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Adventure board games' origins are tightly intertwined with tabletop [=RPGs=], as their UrExample, ''[[TabletopGame/{{Dungeon}} Dungeon!]]'' (1975), had been a competing design to the original ''TabletopGame/DungeonsAndDragons'' (1974). In TheEighties, the genre split into three distinct subgenres all of which are represented on the market to this today:
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Adventure board games' origins are tightly intertwined with tabletop [=RPGs=], as their UrExample, ''[[TabletopGame/{{Dungeon}} Dungeon!]]'' (1975), had been a competing design to the original ''TabletopGame/DungeonsAndDragons'' (1974). In TheEighties, The80s, the genre split into three distinct subgenres all of which are represented on the market to this today:
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* ''TabletopGame/ClankADeckBuildingAdventure'': Both and Adventure Board Game and a DeckbuildingGame. Competitive.
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* ''TabletopGame/ClankADeckBuildingAdventure'': Both and an Adventure Board Game and a DeckbuildingGame. Competitive.
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* ''TabletopGame/ClankADeckbuildingAdventure'': Both and Adventure Board Game and a {{Deckbuilding Game}}. Competitive.
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* ''TabletopGame/ClankADeckbuildingAdventure'': ''TabletopGame/ClankADeckBuildingAdventure'': Both and Adventure Board Game and a {{Deckbuilding Game}}.DeckbuildingGame. Competitive.
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[[AdventureGame Adventure Video Games]] are something entirely different. The closest video game equivalents to this genre are actually {{Hero Shooter}}s and {{MOBA}}s.
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[[AdventureGame Adventure Video Games]] are something entirely different. The closest video game equivalents to this genre are actually [[ActionRPG Action RPGs]], {{Hero Shooter}}s and {{MOBA}}s.
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* ''TabletopGame/NoneShallPass'' (2022)
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* ''TabletopGame/{{Lifeform}}'' (2018), which features AsymmetricMultiplayer in the form of one player controlling a [[CaptainErsatz xenomo-*cough* alien]] ant its sensor echo, and the rest playing as crewmembers of a long-haul [[SpaceTrucker cargo ship]].
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* ''TabletopGame/{{Lifeform}}'' (2018), which features AsymmetricMultiplayer in the form of one player controlling a [[CaptainErsatz [[XenomorphXerox xenomo-*cough* alien]] ant its sensor echo, and the rest playing as crewmembers of a long-haul [[SpaceTrucker cargo ship]].
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Alphabetized "F" Listings, Added "Forgotten Waters"
* ''[[TabletopGame/FolkloreTheAfflicted Folklore: The Afflicted]]'' (2016)
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* ''[[TabletopGame/FolkloreTheAfflicted Folklore: The Afflicted]]'' (2016)
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* ''[[TabletopGame/FolkloreTheAfflicted Folklore: The Afflicted]]'' (2016)''TabletopGame/ForgottenWaters'' (2020)
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* ''TabletopGame/ForbiddenIsland'' (2010)
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* ''Bang!'' (2002) is a board-less card game, but you play as expies of famous outlaws with unique abilities and competing goals and can gain new moves with better gear.
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* ''Bang!'' ''[[TabletopGame/{{Bang}} Bang!]]'' (2002) is a board-less card game, but you play as expies of famous outlaws with unique abilities and competing goals and can gain new moves with better gear.
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Because most adventure board games are deeply rooted in a {{fantasy|TabletopGames}} or a {{horror|TabletopGames}} theme, they are often classified as AmeritrashGames, although after the TurnOfTheMillennium, EuroGame mechanics started seeping into the genre, particularly through Creator/FantasyFlightGames' productions. Another trend is adapting popular video games, particularly [[WesternRPG CRPGs]], to [[TheBoardGame tabletop format]].
