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* '''X'''-Terminate: Use those resources to [[GottaKillEmAll kill everyone who isn't you]] and take their stuff.

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* '''X'''-Terminate: Use those resources and technologies to [[GottaKillEmAll kill everyone who isn't you]] and take their stuff.
stuff(or at least fight off those trying to do that to you).
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Gameplay is usually either [[RealTimeStrategy real-time]] or [[TurnBasedStrategy turn-based]]. ''Sid Meier's VideoGame/{{Civilization}}'' is one of most famous exemplars of the latter. GrandStrategy evolved from this genre, and the easiest way to distinguish them is when any of the big X is reformulated or even absent.

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Gameplay is usually either [[RealTimeStrategy real-time]] or [[TurnBasedStrategy turn-based]]. Creator/{{Paradox Interactive}}'s 4X games are the most well-known of the former, while ''Sid Meier's VideoGame/{{Civilization}}'' is one of most famous exemplars of the latter. GrandStrategy evolved from this genre, and the easiest way to distinguish them is when any of the big X is reformulated or even absent.
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* ''VideoGame/BattleOfPolytopia''

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* ''VideoGame/BattleOfPolytopia''''VideoGame/TheBattleOfPolytopia''
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* ''VideoGame/PathfinderKingmaker'' is a hybrid of a 4X game and an isometric UsefulNotes/D20System RPG. The majority of gameplay is the latter, but a significant chunk of playtime is devoted to the construction and expansion of the PlayerCharacter's barony into an independent kingdom, from town planning to making policy decisions like annexing and improving provinces, though most of the "explore" and "exterminate" components are handled on the RPG side.

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* ''VideoGame/PathfinderKingmaker'' is a hybrid of a 4X game and an isometric UsefulNotes/D20System MediaNotes/D20System RPG. The majority of gameplay is the latter, but a significant chunk of playtime is devoted to the construction and expansion of the PlayerCharacter's barony into an independent kingdom, from town planning to making policy decisions like annexing and improving provinces, though most of the "explore" and "exterminate" components are handled on the RPG side.



* ''VideoGame/StarbaseOrion'' started off as an [[UsefulNotes/IOSGames iOS]] port for ''Master of Orion'' but has evolved since then.

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* ''VideoGame/StarbaseOrion'' started off as an [[UsefulNotes/IOSGames [[Platform/IOSGames iOS]] port for ''Master of Orion'' but has evolved since then.

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* The ''Solar Empires'' series of video games in Austin Grossman's ''{{Literature/You}}'' are 4X games (among other things.) The term itself is dropped in the text.

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[[AC:Literature]]
* The ''Solar Empires'' series of video games in Austin Grossman's ''{{Literature/You}}'' ''{{Literature/You|2013}}'' are 4X games (among other things.) The term itself is dropped in the text.
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Technically, it should be 4 ''E'', but that abbreviation is already taken, and [[XtremeKoolLetterz the "X"]] just [[XMakesAnythingCool sounds cooler]].

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Technically, it should be 4 ''E'', 4''E'', [[TabletopGame/DungeonsAndDragonsFourthEdition but that abbreviation is already taken, taken]], and [[XtremeKoolLetterz the "X"]] just [[XMakesAnythingCool sounds cooler]].
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* ''VideoGame/{{Spore}}'' plays like one of these during the Tribal and Civilization Stages of the game.

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* ''VideoGame/{{Spore}}'' plays like one of these during the Tribal and Civilization Stages of the game. In order to proceed, you need to ally with or conquer all the other tribes/cities.

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copyedit Humankind's entry


* ''VideoGame/{{Humankind}}'': A human history based game from the makers of the endless series.

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* ''VideoGame/{{Humankind}}'': A human history based game from the makers of the endless series.''Endless'' games.
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* As noted below, Creator/AvalonHill's ''Civilization'' served as an inspiration for Sid Meier's video game of the same name.

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* As noted below, Creator/AvalonHill's ''Civilization'' served as an inspiration for Sid Meier's video game of the same name.

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