->''"Card games are SeriousBusiness!"''
-->-- '''Seto Kaiba''', ''WebVideo/YuGiOhTheAbridgedSeries''

A collectible card game, or CCG, is a [[CardGames card game]] where, instead of using a standard set of cards, each player brings his or her own deck to the game. The "collectible" aspect comes from the fact that the cards are sold in randomized packs, and players must buy these packs in order to create their decks. Most [=CCGs=] come in starter sets (one or two decks which are playable, but not very powerful, and may ignore some of the more complex rules) and booster packs (random cards which cannot be used alone, but can supplement existing decks).

They are also called Trading Card Games, or Customizable Card Games.

The [[TropeMaker first CCG]] was Richard Garfield's and Wizard of the Coast's ''TabletopGame/MagicTheGathering'', which achieved major success and is still a major player in the genre. Currently, ''[[Tabletopgame/YuGiOh Yu-Gi-Oh!]]'' is the '''most sold''' card game in the world, with [[CrackIsCheaper 22.9]] ''[[CrackIsCheaper billion]]'' [[CrackIsCheaper cards]], however, Wizards of the Coast does not release sales numbers for Magic the Gathering and it possibly is the number one sold CCG in the world.

Some games use [=CCGs=] as one part of the experience which are not part of the original: ''VideoGame/MapleStory'' has items which can be transferred from cards to the MMORPG, ''TabletopGame/PerplexCity'' cards had clues to finding the {{MacGuffin}}, ''TabletopGame/SorcerersOfTheMagicKingdom'' has cards used for combat against villains on animated screens, and ''VideoGame/WorldOfWarcraft'' featured "Loot" cards with codes to unlock mounts, noncombat pets, and other cosmetic bonuses in the video game.

Another more recent category is games which use personal decks just like [=CCGs=], but do away with the "collectible" part. Some--like ''TabletopGame/SummonerWars'' or Creator/FantasyFlightGames' "Living Card Games"--work the same way but eliminate the randomness of booster pack, letting you buy a whole ExpansionPack instead. {{Deckbuilding Game}}s like ''TabletopGame/{{Dominion}}''--where constructing your deck is the game--use the underlying concepts in a more innovative way.

A number of other media (especially the geeky sort) have licensed [=CCGs=] which are otherwise unrelated.

See also CollectibleCardGameTropes. For the VideoGame equivalent of this, see CardBattleGame.

!!Collectible card games include:

* ''TabletopGame/ArkhamHorrorTheCardGame''
* ''TabletopGame/{{Bakugan}}'': A combination Collectible Card and Figure Game
* ''TabletopGame/BattleSpirits''
* ''Anime/CardfightVanguard''
* ''Dark Age: Feudal Lords''
* ''Dragoborne: Rise to Supremecy'': An original card game by Creator/{{Bushiroad}} that was created specifically for North America
* ''Epic TCG'': The original version of the ''TabletopGame/EpicCardGame''.
* ''VideoGame/EnsembleStars''
* ''VideoGame/EternalCardGame''
* ''TabletopGame/ForceOfWill''
* ''Anime/FuturecardBuddyfight''
* ''Guardians'', by FPG.
* ''{{TabletopGame/Hecatomb}}'', a horror-themed game using Pentagonal plastic cards.
* ''[[http://nulll-void.com/games/play.php?game=10 Hidden Dimensions:]]'' Free Card Battle Game in a science fiction setting.
* ''TabletopGame/LegendOfTheFiveRings''
* ''Lightseekers'', which can also be used with a video game for mobile devices.[[note]]The game uses augmented reality to scan various power ups and items from the cards into the game for the PlayerCharacter to use.[[/note]]
* ''TabletopGame/LuckAndLogic'', which also has a [[Anime/LuckAndLogic tie-in anime]] based on its lore.
* ''TabletopGame/MagicTheGathering''
* ''TabletopGame/MagiNation'' (Also known as "Magi-Nation Duel")
* ''TabletopGame/MitosYLeyendas''
* ''TabletopGame/NetRunner'' and its spin-off ''Android: Netrunner''
* ''[[WesternAnimation/{{Redakai}} Redakai: Conquer The Kairu]]''
* ''TabletopGame/TheSpoils''
* ''TabletopGame/SummonerWars''
* ''TabletopGame/SwordGirls''
* ''TabletopGame/WeissSchwarz''
* ''TabletopGame/{{ZG}}''


