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** The number is prominently displayed along the sidelines of the football field.
** It's all over the basketball arena – a sign in the visitors' locker room in the basketball arena reads "Welcome to 7,220'. How's your oxygen?"; signs reminding visitors of the altitude are placed along their path from their locker room to the floor; and "7220[='=]" is painted on both sides of the court.

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** The number is prominently displayed along the sidelines of the football field.
field, and a sign in the visitors' locker room reads "Welcome to 7,220 feet. How's your oxygen?"
** It's all over the basketball arena – a sign in the visitors' locker room in has similar signage to the basketball arena reads "Welcome to 7,220'. How's your oxygen?"; signs reminding football equivalent; as visitors of the altitude are placed along their path go from their locker room to the floor; floor, they're confronted by signs reminding them of that altitude; and "7220[='=]" is painted on both sides of the court.
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7220: arc number for the University of Wyoming

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* The number 7220 is ''the'' arc number for the University of Wyoming, especially for its sports teams (the Cowboys and Cowgirls). It's the altitude of the campus in feet. For example:
** A university organization responsible for bringing events to campus is called 7220 Entertainment.
** The number is prominently displayed along the sidelines of the football field.
** It's all over the basketball arena – a sign in the visitors' locker room in the basketball arena reads "Welcome to 7,220'. How's your oxygen?"; signs reminding visitors of the altitude are placed along their path from their locker room to the floor; and "7220[='=]" is painted on both sides of the court.
** Many fan forums and local sports outlets incorporate 7220 into their names.
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In ''WebAnimation/AlgicosathlonRises'', 4. It was the number of [[ArtifactOfDoom artifacts of doom]] that Periwinkle produced and utilized, and also an algarism of Spraymatic 21'''4''' and the 4040 world. The show has also started on July 4th, of 2020, meaning both the day and the year of the premiere sum up to four.
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*** 3.14..., the ratio of a circle's circumference to its diameter, is known as Pi (π). There's also 2π, the ratio of a circle's radius to its circumference. There's a movement to start using that number (represented by Tau (τ)) instead. For example, e[[superscript:iτ]] = 1, sine and cosine both have a period of τ, etc.

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*** Pi (π), or 3.14..., the ratio of a circle's circumference to its diameter, is known as Pi (π).diameter. There's also 2π, the ratio of a circle's radius to its circumference. There's a movement to start using that number (represented by Tau (τ)) instead. For example, e[[superscript:iτ]] = 1, sine and cosine both have a period of τ, etc.



*** i, or the square root of -1, is the fundamental constant that is the heart of complex analysis, which is a conduit for other important mathematical items such as the Reimann Zeta Hypothesis and the Fundamental Theorem of Algebra. The relation e[[superscript:iπ]] = -1, which is knwon as the Euler identity, iscalled the most beautiful relation in mathematics.

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*** i, or the square root of -1, is the fundamental constant that is the heart of complex analysis, which is a conduit for other important mathematical items such as the Reimann Zeta Hypothesis and the Fundamental Theorem of Algebra. The relation e[[superscript:iπ]] = -1, which is knwon known as the Euler identity, iscalled "Euler's Identity", is often called the most beautiful relation in mathematics.



*** The Prime Numbers (2, 3, 5, 7, 11, 13, 17, 19...) are some of the most important numbers in all mathematics. They are integers whose only factors are 1 and themselves, and show up in numerous circumstances, most notably in The Fundamental Theorem of Arithmetic.
*** The Highly Composite Numbers (1, 2, 4, 6, 12, 24, 36...) are what one could consider "anti-prime" numbers. They have the special characteristic of having more divisors than any integer before them. They are often used in things such as timekeeping (e.g. 60 seconds in a minute, 60 mins in an hour, 24 hours in a day, which tends to get split into the 12 a.m. and 12 p.m. hours) and measurements (12 inches in a foot, 360 degrees in a circle). Then there were historical examples, 12 pennies in a shilling and the Ancient Babylonian Base 60 number system, and Plato specifically mentioning 5040 as a good number to choose for things that would often be split up into groups (land areas, populations, etc.)

