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[[quoteright:350:[[Webcomic/GirlGenius http://static.tvtropes.org/pmwiki/pub/images/girl_genius_gown_4507.jpg]]]]
[[caption-width-right:350:Where {{mad scien|tist}}ce and {{fairy tale}}s meet.]]

Gaslamp fantasy, also called gas''light'' fantasy, is {{Steampunk}}'s more magically-inclined cousin. It's a subgenre of {{fantasy}} (and more specifically of HistoricalFantasy) with a setting that is clearly recognizable as the real-world 19th or very early 20th century (or a reasonable analogue thereof). That's the {{Regency|England}} period and the UsefulNotes/{{Victorian|Britain}} and [[TheEdwardianEra Edwardian]] eras, if the work's set in England, which it usually, though not necessarily, is. VictorianLondon is especially popular. It may be identical to the real world with a {{Masquerade}}, or it may be a full-on AlternateHistory where magic exists openly and has affected the course of events. Gaslamp fantasy often draws on [[IndexOfGothicHorrorTropes gothic horror tropes]], and is sometimes seen as a sort of {{Reconstruction}} or revival of the genre.

The key difference between gaslamp fantasy and steampunk is that steampunk focuses on alternate developments in technology (and need not have any magic at all), while gaslamp fantasy focuses on supernatural elements (and need not have any technology that didn't actually exist). Yet, the two can overlap, especially with {{Magitek}} and in PhlebotinumInducedSteampunk.

The term was coined to describe the comic ''Webcomic/GirlGenius'', but has since come into wider use, and is sometimes retroactively applied to the more fantastical works of GothicHorror. ''Webcomic/GirlGenius'' was called that because its creators wanted to avoid confusion with a comic named "Steampunk", but also because it was focused on more than just advanced steam power, was not a dystopian-type [[PunkPunk "Punk"]] work, despite having similar aesthetics, and is heavy on [[MadScientist mad science]].

For similar genres with more modern settings, see UrbanFantasy, DungeonPunk and GothicPunk. Not to be confused with {{Gaslighting}}.

For tropes common to these works, check out the SteampunkIndex.



[[folder:Anime & Manga]]
* ''Anime/HowlsMovingCastle'' is set in the fantasy equivalent of UsefulNotes/WorldWarI and filled with both Steampunk-ish technology and magic, the latter of which sets the main plot in motion.
* ''Manga/MajoNoShinzou'' straddles between this and MedievalEuropeanFantasy.
* ''Manga/PandoraHearts'', which has elements of this and utilizes many GothicHorror tropes.
** By the same creator as ''Manga/PandoraHearts'' is ''Manga/TheCaseStudyOfVanitas'', an example of the overlap between this and {{Steampunk}}. It takes place in an alternate nineteenth century Paris where magic and vampires feature prominently alongside steam-powered technology.
* ''Manga/LetterBee'' employs elements of this and Steampunk
%% * ''The Earl and the Fairy''.
%% * The ''What a Beautiful...'' series, including ''Souten no Celenaria'', ''VisualNovel/SekienNoInganock'', ''VisualNovel/ShikkokuNoSharnoth'', ''Hikari no Valusia'', and ''Shiei no Sona-nyl''

[[folder:Comic Books]]
* Mike Mignola's ''Baltimore'' is about an alternate history WWI where the war ended early due to a plague, and now vampires and other assorted evils roam over Europe.
* ''ComicBook/TheLeagueOfExtraordinaryGentlemen'' is set in an alternative Victorian England where the supernatural forces of fairy tales and folklore exist, but have been pushed aside by advancing technology, though the governments of the setting try to hide the fact.
* The ''{{ComicBook/Hellboy}}'' prequel series ''Witchfinder''. The title character is an occult investigator who works for UsefulNotes/QueenVictoria, but some of his adventures take him to the wild west as well.

[[folder: Fan Works]]
* [[http://steamquestria.tumblr.com/ Steamquestria]], a gaslamp fantasy AU of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' where Twilight Sparkle is a budding MadScientist, and the other members of the Mane Six are her robot creations/companions, powered by the Elements of Harmony.

[[folder:Films -- Live-Action]]
* ''Film/{{Stardust}}'' features the Victorian town of Wall where, directly across the... uh... wall, is an entire world of magic. Naturally, these two worlds mix in interesting ways.
* ''Film/VanHelsing'': Werewolves and vampires are real, and real problems, but are pitted against the technology used by the titular hero who's sent to take down {{Dracula}}.

