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* TeleportationWithDrawbacks: In the Afterlife they have public kiosks where you can select a destination, and if you can afford the bribe to get the privilege, you can obtain the ability to teleport directly, similar to being able to buy a car in our world. Also, rooms with special need for privacy can use an electronic lock that prohibits anyone (except the CChairman) to teleport into that room.

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* TeleportationWithDrawbacks: In the Afterlife they have public kiosks where you can select a destination, and if you can afford the bribe to get the privilege, you can obtain the ability to teleport directly, similar to being able to buy a car in our world. Also, rooms with special need for privacy can use an electronic lock that prohibits anyone (except the CChairman) C Chairman) to teleport into that room.
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* OnlyOneAfterlife: Everyone goes to the same afterlife, no matter what they did on earth. Only difference is you go to a specific Language Section, depending on what language that you think in, the Arabic Language Section, the English Language Section, the French Language Section, the Spanish Langcuage Section, etc.

to:

* OnlyOneAfterlife: Everyone goes to the same afterlife, no matter what they did on earth. Only difference is you go to a specific Language Section, depending on what language that you think in, the Arabic Language Section, the English Language Section, the French Language Section, the Spanish Langcuage Language Section, etc.
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* ArtificialAfterlife: The world 246 inhabits is operated inside of a computer system, and the appearance is smuch like to a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them, like they did in the Frontier) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle landing at the end.)

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* ArtificialAfterlife: The world 246 inhabits is operated inside of a computer system, and the appearance is smuch like to much like a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them, like they did in the Frontier) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle landing at the end.)

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* AfterlifeWelcome: We get to see how several people, including Supervisor 246, are welcomed into the Afterlife. In fact,they have a whole government department, the Welcoming Department, dedicated to this function.

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* AfterlifeWelcome: The freshly-dead person sees a tunnel of light, where their former friends can watch them when they arrive. We get to see how several people, including Supervisor 246, are welcomed into the Afterlife. In fact,they have a whole government department, the Welcoming Department, dedicated to this function.



* ArtificialAfterlife: The world 246 inhabita is similar to a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them, like they did in the Frontier) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle landing at the end.)

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* ArtificialAfterlife: The world 246 inhabita inhabits is similar operated inside of a computer system, and the appearance is smuch like to a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them, like they did in the Frontier) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle landing at the end.)



* NoNameGiven - We don't learn 246's real name.

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* NoNameGiven - NoAnimosityInTheAfterlife: Averted; a serial killer had to defend himself when he met one of his victims, and an intelligence agency employee is informed he is the target of vendettas by people he assinated.
* NoNameGiven:
We don't learn 246's real name.
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-->''246:'' A dear friend of mine ... used to run this scam on Incomings, because it was so funny. We’d have a huge booth signing people up for credit cards, and we’d deliberately set the limits to enormous amounts, US $200,000, $300,000 or more. And we put some ATM machines up that they could get money, lots of it. Since the machine created it on the spot, they never were empty. And we put up all these automated stores where people could buy things. We’d have them sign favors in exchange for the money they got.

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-->''246:'' -->'''246:''' A dear friend of mine ... used to run this scam on Incomings, because it was so funny. We’d have a huge booth signing people up for credit cards, and we’d deliberately set the limits to enormous amounts, US $200,000, $300,000 or more. And we put some ATM machines up that they could get money, lots of it. Since the machine created it on the spot, they never were empty. And we put up all these automated stores where people could buy things. We’d have them sign favors in exchange for the money they got.
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* MoneyForNothing:
-->''246:'' A dear friend of mine ... used to run this scam on Incomings, because it was so funny. We’d have a huge booth signing people up for credit cards, and we’d deliberately set the limits to enormous amounts, US $200,000, $300,000 or more. And we put some ATM machines up that they could get money, lots of it. Since the machine created it on the spot, they never were empty. And we put up all these automated stores where people could buy things. We’d have them sign favors in exchange for the money they got.

