History Main / ArcNumber

24th May '16 10:35:16 PM FlakyPorcupine
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* ''VideoGame/NaziZombies'' has the number 115, the element that was used in creating the zombies and enhancing weapons. [[https://www.youtube.com/watch?v=bty4-TgBV9I Even has its own song]].
24th May '16 9:41:50 PM Kytseo
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* The ''Creator/{{Rare}} Replay'' compilation has a lot of focus towards the number 30, since it's a 30 game collection released for ''Creator/{{Rare}}'s'' 30th anniversary that retailed for $30.
24th May '16 9:00:50 PM Doug86
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* Myth/NorseMythology has the number 9 all over it. There are 9 Worlds in the worldtree Yggdrasil (which is spellt with 9 letters), Odin learns "9 runes and 18(2x9) charms", Odin hung from Yggdrasil during 9 nights to learn the runes, the ring Draupnir produces 8 new rings (for a total of 9) every ninth night, Hel was given power over 9 worlds by Odin, Freyr is obliged to wait 9 nights to consummate his union with Gerd, Ægir & Ran has 9 daughters, Heimdall has 9 mothers, Hermod rode Sleipnir for 9 nights on his quest to free Baldur from Helheim, the Valknut symbol has 9 points and at Ragnarok, Thor will [[spoiler: slay the Midgard Serpent but be poisoned by its dying breath, and stagger back 9 steps before falling dead himself]].

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* Myth/NorseMythology has the number 9 all over it. There are 9 Worlds in the worldtree Yggdrasil (which is spellt with 9 letters), Odin learns "9 runes and 18(2x9) charms", Odin hung from Yggdrasil during 9 nights to learn the runes, the ring Draupnir produces 8 new rings (for a total of 9) every ninth night, Hel was given power over 9 worlds by Odin, Freyr is obliged to wait 9 nights to consummate his union with Gerd, Ægir [=Æ=]gir & Ran has 9 daughters, Heimdall has 9 mothers, Hermod rode Sleipnir for 9 nights on his quest to free Baldur from Helheim, the Valknut symbol has 9 points and at Ragnarok, Thor will [[spoiler: slay the Midgard Serpent but be poisoned by its dying breath, and stagger back 9 steps before falling dead himself]].
20th May '16 12:48:19 AM Morgenthaler
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* The number '451' pops up in both ''VideoGame/DeusEx'' and ''VideoGame/SystemShock2'' (both of which were Warren Spector's brainchildren), as well as ''VideoGame/BioShock1'' (the SpiritualSuccessor to ''System Shock''), and in that game's sequel ''VideoGame/BioShockInfinite'' (where it is literally the only keycode in the game). This a reference to the office door code for Looking Glass Software (developer of both System Shocks), which is in turn a reference to [[{{Fahrenheit451}} a certain other dystopian society written about by Ray Bradbury]].

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* The number '451' pops up in both ''VideoGame/DeusEx'' and ''VideoGame/SystemShock2'' (both of which were Warren Spector's brainchildren), as well as ''VideoGame/BioShock1'' (the SpiritualSuccessor to ''System Shock''), and in that game's sequel ''VideoGame/BioShockInfinite'' (where it is literally the only keycode in the game). This a reference to the office door code for Looking Glass Software (developer of both System Shocks), which is in turn a reference to [[{{Fahrenheit451}} [[Literature/Fahrenheit451 a certain other dystopian society written about by Ray Bradbury]].
17th May '16 7:47:35 AM Bense
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* ''TabletopGame/{{Traveller}}'' has 6 as an arc number. There are 6 major races, jump drives go up to 6 parsecs, maneuver drives provide up to 6G acceleration, and the Droyne are completely obsessed with the number 6. It probably has something to do with most versions of the game only using 6-sided dice.
11th May '16 3:29:12 AM Morgenthaler
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* 12 seems to pop up in several places in ''VideoGame/AzraelsTear''. There were 12 [[TheKnightsTemplar Templar Knights]] sent to guard the Grail, 12 ships were sent to supply Aeternis before the aforementioned Guardians sealed it against the outside world, and the protagonist enters during the [[MayanDoomsday 12th month of 2012]], among other things.