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Because most adventure board games are deeply rooted in a {{fantasy|TabletopGames}} or a {{horror|TabletopGames}} theme, they are often classified as AmeritrashGames, although after the TurnOfTheMillennium, EuroGame mechanics started seeping into the genre, particularly through Creator/FantasyFlightGames' productions. Another trend is adapting popular video games, particularly [[WesternRPG CRPGs]], to [[TheBoardGame tabletop format]].
format]]. Compare {{Narrative Board Game}}s, which also revolve around playing out stories, but don't necessarily feature character tokens whose abilities improve during the game.
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** ''Tomb of Annihilation'' (2017), based on the eponymous adventure for 5E, itself based on the infamous ''TabletopGame/TombOfHorrors'' module
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** ''Tomb of Annihilation'' (2017), based on the [[TabletopGame/TombOfAnnihilation eponymous adventure adventure]] for 5E, itself based on the infamous ''TabletopGame/TombOfHorrors'' module
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* ''TabletopGame/PlanetApocalypse'' (2018)
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* ''TabletopGame/ClankADeckbuildingAdventure'': Both and Adventure Board Game and a {{Deckbuilding Game}}. Competitive.
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* Investigative [=ABGs=], codified by ''TabletopGame/ArkhamHorror'', have players cooperate with each other to uncover clues and to solve a mystery, often of the CosmicHorrorGenre variety, before some game-ending condition occurs.
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* Investigative [=ABGs=], codified by ''TabletopGame/ArkhamHorror'', have players cooperate with each other to uncover clues and to solve a mystery, often of the CosmicHorrorGenre CosmicHorrorStory variety, before some game-ending condition occurs.
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[[https://en.wikipedia.org/wiki/Adventure_board_game Adventure board games]] are a subset of BoardGames where each player controls a personified [[HeroUnit character token]] whose [[RPGElements abilities improve as the game progresses]] (through [[CharacterLevel leveling]], [[EquipmentBasedProgression items]], or both). "Personified" here means that the characters usually have [[NominalImportance unique names]], [[CharacterCustomization distinct appearances]], and [[SkillScoresAndPerks specialized abilities]]--just like in a TabletopRPG, although pen-and-paper [=RPGs=] are easily distinct by their free-form gameplay that does not require a board. [[SlidingScaleOfCooperationVsCompetition Cooperative]] [=ABGs=] also often feature AsymmetricMultiplayer (with one player functioning as a "GameMaster" controlling monsters and traps), VariablePlayerGoals, and varying session goals ("[[TheQuest quests]]").
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[[https://en.wikipedia.org/wiki/Adventure_board_game Adventure board games]] are a subset of BoardGames where each player controls a personified [[HeroUnit character token]] whose [[RPGElements abilities improve as the game progresses]] (through [[CharacterLevel leveling]], [[EquipmentBasedProgression items]], or both). "Personified" here means that the characters usually have [[NominalImportance unique names]], [[CharacterCustomization distinct appearances]], and [[SkillScoresAndPerks specialized abilities]]--just abilities]] -- just like in a TabletopRPG, although pen-and-paper [=RPGs=] are easily distinct by their free-form gameplay that does not require a board. [[SlidingScaleOfCooperationVsCompetition Cooperative]] [=ABGs=] also often feature AsymmetricMultiplayer (with one player functioning as a "GameMaster" controlling monsters and traps), VariablePlayerGoals, and varying session goals ("[[TheQuest quests]]").
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* ''TabletopGame/ForbiddenDesert'' (2013)
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* ''TabletopGame/TheCaptainIsDead'' (2014) is a cooperative game about the crew of your favorite science fiction TV show trying to survive an attack from hostile aliens.
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* ''TabletopGame/Kill Dr. Lucky'' (1996), which is an inverse version of ''Clue.''
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* ''TabletopGame/Kill Dr. Lucky'' ''TabletopGame/KillDrLucky'' (1996), which is an inverse version of ''Clue.''
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* ''TabletopGame/Kill Dr. Lucky'' (1996), which is an inverse version of ''Clue.''