* ''Literature/ApparatusInfernum'' features steam-era technology (such as trains), but inserts elemental-based magic to provide a lot of the power (with magic based on fire elementals taking the place of coal, for example).
* ''Baltimore: or The Steadfast Tin Soldier and the Vampire'' is about an alternate history WWI where the war ended early due to a plague, and now vampires and other assorted evils roam over Europe.
* ''Literature/DoctrineOfLabyrinths'' has elements ranging from Georgian to Edwardian, though much of the atmosphere of Mélusine proper is based in Dickensian London. Actual gas lighting shows up in the final book of the quadrilogy.
* Mercedes Lackey's ''Literature/ElementalMasters'' series is about mages in Post-Victorian England. The stories are loosely based on FairyTales.
* The ''Literature/GemmaDoyle'' trilogy centers around a group of young Victorian ladies who get caught up in a secret magical conspiracy.
* The ongoing novelizations of the TropeNamer, ''Webcomic/GirlGenius'', would count as well, even expanding on some things not mentioned in the webcomic.
* ''Literature/GloryInTheThunder'' is set in a fantasy interpretation of UsefulNotes/TheSilkRoad, with some areas more technologically advanced than others. Hayr is stunned to witness a car ("mechanical carriage") but in Chald electric lighting, typewriters and [[FantasyGunControl guns]] can be seen right alongside the [[PhysicalGod Physical Gods]] and magically-created [[ArtificialHuman Artificial Humans]].
* In ''Literature/GunsOfTheDawn'', the technology level is about that of the Napoleonic Wars, but it exists alongside fantasy elements most prominently, warlocks empowered by kings.
* ''Literature/HisDarkMaterials'' By Phillip Pullman. A multi-universe spanning trilogy. The first book, "Northern Lights," is set in a alternate Edwardian-era Northern Europe. Its most prominent features are the Gothic elements (innocence lost, evil churches) and the daemons (souls) that are part of every human's personality.
* ''Literature/TheInfernalDevices'' is set an alternate Victorian London that contains elements of a Masquerade: things such as magic, demons, werewolves, vampires, etc. wander around in the open - but only people with The Sight can see them.
* ''Literature/JonathanStrangeAndMrNorrell'' is about the last two practicing magicians in Georgian England (also, [[TheFairFolk fairies]]).
* ''Literature/TheLawsOfMagic'' by Michael Pryor is set in a pseudo-British nation around the beginning of WWI where magic is a science and ''Snark'' abounds.
* The ''Literature/LordDarcy'' stories are technically set in the 1960s, but due to magic, society and technology seem to be closer to the Edwardian era.
* ''Literature/AMemoirByLadyTrent'' takes place in a world very much like the Victorian era, save that all the geography is different and none of the countries or religions have the same names - oh, and dragons exist.
* ''Literature/MosesTheChroniclesOfHarrietTubman'' has SteamPunk machines created by weaving magic with technology.
* ''Literature/TheNativeStar'' is fantasy set in America in the 1800s.
* ''Literature/TheParasolProtectorate'' takes place in a UsefulNotes/VictorianBritain where [[OurWerewolvesAreDifferent werewolves]] and [[OurVampiresAreDifferent vampires]] have been an open part of high society since Elizabeth I's time. ''Literature/TheFinishingSchoolSeries'' is set in the same universe 25 years earlier. The setting is an espionage/manners school located on a dirigible.
* ''Literature/ShadesOfMilkAndHoney'': Set in an alternative RegencyEngland, the only magic of the setting is the ability to create "folds" of illusion, which the heroine uses throughout the story to answer its challenges.
* ''Literature/SorceryAndCecelia'' and its sequels, by Patricia Wrede and Caroline Stevermer, are epistolary novels set in a Regency England where magic is part of everyday life.
* ''Literature/TheStrangelyBeautifulSeries'' is set in UsefulNotes/VictorianBritain and involves a magical backstory where Hades murders Persephone's lover, a phoenix.
* ''Literature/TheTalesOfAlvinMaker'' series by Creator/OrsonScottCard is America-based 1800s fantasy.
* Naomi Novik's ''Literature/{{Temeraire}}'' series follows the adventures of a British captain in His Majesty's Dragon Corps during the Napoleonic Wars.
* The ''Literature/OldKingdom'' series. The eponymous kingdom is more of a medieval fantasy culture, but their southern neighbor Ancelstierre has early 20th-century technology and culture along with the bits of magic that leak in from the Old Kingdom.
* ''Literature/TheSpiritwalkerTrilogy'' depicts an alternate version of the Napoleonic Wars, just as gas lamps are being introduced across Europa. (Although said gas lamps are one of the major sources of tension between the general population and the mage aristocracy...)
* P. Djeli Clark's [[http://www.heroicfantasyquarterly.com/?p=1742 "With a Golden Risha"]] is a mostly Middle Eastern and African-inspired example, with Efrit and revolutionary leftist SkyPirates.
* The later ''Literature/{{Discworld}}'' novels are set in a world that used to be an AffectionateParody of generic MedievalEuropeanFantasy settings, but has since gone on to have an industrial revolution.
* Neil Gaiman's "A Study in Emerald" is a Sherlock Holmes story set in a Victorian Britain where the Great Old Ones long ago conquered mankind.
* Elizabeth Bear's ''New Amsterdam'' takes place in the alternate history New York of the title in the early 1900s, the main characters being a vampire and his alchemist sidekick.
* ''Literature/WaxAndWayne'' takes place in such a setting, though it borrows a touch more from the wild west.