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*** The [[https://en.wikipedia.org/wiki/Prime_number Prime Numbers Numbers]] (2, 3, 5, 7, 11, 13, 17, 19...) are some of the most important numbers in all mathematics. They are integers whose only factors are 1 and themselves, and show up in numerous circumstances, most notably in The Fundamental Theorem of Arithmetic.
*** The [[https://en.wikipedia.org/wiki/Highly_composite_number Highly Composite Numbers Numbers]] (1, 2, 4, 6, 12, 24, 36...) are what one could consider "anti-prime" numbers. They have the special characteristic of having more divisors than any integer before them. They are often used in things such as timekeeping (e.g. 60 seconds in a minute, 60 mins in an hour, 24 hours in a day, which tends to get split into the 12 a.m. and 12 p.m. hours) and measurements (12 inches in a foot, 360 degrees in a circle). Then there were historical examples, 12 pennies in a shilling and the Ancient Babylonian Base 60 number system, and Plato specifically mentioning 5040 as a good number to choose for things that would often be split up into groups (land areas, populations, etc.)
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*** 1.618..., otherwise known as Phi (Φ), the number at the heart of the Golden Ratio. The Golden Ratio (1.618... or (1+(√5))/2) to 1) can be found everywhere in nature. It really is freaky when you learn more about it. Phi is the ratio where a portion of a line is to another portion as the whole is to the first portion, i.e. (Φ+1)/Φ=Φ. Additionally, Φ[[superscript:2]] =Φ+1 and Φ[[superscript:-1]] (or 1/Φ)=Φ-1.

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*** 1.618..., otherwise known as Phi (Φ), the number at the heart of the Golden Ratio. The Golden Ratio (1.618... or (1+(√5))/2) (1+√5)/2) to 1) can be found everywhere in nature. It really is freaky when you learn more about it. Phi is the ratio where a portion of a line is to another portion as the whole is to the first portion, i.e. (Φ+1)/Φ=Φ. Additionally, Φ[[superscript:2]] =Φ+1 and Φ[[superscript:-1]] (or 1/Φ)=Φ-1.

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The indentation system only allows up to three bullets. Please don't attempt to add entried with 4 or 5 bullets because the source code will revert it to only 3


*** i, or the square root of -1, is the fundamental constant that is the heart of complex mathematics, which is a conduit for other important mathematical items such as the Reimann Zeta Hypothesis and the Fundamental Theorem of Algebra
*** By the way, e[[superscript:iπ]] = -1.

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*** i, or the square root of -1, is the fundamental constant that is the heart of complex mathematics, analysis, which is a conduit for other important mathematical items such as the Reimann Zeta Hypothesis and the Fundamental Theorem of Algebra
*** By the way,
Algebra. The relation e[[superscript:iπ]] = -1.-1, which is knwon as the Euler identity, iscalled the most beautiful relation in mathematics.
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*** By the way, e[[superscript:iπ]] = -1.

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*** **** By the way, e[[superscript:iπ]] = -1.
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** 12. Its a highly composite number, there's the fact that both a set of 12 and the number 144 (12[[superscript:2]]) have specific names (dozen and gross respectively) attached to them, there's 12 notes in the Western Chromatic Scale, and base-12 often referenced as a good choice for an alternative to base-10 due to its highly composite nature

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** 12. Its It's a highly composite number, there's the fact that both a set of 12 and the number 144 (12[[superscript:2]]) have specific names (dozen and gross respectively) attached to them, there's 12 notes in the Western Chromatic Scale, and base-12 often referenced as a good choice for an alternative to base-10 due to its highly composite nature
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*** By the way, e[[superscript:iπ]] = -1.

to:

*** **** By the way, e[[superscript:iπ]] = -1.
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None


*** The Highly Composite Numbers (1, 2, 4, 6, 12, 24, 36...) are what one could consider "anti-prime" numbers. They have the special characteristic of having more divisors than any integer before them. They are often used in things such as timekeeping (e.g. 60 (5*12) seconds in a minute, 60 mins in an hour, 24 (2*12) hours in a day, which tends to get split into the 12 a.m. and 12 p.m. hours) and measurements (12 inches in a foot, 360 (12*30) degrees in a circle). Then there were historical examples, 12 pennies in a shilling and the Ancient Babylonian Base 60 number system, and Plato specifically mentioning 5040 as a good number to choose for things that would often be split up into groups (land areas, populations, etc.)

to:

