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[[quoteright:335:[[Film/{{Watchmen}} http://static.tvtropes.org/pmwiki/pub/images/watchman_city_noir_4408.jpg]]]]

->''"When the darkness fell, UsefulNotes/NewYorkCity became something else, any old [[Music/FrankSinatra Sinatra]] song notwithstanding. Bad things happened in the night, on the streets of that other city. Noir York City."''
-->-- '''VideoGame/MaxPayne'''

The localized, urban version of a CrapsackWorld. ApatheticCitizens shuffle though [[TheCityNarrows a maze of]] [[EvilTowerOfOminousness overbearing black skyscrapers]] and {{Sinister Subway}}s as sirens wail constantly in the background. Expect [[DeliberatelyMonochrome a very limited color palette]], a palpable air of [[WrongSideOfTheTracks decay and depression]], and an [[ViceCity unbelievable crime rate]].

Usually, cities like this will consist of a downtown area full of {{Corrupt Corporate Executive}}s surrounded by a massive WretchedHive.

It will often be informed by ''Film/TaxiDriver''[[TheBigRottenApple -era New York]] (sinister clouds of steam emerging from the sewers, prostitutes on every corner, depressive [[KnightInSourArmor Knights in Sour Armor]] narrating about how crappy the place is, etc.), though the origins of City Noir are actually in GermanExpressionism. It may take these things to surreal lengths.

If our story takes place in the future, it will be a {{dystopia}} full of hideously tacky black {{Star Scraper}}s (symbolizing class oppression) and other signs of [[BadFuture a future gone wrong]]. If it takes place in the past, the City Noir of choice will probably either be [[LondonTown industrial revolution-era London]] or a [[FantasyCounterpartCulture fantasy counterpart]] version of it. Facsimiles of cities like New York and Chicago during the Great Depression might alternately pop up, although for American audiences they may well be shot through the NostalgiaFilter.

Cities Noir often enjoy [[AlwaysNight twenty hour nights]] and [[CyberpunkWithAChanceOfRain constant cloud cover.]] The remaining four hours of daylight are given over to two hours of [[GrayRainOfDepression rain,]] one hour of thunder, one hour of sunsets. Sunrises usually mean the work set here is [[CueTheSun ending]].

These places are a staple of FilmNoir and DarkerAndEdgier shows.

A sister trope to SoiledCityOnAHill, ViceCity, and WretchedHive. The ShiningCity is the [[OppositeTropes antithesis]]. See also TheCityNarrows and TheBigRottenApple which is what you get when you cross City Noir with the BigApplesauce trope. See CyberpunkWithAChanceOfRain for the CyberPunk City Noir weather forecast.


[[folder: Anime and Manga ]]
* Neo-Tokyo in ''Manga/{{Akira}}'' is a classic and influential example in the genre. It is interesting the compare the colour pallet: Neo-Tokyo evokes the sinister vibe while being much more colour-rich than the typical western example.
* [[ZigZaggedTrope Zig-zagged]] by ''Anime/TekkonKinkreet's'' Treasure Town. It doesn't really look like a City Noir during the day -- on account of all the sunshine and life. It is much less depressing than most examples, but it's definitely run-down, dangerous, and filled with people who can't stand living there. Ironically, the villain's plan is to turn the whole place into a family friendly amusement part by flat out murdering any hoodlums and street kids who don't follow the program.
%% * ''Anime/TheBigO'' gives us Paradigm City.
%% * ''Anime/BubblegumCrisis'' was heavily influenced by ''Blade Runner,'' so the bad sections of Mega Tokyo have a City Noir look.
%% * Niihama in ''Anime/GhostInTheShellStandAloneComplex''
%% * ''Anime/GhostInTheShell Innocence'':
%% ** Niihama
%% ** Etorofu take this trope UpToEleven in the movie, which borrows heavily from the Film Noir tradition in its visual style.
%% * The unnamed city in ''Anime/{{Kakurenbo}}'' - UpToEleven.
%% * ''Anime/{{Pokemon}}'': Gringey City. Just... Ew. Grimer stinks.
%% * ''Manga/SilentMoebius'' is another series that inherits much of its city design from ''Blade Runner.''
* ''Anime/{{Texhnolyze}}'' -- Lux, a bleak, underground, city which doesn't have the benefit of even a corrupt government and is instead carved up between a criminal organization, a ChurchMilitant, some {{Delinquents}} and [[RoyallyScrewedUp The Class]].

