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Heartwarming / Alter Ego (1986)

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  • Helping the "witch" woman. Considering how not helping her will probably end with her suicide, giving her your friendship makes this all the more meaningful.
    You have given her a reason to live.
  • Helping the mentally ill woman on the street.
  • Saving the old man from the mugger. The text even says that he was terrified!
  • Becoming friends with the isolated Chinese exchange student. You can try to learn his language, which being surprised at how quickly he learns English.
  • Inviting Louis Feiback to your party means a lot to the kid, and is completely worth it even if your character's friends shun you for doing so. If you don't invite Louis, he actually stays at home depressed and eating the night away, so it was really good of your character to befriend him. If you DO invite him, while you lose some of your friends, Louis is beyond grateful for your kindness and even says he feels like "one of the gang." His mother is also grateful....... and extremely rich.
  • When your character grows to the oldest life stage, they can have an encounter with a very young child while riding a public bus. Despite her mother telling them not to, the young child gets up and allows the player character to take their seat. It's especially heartwarming if you do accept the offer, because the child is relieved to see that your character isn't in pain anymore.

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