[[folder:Based on Anime & Manga]]
* The ''Franchise/DragonBall'' franchise has been in '''five-ish''' completely different [=TCGs=].
** The first was in a set of the Ani-Mayhem game, which used material from several Pioneer-licensed anime.
** Score Entertainment then made a ''Anime/DragonBallZ'' game - and later a compatible ''Anime/DragonBallGT'' game.
** After going through the whole anime series, Score started over with a similar yet incompatible game.
** Currently Bandai is making one, using shared rules with the Naruto game. [[UltimateShowdownOfUltimateDestiny So theoretically...]]
** October 2014 saw the release of Panini America's take on a DBZ CCG. Unlike the other examples however, this particular release is a direct continuation/update of the game created by Score in 2000. As a result, outside of tournament play, this release is 100% compatible with Score's version and can either be played on it's own or with the original cards. In official tournaments, players are restricted to cards released after 2014. However, there are a few direct reprints that are exceptions to that rule.
%%* ''Manga/InuYasha''
%%* ''Manga/OnePiece''
* The ''Franchise/{{Gundam}}'' franchise has had two [=CCGs=] in its time: the Japanese-made ''Gundam War'' and the US-made ''Gundam MS War''. ''MS War'' was poorly designed and died quickly, while ''Gundam War'' didn't do much better when it was imported to the States because of anime's decline at the time. However, the game continues to run unabetted in Japan.
** Bandai later took the "engine" from ''Gundam War'' and modified it into the Crusade System Card Series, which currently boasts over 100 licensed anime and manga titles; this includes stand-alone releases like ''Franchise/JojosBizarreAdventure'', ''Manga/RurouniKenshin'', and ''Anime/TengenToppaGurrenLagann'' as well as games covering multiple properties like ''[[Creator/{{Sunrise}} Sunrise Crusade]]'', ''[[Creator/GoNagai Dynamic Crusade]]'', and ''[[Creator/StudioBONES BONES Crusade]]''. [[MassiveMultiplayerCrossover And since these all operate off of the same system...]]
%%* ''Manga/{{Naruto}}''
%%* ''Manga/FullmetalAlchemist''
* ''Franchise/LyricalNanoha'' has [[http://img.photobucket.com/albums/v106/jonathanyuac/loot3.jpg Bankett!]]
%%* ''Anime/SailorMoon''
%%* ''Manga/FruitsBasket''
* ''Manga/{{Bleach}} [=TCG=]''
* ''Franchise/{{Digimon}}'' had 3 [=TCGs=] in America, and has had at least 4 in Japan -- the newest two of which are currently being produced ''at the same time''. The first of the Japanese [=TCGs=] became a CanonImmigrant in ''Anime/DigimonTamers'', which was intended to come from a more 'real-world' perspective where Digimon is a media franchise.
* ''{{Manga/Berserk}}'' CCG, which the Abridged Series mocks.
%%* ''Manga/DetectiveConan''
%%* ''Manga/ShamanKing''
* ''Ani-Mayhem'' was one of the first anime-themed card games, as well as one of the first multi-license card games (predating ''Vs System'' and others). The base set included ''Manga/RanmaOneHalf'', ''Anime/TenchiMuyo'', ''Anime/ElHazardTheMagnificentWorld'', and ''Anime/BubblegumCrisis'' (the original). The first expansion had ''Anime/ProjectAKo'', ''Anime/PhantomQuestCorp'', ''Anime/ArmitageIII'', ''Anime/DominionTankPolice'', and a couple from ''Manga/AhMyGoddess''. The second and final expansion focused entirely on ''Anime/DragonBallZ''.
* ''Manga/InitialD'' had a short-lived card game in the US, made by AEG, the company that handled the ''VideoGame/CityOfHeroes'' CCG.
* ''Manga/DeathNote'' has one exclusive to Japan.
%%* ''Anime/{{Beyblade}}''
* ''TabletopGame/YuGiOh'', which is quite popular (more precisely, the most popular TCG in the world).
** And before that, there's [[TabletopGame/YuGiOhCarddasVersion Yu-Gi-Oh! (Carddas Version)]].
* ''TabletopGame/DuelMasters'', sadly no longer going outside of Japan. Starting with the first expansion, the flavor text of the cards began receiving the same sort of GagDub treatment as the show.
** ''TabletopGame/{{Kaijudo}}'': An InNameOnly revival of ''Duel Masters'' created just for North America[[note]]The term "kaijudo", while Japanese in nature, does not exist in the Japanese franchise.[[/note]], and totally incompatible with the original card game.
* ''Manga/ZatchBell'' has one. Perhaps the most interesting thing about it is that there is no randomness: instead of a deck, you put your cards in a special miniature binder modeled after the SpellBooks found in the show. You could only use the card that was on the current page.
* Making TCG out of existing works is one half of Creator/{{Bushiroad}}'s business, the other half is making anime, which then may or may not be made into TCG. Derivative TCG from Bushiroad includes:
** ''TabletopGame/WeissSchwarz'', which pits [[RuleOfCool Cool]] anime characters versus [[RuleOfCute Cute]] anime characters. {{Averted}} NoExportForYou, so far this seems to be the most successful amongst Bushiroad's non-original TCG. Cool characters come from series such as ''Franchise/BlackRockShooter'' and ''LightNovel/FateZero'', while Cute characters come from series such as ''Manga/LuckyStar'' and ''LightNovel/TheFamiliarOfZero''.
** ''Sunday vs. Magazine TCG'', which pits characters from manga serialized in Weekly Shounen Sunday versus character from manga serialized in Weekly Shounen Magazine. ''Manga/DetectiveConan'' versus ''Manga/SayonaraZetsubouSensei'', anyone?
** ''Victory Spark'', which pits attractive female characters against each others. Has characters from ''LightNovel/MayoiNekoOverrun'', ''Manga/ToLoveRu'', and ''Anime/HanasakuIroha''; the full list is somewhat long.
** ''†ALICE†''[[note]]''Alice Cross''[[/note]], which is the same thing except with {{Bishounen}} series. Female characters are on the "Queen" side, male characters are on the "Joker" side. Has characters from ''VisualNovel/{{Hakuouki}}'', ''VisualNovel/TogainuNoChi'', and ''Manga/JunjouRomantica'', for example.
** ''Chaos TCG'', which seems to be focused on VisualNovel. Include characters from VN companies such as {{Creator/Nitroplus}} and VisualArts, but also {{Anime}} such as ''Anime/StrikeWitches'' and ''Manga/{{Ikkitousen}}''.
** Bushiroad also makes non-gaming trading cards for several series, including ''VisualNovel/{{Clannad}}'' and ''Anime/PersonaTrinitySoul''.
* ''Anime/SelectorInfectedWixoss''