*** The Highly Composite Numbers (1, 2, 4, 6, 12, 24, 36...) are what one could consider "anti-prime" numbers. They have the special characteristic of having more divisors than any integer before them. They are often used in things such as timekeeping (e.g. 60 (5*12) seconds in a minute, 60 mins in an hour, 24 (2*12) hours in a day, which tends to get split into the 12 a.m. and 12 p.m. hours) and measurements (12 inches in a foot, 360 (12*30) degrees in a circle). Then there were historical examples, 12 pennies in a shilling and the Ancient Babylonian Base 60 number system, and Plato specifically mentioning 5040 as a good number to choose for things that would often be split up into groups (land areas, populations, etc.)
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*** By the way, e[[superscript:iπ]] = -1.

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*** **** By the way, e[[superscript:iπ]] = -1.
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** The first Feigenbaum constant, 4.669 201 609(...). It turns up in all sorts of chaotic systems and fractals, for example in the ratio of diameters of circles in the well-known Mandelbrot set. The discovery of the number's universality was key in the development of chaos theory.

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** *** The first Feigenbaum constant, 4.669 201 609(...). It turns up in all sorts of chaotic systems and fractals, for example in the ratio of diameters of circles in the well-known Mandelbrot set. The discovery of the number's universality was key in the development of chaos theory.

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** 12. Already noted as a highly composite number, but in addition there's the fact that both a set of 12 and the number 144 (12[[superscript:2]]) have specific names (dozen and gross respectively) attached to them, there being 12 notes in the Western Chromatic Scale, and base-12 often referenced as a good choice for an alternative to base-10 due to its highly composite nature

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** 12. Already noted as Its a highly composite number, but in addition there's the fact that both a set of 12 and the number 144 (12[[superscript:2]]) have specific names (dozen and gross respectively) attached to them, there being there's 12 notes in the Western Chromatic Scale, and base-12 often referenced as a good choice for an alternative to base-10 due to its highly composite nature



*** Euler's number e, or 2.718... is a number intricately tied to exponential growth, with the very useful property that the function e[[superscript:x]] is its own derivative, making it a well known number to those well versed in calculus.
*** i, or the square root of -1, is the fundamental constant that is the heart of complex mathematics, which is a conduit for other important mathematical items such as the Reimann Zeta Hypothesis and the Fundamental Theorem of Algebra
**** By the way, e[[superscript:iπ]] = -1.



*** Euler's number e, or 2.718... And i, or the square root of -1. By the way, e[[superscript:iπ]] = -1.



*** Not necessarily a number, but the [[http://en.wikipedia.org/wiki/Fibonacci_number Fibonacci sequence]] (1, 1, 2, 3, 5, 8, 13, 21...) appears just as much in nature as Phi (which makes sense seeing as they're related).

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*** Not necessarily a number, but the The [[http://en.wikipedia.org/wiki/Fibonacci_number Fibonacci sequence]] (1, 1, 2, 3, 5, 8, 13, 21...) appears just as much in nature as Phi (which makes sense seeing as they're related).