* ''Franchise/{{Batman}}'': Gotham is an influential example, although [[ArtEvolution it wasn't always portrayed this way.]] The criminal element runs rampant in this city, and the law enforcement seriously cannot deal... Lucky they have Batman.
* ''ComicBook/SinCity'': The venal Basin City (known as "Sin City" to the people who live there) and the seedy inhabitants who lurk in its alleys and doorway. It's almost exclusively set in and around Basin City's criminal underworld. Exaggeration unto high art.
%% * Hub City from TheDCU is Gotham turned UpToEleven.
%% * ''Comicbook/{{Watchmen}}'''s New York, especially when viewed from Rorschach's perspective.
%% * Central City in ''ComicBook/TheSpirit.''
%% * Indigo City in ''ComicBook/TomorrowStories''' Greyshirt feature, which is heavily inspired by ''The Spirit''.
%% * New Old Detroit, the setting for the ''Series/DoctorWho'' comic strip "The Deep Hereafter" in ''Magazine/DoctorWhoMagazine''.

* ''Film/TaxiDriver'': It cannot be pressed enough how important this film was for this trope. An insomniac and depressed New York City cab driver becomes obsessed with cleansing the city of human "trash".
* Coruscant, in ''Franchise/StarWars.'' Underneath (As in, literally, underneath; ground level up to around forty stories) the bright starships, the shiny skyscrapers, and the epic cityscape lies a planetwide hellhole of slums, filled with crime, despair, mutated monsters, as a result of widespread dumping of waste into the Underworld (as it is called) and general lack of maintenance by city authorities.
* The titular city of Creator/FritzLang's ''Film/{{Metropolis}}'' is the UrExample. Creator/FritzLang was inspired to create Metropolis by UsefulNotes/NewYorkCity. The society is divided in two, the workers on the underground and the wealthy on the exterior. There is EvilTowerOfOminousness -- a gigantic, unimaginably huge tower with heliports on top overshadowing everything.
* Fritz Lang film, ''Film/{{M}}'' It's a city where a paranoid citizenship have begun to attack anyone and everyone in search of a child killer, and the gangsters and police think dangerously alike.
* ''Film/DarkCity'' is this setting taken to surreal heights through deliberate use of DieselPunk by the city's alien overlords.
* Every location in ''Film/TheMatrix'' trilogy, both in the real world and the simulated one, seems to be either one of these or a WretchedHive.
* ''Film/{{Se7en}}'''s nameless, constantly-rainy city.
* New York in ''Film/TheFifthElement'' uses the setting in an interesting juxtopostion with the rest of the movie which is generally light and playful.
* Detroit/Delta City in ''Franchise/RoboCop''. Detroit is deemed as city "beyond saving", they want to tear it down and rebuild it as Delta City. Naturally, the place is a CrapsackWorld where the police force has been privatized and handed over to a MegaCorp.
* The UsefulNotes/LosAngeles of ''Film/BladeRunner'' is the TropeCodifier for cyberpunk versions of this. The film is set in a dystopian near-future City Noir version of Los Angeles and it established much of the tone and flavor of the CyberPunk genre.
%%* ''Film/{{Payback}}''
* ''Film/{{Freejack}}'': The film is set in a dystopic CyberPunk PollutedWasteland version of New York in 2009.
* Detroit in ''Film/TheCrow'', in a heightened and stylised manner.
* NYC, specifically Brighton Beach, in ''Film/LittleOdessa''. The place is bleak, cold and people shoot each other in broad daylight.
* Champion City in ''Film/MysteryMen'' is the {{parody}} version of Gotham.
* ''Film/SweeneyToddTheDemonBarberOfFleetStreet'': Creator/TimBurton's vision of VictorianLondon definitely fits the trope. Polluted streets and alleys, sewers with steam coming from them, dirty houses and dirtier rooms. The city is full of evil and corrupted people, including rapists, child abusers, serial killers turning people into cannibals, and so on and so forth. It's all visually very dark, as is usual in Tim Burton's works.
* Gotham in ''Film/{{Batman}}'' and ''Film/BatmanReturns''. (More so in the first movie, though.)
* [[WrongSideOfTheTracks Skid Row]] in ''Film/LittleShopOfHorrors'' is a lighthearted version.
* The film version of ''Film/TheSpirit'' gets this treatment.
%%* ''Film/TheElementOfCrime''
* ''Film/{{Brazil}}'' is set in one. The city is an inescapable bureaucratic force hewn from concrete, steel and litter.
* This is how the year 2024 looks in ''Film/HighlanderIITheQuickening''. "No sun, no stars, only heat and humidity."
%% * ''SinCity'', heavy emphasis on the noir.
%% * ''Film/{{Watchmen}}'' is very big on this.
* The Spierig brothers love this trope:
** ''Film/{{Daybreakers}}'' has apathetic citizens shuffle though a maze of overbearing black skyscrapers and {{Sinister Subway}}s as sirens wail in the background.
** ''Film/{{Predestination}}'' features shady characters with hats and [[TrenchcoatBrigade trenchcoats]], a mysterious organization and [[SmokingIsCool cool smoking]].