[[folder:Based on Comic Books]]
* The ''VS System'', a [=TCG=] built around comic books, primarily those of Creator/{{Marvel|Comics}} and Creator/{{DC|Comics}}, that was reasonably successful for a while. There were at three earlier attempts to make a comic book [=TCG=]: Overpower (Marvel, then DC), [=ReCharge=] (Marvel only), and the Edutainment card game Genio involving Marvel superheroes.

[[folder:Based on Conventions]]
* The {{Cosplay}} website "American Cosplay Paradise" parodies this phenomenon with its "American Cosplay Duel" game, originally intended as an April Fool's joke. The game represents [[MundaneMadeAwesome making/wearing costumes and entering them in masquerades]], and can ''technically'' be considered a multi-license game, except [[Anime/CodeGeass Lelouch]] isn't the real Lelouch, and [[LightNovel/HaruhiSuzumiya Haruhi]] isn't the real Haruhi, and... well, you get the picture...
* ''Literature/{{Discworld}} Convention: [[https://boardgamegeek.com/boardgame/163952/discworld-convention-card-game The Card Game]]'' at the 2014 convention, with cards like "Monks of Cool" and "[[MustHaveCaffeine Coffee]]". A starter pack was provided in the tote bag; other cards could be gained in various ways throughout the con. Three games based on the cards were possible: short and long form versions of a regular collectable card game, where you had to assemble a Committee to hold Events, and a ''Top Trumps'' style game for more "casual" gamers.

