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* Part of their video "[[https://youtu.be/xyHste9EZ3s The Accessible Brilliance Of]] ''VideoGame/StreetFighter6'' sees Jim outright gushing about how much they like the Modern Control option in the aforesaid game. Basically, Jim had resigned themself to always being a spectator at ''Franchise/StreetFighter'' because there were physical and mental deformities they had which prevented them from playing those games. But with Modern Controls on, Jim not only likes the game, but genuinely wants to play more of it. This is all done with an allegory about how they were in chronic pain for most of their life, and never thought they'd get anywhere near a pro wrestling ring... until they found the right trainer and made a second career out of it. They praise Capcom for implementing it and reiterate a point that they've long since held: lower the barrier to entry, and people will come buy what you're selling.

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* Part of their video "[[https://youtu.be/xyHste9EZ3s The Accessible Brilliance Of]] ''VideoGame/StreetFighter6'' ''VideoGame/StreetFighter6''" sees Jim outright gushing about how much they like the Modern Control Controls option in the aforesaid game. Basically, Jim had resigned themself to always being a spectator at ''Franchise/StreetFighter'' because there were physical and mental deformities they had which prevented them from playing those games. games with any sort of proficiency. But with Modern Controls on, Jim not only likes is pretty good at the game, but genuinely wants to play more of it.it because it allows them to play the way they want. This is all done with an allegory about how they were in chronic pain for most of their life, and never thought they'd get anywhere near a pro wrestling ring... until they found the right trainer and made a second career out of it. being a pro wrestler. They praise Capcom for implementing it Modern Controls as an option, and reiterate a point that they've long since held: lower the barrier to entry, and people will come buy what you're selling.selling. And they do it all with a deeply personal, triumphant story.
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* Part of their video "[[https://youtu.be/xyHste9EZ3s The Accessible Brilliance Of]] ''VideoGame/StreetFighterVI'' sees Jim outright gushing about how much they like the Modern Control option in the aforesaid game. Basically, Jim had resigned themself to always being a spectator at ''Franchise/StreetFighter'' because there were physical and mental deformities they had which prevented them from playing those games. But with Modern Controls on, Jim not only likes the game, but genuinely wants to play more of it. This is all done with an allegory about how they were in chronic pain for most of their life, and never thought they'd get anywhere near a pro wrestling ring... until they found the right trainer and made a second career out of it. They praise Capcom for implementing it and reiterate a point that they've long since held: lower the barrier to entry, and people will come buy what you're selling.

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* Part of their video "[[https://youtu.be/xyHste9EZ3s The Accessible Brilliance Of]] ''VideoGame/StreetFighterVI'' ''VideoGame/StreetFighter6'' sees Jim outright gushing about how much they like the Modern Control option in the aforesaid game. Basically, Jim had resigned themself to always being a spectator at ''Franchise/StreetFighter'' because there were physical and mental deformities they had which prevented them from playing those games. But with Modern Controls on, Jim not only likes the game, but genuinely wants to play more of it. This is all done with an allegory about how they were in chronic pain for most of their life, and never thought they'd get anywhere near a pro wrestling ring... until they found the right trainer and made a second career out of it. They praise Capcom for implementing it and reiterate a point that they've long since held: lower the barrier to entry, and people will come buy what you're selling.

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* Their review of ''{{VideoGame/Hades}}'' is them gushing over the game and saying the only thing that it needed to make it their favorite of all time is the option to have a pet chrustacean follow their character around.

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* Their review of ''{{VideoGame/Hades}}'' is them gushing over the game and saying the only thing that it needed to make it their favorite of all time is the option to have a pet chrustacean crustacean follow their character around.


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* Part of their video "[[https://youtu.be/xyHste9EZ3s The Accessible Brilliance Of]] ''VideoGame/StreetFighterVI'' sees Jim outright gushing about how much they like the Modern Control option in the aforesaid game. Basically, Jim had resigned themself to always being a spectator at ''Franchise/StreetFighter'' because there were physical and mental deformities they had which prevented them from playing those games. But with Modern Controls on, Jim not only likes the game, but genuinely wants to play more of it. This is all done with an allegory about how they were in chronic pain for most of their life, and never thought they'd get anywhere near a pro wrestling ring... until they found the right trainer and made a second career out of it. They praise Capcom for implementing it and reiterate a point that they've long since held: lower the barrier to entry, and people will come buy what you're selling.
--> '''Jim''': I’m a better Street Fighter today than I was yesterday, and tomorrow I’ll be better still. All because I was given the starting point I needed. Very much like PPW and Liam Slater did when I said I’d never be able to wrestle, and they made it fucking ''accessible''. I told you I had an allegory. A deeply personally meaningful one, too. I carved a whole new second career as an indie wrestler for myself because the right trainer knew how to guide instead of push, encourage instead of punish, work with a trainee’s limitations instead of ignoring them and trying to make a unique case follow an established pattern. You damn *right* I think accessibility is important. I found a welcoming home in a world full of barriers and inaccessible hostility, and now I’m wrestling in London on June 29th for a drag king run promotion called Fist Club. Hell, I’ve got bookings until November - not bad for a middle-aged disabled girl.
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* Given how many times they've commented on industry scams flourishing despite all reason, their video about [[https://www.youtube.com/watch?v=WeOnLhC2fC8 the failure of NFTs]] is a much needed breath of fresh air. While they're still angry that the game industry attempted, they also find it very relieving and refreshing that the gamer community refused to buy into it and that for once, an industry scheme to exploit its costumers has failed.

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* Given how many times they've commented on industry scams flourishing despite all reason, their video about [[https://www.youtube.com/watch?v=WeOnLhC2fC8 the failure of NFTs]] is a much needed breath of fresh air. While they're still angry that the game industry attempted, attempted it, they also find it very relieving and refreshing that the gamer community refused to buy into it and that for once, an industry scheme to exploit its costumers has failed.

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* “That Time The Last Of Us Part 2 Was Compared To Schindler's List” has Jim sticking up for Jason Schreier against Cory Balrog’s comments; while freely admitting that while the two will never be close friends Jason is stated by Jim to be one of the few genuine Video Game journalists covering harmful business practices by video game companies.

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* “That Time The Last Of Us Part 2 Was Compared To Schindler's List” has Jim sticking up for Jason Schreier against Cory Balrog’s Barlog’s comments; while freely admitting that while the two will never be close friends Jason is stated by Jim to be one of the few genuine Video Game journalists covering harmful business practices by video game companies.


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* Given how many times they've commented on industry scams flourishing despite all reason, their video about [[https://www.youtube.com/watch?v=WeOnLhC2fC8 the failure of NFTs]] is a much needed breath of fresh air. While they're still angry that the game industry attempted, they also find it very relieving and refreshing that the gamer community refused to buy into it and that for once, an industry scheme to exploit its costumers has failed.
--> '''Jim''': For now, at least, we won't have to talk about [=NFT=]s anymore. Thank God for that.
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** In further videos talk about the abuses in the Game industry, they keep thanking those brave enough to speak out about it.

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** In further videos talk talking about the abuses in the Game industry, they keep thanking those brave enough to speak out about it.

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