* Seen in many of the books and stories by Creator/PhilipKDick, but particularly noteworthy in ''Do Androids Dream of Electronic Sheep,'' ''Flow My Tears The Policeman Said,'' and ''A Scanner Darkly''.
* Also seen throughout the works of Creator/WilliamGibson.
* ''Literature/AlteredCarbon'' by Creator/RichardKMorgan
* ChinaMieville's [[Literature/BasLagCycle New Crobuzon]] - as featured in ''PerdidoStreetStation'' and ''Literature/IronCouncil'' is a SteamPunk example ... if drifting into FantasyKitchenSink at times.
* ''Literature/ConcienciaYVoluntad'' makes an extensive use of this trope with Ensenada, that has a [[CyberpunkWithAChanceOfRain perpetual raining city]] as a main setting.
* ''Literature/{{Discworld}}'' - Ankh-Morpork, particularly the Shades are a Bamboo Tech medieval version.
* The unending, grim, grey town in Creator/CSLewis' ''Literature/TheGreatDivorce''. It's called "the grey town" and it's a dismal place where it is always twilight, the lights are on but are not welcoming, and it's always raining, even inside. The place seems empty and vast and there are too many houses. The place is crowd-less, and the only queue of people is at a bus station. Um... a very discomforting city.
* The unnamed city in ''Literature/TheManualOfDetection''.
* The home city of Haroun and Rashid in Creator/SalmanRushdie's Literature/HarounAndTheSeaOfStories is described as "[[CityWithNoName a sad city, the saddest of cities, a city so ruinously sad it had forgotten its name]]". This is at least partly due to the constant pollution from the many factories which manufacture... sadness.

[[folder:Live Action TV]]
* Downplayed in ''Series/CasesOfTheFirstDepartment''. Prague is not absolutely horrible and dark here, but the city is wonderfully shabby, gray, rainy or cold. It's noticeable especially if you compare it to Prague's usual idealized depictions set in sunny picturesque streets or beautiful historical palaces. Some murders happened in ghettos and poor neighbourhoods, and even the police building looks almost pitiful compared to high-tech sets of other modern {{police procedural}}s.