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* 3.14..., the ratio of a circle's circumference to its diameter, is known as Pi (π). There's also 2π, the ratio of a circle's radius to its circumference. There's a movement to start using that number (represented by Tau (τ)) instead. For example, e[[superscript:iτ]] = 1, sine and cosine both have a period of τ, etc.
* 1.618..., otherwise known as Phi (Φ), the number at the heart of the Golden Ratio. The Golden Ratio (1.618... or (1+(√5))/2) to 1) can be found everywhere in nature. It really is freaky when you learn more about it. Phi is the ratio where a portion of a line is to another portion as the whole is to the first portion, i.e. (Φ+1)/Φ=Φ. Additionally, Φ[[superscript:2]] =Φ+1 and Φ[[superscript:-1]] (or 1/Φ)=Φ-1.
* Not necessarily a number, but the [[http://en.wikipedia.org/wiki/Fibonacci_number Fibonacci sequence]] (1, 1, 2, 3, 5, 8, 13, 21...) appears just as much in nature as Phi (which makes sense seeing as they're related).
* The Prime Numbers (2, 3, 5, 7, 11, 13, 17, 19...) are some of the most important numbers in all mathematics. They are integers whose only factors are 1 and themselves, and show up in numerous circumstances, most notably in The Fundamental Theorem of Arithmetic.
* Number e, or 2.718... And i, or the square root of -1. By the way, e[[superscript:iπ]] = -1.
* The first Feigenbaum constant, 4.669 201 609(...). It turns up in all sorts of chaotic systems and fractals, for example in the ratio of diameters of circles in the well-known Mandelbrot set. The discovery of the number's universality was key in the development of chaos theory.
* Averted in programming, where repeatedly using a number whose significance may not be obvious is known as using "magic numbers" or "magic constants"; this is generally thought to be bad style, making code harder to understand. The alternative is to declare a constant, tying a unique name to the number that can be used in place of it.
* Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is binary (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2[[superscript:n]]. It also has the effect of causing [[UsefulNotes/PowersOfTwoMinusOne numbers that are]] 2[[superscript:n]] -1 showing up a lot.[[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2[[superscript:n-1]]) and 2[[superscript:n-1]] -1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.
* While powers of 2 are extremely important to computers, one in particular -- 64 -- gets a lot of attention outside of its numeric meaning. A 32-bit addressing space is limited to only handling 4GB of data in total; 64 bits is the most practical next step and ups that limit to 16 ''exabytes'' [[note]]17 ''million'' terabytes, although most systems only use the lower 48 bits, limiting them to a measly 256 terabytes[[/note]], so it's an important milestone for any given computer architecture to cross. AMD put this into their branding, with the "[=AMD64=]" architecture and "Athlon 64" processors. Even today, modern [=PCs=] are often referred to as "amd64" or "x64" machines to differentiate them from the 32-bit processors of yore. [[note]]The Platform/Nintendo64 got this number from the same place, but it really had no use for the addressing space and just wanted the marketing value of calling itself "64 bit".[[/note]]
* Early PC [=CPUs=] were typically named something-86, after Intel's standard-setting 8086, which was followed by the 286, 386, and 486. While Intel stopped the trend officially with the first Pentiums, AMD and Cyrix continued the tradition for a while with "5x86" and "6x86" processors.

to:

