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* Some people, including Creator/StephenHawking, think we're not trying ''hard enough'' at this, and better get it together (read: spread into space). There are still huge problems about space tr[[/folder]]avel that we don't yet have technology to even address. We can send someone past Pluto, for example, but have no idea if such a trip is survivable.

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* Some people, including Creator/StephenHawking, think we're not trying ''hard enough'' at this, and better get it together (read: spread into space). There are still huge problems about space tr[[/folder]]avel travel that we don't yet have technology to even address. We can send someone past Pluto, for example, but have no idea if such a trip is survivable.
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* Humanity in "WesternAnimation/AdventureTime" The Mushroom War which resulted in the destruction of old human civilization is heavily indicated to have been a global conflict involving nuclear weapons and the eventual magical terraforming into the Land of Ooo, but there is an island settlement with descendants of the human survivors of which the protagonist Finn is part of them.

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* Humanity in "WesternAnimation/AdventureTime" in"WesternAnimation/AdventureTime" The Mushroom War which resulted in the destruction of old human civilization is heavily indicated to have been a global conflict involving nuclear weapons and the eventual magical terraforming into the Land of Ooo, but there is an island settlement with descendants of the human survivors of which the protagonist Finn is part of them.
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* Some people, including Creator/StephenHawking, think we're not trying ''hard enough'' at this, and better get it together (read: spread into space). There are still huge problems about space travel that we don't yet have technology to even address. We can send someone past Pluto, for example, but have no idea if such a trip is survivable.

to:

* Some people, including Creator/StephenHawking, think we're not trying ''hard enough'' at this, and better get it together (read: spread into space). There are still huge problems about space travel tr[[/folder]]avel that we don't yet have technology to even address. We can send someone past Pluto, for example, but have no idea if such a trip is survivable.
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* Humanity in "WesternAnimation/AdventureTime" The Mushroom War which resulted in the destruction of old human civilization is heavily indicated to have been a global conflict involving nuclear weapons and the eventual magical terraforming into the Land of Ooo, but there is an island settlement with descendants of the human survivors of which the protagonist Finn is part of them.
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* A major theme in ''VideoGame/FinalFantasyXIV: Endwalker'': [[spoiler:The Endsinger threatens the world of Hydaelyn, and the heroes fight to prevent their peoples from giving into despair and letting the Endsinger destroy their world. As explained by the first dragon Midgardsormr, and learned in the Endsinger's realm of Ultima Thule, Hydaelyn and her people are wholly unique in their nature as survivors: the dragons from Midgardsormr's homeworld had been driven to extinction by the Omicrons, the Omicrons suffered such a crippling lack of direction that they fell into eternal dormancy, and the Ea drove themselves to extinction when they learned about the eventual heat death of the universe. Other planets had similarly become lifeless for one reason of another, yet the people of Hydaelyn survive in the face of otherwise insurmountable destruction. Venat, the woman who became the goddess Hydaelyn, knew this eons ago, and orchestrated the WorldSundering that led to the creation of the world as it exists now specifically out of her belief that humanity can overcome hardship and emerge stronger for it.]]
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* In the backstory of ''LetsPlay/StellarisInvicta'' season 1, the earth was invaded by an unidentified alien species [[spoiler:who eventually turn out to be the [[HordeOfAlienLocusts Tyrum]] ]]. Though at a technological and numerical disadvantage, humanity managed to nuke the hell out of the alien battleships before leading a guerilla war for decades against the invaders, eventually winning back the earth by sweat, blood and tears.