* Portrayed perfectly in the [[BigApplesauce New]] [[TheBigRottenApple York]] of Afrika Baambaataa and Leftfield's [[http://www.youtube.com/watch?v=Hi0erY0WG6A "Afrika Shox" video.]]
* Music/TheProtomen: "Don't turn your back on the city"
* The futuristic metropoli described in many Music/JudasPriest songs, especially "The Sentinel" ("Along deserted avenues, steam begins to rise....")
* The music video for [[Music/Bush]'s [[https://www.youtube.com/watch?v=6FExyoAh6Ng "Greedy Fly"]] is CityNoir mixed with MindScrew. For added points, it was filmed in the same building as ''Film/{{Se7en}}''.

* Creator/{{Capcom}}'s unreleased ''Pinball/{{Kingpin}}'' takes place in "the Big City," a GangsterLand version of this.

* Night City, the default setting of ''TabletopGame/{{Cyberpunk}}'' 2020, has all that defines a Cyberpunk-style CityNoir.

[[folder: Video Games]]
* Midgar from ''VideoGame/FinalFantasyVII''.
* ''VideoGame/{{Nightshade}}'''s Metro City is about as old an example as you're going to get. (Even if it's mostly a [[ParodiedTrope spoof]] of the genre.)
* ''VideoGame/{{Condemned}}'''s Metro City is somewhat of a {{deconstruction}} of this trope.
* ''VideoGame/{{Infamous}}''' [[NoCommunitiesWereHarmed Empire City]], a fictional stand-in for smaller New York. The city is quarantined due to an apparent plague, and there are three enigmatic gangs known as the Reapers, the Dust Men, and the First Sons who begin a turf war over the city. Empire City has areas in its sewer systems that can fit entire underground communities of homeless citizens.
* ''[[VideoGame/NeedForSpeed Need for Speed III: Hot Pursuit's]]'' Empire City [[SarcasmMode (Wonder why this name is so common?)]]
* ''VideoGame/{{Prototype}}'s'' New York
* Rapture in ''VideoGame/{{BioShock|1}}'', especially in its state of decay. Going one better than constant rain, it is underwater. Even better, its leaking in a lot of places.
* ''VideoGame/MaxPayne'' gave us one of the best and most original video game example. There is nothing like New York, a winter storm, and some Norse ethos to get the noir blood running...
* The city from ''VideoGame/{{Thief}}'' called... [[CityWithNoName The City]]. Oookay.
* The first level from ''VideoGame/ThePunisher'' game from 2005 begins with a monologue about how even though the politicians have tried to clean up the city, all they succeeded in doing was pushing crime to other neighborhoods.
* City 17 in ''VideoGame/{{Half-Life 2}}'' was this on concept art in early stage of development, and it picked up a strong Eastern European inflection in the final work.
* Detroit (again) from ''VideoGame/DeusExHumanRevolution'', along with Hengsha in Shanghai, in somewhat different styles. Detroit is very obviously based on ''Film/BladeRunner's'' LA, and Hengsha looks more like [[VideoGame/FinalFantasyVII Midgar]]. New York from [[VideoGame/DeusEx the original]] might have counted, too, but we don't get to see much of it, and it's too poorly-rendered to tell. The developers had big plans for the Montreal level, but time constraints forced them to [[WhatMightHaveBeen cut out the entire thing in exchange for a single mission level.]]
* The urban locations in Kingpin: Life of Crime. Features everything between desolate ghettos and classy, but equally vile Radio City with it's Art Nouveau architecture (bearing a suspicious resemblance to some places in ''Film/{{Payback}}''). Also noteable for a weird mix of modern as well as 20's, 30's and steampunk-scifi styles (Cypress Hill music, Tommyguns, and thugs with cybernetic facial modifications all in the same setting!)
* [[VideoGame/Halo3ODST New Mombasa]] evokes one of these, though it was brighter and more welcoming before the Covenant invaded.
* The City of Steelport in ''VideoGame/SaintsRowTheThird'' has art deco and industry seemingly running everywhere, and half of the time the game spawns you at night. Or in the rain. It gets even more noir in ''VideoGame/SaintsRowIV'', where it (or rather, its simulation) is taken over by alien invaders, who ramp up the police brutality and apparently turn off the sun, so the entire city is permanently surrounded in dusky gloom. And ''then'' it gets explicit, when upon completing the main storyline and gaining full control of the simulation, you can change its color scheme to the DeliberatelyMonochrome "Noir Mode".
* Bezoar City of the obscure CyberPunk shooter HardReset is perhaps the vastest, most towering example to be found on this page. When we say towering, we damn well mean it too; at certain points the wind whistles by fast enough to suggest you are a very... appreciable distance from the ground that you most definitely can't see. Yet, when you look up? There's still a lot more city to go. At least once you will go down the street through an industrial complex, only to find yourself on the ledge of a skyscraper.
* Los Angleles in the ''VideoGame/BladeRunner'' video game. It's dark, rainy, and dirty.
* The four nightmarish, Cog-swarming, gigantic Cog Headquarters in ''VideoGame/ToontownOnline'' are very good examples, especially the Lawbot HQ, which appears to have an entire, New York-esque, city in the background.
