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[[/folder]]* It's likely due to all of them being active for the same amount of time as WALL-E. They've been doing their jobs for seven hundred years over and over, so they began to develop their own glitches that are corrected (I.E. the reject bots), giving them all a reason to hide their personalities, or at least be more reserved about them compared to our lovable trash compactor. Plus, while not all of them interact directly with humans, they do still have a lot of opportunities to observe them during their work, so they probably picked up some mannerisms simply from seeing the humans go about their day. And as for AUTO, he does seem to have ''some'' personality, considering his increasing frustration during the films end, but is too dedicated to Directive A113 to even consider diverging from it.

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* WALL-E is shown to be different than the other WALL-Es because he's literally been left to run in isolation without any direct supervision for thousands of years. As a result, he developed a nascent love for collecting forgotten relics, obsessions with old musicals and a quirky go-lucky personality. The comparison to his development of a personality as the human equivalent of going insane on a castaway island is not lost.
So then, ''how/ why do the other robots in WALL-E have established personalities?'' Eve, WALL-A, all of the reject robots clearly exhibit strong "likes" and "dislikes" and internal motivations. They aren't just blindly doing their repeated jobs, they're shown to have strong internal goals and driving factors, even if accomplishing said goal runs contrary to how they were told to solve it (see M-O). None of the robots are shown directly communicating with humans, so it can't be a user-friendliness design. But they're also not in total isolation like WALL-E was, so where and why did it develop from? And why is it that only Auto, the freaking '''master control program of the entire ship''', wasn't given one?

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* WALL-E is shown to be different than the other WALL-Es because he's literally been left to run in isolation without any direct supervision for thousands of years. As a result, he developed a nascent love for collecting forgotten relics, obsessions with old musicals and a quirky go-lucky personality. The comparison to his development of a personality as the human equivalent of going insane on a castaway island is not lost.
lost. So then, ''how/ why do the other robots in WALL-E have established personalities?'' Eve, WALL-A, all of the reject robots clearly exhibit strong "likes" and "dislikes" and internal motivations. They aren't just blindly doing their repeated jobs, they're shown to have strong internal goals and driving factors, even if accomplishing said goal runs contrary to how they were told to solve it (see M-O). None of the robots are shown directly communicating with humans, so it can't be a user-friendliness design. But they're also not in total isolation like WALL-E was, so where and why did it develop from? And why is it that only Auto, the freaking '''master control program of the entire ship''', wasn't given one?
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[[folder: How did other robots get personalities?]]
*WALL-E is shown to be different than the other WALL-Es because he's literally been left to run in isolation without any direct supervision for thousands of years. As a result, he developed a nascent love for collecting forgotten relics, obsessions with old musicals and a quirky go-lucky personality. The comparison to his development of a personality as the human equivalent of going insane on a castaway island is not lost.
So then, ''how/ why do the other robots in WALL-E have established personalities?'' Eve, WALL-A, all of the reject robots clearly exhibit strong "likes" and "dislikes" and internal motivations. They aren't just blindly doing their repeated jobs, they're shown to have strong internal goals and driving factors, even if accomplishing said goal runs contrary to how they were told to solve it (see M-O). None of the robots are shown directly communicating with humans, so it can't be a user-friendliness design. But they're also not in total isolation like WALL-E was, so where and why did it develop from? And why is it that only Auto, the freaking '''master control program of the entire ship''', wasn't given one?
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** Well, it ''was'' designed by the same people who deemed Earth permanently uninhabitable simply because it would take hard work for them to restore it, blamed the effects of microgravity for humans' weight gain and bone loos instead of their own inactivity, and decided to appoint someone captain of a starliner even though he doesn't do anything.

