering light infantry. Soviets has the Astrounaughts in expansion which are prcticaly the same, just with laser weaponry. These are however used only on Moon. In ''VideoGame/CommandAndConquerRedAlert3'', Japanes has the deadly Rocket Angels. funtions basicaly the same,but instead light anti-infantry weapons they use MacrossMissileMassacre.
* The hero of ''VideoGame/JettRocket'' has one, although the use is limited.
* ''VideoGame/RatchetAndClankGoingCommando'' have the "Levitator", which gives proper flight with limited fuel.
** In ''VideoGame/RatchetAndClankIntoTheNexus'' and ''VideoGame/RatchetAndClank2016'', the jetpack allows Ratchet to engage in aerial combat. However, if his fuel runs out, he still needs to find a refueling station.
* The Rocket Boots can be purchased in ''VideoGame/{{Terraria}}''.
* The Jet ability in ''VideoGame/KirbySuperStar'' basically grants Kirby a Jet Pack. He can use this not only to fly, but to charge at enemies and fire energy pulses, and even perform an aerial throwing attack.
* Fassad from ''{{VideoGame/Mother 3}}'' sports a jet pack from Chapter 7 onward. Presumably this is because [[spoiler: Fassad lost the ability to walk when he was put back together ala Humpty Dumpty after his fall from Thunder Tower. So he flies instead.]]
* In ''VideoGame/TwilightHeroes'', a hero with enough time and resources can undertake the game's biggest construction project, the Jetpack. The diagram for building it has its own page on the game's wiki. But once you complete the task, the Jetpack serves as one of the game's best forms of transport - Range 5 (meaning it can go anywhere on the map; there are ''very'' few Range 5 vehicles), flying, and without any level limit. And the only requirement to use it is the Passable Pilot skill, available in any run to any hero with five turns, 500 chips, and access to Downtown (which only takes a Moped).
* [[Creator/{{Epyx}} Automated Simulations']] ''Star Warrior''. Depending on which method you use to create your character, you can either choose a suit with a built-in jet pack for him or pay for a jet pack as one of his custom suit's options.
* In ''VideoGame/SlySpy'', some enemies fly in on jetpack, and when killed will sometimes drop theirs for you to use.
* ''VideoGame/KerbalSpaceProgram'' gives its astronauts a Manned Manoeuvring Unit similar to the RealLife example below. On Kerbin it does next to nothing, but on some lower-gravity bodies it's possible to achieve ''orbit'' with them.
* ''Franchise/SonicTheHedgehog:''
** ''VideoGame/SonicTheHedgehogChaos'' and ''VideoGame/SonicTripleTrouble'' have rocket shoe power-ups in certain stages if you play as Sonic.
** Shadow the Hedgehog also has rocket shoes, but the only time he's ever used them to hover is in the second Dark Story cutscene of ''VideoGame/SonicAdventure2''. Most of the time, he uses them like a pair of roller skates.
** ''VideoGame/SonicLostWorld'' has Dr. Eggman in possession of one and he does use it.
* In ''VideoGame/DoubleOhSevenFromRussiaWithLove'' Both James Bond and his opponent Grant can use one to fly.
* In ''VideoGame/MySimsKingdom'', one of the figurines depicts Trevor wearing a jetpack. Victor wonders why.
* ''VideoGame/RocketRanger'' is a deliberate homage to the original [[Film/TheRocketeer Rocketeer]] in video game form.
* In certain levels of ''VideoGame/MDK2'', Max makes use of a jetpack with limited fuel.
* ''Videogame/SpaceEngineers'' has every character equipped with a small rocket pack for maneuvering in zero-gravity. The jetpack is fairly realistic affair, with multiple jets on both their front and back for movement in all three directions, and is aligned with the character's center-of-mass.
* [[WolfpackBoss The Aero-Divers]] as well as [[BigBad Joe Fang]] fly in these in ''[[VideoGame/VirtuaCop Virtua Cop 2]]''.
* ''VideoGame/{{Infinifactory}}'' has jetpacks as standard issue on the bright red space suits the Overlords issue to all their servant engineers. It's an essential tool for designing your factories.
* Every hunter in ''VideoGame/{{Evolve}} has a jetpack. This allows the mobility to traverse the maps, which are filled with canyons, cliffs, and rivers, and the agility to dodge attacks.