* The [[JakAndDaxter Jak and Daxter]] series has Haven City, a sprawling metropolis believed to be the last surviving city on the planet. It's heavily polluted, in a severe state of disrepair, and has a mafia that actively works with the city's [[TheEmpire evil government]]. By the time of Jak II, it's been under siege for hundreds of years, and the citizenry is impoverished and downtrodden due to the war and the Baron's tyrannical rule. On top of that, the government has secretly worked out a deal with their supposed enemy, the [[HordeOfAlienLocusts Metal Heads]], to supply them with eco in exchange for attacking the city just enough to [[MonsterProtectionRacket justify its continued rule.]] Did we mention that the Baron has a plan to destroy the Metal Heads that would [[TakingYouWithMe also destroy the entire universe?]]
* This is how Emerald City is portrayed in ''VideoGame/EmeraldCityConfidential''. Because of its DarkerAndEdgier tone, Emerald City is filled with criminals, corrupt authority figures, and cynical city dwellers.
* Cloudbank in ''VideoGame/{{Transistor}}'' is perhaps a slightly more colorful and opulent version, though it's still fairly bleak and CyberPunk-esque (especially with {{Killer Robot}}s running amok.)
* Though downplayed, this trope is undeniably present in ''[[VideoGame/PokemonBlackAndWhite Pokémon Black]]'''s version-exclusive location, Black City; a shady metropolis dominated by skyscrapers of the color its name would suggest with battle-hungry residents, a market that tries to sell you items for up to ''fifty times their actual worth'', and a mayor who openly boasts that his city is fueled by greed and selfishness. It's a stark contrast to its counterpart, the lush and idyllic [[{{Arcadia}} White Forest]].
* In ''VideoGame/TheElderScrollsVSkyrim'', we have Windhelm, capital of the Stormcloak rebellion, Riften, capital of the Rift, and Markarth, capital of the Reach. Windhelm is full of narrow, winding streets, racism against the city's Argonian and Dark Elf residents is commonplace, and when you first arrive, the city is being stalked by an insane, necromantic SerialKiller. Since Windhelm is located in the northern reaches of Skyrim however, Windhelm trades the usual rainfall for heavy snow instead.
** Riften is a perpetually foggy city rife with corruption; it the home to the Thieves Guild (who in a break from previous Elder Scrolls games are not a band of Robin Hood types who protect the poor, but are in fact little more than a collection of thugs, blackmailers, exortionists, and con-men). The local Jarl is incompetent and out of touch with her people, and the real power in Riften is the head of the local mead dynasty, Maven Black-Briar, who has the Thieves Guild at her beck and call, has ties to the [[ProfessionalKiller Dark Brotherhood]], and [[spoiler: can actually become Jarl if you side with the Empire in the Civil War]]. It's not uncommon to see Thieves running loose in the marketplace, and Honorhall Orphanage, Skyrim's only home for orphaned children, is ([[AssholeVictim initially]]) run by a monstrous woman named Grelod [[IronicNickname the Kind]] who regularly abuses her wards and refuses to let any of them actually get adopted. And be warned if you venture into the Ratway, the sewers beneath the city, which is home not only to the Thieves Guild, but also home to a number of other thugs, miscreants and outcasts who dwell down there.
** Markarth has to take the cake however. Upon entering the city for the first time, you're treated to the sight of a woman being murdered in the middle of the marketplace (possibly) in broad daylight, before her assailant is killed by the guards who assure you that everything is under control and that there are no Forsworn in Markarth. You're drawn into a conspiracy surrounding the Forsworn, the former inhabitants of the Reach, and the powerful and corrupt Silver-Blood family that really rules the city, and by the end of the questline, you'll be looking at quite a number of dead caught in the crossfire. The city is built over an ancient Dwemer city teeming with killer robots, giant spiders, and vicious Falmer that are only kept from sweeping through the city because they're too busy killing each other, there's a haunted house that houses an artifact of Molag Bal, one of the truly most despicable Daedric Princes, and if you do Namira's Daedric quest as well [[spoiler: you discover a not insignificant number of Markarth residents are cannibals]]. It's a pretty miserable place to live.
* Betancuria in ''VideoGame/ADanceWithRogues'' is a fantasy variation of this trope. It has mostly dull, monochrome architecture, and it rains almost every day. Crime is rampant, serial killers and street gangs run riot, so the local ThievesGuild-slash-TheMafia are actually the ''good'' guys by comparison--though, of course, the foreign military force currently occupying the city after a brutal conquest doesn't see it that way.