* In Mathematics
** 10, as the base of the most widely-used number system.
** 12. Already noted as a highly composite number, but in addition there's the fact that both a set of 12 and the number 144 (12[[superscript:2]]) have specific names (dozen and gross respectively) attached to them, there being 12 notes in the Western Chromatic Scale, and base-12 often referenced as a good choice for an alternative to base-10 due to its highly composite nature
** Non-Integer Constants
***
3.14..., the ratio of a circle's circumference to its diameter, is known as Pi (π). There's also 2π, the ratio of a circle's radius to its circumference. There's a movement to start using that number (represented by Tau (τ)) instead. For example, e[[superscript:iτ]] = 1, sine and cosine both have a period of τ, etc.
* *** 1.618..., otherwise known as Phi (Φ), the number at the heart of the Golden Ratio. The Golden Ratio (1.618... or (1+(√5))/2) to 1) can be found everywhere in nature. It really is freaky when you learn more about it. Phi is the ratio where a portion of a line is to another portion as the whole is to the first portion, i.e. (Φ+1)/Φ=Φ. Additionally, Φ[[superscript:2]] =Φ+1 and Φ[[superscript:-1]] (or 1/Φ)=Φ-1.
* Not necessarily a number, but the [[http://en.wikipedia.org/wiki/Fibonacci_number Fibonacci sequence]] (1, 1, 2, 3, 5, 8, 13, 21...) appears just as much in nature as Phi (which makes sense seeing as they're related).
* The Prime Numbers (2, 3, 5, 7, 11, 13, 17, 19...) are some of the most important numbers in all mathematics. They are integers whose only factors are 1 and themselves, and show up in numerous circumstances, most notably in The Fundamental Theorem of Arithmetic.
* Number
*** Euler's number e, or 2.718... And i, or the square root of -1. By the way, e[[superscript:iπ]] = -1.
* ** The first Feigenbaum constant, 4.669 201 609(...). It turns up in all sorts of chaotic systems and fractals, for example in the ratio of diameters of circles in the well-known Mandelbrot set. The discovery of the number's universality was key in the development of chaos theory.
** While none of these are specific numbers, these sets of numbers often show up across Mathematics
*** Not necessarily a number, but the [[http://en.wikipedia.org/wiki/Fibonacci_number Fibonacci sequence]] (1, 1, 2, 3, 5, 8, 13, 21...) appears just as much in nature as Phi (which makes sense seeing as they're related).
*** The Prime Numbers (2, 3, 5, 7, 11, 13, 17, 19...) are some of the most important numbers in all mathematics. They are integers whose only factors are 1 and themselves, and show up in numerous circumstances, most notably in The Fundamental Theorem of Arithmetic.
*** The Highly Composite Numbers (1, 2, 4, 6, 12, 24, 36...) are what one could consider "anti-prime" numbers. They have the special characteristic of having more divisors than any integer before them. They are often used in things such as timekeeping (e.g. 60 (5*12) seconds in a minute, 60 mins in an hour, 24 (2*12) hours in a day, which tends to get split into the 12 a.m. and 12 p.m. hours) and measurements (12 inches in a foot, 360 (12*30) degrees in a circle). Then there were historical examples, 12 pennies in a shilling and the Ancient Babylonian Base 60 number system, and Plato specifically mentioning 5040 as a good number to choose for things that would often be split up into groups (land areas, populations, etc.)
* In Computer Science
**
Averted in programming, where repeatedly using a number whose significance may not be obvious is known as using "magic numbers" or "magic constants"; this is generally thought to be bad style, making code harder to understand. The alternative is to declare a constant, tying a unique name to the number that can be used in place of it.
* ** Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is binary (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2[[superscript:n]]. It also has the effect of causing [[UsefulNotes/PowersOfTwoMinusOne numbers that are]] 2[[superscript:n]] -1 showing up a lot.[[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2[[superscript:n-1]]) and 2[[superscript:n-1]] -1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.
* ** While powers of 2 are extremely important to computers, one in particular -- 64 -- gets a lot of attention outside of its numeric meaning. A 32-bit addressing space is limited to only handling 4GB of data in total; 64 bits is the most practical next step and ups that limit to 16 ''exabytes'' [[note]]17 ''million'' terabytes, although most systems only use the lower 48 bits, limiting them to a measly 256 terabytes[[/note]], so it's an important milestone for any given computer architecture to cross. AMD put this into their branding, with the "[=AMD64=]" architecture and "Athlon 64" processors. Even today, modern [=PCs=] are often referred to as "amd64" or "x64" machines to differentiate them from the 32-bit processors of yore. [[note]]The Platform/Nintendo64 got this number from the same place, but it really had no use for the addressing space and just wanted the marketing value of calling itself "64 bit".[[/note]]
* ** Early PC [=CPUs=] were typically named something-86, after Intel's standard-setting 8086, which was followed by the 286, 386, and 486. While Intel stopped the trend officially with the first Pentiums, AMD and Cyrix continued the tradition for a while with "5x86" and "6x86" processors.



* 10, as the base of the most widely-used number system.
* While not a single number, multiples of 12 are also common due to the fact that 12 is highly divisible without being very large. (e.g. 60 (5*12) seconds in a minute, 60 mins in an hour, 24 (2*12) hours in a day, which tends to get split into the 12 a.m. and 12 p.m. hours, 12 inches in a foot, 360 (12*30) degrees in a circle. Plus the fact that both a set of 12 and the number 144 (12*12) have specific names (dozen and gross respectively) attached to them.) Then there were historical examples, 12 pennies in a shilling and the Ancient Babylonian Base 60 number system.
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* Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is binary (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2^n. It also has the effect of causing [[UsefulNotes/PowersOfTwoMinusOne numbers that are]] 2[[superscript:n]] -1 showing up a lot.[[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2[[superscript:n-1]]) and 2[[superscript:n-1]] -1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.

to:

* Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is binary (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2^n.2[[superscript:n]]. It also has the effect of causing [[UsefulNotes/PowersOfTwoMinusOne numbers that are]] 2[[superscript:n]] -1 showing up a lot.[[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2[[superscript:n-1]]) and 2[[superscript:n-1]] -1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.
Is there an issue? Send a MessageReason:
None


* Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is binary (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2^n. It also has the effect of causing [[UsefulNotes/PowersOfTwoMinusOne numbers that are (2[[superscript:n]])-1 showing up a lot.]][[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2[[superscript:n-1]]) and (2[[superscript:n-1]]) -1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.

to:

* Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is binary (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2^n. It also has the effect of causing [[UsefulNotes/PowersOfTwoMinusOne numbers that are (2[[superscript:n]])-1 are]] 2[[superscript:n]] -1 showing up a lot.]][[note]]The [[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2[[superscript:n-1]]) and (2[[superscript:n-1]]) 2[[superscript:n-1]] -1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.
Is there an issue? Send a MessageReason:
None


* 3.14..., the ratio of a circle's circumference to its diameter, is known as Pi (π). There's also 2π, the ratio of a circle's radius to its circumference. There's a movement to start using that number (represented by Tau (τ)) instead. For example, e^(i*τ)=1, sine and cosine both have a period of τ, etc.

to:

* 3.14..., the ratio of a circle's circumference to its diameter, is known as Pi (π). There's also 2π, the ratio of a circle's radius to its circumference. There's a movement to start using that number (represented by Tau (τ)) instead. For example, e^(i*τ)=1, e[[superscript:iτ]] = 1, sine and cosine both have a period of τ, etc.



* Number e, or 2.718... And i, or the square root of -1. By the way, e[[superscript:(iπ)]] = -1.

to:

* Number e, or 2.718... And i, or the square root of -1. By the way, e[[superscript:(iπ)]] e[[superscript:iπ]] = -1.



* Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is binary (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2^n. It also has the effect of causing [[UsefulNotes/PowersOfTwoMinusOne numbers that are (2^n)-1 showing up a lot.]][[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2^(n-1)) and (2^(n-1))-1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.

to:

* Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is binary (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2^n. It also has the effect of causing [[UsefulNotes/PowersOfTwoMinusOne numbers that are (2^n)-1 (2[[superscript:n]])-1 showing up a lot.]][[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2^(n-1)) -(2[[superscript:n-1]]) and (2^(n-1))-1 (2[[superscript:n-1]]) -1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.

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* 3.14..., the ratio of a circle's circumference to its diameter, is known as Pi (π). There's also 2*pi, the ratio of a circle's radius to its circumference. There's a movement to start using that number (represented by Tau (τ)) instead. For example, e^(i*τ)=1, sine and cosine both have a period of τ, etc.
* 1.618..., otherwise known as Phi (Φ), the number at the heart of the Golden Ratio. The Golden Ratio (1.618... or (1+(√5))/2) to 1) can be found everywhere in nature. It really is freaky when you learn more about it. Phi is the ratio where a portion of a line is to another portion as the whole is to the first portion, i.e. (Φ+1)/Φ=Φ. Additionally, Φ^2=Φ+1 and Φ^-1 (or 1/Φ)=Φ-1.

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* 3.14..., the ratio of a circle's circumference to its diameter, is known as Pi (π). There's also 2*pi, 2π, the ratio of a circle's radius to its circumference. There's a movement to start using that number (represented by Tau (τ)) instead. For example, e^(i*τ)=1, sine and cosine both have a period of τ, etc.
* 1.618..., otherwise known as Phi (Φ), the number at the heart of the Golden Ratio. The Golden Ratio (1.618... or (1+(√5))/2) to 1) can be found everywhere in nature. It really is freaky when you learn more about it. Phi is the ratio where a portion of a line is to another portion as the whole is to the first portion, i.e. (Φ+1)/Φ=Φ. Additionally, Φ^2=Φ+1 Φ[[superscript:2]] =Φ+1 and Φ^-1 Φ[[superscript:-1]] (or 1/Φ)=Φ-1.



* Number e, or 2.718... And i, or the square root of -1. By the way, e^(i*pi)=-1.

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* The Prime Numbers (2, 3, 5, 7, 11, 13, 17, 19...) are some of the most important numbers in all mathematics. They are integers whose only factors are 1 and themselves, and show up in numerous circumstances, most notably in The Fundamental Theorem of Arithmetic.
* Number e, or 2.718... And i, or the square root of -1. By the way, e^(i*pi)=-1.e[[superscript:(iπ)]] = -1.

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* Music theory is heavily rooted in mathematics, resulting in nigh everything having a specific number associated with it. Of particular note is [[CommonTime 4/4]], and the 7 notes of every major and minor scale.