* The Rocketeer is one of ''VideoGame/PulpAdventures'' available party members and has flight-related abilities, from hovering above ground while being able shoot, to ramming the target. There's also the Nazi Rocket Troopers, who are Nazi mooks with jetpacks; the Rocketeer initially appears ingame because he has been hired by the protagonists especially to not be too disavantaged against the Nazi Rocket Troopers.
* ''VideoGame/DestroyAllHumans''. Crypto's suit has a built-in jet pack that can pop out and allow him to fly around.
* Two examples in ''VideoGame/RiskOfRain'' : the Rusty Jetpack only increases jump height, whereas the Photon Jetpack gives limited flight.
* [[NeverMessWithGranny Iva]]'s movement ability in ''VideoGame/{{Battlerite}}''. It also leaks oil onto any enemy she passes over, putting them at risk of [[ManOnFire being lit up]].
* Used by some {{Mook}}s as well as one {{Boss}} in ''VideoGame/XaindSleena''. The [[LaserSword laser sword]] ones are the nastiest, as they love dives to either attempt to [[ImpaledWithExtremePrejudice impale]] you with their weapons or in "kamikaze" fashion.
* ''VideoGame/PlantsVsZombies2ItsAboutTime'': The [[TheFuture Far Future]] world introduces the Jetpack Zombie, who travels quickly, and can also fly over most plants to [[DungeonBypass bypass them]]. There's also the Disco Jetpack Zombie, a disco version summoned by the Disco-Tron 3000. Finally, the expanded levels have the Blastronaut Zombie, a faster and tougher Jetpack Zombie whose Almanac entry subverts it, funnily enough -- the jetpack is just for show, and his flight capability comes from a deep meditative state and being full of helium.

* ''Webcomic/TheAdventuresOfDrMcNinja'' takes this UpToEleven, with ''[[OrganicTechnology organic jet packs]]'' that develop as a natural part of [[CharlesAtlasSuperpower working your abs too much]].
** Also, we have James, who invented RocketBoots, and used them to kick people.
*** [[spoiler:Cyborg Frans Rayner]] also has rocket boots, but they're fake. Enemies act foolish when they think they're fighting someone with rocket boots.
** A possible future features ''dinosaurs with jet packs and rocket launchers''.
* ''Webcomic/CinemaBums'' features a [[http://www.cinemabums.com/?p=129 strip]] applying the concept to ''Film/TheShawshankRedemption''.
* John in ''Webcomic/{{Homestuck}}'' uses a jetpack which allows him to pull off some SequenceBreaking, [[spoiler: with unfortunate results in an AlternateTimeline]].
** The Trolls also make use of the jetpack's code to craft some variations on it. Vriska makes a pair of rocket boots, Gamzee now rides a [[CrazyAwesome rocket-powered unicycle]], Tavros replaces his wheelchair with a rocket car, and Terezi uses a jetpack/dragon wing combo.
** [[WrittenSoundEffect PCHOOOOOOOOOOO]]
* As part of a rescue mission, Alice from ''Webcomic/IWasKidnappedByLesbianPiratesFromOuterSpace'' built a set of rocket boots from a pile of scrap. The pirates all refused to wear them because the colour clashed with their uniforms.
* José from ''Webcomic/{{Waterworks}}'' has a back-mounted water hose (made out of a toilet tank) which he can use as a jetpack.
* [[CloudCuckoolander Fluffy]] [[http://www.commanderkitty.com/2010/05/16/spaceouts/ wears one]] in ''Webcomic/CommanderKitty''. At least, in an ImagineSpot.

[[folder:Web Animation]]
* In ''WebAnimation/DCSuperHeroGirls'', ComicBook/{{Batgirl}} has a bat-shaped jetpack she always carries around.
* ''WebAnimation/{{Haloid}}''. Another reason why Zero Suit Samus rocks: RocketBoots!
* ''WebAnimation/DSBTInsaniT'': Whitney can conjure up a yellow one at will.
** Robo-Wolf can fly by emitting jets through the soles of its feet.
* ''WebAnimation/{{Dreamscape}}'': Anjren, while in her robot suit, can fly with rocket boots.
** Betty's cybernetic feet function like rocket boots.

[[folder:Web Original]]
* ''Literature/WhateleyUniverse'':
** The best known thing about Peril is that he tested a jetpack for an inventor, and the thing exploded at about two hundred feet up. Fortunately for Peril, he's super-strong and regenerates.