[[folder:Tabletop Games]]
* ''[[http://www.rpgnow.com/product_info.php?products_id=23334 Broken Gears]]'' (CURS Publishing) is [[AfterTheEnd post-apocalyptic]] Gaslamp Fantasy -- "a game of animistic steampunk". It's about a {{Magitek}} AlternateUniverse where Devil-possessed Difference Engine rebelled after WWII, was nuked, and ''all'' electrical appliances got bedeviled. Which makes mass production harder, so most folk fall back to [[ZeppelinsFromAnotherWorld zeppelins]], salamander-powered muskets, crossbows and rapiers.
* The first ''TabletopGame/CallOfCthulhu'' supplement set in a different time period than the 1920's-30's, ''Cthulhu by Gaslight'', was set in the 1880's, and has since become one of the 3 main time periods for the game (the third being our own timeperiod, from the '90's onwards). It's identical to our own world at that time except for, well... [[Franchise/CthulhuMythos try to guess]].
* ''TabletopGame/{{Deadlands}}'' is set in America during the Wild West, but otherwise fits the bill of a GaslampFantasy[=/=]SteamPunk hybrid. Evil spirits seek to terrorize humanity to psychically remake the world more to their own liking, {{Mad Scientist}}s dream up [[MagicPoweredPseudoScience what they think is the future of technology]] because of demons whispering schematics into their brains and run them by burning a super-fuel that is essentially "coal made from the souls of the damned", hucksters gamble (usually via poker) with slivers of their souls to hustle demons into casting spells for them, and gunslingers do battle with shapeshifting cannibals, giant animals, and other horrors in the frontier regions.
* ''TabletopGame/CastleFalkenstein''. Set during the Victorian era. Has magicians, the Faerie, dwarves, dragons etc.
* ''GURPS Goblins'': Victorian London as populated by stereotypical fantasy green-skinned goblins.
* The Sons of Ether from ''[[TabletopGame/MageTheAscension Mage: The Ascension]]'' run on this trope, with their magic ranging from anything from steam powered machines that alter your genetic structure, to etherships made of brass which burn coal to fly amongst the stars.
* As far as ''MagicTheGathering'' settings go, Ravnica fits into this genre fairly well, particularly in areas controlled by the magical mad scientific Izzet League.
* ''TabletopGame/MasqueOfTheRedDeath'' is a standalone expansion for ''TabletopGame/DungeonsAndDragons''' ''TabletopGame/{{Ravenloft}}'' campaign setting, set in the "real" world circa 1890, but with Gothic horror underpinnings.
* ''Rippers'' is about late Victorian monster hunters.
* ''TabletopGame/UnhallowedMetropolis'', set in a future dystopian version of Victorian London.
* ''TabletopGame/VictorianaRPG'' is this with a side of steampunk in an alternate 1867 (1856 in the 3rd edition). Many of the standard fantasy races are present (albeit with unique twists), and magic is still a prevalent force even with technology overtaking it.
* ''TabletopGame/BladesInTheDark'' is set in Duskwall, a fictional city that is quite consciously half-Victorian London, half-Venice. The genre would be steampunk--except steam engines have only minor impact, and everything instead runs on "electroplasm" (spirit energy that ghosts, among other things, are made of), from electric trains to alchemy and even vampirism. The game also makes use of a large number of classic GothicHorror tropes, thanks to its largey setting being mostly overrun by ghosts and other creepy creatures.