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* 12 seems to pop up in several places in ''VideoGame/AzraelsTear''. There were 12 [[TheKnightsTemplar [[UsefulNotes/TheKnightsTemplar Templar Knights]] sent to guard the Grail, 12 ships were sent to supply Aeternis before the aforementioned Guardians sealed it against the outside world, and the protagonist enters during the [[MayanDoomsday 12th month of 2012]], among other things.
1st May '16 5:12:50 PM AerisSerris
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* ''Literature/TheOracleTrilogy'' has one in the number nine. Nine priestesses, nine days in each book, nine... it goes on.
30th Apr '16 7:14:09 PM Lokoron
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* 9 in ''Literature/HollowPlaces'', mostly due to its association with the [[EldritchAbomination Nine-Eyed Fish.]]
15th Apr '16 5:24:50 PM Doug86
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* The number 52 appeared throughout TheDCU for a year between 2006 and 2007, hinting at the mystery surrounding the weekly series ''ComicBook/FiftyTwo''. While eventually the title was explained [[spoiler: (it referred to the 52 [[AlternateUniverse parallel Earths]] that had been newly created)]] ''why'' the number itself kept popping up in the unlikeliest places never was. The real reason was that the writers were told to salt their stories with "52" references, with the expectation that it would become meaningful later on. Most writers treated it as an oncoming cataclysmic event, with characters randomly spouting the number (or even having aliens scream the number in phonetic English). In hindsight, reading such references in context rarely yields anything remotely related to [[spoiler: [[AlternateUniverse parallel Earths]]]]. Note that it still exists as an arc number, with the post-''ComicBook/{{Flashpoint}}'' reboot lineup having 52 new titles. Whether it still means anything or not will have to be seen.

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* The number 52 appeared throughout TheDCU Franchise/TheDCU for a year between 2006 and 2007, hinting at the mystery surrounding the weekly series ''ComicBook/FiftyTwo''. While eventually the title was explained [[spoiler: (it referred to the 52 [[AlternateUniverse parallel Earths]] that had been newly created)]] ''why'' the number itself kept popping up in the unlikeliest places never was. The real reason was that the writers were told to salt their stories with "52" references, with the expectation that it would become meaningful later on. Most writers treated it as an oncoming cataclysmic event, with characters randomly spouting the number (or even having aliens scream the number in phonetic English). In hindsight, reading such references in context rarely yields anything remotely related to [[spoiler: [[AlternateUniverse parallel Earths]]]]. Note that it still exists as an arc number, with the post-''ComicBook/{{Flashpoint}}'' reboot lineup having 52 new titles. Whether it still means anything or not will have to be seen.
13th Apr '16 11:02:55 PM MyFinalEdits
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* Mostly averted in programming, where repeatedly using a number whose significance may not be obvious is known as using "magic numbers" or "magic constants"; this is generally thought to be bad style, making code harder to understand. The alternative is to declare a constant, tying a unique name to the number that can be used in place of it.
** Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is digital (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2^n. It also has the effect of causing [[PowersOfTwoMinusOne numbers that are (2^n)-1 showing up a lot.]][[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2^(n-1)) and (2^(n-1))-1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.

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* Mostly averted Averted in programming, where repeatedly using a number whose significance may not be obvious is known as using "magic numbers" or "magic constants"; this is generally thought to be bad style, making code harder to understand. The alternative is to declare a constant, tying a unique name to the number that can be used in place of it.
** * Played straight with programing limits, where anyone who didn't know better would wonder why the numbers like 8, 256, and 1024 show up so much. The answer is since data is digital (1 or 0) the amount of data that can be stored in any given number of bits, n, is 2^n. It also has the effect of causing [[PowersOfTwoMinusOne numbers that are (2^n)-1 showing up a lot.]][[note]]The extra place is reserved for 0.[[/note]] And if one of the bits are being used as a sign bit, you also see -(2^(n-1)) and (2^(n-1))-1 very often. Note that there are 8 bits in a byte, so n tends to be a multiple of 8. These numbers are most apparent in old {{RPG}}s where the limit to a stat would be 255 a lot.



* While we're on the topic of computers: early PC [=CPUs=] were typically named something-86, after Intel's standard-setting 8086, which was followed by the 286, 386, and 486. While Intel stopped the trend officially with the first Pentiums, AMD and Cyrix continued the tradition for a while with "5x86" and "6x86" processors.

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* While we're on the topic of computers: early Early PC [=CPUs=] were typically named something-86, after Intel's standard-setting 8086, which was followed by the 286, 386, and 486. While Intel stopped the trend officially with the first Pentiums, AMD and Cyrix continued the tradition for a while with "5x86" and "6x86" processors.



* Thanks to the human brain's predisposition for seeing patterns, it's not uncommon to notice this in your own life. Usually, [[ClapYourHandsIfYouBelieve it only means something if you want it to.]]
** [[http://2012hoax.wikidot.com/1111 Here,]] for example, 2012hoax.org examines the claim that [[InsaneTrollLogic recurrence of the number 11 proves that the world will end in 2012.]]

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* Thanks to the human brain's predisposition for seeing patterns, it's not uncommon to notice this in your own life. Usually, [[ClapYourHandsIfYouBelieve it only means something if you want it to.]]
**
]] [[http://2012hoax.wikidot.com/1111 Here,]] for example, 2012hoax.org examines the claim that [[InsaneTrollLogic recurrence of the number 11 proves that the world will end in 2012.]]
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