** Chaka got to use one in a holographic sim (where she stole it off a badguy), and she wanted one for real. She just didn't want to lug it around when she wasn't in battles.
* Baron von Fogel of Theatre/TheLeagueOfSTEAM wears a rocket backpack.
* Machinima/RedVsBlueTheProjectFreelancerSaga:
** In Season 9, the Freelancers face a group of EliteMooks equipped with jetpacks during the freeway battle.
** In Season 10, the Freelancers themselves use jetpacks to navigate around an Insurrectionist controlled space station. It's also established that Agent Georgia had [[NoodleIncident suffered a vague horrible fate involving a jetpack.]]

[[folder:Western Animation]]
* WesternAnimation/LooneyTunes and WesternAnimation/MerrieMelodies: A standard piece of equipment for Wile E. Coyote and Sylvester the Cat in their never-ending quest to chase the Road Runner, Tweety Bird and sometimes, for Sylvester Speedy Gonzales. Never worked.
** In ''Lighter Than hare'', spaceman Yosemite Sam uses one, which Bugs Bunny eventually replaces with a stick of dynamite.
--->'''Sam:''' YOSEMITE SAM OF OUTER--'''''*KABOOM*''''' ...space.
* ''WesternAnimation/JimmyNeutron''
* ''WesternAnimation/BuzzLightyearOfStarCommand''
* ''WesternAnimation/TheJetsons''
* ''WesternAnimation/KimPossible'': Often used by Kim and {{sidekick}} Ron. Shego uses a bigger rocket pack at one point. And Dr. Drakken once used one to escape Kim and forgot that he was indoors. He embedded himself head-first in the ceiling.
* ''WesternAnimation/JonnyQuest TOS''
** "The Invisible Monster". The Quest team uses jet packs to fly around the island and find the title creature, then to escape it when it pursues them.
** "Turu The Terrible". Dr. Quest and Race Bannon use jet packs to ascend to the top of the plateau and face the title monster, who can fly himself because he's a pteranodon.
* In ''WesternAnimation/TransformersAnimated'', Bumblebee has to get a volatile compound into the atmosphere real quick. His solution: Bulkhead throws him and Prowl, Prowl throws him, and by then he is high enough up that he uses his turbo boosters as a form of jetpack. Prowl himself has a jetpack that lets him fly short distances.
** Sari gets a scooter that can transform into one after her PlotRelevantAgeUp. She, her Dad and Ratchet build one (in pretty good time) for Optimus during the GrandFinale.
** In [[Franchise/TransformersGeneration1 G1]], Skyfire's toy had a jetpack that clipped on.
*** Sideswipe also had one in [[Franchise/TransformersGeneration1 G1]], but only in the fluff (though a later toy would finally reproduce it in plastic form). Optimus Prime borrows it to reach the Decepticon ship at the end of the three-part pilot miniseries 'More Than Meets The Eye'.
** In ''Film/TransformersRevengeOfTheFallen'', [[spoiler: Optimus uses Jetfire's parts to form a jetpack for a time]].
* Dr. Wakeman from ''WesternAnimation/MyLifeAsATeenageRobot'' was often seen using these. Brad and Tuck have stolen them for their own use before.
* ''WesternAnimation/BatmanBeyond''.
* In ''WesternAnimation/FilmationsGhostbusters'', the Ghost Packs could transform into "Buster Thruster Packs" at the press of a button.
* Agent K from ''WesternAnimation/TheReplacements''.
* Used regularly by Batman in ''WesternAnimation/BatmanTheBraveAndTheBold''.
* Used frequently by the girls in ''WesternAnimation/TotallySpies''.
* In ''WesternAnimation/XiaolinShowdown'', the Jet Bootsu are... [[ExactlyWhatItSaysOnTheTin jet boots]].
* ''WesternAnimation/DextersLaboratory'' probably has a few of these, but the [[WebAnimation/YouTubePoop JET BOOTS!]] that Mandark installed in the giant statue of UsefulNotes/GeorgeWashington stand out.
* In ''WesternAnimation/ExoSquad'', James Burns and the Venus Resistance make extensive use of jetpacks.