-->But they discovered that it didn’t matter how much money you have, it’s totally worthless because you don’t need anything and generally you can instantiate anything you did want, essentially for free.
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* TeleportationWithDrawbacks: In the Afterlife they have public kiosks where you can select a destination, and if you can afford the bribe to get the privilege, you can obtain the ability to teleport directly, similar to being able to buy a car in our world.

to:

* TeleportationWithDrawbacks: In the Afterlife they have public kiosks where you can select a destination, and if you can afford the bribe to get the privilege, you can obtain the ability to teleport directly, similar to being able to buy a car in our world. Also, rooms with special need for privacy can use an electronic lock that prohibits anyone (except the CChairman) to teleport into that room.
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* NamesTheSame: A rapist is caught by the police. When asked his name, he replies, "Cesar Chavez. Not the same guy who helped migrant workers."

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Per TRS Good People Have Good Sex is now a disambig page. ZCE.


* FreeLoveFuture

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* %%* FreeLoveFuture



* GoodPeopleHaveGoodSex
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* ArtificialAfterlife: The world 246 inhabita is similar to a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them, like they did in the Frontier) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle drop or eise at the end.)

to:

* ArtificialAfterlife: The world 246 inhabita is similar to a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them, like they did in the Frontier) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle drop or eise landing at the end.)

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* ArtificialAfterlife: The world 246 inhabita is similar to a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle drop or eise at the end.)

to:

* ArtificialAfterlife: The world 246 inhabita is similar to a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them) them, like they did in the Frontier) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle drop or eise at the end.)


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* GodOfTheDead: Dr. George Green, Chairman of the Board of Directors of the Afterlife. Considered either a BenevolentDictator (as 246 says) or an Absolute Despot (as George himself says), because he can do anything possible within the Afterlife, but...
-->'''Wilfred''': I guess I’m a little surprised that there really is someone, a single person actually running this place.
-->'''George''': Running this place? Are you kidding? Do you think I want to spend my time running other people’s deaths? I have lots more important and fun things to do. I figure I want to stay out of the way unless something goes wrong or there’s something serious that needs fixing.
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* ArtificialAfterlife: The world 246 inhabita is similar to a clone of earth, more-or-less similar to any urban center in any ordinary city in the real world, minus the dirt and slums (unless someone goes to the trouble to add them) along with popular virtual world technology such as teleporters, and jump tubes (like an elevator, only you zoom up or down very fast, and have a very gentle drop or eise at the end.)

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updating to merge the two pages, since Gatekeepers is a stub


''In the Matter of: Instrument of God'' was an long unpublished comedy book by Paul Robinson, and is the sequel to ''Literature/TheGatekeeper''. It's a story about an Afterlife, operated in a computer system like Film/TheMatrix, only everyone knows they're dead and they are aware they are inside of a computer system.

The book stars Supervisor 246, lead supervisor of the Welcoming Department. Supporting characters include David, Supervisor 246's boss; George, the Chairman of the Afterlife who is effectively God; Joan, the police watch commander and one of 246's girlfriends; Diane, one of the members of the Board of Directors of the Afterlife; Arlene, a TV reporter who brings 246 onto a TV show where a fight breaks out; Marilyn, who becomes (heavily disliked) Administrator of the Welcoming Department after 246's friend Tom decides to go back to earth; and Andrea, the only woman (and only person) who ever beat 246 in a contest, and does so four times.

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''In the Matter of: Instrument of God'' was an long unpublished is a web-published comedy book by Paul Robinson, and which followed from ''In The Manner of: The Gatekeeper: The Gate Contracts''. Both of which were published on the creator's blog; paul-robinson.us.

''Instrument''
is the sequel to ''Literature/TheGatekeeper''. ''Gatekeeper'', with the same characters. It's a story about an Afterlife, operated in a computer system like Film/TheMatrix, only where everyone knows they're dead and they are aware they are inside of a computer system.

The book stars protagonist is Supervisor 246, lead supervisor of the Welcoming Department. Supporting characters include David, Supervisor 246's boss; George, the Chairman of the Afterlife who is effectively God; Joan, the police watch commander and one of 246's girlfriends; Diane, one of the members of the Board of Directors of the Afterlife; Arlene, a TV reporter who brings 246 onto a TV show where a fight breaks out; Marilyn, who becomes (heavily disliked) Administrator of the Welcoming Department after 246's friend Tom decides to go back to earth; and Andrea, the only woman (and only person) who ever beat 246 in a contest, and does so four times.



The book can be read for free as a PDF on the author's website [[http://www.paul-robinson.us/instrument.pdf here.]]

