It's time for Bob to face his final destiny. The Evil Overlord is on the roof, preparing to launch his master plan, and the only thing to do is go up there and face him. So, Bob gets in the lift, maybe saying a last few words to Alice. They check their weapons, make their peace, and wait for the door to open at the top.

The elevator ride serves as a good pause point in the action to resolve some loose ends, or just prepare for the final battle. The quiet ascent --or descent-- is the calm before the storm and really builds up what is about to unfold.

It needn't be before the actual climax. A good semi-climax will do, so long as it's dramatic and looks like it might be the real thing.

See also RoofTopConfrontation, which often follows. Not to be confused with ClimbingClimax or ElevatorActionSequence, since the action doesn't actually happen on the elevator.

!!Examples:

[[AC:{{Anime}}]]
* Just before the final battle of ''[[Anime/CowboyBebop Cowboy Bebop: The Movie]]'', Spike takes an elevator up to the top of the tower to fight [[BigBad Vincent Volaju]] where he is initiating his terrorist attack on the Halloween parade.
* Before their final fight with [[spoiler: the gone-insane General Ulube]], the Shuffle Alliance from ''Anime/MobileFighterGGundam'' ride a huge freight elevator in their Gundams and discuss how they will defeat [[spoiler: the Dark/Devil Gundam merged with the Japan Colony]].

[[AC:{{ComicBooks}}]]
* An interesting variation from ''ComicBook/NewAvengers'': [[ComicBook/LukeCageHeroForHire Luke Cage]] once fell off the top of a building while the team was fighting hand ninjas. He simply got up, took the elevator back to the roof, and got back into the fight.

[[AC:{{Film}}]]
* The 2014 version of [[TeenageMutantNinjaTurtles2014 Teenage Mutant Ninja Turtles]] has one where the turtles are singing and beatboxing on their way to face shredder. Then the elevator pings and they all run out [[ScreamingWarrior with a roar]].
* ''Film/TotalRecall1990''. Quaid takes an elevator ride up to his final showdown with Cohaagen over the fate of Mars.
* In ''Film/{{Aliens}}'', Ripley rides down an elevator deep into the soon-to-be-exploding colony to rescue a little girl. She takes this time to ready all her weapons.
* Happens in ''Film/VanillaSky'' as well. Tom Cruise's character meets with [[spoiler:"Tech Support"]], who proceeds to explain what exactly's been happening to him throughout the film. To drive it home, the elevator ride is [[spoiler:impossibly long, making it clear that Cruise is in a dreamworld]].
* The movie ''The Brave'', written and directed by Creator/JohnnyDepp, ends with him taking an elevator ride up to meet the SnuffFilm makers with whom he has a debt.
* ''Film/ThePunisher1989''. Mafia boss Franco and the Punisher are going up into a skyscraper to confront the Yakuza. Franco stops the elevator with the lift key for a moment to ask why he's driven to kill so many people. "Revenge has its limits." The Punisher just replies, "Maybe I haven't reached it yet."
* ''Film/RoboCop1987'': [=RoboCop=] takes one just before he confronts Dick Jones about his complicity with the crimes of Clarence Boddicker, but this isn't anywhere close to his final confrontation with either.
* ''Film/{{Runaway}}''. The police officer protagonist has to take a robots-only elevator with NoOSHACompliance up a building site to confront the villain for a HostageForMacGuffin trade, despite his fear of heights.


[[AC:{{VideoGames}}]]
* ''VideoGame/HalfLife2'' has Gordon and Alyx ride up an elevator before the final battle. Alyx takes this time to say a few things.
** Lets not forget Gordon's Epic and Long (Long!) ride up the tower in the prison unit. That should count as an elevator ride.
* Jack rides up the elevator to the top of city hall to face the final boss in ''VideoGame/{{BioShock|1}}''.
* ''VideoGame/SpecOpsTheLine'' shows the main character taking heading to the final showdown by riding an elevator to the penthouse of the tallest skyscraper in Dubai.
* ''VideoGame/TimeCrisis'' - Right before the final boss battle, Wild Dog takes Rachel hostage in an elevator. Richard has to take the other elevator to catch up.
* ''VideoGame/EliteBeatAgents'' - In the "Just A Peanut Matter" (song: "Survivor" by Music/DestinysChild) stage, the main character takes the freight elevator to the top of the peanut warehouse where the evil alien queen is.
* ''VideoGame/Left4Dead'' - In the No Mercy campaign, the end of the penultimate stage involves traveling 25 floors up an elevator where some conversation takes place.
* ''VideoGame/Left4Dead2'' - In the first campaign, the survivors take an elevator down to the ground floor of the mall where Jimmy Gibbs Jr.'s car (and their best chance of escape) is parked, just before hordes of zombies attack them ''for the rest of the game,'' either until they escape or get overwhelmed.
* ''VideoGame/MaxPayne'' sets its final battle on top of the Aesir Corporation tower, which has Max riding in a number of elevators. The final ride (which transitions from "Nothing to Lose" to the final level "Pain and Suffering") has Max readying all his weapons one final time, intercut with pictures of the family he's about to take vengeance for.
-->'''[[PrivateEyeMonologue Max Payne:]]''' Valkyr had been meant to be a white-winged maiden that would lift you to a [[WarriorHeaven warrior's heaven]]. But it turned out to be a one-way demon ride to Hell. The Devil was in the drug. I knew. I had met him.
-->[''Max locks and loads his weapons'']
-->'''Max Payne:''' And now I was going to kill her -- the queen of the underworld who had tried to lift herself [[TitleDrop a bit closer to heaven]] with her drug money. No begging, no bribes -- she knew better. Honor among killers, "we who are about to die." Both of us knew how this would end: in [[TitleDrop pain and suffering]].
* ''VideoGame/ModernWarfare 3'' has one halfway through the last level, when Price and Yuri ride an elevator to the final battle with Makarov and his goons.
* ''VideoGame/MirrorsEdge'' - Reaching the final levels objective an elevator ride shows how the player raises beyond all the rest of the city's rooftops where the player has been running all game long.
* ''VideoGame/MetalGearSolid4GunsOfThePatriots'' has two at the climax: An elevator ride, and a long series of catwalks, both containing quotes by various characters echoing in Snake's head as he moves ever closer to a likely death and the end of his mission.

[[AC:{{WesternAnimation}}]]
* ''WesternAnimation/InvaderZim'' episode "Game Slave 2" plays with this trope; [[JerkAss Iggins]] is rushing to [[ItMakesSenseInContext get batteries on a high floor of a skyscraper, while simultaneously trying to escape Gaz]]. However, in his hysteria, he slams on the same button several times and breaks the elevator, sending him flying up to the roof. There, Gaz climbs in with him before he can get the door to close. After he refuses to give her the Game Slave, she punches the control panel and sends the elevator plummeting downward; finally, he gives her the game, and she miraculously stops the elevator at the floor with the batteries. Then she cuts the cord and [[BlackComedy lets Iggins fall to his death anyway]].
--> ''Gaz'': The rightful order has been restored.
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