[[folder:Based on Film]]
* ''Film/HarryPotter'' got one when the movies came out.
** As did ''Film/LordOfTheRings''.
* ''Film/MontyPythonAndTheHolyGrail'' had a [[http://www.ctlsoftware.co.uk/Python/HGCCG/HGCCG_Main.htm Collectible Card Game,]] put out by Kenzer and Company.
** This game is remembered even among non-fans for the presence of the "Get On With It!" card. When played, it obligates another player to stop wasting time thinking and actually make a play. More games should have this card. '''All''' games should have this card.
* ''Film/{{Highlander}}'', which died mostly due to the slow release schedule. There is a new edition of the Highlander CCG, although distribution is limited.
* ''Franchise/StarWars'' franchise has -- bear it with us -- no less than ''ten'' [=TCGs=] in various state of life to date:
** The first one, Decipher's ''TabletopGame/StarWarsCustomizableCardGame'', was active between 1995-2001 and consistently ranked #2 in popularity, behind only MagicTheGathering. It was notable for complex game mechanics and various fun Easter Eggs inserted on the cards, as well as featuring some ExpandedUniverse characters in later years.
** Before losing their license in 2001, Decipher cashed in and made some spinoffs, [[http://en.wikipedia.org/wiki/Jedi_Knights_Trading_Card_Game Jedi Knights]] and [[http://en.wikipedia.org/wiki/Young_Jedi_Collectible_Card_Game Young Jedi.]] The first one, based on the Original Trilogy, lasted for only three sets and used computer-generated imagery instead of movie stills. The second one was based on ''Film/ThePhantomMenace'' and had even more simplistic game mechanics. Both were aimed at the younger audience.
** In 2002 Creator/LucasArts took the license away from Decipher and gave it to Creator/WizardsOfTheCoast, which created a TCG for ''Episode II'' as a Revenue Enhancing Device. It barely made it to ''Episode III'', but still retains some of its followers today. Probably the second-known ''Franchise/StarWars'' card game.
** Then there was the ''Star Wars Pocketmodel Game'' from WizKids, which utilized both collectible cards and cardboard starship miniatures. It never made it into ''WesternAnimation/StarWarsTheCloneWars'' expansions, ending in 2008.
** ''VideoGame/StarWarsGalaxies TCG'', apart from being the first ''Franchise/StarWars'' card game online, was different from its predecessors in using artwork by world-class artists instead of movie stills and being focused almost entirely on ''Franchise/StarWarsExpandedUniverse'' material, which previous games only touched at best. Unfortunately, being tied to the ''VideoGame/StarWarsGalaxies'' didn't do it justice: the MMO was already in decline and restricting the game to current and former SWG subscribers limited the potential player base to several hundred people at its best. Nevertheless, the game survived thanks to MMO players buying virtual boosters while hunting rare loot items and spawned 8 sets with thousand of beautiful artworks, until it got shot down along with the MMO that gave birth to it in late 2011.
** ''Star Wars: Clone Wars Adventures'' is a casual "''VideoGame/FreeRealms''-style" MMO based on ''WesternAnimation/StarWarsTheCloneWars'' TV series. It added its first CCG, Card Commander, shortly after the launch in 2010 - a game with very simplistic gameplay , aimed at the very young audience. In 2012, it added a second came called ''Card Assault''. It's a step up, including Deckbuilding and Strategies, while the ''Card Commander'' is mostly luck-based and has no deckbuilding.
** Meanwhile, the license for physical card games went to Creator/FantasyFlightGames, who now produces ''"Star Wars: The Living Card Game"'' and ''TabletopGame/XWingMiniatures'' (much like Pocketmodels game above, this one uses both cards and miniatures), both games already several expansions in.
* ''Film/AustinPowers'' [=CCG=]
* ''[[Franchise/EvilDead Army of Darkness]]'' card game
* Decipher released a MassiveMultiplayerCrossover CCG called ''Fight Klub'' based on one-on-one fights between famous movie characters. [[Franchise/{{Saw}} Jigsaw]] versus Franchise/HannibalLecter, [[Film/ReservoirDogs Mr Blond]] versus [[Franchise/EvilDead Ash]], [[Franchise/{{Rambo}} John Rambo]] versus Franchise/RoboCop, [[Film/{{Crank}} Chev Chelios]] versus [[Film/TheDeltaForce Scott McCoy]], Film/TankGirl versus [[Film/{{Species}} Sil]], and more.