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* In the backstory of ''LetsPlay/StellarisInvicta'' ''WebVideo/StellarisInvicta'' season 1, the earth was invaded by an unidentified alien species [[spoiler:who eventually turn out to be the [[HordeOfAlienLocusts Tyrum]] ]]. Though at a technological and numerical disadvantage, humanity managed to nuke the hell out of the alien battleships before leading a guerilla war for decades against the invaders, eventually winning back the earth by sweat, blood and tears.
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* The humans in [[Videogame/XCOMEnemyUnknown XCOM: Enemy Unknown]]. Aliens have landed on Earth, and are abducting citizens and razing entire cities. Every nation's military is no match. In a last ditch effort, nations from around the world pool all their funding and technology into "The XCOM Project", a secretive Paramilitary organization dedicated to combating the aliens. Even with the absolute best humanity has to offer, they are severely outmatched. The aliens can take large barrages of gunfire, all while tearing through XCOM's body armor as if it were paper. In addition to being outnumbered, the humans are outgunned as well. Countless aliens keep landing, tearing apart more and more of the world. They can bend minds and kill soldiers with just a thought, and yet the humans of XCOM hang on. After managing to kill enough aliens and steal enough tech, XCOM begins reverse-engineering alien tech and supplying their soldiers with gear that can make their soldiers survive even the aliens' deadly plasma guns. The soldiers that keep surviving missions become tougher and tougher, stronger and more determined, until your elite soldiers can survive the deadliest weapons the aliens can throw at you, even powering through alien mind control and lethal wounds though sheer will and determination.

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* The humans in [[Videogame/XCOMEnemyUnknown XCOM: Enemy Unknown]].''Videogame/XCOMEnemyUnknown''. Aliens have landed on Earth, and are abducting citizens and razing entire cities. Every nation's military is no match. In a last ditch effort, nations from around the world pool all their funding and technology into "The XCOM Project", a secretive Paramilitary organization dedicated to combating the aliens. Even with the absolute best humanity has to offer, they are severely outmatched. The aliens can take large barrages of gunfire, all while tearing through XCOM's body armor as if it were paper. In addition to being outnumbered, the humans are outgunned as well. Countless aliens keep landing, tearing apart more and more of the world. They can bend minds and kill soldiers with just a thought, and yet the humans of XCOM hang on. After managing to kill enough aliens and steal enough tech, XCOM begins reverse-engineering alien tech and supplying their soldiers with gear that can make their soldiers survive even the aliens' deadly plasma guns. The soldiers that keep surviving missions become tougher and tougher, stronger and more determined, until your elite soldiers can survive the deadliest weapons the aliens can throw at you, even powering through alien mind control and lethal wounds though sheer will and determination.
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Knife Nut is now a disambiguation.


* In the ''VideoGame/{{Metro 2033}}'' series (both [[Literature/{{Metro2033}} the two]] [[Literature/{{Metro2034}} books]] and [[VideoGame/{{Metro2033}} the two]] [[VideoGame/MetroLastLight video games]]), even after the apocalypse, even when you don't count [[OneManArmy Artyom]], humans are still the toughest and most badass species around. They eat shrimps[[note]]armored arthropods at the top of the food chain, a conclusion made with some careful observation and knowledge of ecology - nothing else eats them, even the mutated giant {{bear|sAreBadNews}}, who killed a big one but didn't eat it, an act that can only be surmised as territorial dispute[[/note]] with beer, kill demons[[note]]apex flying predators that compete with Librarians for prey and Shrimps for territory[[/note]], on a regular basis, and can slaughter nosalises and watchmen with [[KnifeNut knives and nothing else]] with some effort. It's reflected in-game, too: [[http://metrovideogame.wikia.com/wiki/Arena the combat analysis on this page]] shows how humans excel in all kinds of face-off, even when outnumbered, and don't suffer at all from ConservationOfNinjutsu like the other competitors[[note]]watchmen, nosalises and male shrimps[[/note]] often do - in fact, a quartet of humans can only consistently be matched by [[MirrorMatch four other humans]] or the PlayerCharacter.