[[folder:Video Games]]
* ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' plays on the contrast between GaslampFantasy and {{Steampunk}}; the two aspects of reality fight against each other, to the point of steam technology breaking and refusing to work where there's magic present, and magic failing in similar ways in highly technological surroundings.
* ''VideoGame/FinalFantasyVI'', the TropeNamer for {{Magitek}}, takes many standard fantasy RPG elements and combines them with steampunk-ish technology.
* ''VideoGame/{{Nostalgia}}'' is an alternate history role-playing game set in the 19th century. It involves a great deal of travel via airship and common steampunk character types like British adventures and sky pirates, but also uses fantasy themes like magic and dungeon crawling.
* ''VideoGame/TheOrder1886'' takes place in an AlternateHistory version of 1886 in which humanity has been at war with an ancient race of lycans called "half-breeds" for centuries, and the elite defenders of humanity are an extension of King Arthur's Knight of the Round Table who take up the honorific titles of the original knights, and remain ageless through a magical elixir called Blackwater. [[spoiler:Vampires]] also figure into the mix. Of course, the setting also features a dosage of SteamPunk, what with the Tesla guns, radios, and airships.
* ''VideoGame/FallenLondon'' and its spinoff ''VideoGame/SunlessSea'' are set in a Victorian London ruled by a shadowy cabal of nonhuman entities and full of things like devils, golems, and talking rats.
** ''VideoGame/SunlessSkies'' is what happens when that setting [[RecycledInSpace goes to space.]]
* The ''VideoGame/{{Thief}}'' games.
* ''VideoGame/{{Bloodborne}}'' is set in the Victorian-Gothic city of Yharnam in the midst of a lycanthrope outbreak, and includes magical dreamlands, witches, spells, curses and otherworldly beings to round out the supernatural elements of the world. [[spoiler:Halfway through the game the genre makes a shift to CosmicHorrorStory however]].
* ''VideoGame/{{Dishonored}}'' straddles the divide between this and {{Steampunk}}, with advanced technology based on whale oil on the latter side and supernatural elements like the Outsider and his "[[TouchedByVorlons gifts]]" on the former.

[[folder:Web Comics]]
* ''Webcomic/GirlGenius'' is the TropeNamer, for being quasi-steampunk combined with fantasy (and also because the Foglios invented the term). Despite the focus on Mad Science ([[RunningGag and adventure and romance]]), magic-like elements remain. The river Dyne is an apparently natural spring the waters of which make the drinker a mad genius, though in most cases it's instantly lethal and can cause people of the right lineage to temporarily become [[ExplosiveOverclocking incandescently]] [[SuperIntelligence enlightened]]. "Constructs" made from corpses à la-Franchise/{{Frankenstein}}, Jägermonsters (human volunteers converted into colorful and near-immortal SuperSoldier humanoids), multiple cases of BrainUploading, and the [[GeniusLoci castle Heterodyne's]] seemingly telekinetic ability to move chunks of itself are all accepted. And then there's the fact that the [[ScienceRelatedMemeticDisorder Spark]] itself, while purportedly producing extremely advanced technology, is actually [[SufficientlyAnalyzedMagic sufficiently analyzed]] MagicPoweredPseudoscience.
-->"In my experience, it takes a strong Heterodyne about two hours to ''truly'' warp the laws of nature."
* ''Webcomic/TheGlassScientists''.
* ''Webcomic/NextTownOver'' is a mix between this, WeirdWest, and CattlePunk. The two main characters are a BountyHunter who is skilled in a type of cybernetics and the pyropathic outlaw she is hunting down.
* ''Webcomic/ThePhoenixRequiem'' is set in a fantastical analogue to Victorian England -- one that worships spirits and is beset by omnicidal shades made of cremated ashes.
* ''Webcomic/{{Visseria}}'' checks the boxes; Magic, steampunk technology, fantastic races. It does throw in a dash of colonialism, however.

[[folder: Western Animation]]
* Although most of the setting of ''WesternAnimation/AvatarTheLastAirbender'' doesn't qualify as Gaslamp Fantasy because it's too low-tech, the Fire Nation certainly does, with its battleships, [[ZeppelinsFromAnotherWorld airships]], and [[DrillTank giant drill]]. Its sequel, ''WesternAnimation/LegendOfKorra'', fits the trope even more, being set in the ''Avatar'' world's equivalent of the 1920s. It even adds HumongousMecha to the mix!