* ''WesternAnimation/GIJoeARealAmericanHero'' makes a lot of use of these as well, particularly in the opening of the first mini-series, and even more spectacularly in the opening of ''WesternAnimation/GIJoeTheMovie''. Cobra has their own version in the C.L.A.W., which is essentially a jet pack with wings.
* Slade's MechaMooks in ''WesternAnimation/TeenTitans'' have RocketBoots.
* In ''WesternAnimation/JackieChanAdventures'', Section 13 has one.
-->'''Jade''': Oooh, when're you gonna finish your jetpack? (accidentally takes off)
-->'''Kepler''' ''(not noticing)'': Yesterday.
* Heloise on ''WesternAnimation/JimmyTwoShoes''. She even uses it in the second season opening.
* As well as having one in ''WesternAnimation/CodenameKidsNextDoor'', [[TheHero Numbah One]] also has jet shoes, and they see a good amount of use throughout the series.
* There was one that was one of the inventions made by Double-D in an episode of ''WesternAnimation/EdEddNEddy'' in which the Eds show up uninvited to Jimmy's birthday trying to be spy-like. The Jetpack didn't work so well, [[NiceJobBreakingItHero probably because it was damaged from Ed catching Eddy in mid-air when he used it]].
* The ''WesternAnimation/SWATKats'' had them. It was even the special for Razor in the SNES game of it. They only used them a couple times in the show, though.
* ''WesternAnimation/SpaceGhost''
** Jan, Jace and Blip used them to fly through space. In the episode "The Drone" Space Ghost called them "rocket packs".
** In "Brago" a young boy used one to go for help against the title bandit.
** At the beginning of "The Web" a man uses one to escape the lair of the Black Widow.
* ''WesternAnimation/TheHerculoids''
** "Queen Skorra": The title character's attack robots use them.
** "The Pirates": The title characters use them after their vehicles are destroyed.
* A sketch from ''WesternAnimation/RobotChicken'' has a scientist complain that he's sick of people asking him all the time, "It's the future now, where's my jetpack?" They tried and failed, so they gave up on it and just decided to keep making iPods smaller.
* On ''WesternAnimation/TheVentureBrothers'', 21 tries to get 24 to become full-fledged archvillains with him, using stolen jet packs as their motif - 24 burns his shoes with his, and 21 is too heavy to fly more than a foot off the ground.
* ''WesternAnimation/{{Recess}}''. The cast found a note worth a large amount of money. Each of them talks about their fantasy of what they would use the money for, which all happen to feature a jet pack in some capacity, but they decided to try to find its owner instead. They did, and T.J returned it, only to be told to leave. The person he returned it to reappeared wearing a JetPack and explained that [[SecretTest he did this all the time, and the gang was the only one to actually return the note to him]] and then offers each of them a ride on his jet pack.
* In "The Fast & the Feathery", WesternAnimation/DuckDodgers uses rocket boots to get back in his spaceship after falling out, only to jump out again as he's just set the seat on fire.
* In the ''[[WesternAnimation/JusticeLeague Justice League: Unlimited]]'' episode "To Another Shore," King Faraday and his fellow Secret Service agents use jet packs to provide air support for Wonder Woman and Green Arrow.
* Skye of the WesternAnimation/PAWPatrol has a variation, being a glider pack equipped with twin mini-thrusters and retractable wings.
* ''WesternAnimation/{{Birdman}}''
** "The Purple Moss". At the end the villains escape their ship by donning jet packs and flying away. Unfortunately they're too high in the atmosphere and end up going into orbit around the Earth.
** "Wings of FEAR". Several FEAR {{mooks}} fly using a combination of wings and a jet pack. They use them to kidnap people by swooping down, grabbing them and flying away.
* ''Rocket Robin Hood''. Robin and his Merry Men sometimes used jet packs to fly through space.
* ''WesternAnimation/FantasticVoyage''. The protagonists had jet packs that they could use to fly around, as in the episodes "The Menace from Space", "The Atomic Invaders" and "The Master Spy".
* ''WesternAnimation/StarWarsTheCloneWars'' has Cad Bane, the bounty hunter. While he's skilled with his pistols, his jet boots -- and the mobility they provide -- help put him on equal footing with Jedi.
* In the Creator/{{Toonami}} Immersion Event ''WesternAnimation/TheIntruder'', TOM 1 puts one on in order to go outside and investigate a breach in the ship.