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The book can be read for free ''Gatekeeper'' was published as a PDF on the author's website [[http://www.paul-robinson.[[http://paul-robinson.us/gatekeeper.pdf PDF]], as was ''[[https://web.archive.org/web/20160306025523/http://paul-robinson.us/instrument.pdf here.]]
Instrument]]''.

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merging the smaller page into this page.





* ColonCancer: The full title is "In the Matter Of: Instrument Of God", but the preceding book it is a sequel to is called ''In the Matter of: Literature/TheGatekeeper: the Gate Contracts''.

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* ColonCancer: The full title is "In of the Matter Of: Instrument Of God", but the preceding first book it is a sequel to is called ''In the Matter The Manner of: Literature/TheGatekeeper: the The Gatekeeper: The Gate Contracts''.


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* NotWhatItLooksLike: George Green has to explain to his boss what happened with Lynn in the Men's restroom:
--> '''Dr. Sign''': Okay George, let's hear it.\\
'''George''': Lynn and I went to the cafeteria to eat. I told her to wait a minute, I had to use the bathroom. I went in and used the urinal as someone else came into the bathroom. When I turned around I discovered that she was the someone else. She proceeded to make various cooing sounds and I attempted to tell her this was inappropriate. She unzipped my fly, removed my penis from my pants and got on her knees. I put my hands on her shoulders in an attempt to push her away. At that moment the [campus police] officer came into the bathroom." I smiled a little. "I'm sorry, Dr. Sign, I shouldn't be smiling about this. I know this is serious, but I got a mental picture in my head of what he saw and trying to explain to him it wasn't what he thought it was. I looked at what was happening. I said to the officer that I wasn't going to say a word to him, if I was him and I told him what I know, I wouldn't have believed it either.
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Dewicked trope


* LoadsAndLoadsOfCharacters: The list of speaking roles at the start of the book shows more than 150 people, by name, that have at least one line of dialog.
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More accurate.


* TeleportersAndTransporters: In the Afterlife they have public kiosks where you can select a destination, and if you can afford the bribe to get the privilege, you can obtain the ability to teleport directly, similar to being able to buy a car in our world.

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* TeleportersAndTransporters: TeleportationWithDrawbacks: In the Afterlife they have public kiosks where you can select a destination, and if you can afford the bribe to get the privilege, you can obtain the ability to teleport directly, similar to being able to buy a car in our world.
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Dewicked trope


** The ''woman'' who causes the female orgasm meter to explode was born a man, but was {{transgender}}. When he becomes a woman after he dies, she is now a very happy (and very boy-crazy) woman who has no sex hangups.

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** The ''woman'' who causes the female orgasm meter to explode was born a man, but was {{transgender}}.transgender. When he becomes a woman after he dies, she is now a very happy (and very boy-crazy) woman who has no sex hangups.
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* WhoWritesThisCrap: In an outtake at the end of the book, originally, a part of the book's dialog is so bad, that 246 actually stops the story, then calls the writer to complain, telling him he'd better fix the story before 246 quits to find a better writer.
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* SatelliteLoveInterest: '''Wilfred to 246;''' Well, speaking of too much of a good thing, I wanted to tell you thanks for taking on Terry as another one of your regular girlfriends. I found that since you started seeing her more she doesn’t have to see me as much. She’s cut me back to once a day.

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* OnceForYesTwiceForNo: [[spoiler: 246 is on earth]] and is critically injured. To find out his wishes (whether or not [[spoiler: he wants to be taken off the respirator, in which case he will die]]). He is questioned by reading the letters of the alphabet and told to blink twice at each correct letter.



* OnlyOneAfterlife: Everyone goes to the same afterlife, no matter what they did on earth. Only difference is you go to a specific Language Section, depending on what language that you think in, the Arabic Language Section, the English Language Section, the French Language Section, the Spanish Language Section, etc.

to:

* OnlyOneAfterlife: Everyone goes to the same afterlife, no matter what they did on earth. Only difference is you go to a specific Language Section, depending on what language that you think in, the Arabic Language Section, the English Language Section, the French Language Section, the Spanish Language Langcuage Section, etc.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* AnatomicallyImpossibleSex: "We have fun in ways I’d never have dreamed of trying on earth because I’d probably hurt a woman for real if I did them there. One time [his primary girlfriend] tried bending over backwards to see if it could be done, we could do it but it was weird and we didn’t do it again, but we could never have done it on earth because it would have broken her spine and probably cracked a couple of ribs."
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