* ''TabletopGame/ForgottenRealms'':
** Asmodeus, the Lord of the Nine Hells, is the WickedCultured, AffablyEvil, handsome and brilliant [[DemonLordsAndArchDevils Archdevil]] who, ever since his fall from heaven, has been running a grand chess game that few can even begin to understand. Asmodeus knows every plot against him by the other archdevils and delights in thwarting or subverting them to his own benefit while making his own plots that can take centuries or even millennia to come to fruition in ways that benefit him. At one point, Asmodeus was even deposed from his throne in Nessus, only to later reveal it was simply a ruse to root out potential traitors. Since becoming a god, Asmodeus has only increased his power and effectiveness with some fearing he is perhaps the greatest threat to all the forces of good in existence.
** Jarlaxle Baenre, third son of Yvonnel Baenre, survived his birth and sacrifice against all odds, growing into a talented mercenary leader who thrives off the chaos of Menzoberranzan. Constantly hiring out his forces, the Bregan D'Aerthe while [[PlayingBothSides playing multiple sides]] in any conflict, Jarlaxle later goes to the surface, manages to win over nearly everyone he comes across and even uses an attempted coup from his underlings as a way to buy himself a vacation, eliminating the worst traitors and leaving the one Drow he can trust in charge of the group before manipulating powerful kingdoms, ancient dragons and monsters into doing what benefits him most. Jarlaxle is so successful and talented at his games that there are those who wonder if he is actually blessed by the normally virulently misandrist Lolth as a chosen of chaos.
* ''TabletopGame/{{Pathfinder}}'':
** Admiral Druvalia Thrune is the BigBad of the ''Skull & Shackles'' Adventure Path, TheWomanBehindTheMan to Captain Barnabas Harrigan, and the source, directly or indirectly, of all the misery experienced by the player characters. Determined to escape the accusation that her career has been advanced by {{nepotism}} alone, Druvalia uses her catspaw, Harrigan to undermine the Shackles' defenses, while her great-uncle's vast wealth enables her to finance a private armada, which her [[DealWithTheDevil deal with the archdevil Geryon]] enables her to sail through the Eye of Abendego and strike at the Hurricane King's domains. With only the players even aware that her invasion is about to take place, and the support of one of the rulers of Hell, Druvalia seems to hold a winning hand, and if the [=PC=]s do not bring their best game, she is easily capable of running the table and reducing the Shackles to a Chelish colony.
** General Azaersi of the ''Ironfang Invasion'' Adventure Path is a brilliant and overambitious hobgoblin general who dreams of building a new homeland for her people atop the bickering human nations of Nirmathas and Molthune. Recruiting dozens of Molthune's monstrous mercenary regiments to her service, securing the alliance of the dark naga Zanathura, the greater barghest Azlowe, and the legendary dragonslayer Kraelos, and rallying hobgoblins from across the continent and beyond, Azaersi builds her Ironfang Legion into one of the deadliest fighting forces in Avistan, and with the aid of a powerful magical artifact, is able to deploy them wherever she sees fit. Rendered all but invincible in the field, Azaersi overruns most of Nirmathas and a large part of Molthune, with the players the only ones who are able to even check her. Unable to best her army in the field, the [=PC=]s will likely have to resort to a decapitation strike to remove Azaersi from the head of the Legion—unless they can present her with evidence of treachery from her comrades, in which case, much to their surprise, they may find themselves negotiating a reasonable peace with the hobgoblin [[TheGeneralissimo generalissimo]].
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