* Creator/{{Filmation}} 1960's series ''WesternAnimation/TheNewAdventuresOfSuperman''. In the ComicBook/{{Superboy}} episode "The Revolt of Robotville", the robots that capture Clark Kent and Lana Lang and later rob a steel foundry use jet packs to fly.
* ''WesternAnimation/SupermanTheAnimatedSeries''. In "World's Finest", Batman has come to Metropolis and is working with Superman. Being unable to fly himself, he uses a jetpack with bat-like wings that the Joker promptly mocks him for.
-->'''Joker:''' Copy-bat! Copy-bat! [[CompensatingForSomething Suffering from propulsion-envy]], Batboy?

[[folder:Real Life]]
* The primary reason why this trope has not become reality is not impossibility but impracticality; you can make a jet pack, but humans are not aerodynamic, jet packs are terribly fuel inefficient, and flying is dangerous enough in a plane. Thus it is unlikely that jet packs per the popular imagination will ever be a common form of transportation on Earth. There's also the ToastedBuns issue: the classic jetpack would ''incinerate'' your butt with the jets of flame, and inflict severe burns on your shoulders and/or back (because the engines themselves are hot). Even the compressed air and high-pressure water variants have the danger that if the tanks experience catastrophic failure, the explosive result is the same as having a bomb strapped to your body would have been - and they don't allow for much control or safe travel distance.
** Contrary to popular belief, the original military projects experimenting with jetpacks were only intended for short jumps. The idea was to allow soldiers to quickly leap across a river or bounce over a minefield, rather than sustained flight. ''Those'' designs (when they worked) did avoid most of the practicality issues like ToastedBuns, poor aerodynamics, etc. But other concerns like safety, weight, and especially ''noise'' (even modern jetpack engines are unbearably loud) made alternate methods more attractive. So they were still impractical but for different reasons.
* The opening ceremonies of the 1984 Summer Olympics in Los Angeles included a Bell Rocket Belt (the ''Film/{{Thunderball}}'' device) flown across the stadium.
** Indeed, and there was an actual turbine powered version too, the Bell Flying Jet that was the first true jetpack. Unfortunately, the creator and driving force behind it, Wendell Moore, died while it was still in production, and the program died with him.
* Many people spend lots of time/money (attempting a successful run at) making these. A fair number had military funding some decades ago.
* Wiki/TheOtherWiki has [[http://en.wikipedia.org/wiki/Jet_pack this]].
* A Swiss man used a jet pack to [[http://news.bbc.co.uk/1/hi/uk/7637327.stm cross the English channel]] in ten minutes.
** Though that particular jet pack ''did'' have wings.
* [[http://www.physorg.com/news187374763.html Goin' public!]]
* The space shuttle astronauts' [[http://en.wikipedia.org/wiki/Manned_maneuvering_unit Manned Maneuvering Unit]] is kind of like a jetpack, although its thrust levels are so low that it's only useful in Earth orbit. (It would run out of gas after only 25 meters per second of delta-v.)
** The MMU's predecessor, jet shoes, [[ExactlyWhatItSaysOnTheTin is a literal rocket boot]].
** There was also consideration of giving the Apollo astronauts these for additional mobility on the lunar surface, but this seems to have been shelved when somebody realized how phenomenally dangerous it was going to be to just walk around up there, never mind trying to fly. (Seriously, the regolith is basically composed of very small bits of broken glass, and that's about as good an idea to walk around in wearing something that will cause you to die if it breaks down as it sounds. As it was the suit materials were seriously damaged by the lunar dust that got into them.)
* ''Hydro'' jet packs and "flyboards", although not self-contained, allow for some impressive stunt maneuvers and can propel much greater loads than any air-jet or rocket-based version.
* The [[http://jetpackaviation.com/ JB-9]] is much smaller than the Martin motorbike-sized version, is capable of vertical takeoff and landing unlike Yves Rossy's rocket wing, and claims to contain enough fuel for 10 minutes of flight time unlike various rocket belts used in shows. If it lives up to these claims, it is perhaps the single closest example to this trope's use in fiction.
* Want an [[http://www.jetpackinternational.com/purchase-a-jetpack/ ApolloTurbine]]? It's one of the traditional jetpacks.
* [[http://www.trekaero.com/ Trek Aerospace, Inc.]] has an entire line of personal aircraft.