[[folder: Web Comics]]
* Greysky City in ''Webcomic/TheOrderOfTheStick'' is Haley and Ian Starshine's city of origin; an exaggerated hive of scum and villainy. Its MeaningfulName should tell you something about it.
-->'''Haley:''' It's a dangerous place where people get killed for having gold in their pockets. Not everywhere on this plane is Happy Sunshine Land, you know.
* Nocturne City in [[http://strangeaeons.comicdish.com/ Strange Aeons]] is not only this (right down to the name), it appears to be setting up to be an exaggerated parody of noir cities.
* ''Webcomic/{{Pibgorn}}'': [[http://www.gocomics.com/pibgorn/2009/06/04/ Whenever Nat Bustard shows up, this can't be far behind]]

[[folder: Western Animation]]
* WesternAnimation/BatmanTheAnimatedSeries relies heavily on this trope for the stylistic views of Gotham City. And yes, it is often night, but that's when the bats take wing...
* While the daytime shots of Republic City in ''WesternAnimation/TheLegendOfKorra'' are very [[SceneryPorn beautiful]], it turns out that the city hides a dark underbelly of crime and poverty. In particular, the night fight scenes in the streets take queues from this trope.
** The same can be said to apply to the highly class-segregated Ba Sing Se of the [[WesternAnimation/AvatarTheLastAirbender original series]], with [[GovernmentConspiracy secret agents of the government conspiring]] to keep the perfect balance they have created in the city, which also means keeping the hundred year world war secret to the public, and brainwashing anyone who dared to disrupt order.
*** Season Three of ''Korra'' reveals that Ba Sing Se, despite its technological modernization, has barely improved in the 70 years in-universe since we last saw it, due to its selfish and tyrannical queen; when said queen is [[spoiler:assassinated by the anarchist BigBad, the entire city instantly falls into an orgy of looting and vandalism]].
* ''WesternAnimation/BlackDynamite'' features a very limited color palette when it portrays its city setting. As well the city's palpable air of decay and depression and high crime rate, most action takes place in a ghetto overrun by whores, orphans and corruption, where the cops are crooked and the IRS is psychotic. PlayedForLaughs.