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* In the ''VideoGame/{{Metro 2033}}'' series (both [[Literature/{{Metro2033}} the two]] [[Literature/{{Metro2034}} books]] and [[VideoGame/{{Metro2033}} the two]] [[VideoGame/MetroLastLight video games]]), even after the apocalypse, even when you don't count [[OneManArmy Artyom]], humans are still the toughest and most badass species around. They eat shrimps[[note]]armored arthropods at the top of the food chain, a conclusion made with some careful observation and knowledge of ecology - nothing else eats them, even the mutated giant {{bear|sAreBadNews}}, who killed a big one but didn't eat it, an act that can only be surmised as territorial dispute[[/note]] with beer, kill demons[[note]]apex flying predators that compete with Librarians for prey and Shrimps for territory[[/note]], on a regular basis, and can slaughter nosalises and watchmen with [[KnifeNut knives and nothing else]] else with some effort. It's reflected in-game, too: [[http://metrovideogame.wikia.com/wiki/Arena the combat analysis on this page]] shows how humans excel in all kinds of face-off, even when outnumbered, and don't suffer at all from ConservationOfNinjutsu like the other competitors[[note]]watchmen, nosalises and male shrimps[[/note]] often do - in fact, a quartet of humans can only consistently be matched by [[MirrorMatch four other humans]] or the PlayerCharacter.
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* On the biological level, humans are incredibly hard to kill, stemming in part from our original evolutionary strategy of chasing things until they died and wandering around until we found something vaguely edible when that didn't work. Other animals may be able to survive longer without water or regrow limbs, but humans are the JackOfAllTrades of ''not dying'' in a randomly chosen environment or to a random injury, even before we start sewing our fellow human's organs back together, drilling wells in Death Valley, and building greenhouses in Antarctica.

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* In the time that humans have been on this Earth[[note]]which is admittedly brief compared to the many, ''many'' other species on Earth that exist today but predate us by millions of years[[/note]], we have experienced global drought, Ice Ages, drastic changes in sea level and weather patterns, numerous global epidemics, natural disasters, and [[HumansAreWarriors many, many, many, many, many, many, many, many wars]].
** And we're still here.
*** And for better or worse, there's more of us than ever before.
* Some people, including Creator/StephenHawking, think we're not trying ''hard enough'' at this, and better get it together (read: spread into space).
** There are huge problems about space travel that we don't yet have technology to even address. We can send someone past Pluto, for example, but have no idea if such a trip is survivable.

to:

* In the time that humans have been on this Earth[[note]]which is admittedly Earth, brief compared to the many, ''many'' other extant species on Earth that exist today but predate us by millions of years[[/note]], we have years, we've experienced global drought, Ice Ages, drastic changes in sea level and weather patterns, numerous global epidemics, natural disasters, and [[HumansAreWarriors many, many, many, many, many, many, many, many wars]].
**
wars]]. And we're still here.
***
here. And for better or worse, there's more of us than ever before.
* Some people, including Creator/StephenHawking, think we're not trying ''hard enough'' at this, and better get it together (read: spread into space).
**
space). There are still huge problems about space travel that we don't yet have technology to even address. We can send someone past Pluto, for example, but have no idea if such a trip is survivable.
Is there an issue? Send a MessageReason:
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* ''TabletopGame/DungeonsAndDragons'' 4th Edition uses this trope as part of its (successful) attempt to take humans from being simply TheMario to being HumansAreSpecial, and it crops up all over the game's human-specific support material. In fact, it would not be far off base to wager that a full third or more of human specific feats, as well as the racial paragon path, are devoted to setting up human beings as hyper-adaptable, survival {{Determinator}}s, either (read: usually) by adding bonuses to saving throws, or occasionally more directly by adding HP or defense bonuses. Seriously, some of the humans' most iconic feats have names like: Human Perseverance, Die Hard, Human Resolve, Frantic Recovery, Don't Count Me Out...you get the idea.

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* ''TabletopGame/DungeonsAndDragons'' 4th Edition uses this trope as part of its (successful) attempt to take humans from being simply TheMario the JackOfAllStats to being HumansAreSpecial, and it crops up all over the game's human-specific support material. In fact, it would not be far off base to wager that a full third or more of human specific feats, as well as the racial paragon path, are devoted to setting up human beings as hyper-adaptable, survival {{Determinator}}s, either (read: usually) by adding bonuses to saving throws, or occasionally more directly by adding HP or defense bonuses. Seriously, some of the humans' most iconic feats have names like: Human Perseverance, Die Hard, Human Resolve, Frantic Recovery, Don't Count Me Out...you get the idea.

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