[[folder:Based on Literature]]
* A successful Middle-Earth [=CCG=] came out long before the ''Film/TheLordOfTheRings'' movies.
* ''Literature/ASongOfIceAndFire'' has a spinoff card game, called ''Game Of Thrones''. When first released, it was a fairly traditional [=CCG=], with base decks augmented by booster packs. Starting in 2007, though, it converted to what the makers call a [="LCG"=], or Living Card Game. A $40 starter set will get the starting decks for four main Houses, with additional sets for players wanting to play as other Houses or with expanded options for one of the 'core' Houses (Stark, Banatheron, Lannister, and Targaryen). Since then, though, the makers have released monthly "chapter" packs: Basically 60-card booster packs with identical contents to eliminate randomness, arrayed in six chapter arcs built around a general theme or region, much like [=M:tG's=] card block system. One of the longest lasting card games on the market aside from [=M:tG=], Yu-gi-oh and the Pokemon [=CCG=], in continuous production since 2002.
* ''Literature/TheWheelOfTime'', using the same engine and mechanics as ''Series/BabylonFive''.
* ''Hyborian Gates'', based off Creator/RobertEHoward's writings, features 100% recycled Creator/BorisVallejo and Julie Bell art.
* A company called Cactus Game Design produces the card game ''Redemption'' -- based off of Literature/TheBible. Also an example of TheMoralSubstitute.

[[folder:Based on Live Action TV]]
* ''Series/DoctorWho'' has now had three; one released in 1996 which only made it to one set, and two kiddie-orientated new series tie-ins.
* ''[[Series/TwentyFour 24]]'' has one. Doomed by an odd premier release (Starters first, boosters two months later) and released during the [[WritersStrike '07-'08 WGA Strike]], the only season skipped in [[Series/TwentyFour 24's]] 8-season run.
%%* ''Series/BuffyTheVampireSlayer''
* ''Series/TheXFiles'' CCG.
** Both ironically and appropriately, the basic mechanics were also used for a ''Franchise/ScoobyDoo'' CCG.
* In Japan, there's a ''Franchise/SuperSentai'' trading card game called "Rangers Strike", which eventually expanded out and added ''Franchise/KamenRider'' and ''Franchise/MetalHeroes''.
** Bandai collaborated with Cardass to produce ''[[Franchise/KamenRider Kamen Rider Battle: Ganbaride]]'' (later upgraded into ''Ganbarizing'') as a tie-in with ''Series/KamenRiderDecade''; what makes this example unusual is it's an ''arcade'' card game, with the machine capable of reading a barcode on the cards and pulling up a character model for the character to be used in battle. The "Data Cardass" system was later used to make ''Super Sentai Battle Dice-O'' (itself inspired by the card-using ''Series/TensouSentaiGoseiger'') and branched out into anime franchises with ''VideoGame/DragonBallHeroes'' and ''Mobile Suit Gundam Try-Age''. All four games use very similar mechanics, including the use of TacticalRockPaperScissors.
* ''Franchise/PowerRangers'' has had two trading card games, the "Collectible Card Game" that was made in 2008 (using art from ''Rangers Strike'') and the "Action Card Game" that started in 2012 as a tie in to ''Series/PowerRangersMegaforce'' using card art from ''VideoGame/SuperSentaiBattleDiceO''.
* ''Franchise/StarTrek'' has had two, the more notable one by Decipher (which was itself split into two editions, where the 2nd edition barely resembled the first).