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** Well, it ''was'' designed by the same people who deemed Earth permanently uninhabitable simply because it would take hard work for them to restore it, blamed the effects of microgravity for humans' weight gain Because that’s not a robot, it’s just a speaker that moves up and bone loos instead of their own inactivity, and decided to appoint someone captain of down on a starliner even though he doesn't do anything.metal pole.
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** When WALL-E first shows EVE the plant, her little scanny-beam thing appears to “zero in” on the plant just before she goes into hibernation. It’s possible that was her way of verifying that the specimen was small enough to be carried. As for cutting off a piece of a larger plant, it’s mentioned that the Holo-Detector requires a viable specimen of ongoing photosynthesis, and photosynthesis doesn’t last that long if a part of the plant is cut off. They must have had some other way of collecting such a specimen if one of the probes had found one.
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** The trash doesn’t really “drift slowly away”. It’s being flung out of the airlock due to being suddenly exposed to the vacuum of space. EVE would have a pretty hard time trying to chase after and free WALL-E from a giant trash cube that’s stuck spinning around randomly in zero-G.

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** The trash doesn’t really “drift slowly away”. It’s away”; pay attention to what happens when M-O gets jammed between the inner airlock doors. All that trash is being flung out of the airlock due to being suddenly exposed to the vacuum of space. EVE would have a pretty hard time trying to chase after and free WALL-E from a giant trash cube that’s stuck that was sent flying in some random direction and is now spinning violently around randomly in zero-G.
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** The trash doesn’t really “drift slowly away”. It’s being flung out of the airlock due to being suddenly exposed to the vacuum of space. EVE would have a pretty hard time trying to chase after and free WALL-E from a giant trash cube that’s stuck spinning around randomly in zero-G.
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** WALL•E robots are likely not programmed to make the trash into skyscrapers. We're only shown a single one doing it; the one that the film follows. And this particular WALL•E robot developed lots of human-like traits that wouldn't make sense on a WALL•E unit, such as carrying a lunchbox to "work" and watching movies for fun. The desire to make tall buildings could easily be one of them.
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[[folder: Out the airlock]]
* The scene where WALL•E and EVE are about to be ThrownOutTheAirlock is clearly played for drama and tension with dark, ominous lighting, giant robots, and alarms warning of eventual decompression. However, by this point in the story we have been shown that this "dire" situation actually poses no real threat to the protagonists. We know the robots can survive the vacuum of space, we know that EVE can fly, we see that the garbage cubes are just tossed out to drift slowly away, and we see that EVE frees herself from the cube in minutes. Had they been ejected, the worst case is that they would have been delayed a few minutes as EVE and WALL-E try to find their way back into the ship and with EVE's plasma blaster, she could always make her own entrance if needed.
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** They were scattered all over the universe. A bunch of them landed on Planet Gunsmoke and began ''Trigun''. Also a particularly big one was the setting for ''Anime/LastExile''. A few more fell into a wormhole and fell into a long, long time ago in a galaxy far, far away and so explains why humans are in ''StarWars''.

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** They were scattered all over the universe. A bunch of them landed on Planet Gunsmoke and began ''Trigun''. Also a particularly big one was the setting for ''Anime/LastExile''. A few more fell into a wormhole and fell into a long, long time ago in a galaxy far, far away and so explains why humans are in ''StarWars''.''Franchise/StarWars''.
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** There's no indication that the plant specimen ''had'' to be replantable later; she could just as easily take a couple of leaves from it and bring those back. Even if it did have to be replantable, it's possible to take a small piece of a plant, plant the broken end in the ground, and have it regrow into a clone of the original plant; so even then she could still get away with taking only a branch back.


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*** For what it's worth, part of the movie description on [[https://www.pixar.com/feature-films/walle Pixar's own website]] is "What if mankind had to leave earth and somebody forgot to turn the last robot off?"


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** WALL-E and EVE helpfully demonstrate that something dumped down the trash chute is not immediately unrecoverable; he might have figured launching it into a pod primed to explode was a quicker and more permanent solution.


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** Both the tilt and gravity shift aided Auto's plan--tilting the ship is what causes the plant to be knocked out of WALL-E's hands as the Holo-Detector shifts relative to him and EVE, and the gravity shift means the dropped plant is immediately lost in the crowd. So even if they functioned separately, Auto had reason to do both.
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**** Plus, SpaceIsNoisy in this film, which implies there was still some sort of atmosphere surrounding it.

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