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* Music theory is heavily rooted in mathematics, resulting in nigh everything having a specific number associated with it. Of particular note is note...
**
[[CommonTime 4/4]], a time signature so ubiquitous that it has garnered the name "Common Time"
** The Diatonic Scale, which includes Major, Minor,
and the 7 notes of every major other modes such as Dorian, Phrygian, Lydian, Mixolydian, and minor scale.Locrian, as well as some permutations of it like Harmonic Minor, Melodic Minor, and all their associated modes, have 7 notes.
** The 12th root of 2 (which is approximately 1.059463) is significant as it is the frequency ratio between 2 semitones. In the same vein, 12 is significant as it is the number of distinct, named tones in Western Music.
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1 is also not prime.


** Magic rings come in sets of 3, 7, 9, or 1. There are 5 wizards. ''Literature/TheHobbit'' has 13 dwarves (plus one hobbit, picked for the lucky number). ''Literature/TheSilmarillion'' has 7 gods plus 7 goddesses, and 3 Silmarilli. Tolkien sure liked prime numbers. Also, 9.

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** Magic rings come in sets of 3, 7, 9, or 1. There are 5 wizards. ''Literature/TheHobbit'' has 13 dwarves (plus one hobbit, picked for the lucky number). ''Literature/TheSilmarillion'' has 7 gods plus 7 goddesses, and 3 Silmarilli. Tolkien sure liked prime numbers. Also, 9.odd numbers.
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** The side-story mini-campaign [[WebVideo/CriticalRoleExandriaUnlimited Exandria Unlimited: Calamity]] has 31 for Cerrit, Creator/TravisWillingham's character, a roll that GM Brennan Lee Mulligan takes time to note is BeyondTheImpossible as a difficulty class. It's the first roll made in the campaign, an investigation check to examine the sanctum of Vespin Chloras (whom the audience knows kickstarted the titular ApocalypseHow, just not the specifics). It's the last roll of the first episode, an iconic moment where Cerrit ''sees through an invisibility spell'' and kills an enemy before they even knew what happened, right before a JumpScare courtesy of the aforementioned Vespin. It's also the final roll of the campaign, when [[spoiler:Cerrit manages to flee the burning city of Avalir with the aid of his TrueCompanions, the DC of which Brennan did indeed set at 30]].
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* [[Music/TenCC Godley & Creme]]'s triple-disc concept album ''Consequences'' has 17 referenced throughout the script, though the meaning of it isn't quite clear.
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in what world do we have an 8 note major scale not counting the extra root note pitched up by an octave


* Music theory is heavily rooted in mathematics, resulting in nigh everything having a specific number associated with it. Of particular note is [[CommonTime 4/4]], and the 8 notes of every major and minor scale.

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* Music theory is heavily rooted in mathematics, resulting in nigh everything having a specific number associated with it. Of particular note is [[CommonTime 4/4]], and the 8 7 notes of every major and minor scale.
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* ''Literature/ReignOfTheSevenSpellblades'': Seven ([[RuleOfSeven which is a trope in its own right]]), but also one-fifth or variations thereof: if someone cites a statistic or a probability, it's almost invariably a one-in-five chance.
** According to Esmeralda's opening remarks to the Sword Roses' freshman class in volume 1 ([[Recap/ReignOfTheSevenSpellbladesS1E01Ceremony the anime's pilot episode]]), one of every five students who matriculate to Kimberly will not survive to graduate. There being six main characters, [[DoomedProtagonist the odds are against them all making it out of the series alive]] ([[spoiler:Oliver is already known to be SecretlyDying because his UniqueProtagonistAsset is CastFromLifespan]]).
** Nanao cites a similar statistic in volume 3 ([[Recap/ReignOfTheSevenSpellbladesS1E12Possibility episode 12]]) to dissuade Guy from a half-baked plan to go into the labyrinth in search of Pete after Ophelia kidnaps him: in her days as a {{samurai}}, when comrades of hers went missing on the battlefield, only one in five ever turned up alive. This is also the odds that Miligan gives for Pete surviving if no one goes to get him, but a rescue attempt with the help of an upperclassman like herself might raise that to a 21% chance.
** On a somewhat lighter note, Chela also says in volume 4 while giving TheTalk to the other Sword Roses that statistically four out of five Kimberly students will have [[TheirFirstTime their first sexual experience]] at the school--meaning one in five won't.

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