[[folder:Based on Tabletop Non-Card Games]]
* The ''TabletopGame/BattleTech'' [=CCG=] made by MagicTheGathering creator, Richard Garfield, maybe? It saw about half a dozen expansion sets and a revamp of the main set (Commander's Edition) before folding. By [=CCG=] standards, that's fairly respectable. Even then, its folding was caused by FASA's buyout by Decipher, a rival to Wizards of the Coast who were releasing the CCG.
* There were three Trading Card games based on ''TabletopGame/OldWorldOfDarkness'' table-top [=RPGs=].
** First ''Jyhad'', which was canceled and revived as ''TabletopGame/VampireTheEternalStruggle'', which is still going (but largely only available through White Wolf's website). This is based on ''TabletopGame/VampireTheMasquerade''.
** Then an entirely separate game, ''Rage'', based on ''TabletopGame/WerewolfTheApocalypse''. This was published by two separate companies with two separate rulesets, one of which continues to receive fan expansions.
** Lastly, there was ''Arcadia'', based on ''TabletopGame/ChangelingTheDreaming''.
* ''TabletopGame/{{Deadlands}}'' had the ''Doomtown'' CCG, which had a decidedly niche fandom. The plot and setting were unique, and later [[CanonImmigrant ported over to Weird West canon]]. Perhaps best of all, every card in the CCG had a rank and suit -- just like playing cards -- so they could also be used for poker, or with the tabletop game as the mystical [[CardSharp Huckster's]] spellslinging or a general [[ActionInitiative initiative]] deck.
* ''TabletopGame/{{Netrunner}}'' ''technically'' falls into this category, since its background drew upon R. Talsorian Games's ''TabletopGame/{{Cyberpunk}} 2020'' role-playing setting (despite the game itself being produced by Wizards of the Coast). Of course, even at the time that was arguably a fairly obscure property... The game was pretty solidly designed but just sadly short-lived.
* ''TabletopGame/{{Rifts}}'' had a short-lived game, but when they came out with their new "half-edition", they actually took a lot of the original artwork and blew it up into quarter- to full-page spreads in the new rulebook. Acknowledging its failure, Palladium would later have a joke contest; what to do with 50,000 Rifts CCG cards. Which was how many the company had in storage after the CCG failed.
* ''TabletopGame/SpellFire'', a hastily put together CCG based on ''TabletopGame/DungeonsAndDragons'' and mostly reused art, created by Creator/{{TSR}} to cash in on the Magic fad while it lasted. Three years later, TSR went ''bankrupt'' and was bought by WOTC, the creators of Magic... but not before being reduced to using photos of TSR employees in extremely crude costumes as card "art."
* The webbased ''Videogame/CardHunter'' is a {{Collectible Card Game}}[=/=]{{Strategy RPG}}[=/=]{{Tabletop RPG}} combination based on ''TabletopGame/DungeonsAndDragons''
* ''Anime/QueensBlade'' was originally a fighting-book game using the ''Lost Worlds'' game books, but of course featured sexy fantasy women. This spawned a CCG, two PS games, and an anime series. Of course, the CCG was [[NoExportForYou only released in Japan]].
* Steve Jackson Games' ''TabletopGame/IlluminatiNewWorldOrder'' was a collectible version of their previous classic ''{{Illuminati}}''
* Guardians of Order produced a small number of card games whose mechanics were inspired by their Tri-Stat system; one such title was ''Sailor Moon''.
* ''TabletopGame/DoomTrooper'', based on ''TabletopGame/MutantChronicles''. In addition, there was a Dark Eden game, also based in this setting, though it only had one release.

[[folder:Based on Toys]]
* ''Toys/TheTrashPack Trading Cards''. The game played in a ''Top Trumps''-style, with certain qualities, such as the "Stink Score" and "Gross Gauge" of the "Filth Factor" winning out based on the dice roll. Each card came in two variants of colors, with some having holographic cards. Special scenarios for the character were drawn on the cards.
* ''Toys/{{Shopkins}} Collector Cards'' are simple cards made for collecting, rather than as a game, with special cards such as pop-up ones and glitter ones. Unlike ''The Trash Pack'', they used stock art of the characters.
* ''Toys/TheGrosseryGang Collector Cards'' played as a combination of ''The Trash Pack'' and ''Shopkins'', being a card series meant for collecting, but also having ''Top Trump'' rulings on the back. They also had special cards, such as stickers and flocked texture. Like ''The Trash Pack'', the characters were drawn in special scenarios, though with a different art style than the standard one.

[[folder:Based on Pro Wrestling]]
* ''Wrestling/WWERaw Deal''. ''[[Wrestling/WCWMondayNitro WCW Nitro]]'' came out at pretty much the same time, but was doomed by the fact that it released shortly before the death of the Wrestling/{{WCW}}.
* Filsinger Games made two card games about running a wrestling promotion, one based on Wrestling/RingOfHonor and the other on Wrestling/{{Chikara}}. It also did a game dedicated to legends of wrestling.