* Very common in CyberPunk works, as befits their FilmNoir roots.
* ''Webcomic/LastRes0rt'''s City of Wonder. (although at least in terms of being a darkly colored city, they have the excuse of it being located inside a freakin' space station, so any sunlight or other weather that exists there is manufactured ''anyway''...)
* ''Fanfic/StarlightOverDetrot'''s titular Detrot, a Metropolis on the edges of Equestria that's been slowly decaying since the gem market went bust.
* Supposedly, a TruthInTelevision with ''Film/TaxiDriver''-era UsefulNotes/NewYorkCity.
* Post-Motor City UsefulNotes/{{Detroit}} is almost always portrayed this way.
* VictorianLondon is often portrayed this way. Noir fiction can drawn on Victorian London.
* It would seem that many [[TheNewRussia Post-Soviet Russian]] metropolises embody the trope.
** Moscow fits the trope perfectly, both in works like S. Lukyanenko's Watch tetralogy and in RealLife. The climate is dark and cold for nine months and blisteringly hot for the remaining three, the architecture consists mostly of drab Commie-era concrete towers with some neo-gothic Stalinist skyscrappers added downtown and a lot of squalid 'khrushevka' apartment houses in the outskirts, the citizens are apathetic, the {{Corrupt Corporate Executive}}s are flamboyant jerks and the psychological athmosphere of the place was nasty enough even before the global financial crisis, and now it's downright unbearable.
** Moscow, however, got nothing on [[TheCityFormerlyKnownAs the second capital of Russia]], which has been a CityNoir for ''centuries'' - before the term was even concieved - probably ever since its inception. Even the classical writers of Russian literature would agree: Creator/FyodorDostoevsky himself famously called Saint-Petersburg the "City of the Half-Mad" in CrimeAndPunishment, while NikolaiGogol devoted an entire short story describing how gloomy and dark it was. And there's a good reason for that: [[TheNightThatNeverEnds on average, there are only two hundred days in the year that are rainy and only fifty that are sunny]], and the weather and life conditions were (and are) so unbearable that most of the peasants who constructed the city died and became the city's foundations. The (beautiful, mind you) famous baroque architecture of the city does not help either: [[InvokedTrope knowing full well that the place where Saint-Petersburg stood was naturally very gloomy]], they chose to use bright, pastel tones like yellow and cyan to add some colour to the city, which, as Dostoyevsky pointed out, [[GoneHorriblyWrong made it look like a giant insane asylum]]. Saint-Petersburg also became famous for its rampant crime during TheNineties, and albeit the power of theMafiya waned after Putin's ascension, the atmosphere of the city still reeks of criminality. In short, it is the ''quintessential'' CityNoir, with all of its main characteristics with the sole exception of huge skyscrapers - and even that is only because it is built on a [[SwampsAreEvil swamp]] and would not support high buildings.
** Other Russian major cities are Cities Noir, but with less decadence and more, often much more, of the city on the WrongSideOfTheTracks.
* Rather funny, the Eastern European cities [[TheNineties in the first 10 years]] after Communism fell were almost as Noir as designed by the director of ''Film/RoboCop1987'' himself due to the drabness of Communist architecture combined with [[TheAllegedCar rusty cheapo]] [[TheEighties 1980s]] cars and buses and explosion of street vendors, small shops, advertising panels, [[ArsonMurderAndJaywalking unemployed older people and young rappers]]. It was so common before the economic development [[TurnOfTheMillennium of the 2000s]] that ordinary population [[DeaderThanDisco got sick of it altogether]] and nowadays [[BerserkButton they fly into a rage]] when they see something like it.
* UsefulNotes/{{Glasgow}}, UsefulNotes/{{Scotland}} is the rainiest city in the UK. Similarly, it is full of drab, square council houses, with tower blocks puncturing the earth every now and then, derelict industrial works, some truly squalid [[TheCityNarrows City Narrows]], with an old centre filled with neo-Gothic remnants of Empire. Dark as hell in the winter too. Subverting this trope, however, is the fact that the inhabitants are A: some of the cheeriest people in the UK and B: fiercely proud of their city, often getting angry and sometimes violent towards people who make it look - AAK!