->''"Once a game of Jumanji is started, it will not be over until one player reaches the golden city."''
-->--'''Jumanji Instruction Manual'''

A Caldecott-winning 1981 book written by Chris Van Allsburg.

It involves two children named Judy and Peter playing a game that brings dangerous things (such as jungle animals) into their home.

Made into [[Film/{{Jumanji}} a film adaption in 1995]] (starring Creator/RobinWilliams as new character Alan Parrish, with Creator/KirstenDunst and Bradley Pierce portraying Judy and Peter) and [[WesternAnimation/{{Jumanji}} an animated series from 1996-1998]].

!!Includes examples of:
* ActionSurvivor: You have to become one if you want any hope of surviving Jumanji.
* AdultsAreUseless: The one adult that comes out of the game is clueless.
* AntagonistTitle: Jumanji is the name of the board-game that is causing all the trouble. More specifically, it's the name of the city adjacent to the jungle where everything comes from - the board game itself is just a portal between the jungle and our own world.
* ArtifactOfDoom: Though it is not specifically malevolent, the Jumanji board game has the power to release appropriately-themed hazards into the real world.
* AudioAdaptation: The 30th anniversary edition of the book comes with a CD of Robin Williams reading the story.
* BadVibrations: The kids feel some building up to a rhino stampede. They even awaken Peter from a sleeping sickness contracted by an insect bite.
* BigBad: Jumanji. All the animals, natural disasters and other stuff that comes out of the game are just parts of it. The board game is ultimately responsible for every bad thing that happens in the story, [[spoiler: and it all goes away once the game is finished]].
* CassandraTruth: When Peter suggests asking the zookeeper to take the lion out of the parents' bedroom, Judy informs him that the zookeeper probably wouldn't believe their story. Indeed, when Peter later recounts the events of the game to his and Judy's parents, they seem to believe that the children imagined the events.
* ClimacticVolcanoBackdrop: Peter's last turn transforms the fireplace into a volcano, requiring Judy to try and reach the finish in the midst of lava and steam.
* DeliberatelyMonochrome: It's illustrated in black and white.
* EverythingsBetterWithMonkeys: Some appear in the kitchen on Judy's first turn, and even made it onto one cover of the book.
* TheFaceless: None of the adults show their faces in the pictures.
* TheGameComeToLife
* NoOntologicalInertia: [[spoiler:After Judy's piece reaches the city of Jumanji, not only does everything the game put forth disappear, but the damage the animals, storm, and volcano caused becomes undone.]]
* OhCrap: How Judy and Peter react to the first and last animals the game conjures up (a lion and a python, respectively).
* PantheraAwesome: The game conjures a huge male lion to menace the protagonists. Peter traps it in a bedroom.
* PointOfNoReturn: As soon as you begin playing the game. The game rules even warn you that the wonders of Jumanji will never cease until the game is won, and therefore ''you must not start the game'' unless you fully intend to finish it.
* RealityWarper: The Jumanji board is capable of taking people and creatures of the pseudo-African dimension that exists inside it and even causing floods, earthquakes, and volcanic eruptions.
* SequelHook: Two more children, Danny and Walter, find the game at the end. Their adventure eventually became shared in ''Literature/{{Zathura}}''.
* SiblingTeam: Judy and Peter.
* TitleDrop[=/=]SayMyName: The winner is the first player to reach Jumanji and call out its name.
* WhenDimensionsCollide: Things that come from Jumanji seem quite able to continue to work on the rules of their homeworld.