[[folder:Based on Video Games]]
* ''[[http://en.wikipedia.org/wiki/Lycèe_Trading_Card_Game Lycèe Trading Card Game,]]''[[labelnote:*]]reads "ree-say"[[/labelnote]] CCG with mostly-{{Bishoujo}} characters from various popular {{Visual Novel}}s. Includes licensed characters from Creator/TypeMoon, Creator/KeyVisualArts, Creator/AliceSoft, [[Creator/{{Utawarerumono}} Leaf]], Creator/NitroPlus, etc. [[http://www.lycee-tcg.com/card_list/index.cgi 6000+ cards]] and growing.
* ''Franchise/KingdomHearts'' had its own GBA game [[CardBattleGame which incorporated cards]].
** And then Creator/SquareEnix saw fit to remake this game for the UsefulNotes/PlayStation2 as part of one of its Japanese rerelease packages, and even exported said remake as a standalone release in North America.
** It also had a very short lived TCG, while the translators, Fantasy Flight Games, teased of the fifth set, which would have been Japan's Sixth and Seventh Set, including whatever promos respective to that set.
* There was also a ''VideoGame/SimCity'' [=CCG=]. Released during the first [=CCG=] Glut in the 1990's, it was one of the many games that was released to cash on ''Magic the Gathering''. Like many of those cash-grabs it was not well received.
* Later versions of VideoGame/{{Civilization}} IV came bundled with their self-made [=CCG=].
* Beloved fighting game ''VideoGame/KillerInstinct'' had one, published by Topps.
* ''[[Franchise/DotHack .hack]]'' had one. ''[[VideoGame/DotHackGU .hack//GU]]'' had an in-universe one, Crimson VS, that was made into an out-of-universe one, ''.hack//GU The Card Battle'', which had different rules but could also be played as if it were Crimson VS.
* ''VideoGame/WorldOfWarcraft'' has a [=TCG=] with rules loosely inspired by ''MagicTheGathering''. Interestingly, even people who hate the MMO enjoy the TCG, and it has a strong following. This eventually became ''VideoGame/HearthstoneHeroesOfWarcraft''.
* ''VideoGame/CityOfHeroes'' developed one, and released initial card sets, through the project got dropped well before it could be called complete (the player base has continued development somewhat). It did have one noteworthy feature, a website app and proxying rule which allowed players to generate and print tournament-legal cards representing their characters.
* The ''VideoGame/MegaManBattleNetwork'' series had a [=TCG=], made by Decipher, which lasted less than a year.
* ''Franchise/FinalFantasy'', of course, has a card game based on its series; ''Lord of Vermillion'' uses iconic monsters from the series, and marries traditional card gameplay with a video game interface (similar to Sony's ''The Eye of Judgment.'') The sequel also includes characters from ''VideoGame/FinalFantasyIV'', ''[[VideoGame/FinalFantasyIX IX]]'', and ''VideoGame/RomancingSaga'', along with {{guest fighter}}s from ''TabletopGame/MagicTheGathering'', ''VideoGame/BlazBlue'', ''VideoGame/TheKingofFighters'', and ''[[Creator/{{Sega}} Sangokushi Taisen]]''.
** They also produced a paper version of the Triple Triad game played within ''VideoGame/FinalFantasyVIII''.
** [[Creator/SquareEnix Square]] finally published an 'all-13' card game for the series in 2011. Info is [[http://finalfantasy.wikia.com/wiki/Final_Fantasy_Trading_Card_Game here]].
* ''VisualNovel/{{Yarudora}} series vol.3: VisualNovel/{{Sampaguita}}'' has a [[http://tradingcardsfan.conceptbb.com/t1458-sampaguita-trading-collection Trading Card Collection]] set. [[CuttingOffTheBranches It uses the Good End 2 route as the canon storyline]], with Good End 3, Normal End 2, Bad End 1, and Bad End 9 as Parallel Stories.
* ''Franchise/FireEmblem'' had a [=TCG=] in Japan, covering from ''[[VideoGame/FireEmblemAkaneia Monsho no Nazo]]'' through to ''[[VideoGame/FireEmblemJugdral Thracia 776]]''. This was discontinued in 2004.
** Which was then succeeded by 2015's ''[[TabletopGame/FireEmblemCipher Fire Emblem 0 (Cipher)]]'', which covers everything up to current games [[MyFriendsAndZoidberg and]] ''VideoGame/TokyoMirageSessionsFE''.
* ''VideoGame/{{Touhou}}'' has one. In true ''Touhou'' fashion, it's actually named ''Rumbling Spell Orchestra''. There's also the ''FanWorks/{{Touhou}} Ginfuritsu'', from the company that make Lycèe (and using the same mechanic). Note that this is ''not'' a Touhou official TCG, as it's not endorsed by the creator of Touhou.
* ''Videogame/WingCommander'' had one, made by IPCreator/MargaretWeis. Set around the time of ''Wing Commander III'' (2669), it used artwork and technical elements from that period of time.
* ''Literature/TheStarOfTheGuardians'' is a CCG that tWeis made on her own. Given that you've probably never heard of the series, you can guess how well it fared.
* ''VideoGame/MaddenNFL'' has "Ultimate Team" mode, which is a TCG within the game (but for real money of course).
* The online card game ''VideoGame/{{Tyrant}}'' is based of the Facebook game ''VideoGame/WarMetal''.
* ''TabletopGame/{{Pokemon}}'': The ''Pokemon'' card game was popular enough for [[NoExportForYou two]] video games based on the card game... [[RecursiveAdaptation based on the video game]].
* ''VideoGame/{{Alteil}}'': A Card Battle Game
* ''VideoGame/BattleForge'': A CCG MMO RTS!
* ''VideoGame/{{Elements}}'': A Card Battle Game
* ''VideoGame/ColossalKaijuCombat'' has collectible cards that can do battle with each other via a separately purchased Combat Deck, which comes with four stock monsters itself. Using an OfficialFanSubmittedContent method, new monsters go through the card game before being introduced to the video game proper, although significant changes may occur between the card game and video game versions.
* ''VideoGame/PlantsVsZombiesHeroes'', a SpinOff based on the VideoGame/PlantsVsZombies series.
* The ''Franchise/TombRaider [=CCG=]'' was released in 1999 based on the first 3 games. It was actually decently designed that managed to capture the feel of the video games. It was also notable for having [[SoloTabletopGame official solo rules]], allowing the game to be played with one player.
* ''VideoGame/TheElderScrollsLegends''
* ''VideoGame/PhantasyStarOnline2 Trading Card Game'', in additional to your standard two-player duel rules, additionally has a "Raid Boss" co-op gameplay mode where two players team up to fight a boss monster.

[[folder:Based on Webcomics and Websites]]
* ''Webcomic/MSFHigh'' has a card game, complete with characters from [[Roleplay/MSFHighForum the forums]]. It's even had Linkara and Spoony have their own decks.
* ''TabletopGame/{{Neopets}}'' had a CCG that, while made by the masters of the CCG at Creator/WizardsOfTheCoast and having easier rules to understand than ''TabletopGame/YuGiOh'' and was in general very fun.

[[folder:Based on Western Animation]]
* ''WesternAnimation/AvatarTheLastAirbender'' had one based on the ''[=QuickStrike=]'' system.
** As did ''Franchise/PiratesOfTheCaribbean'', so you could face, say... Katara against Will Turner.
* ''WesternAnimation/{{Ben 10}} [=CCG=]''
* ''WesternAnimation/TeenTitans [=TCG=]''
* ''WesternAnimation/XiaolinShowdown [=TCG=]''
* ''[[WebVideo/TheNostalgiaCritic Geek]] [[WebVideo/TheAngryVideoGameNerd Fight]]''
* ''WesternAnimation/DragonBooster TCG''
* ''WesternAnimation/SpongeBobSquarePants'' had one in 2001, based on the first season. The goal was to get customers to the Krusty Krab.
* ''Franchise/{{Transformers}}'' had at least two, both primarily based on the [[Film/{{Transformers}} live-action movies]]. The first was a "3D Battle-Card Game": characters were represented as punch-out buildable cards that could either be built as vehicles/animals or out-of-proportion OffModel robots ([[http://tfwiki.net/w2/images2/thumb/1/10/3DBattleCard_OptimusPrime.jpg/300px-3DBattleCard_OptimusPrime.jpg here's Optimus, for those interested]]), and the game could easily be played without the card models. Only two sets were released. The second is a more traditional TCG, currently exclusive to Japan; time will tell whether it'll be more successful.
* ''WesternAnimation/TheSimpsons'' TCG, made by Wizards of the Coast. The goal here is not combat, but to create a setting with characters suited for that location. Despite everything about the premise suggesting it would fall on its face, those who've played it say it's very fun.
* ''TabletopGame/{{Chaotic}}'' is based on ''Gnolls and Gorks'' a Danish game that was adapted for the animated series ''WesternAnimation/{{Chaotic}}''.
* ''TabletopGame/MyLittlePonyCollectibleCardGame'', based on ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. Unlike most [=CCGs=], your objective is not to defeat your opponent by taking out their "Life Points", but reach a set score before they do via assigning Characters to a Problem and earning points by solving them. There re also face-offs depending on power, but nobody gets immediately removed from the field as a result of it. Furthermore, you ''don't'' lose the game when you exhaust your deck.