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*Apart from Louis, Rochelle, and Coach, I don't think there is a single other Black person in the Left 4 Dead universe. No zombies, no soldiers, no helicopter pilots, not even a photograph of one. This is really jarring, especially in a place like New Orleans.
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*** You could take them out with a zombie-slaying combine. A [[VideoGame/HalfLife2 'zombine']], [[IncrediblyLamePun if you will...]]

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*** You could take them out with a zombie-slaying combine. A [[VideoGame/HalfLife2 'zombine']], [[IncrediblyLamePun [[{{Pun}} if you will...]]
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** Best guess if we ever got a third sequel or somewhat better prequel, CEDA is just an CorruptCorprateExecutive that is tricking people into becoming more monsters for the survivors to fight. This zombie-virus has a fat ton of clues that this was engineered and no humility or restrictions were put in place. Making MegaCorp's or Governmental bodies the villains is a really, REALLY deep resource for buyers to partake.
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** I can think of [[ADateWithRosiePalms another reason]] why the Charger may have a ridiculously overgrown arm...

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** I can think of [[ADateWithRosiePalms another reason]] reason why the Charger may have a ridiculously overgrown arm...
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*** I just had an idea: none of the crescendo events you mentioned have particularly high-pitched sounds, but they do involve hanging around a specific area for a period of time. It could be that the infected ''are'' attracted to loud sounds almost as much as high-pitched ones - your gunfire, explosions and shouts are bringing them in, but barring random hordes you're simply keeping ahead of the pack until a crescendo event forces you to hold still. There's still some GameplayAndStorySegregation going on since you can stay in one of those areas for an hour without triggering it before a horde will actually attack, though, and it wouldn't explain some of the running panic events of the sequel.
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** Funnily enough, you all missed my point entirely (why does the [[strike:Mini-14]] Hunting Rifle do more damage per bullet than the M16) to focus on something wholly irrelevant ("it's not a Mini-14 even though it looks exactly like one"). And to counter that point, let me remind you that the Desert Rifle has "CAL 5.56mm" written on the side. The same as its real-life counterpart, as well as those of the Hunting Rifle and the M16. So, as I've stated, names and magazine capacities aside [[AKA47 these are the exact same weapons as they appear to be]], just being used to shoot zombies instead of something that exists in the real world. Oh well, in any case I found [[GameMod the best fix for this]]: [[http://www.l4dmaps.com/details.php?file=14069 a model replacement that turns the Hunting Rifle into an actual M14]], both justifying the increased power and [[WeaponOfChoice ensuring I will never use anything else ever again]].

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** Funnily enough, you all missed my point entirely (why does the [[strike:Mini-14]] Hunting Rifle do more damage per bullet than the M16) to focus on something wholly irrelevant ("it's not a Mini-14 even though it looks exactly like one"). And to counter that point, let me remind you that the Desert Rifle has "CAL 5.56mm" written on the side. The same as its real-life counterpart, as well as those of the Hunting Rifle and the M16. So, as I've stated, names and magazine capacities aside [[AKA47 these are the exact same weapons as they appear to be]], just being used to shoot zombies instead of something that exists in the real world. Oh well, in any case I found [[GameMod the best fix for this]]: [[http://www.l4dmaps.com/details.php?file=14069 a model replacement that turns the Hunting Rifle into an actual M14]], both justifying the increased power and [[WeaponOfChoice ensuring I will never use anything else ever again]].again.
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* Someone can explain why special infected like the Tank came to power? I can imagine something like the Hunter or the Witch actually existing, since they don't look like they have been mutated that much. But are we gonna let creatures like the Tank, Smoker, Boomer, Charger and all other special ones slide? They look like they would come after years and years of breeding and evolution, not just 2 and 3 weeks later. My reasoning is that since we don't know how long it takes until a person turns into a Tank (unless it's mentioned in the comics I've never read), it's quite possible that the energy needed to grow that much musle, tentacles, or even convert the lower abdoment into a biological bile storage facility would take a lot more toll on the body than it can endure and would die halfway through mutation. Or is it simply because it's cool and the devs didn't care about reality?
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** My general problem is that since we are lead to believe that these mutations happen extremely quickly, how they not kill someone like the Tank or the Charger? They're unhumanly huge and I'm sure that rapid muscle growth will give you a cardiac arrest, or veins popping thanks to the pressure of muscles
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**The timeline starts to make sense if you go by the ''The Sacrifice'' comics and the dates of their chapter releases, which would mean the initial outbreak and spread was through September 14th to October 5th, so, after Bill's chapter is would be when the Survivors first meet up. The game's "2 Weeks After First Infection" means that it was two weeks after that area's (where they meet up) confirmed infections and that those chapters were in separate areas of Pennsylvania (the epicenter, according to the map, was in Penn). As far as the wiki mentioning November 5th, that might have been an error.
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***The virus, from what's shown throughout the games, is supposed to be based on rabies (or it's supposed to be a fictional strain of rabies) and "hallucinations" is on that list of symptoms.

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* This troper is utterly confused as to why literally nobody is discussing the part of The Sacrifice Comic where the army captain ends up starting to turn as he aims a gun at the L4D1 survivors; they look COMPLETELY DEMONIC in his eyes. This is a huge game changer that basically confirms that the infected attack healthy humans because they make noise or look like utter demons. The infected are hardly evil or sadistic at this point; even the Special Infected are doing what they can to kill what they perceive to be a demon. It makes sense; given that the infected aren't trying to eat you, take your brains, take over you, or anything, they are literally just trying to kill you. Shown that the tanks and common infected literally just punch you to death. Literally how has this never been touched upon or brought up?

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* This troper is utterly confused as to why literally nobody is discussing the part of The Sacrifice Comic where the army captain ends up starting to turn as he aims a gun at the L4D1 [=L4D1=] survivors; they look COMPLETELY DEMONIC in his eyes. This is a huge game changer that basically confirms that the infected attack healthy humans because they make noise or look like utter demons. The infected are hardly evil or sadistic at this point; even the Special Infected are doing what they can to kill what they perceive to be a demon. It makes sense; given that the infected aren't trying to eat you, take your brains, take over you, or anything, they are literally just trying to kill you. Shown that the tanks and common infected literally just punch you to death. Literally how has this never been touched upon or brought up?up?
**It's implied that, other than bodily changes, Green Flu (the virus) damages the brain, leading to the hallucinations that Lt. Mora was going through.
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*This troper is utterly confused as to why literally nobody is discussing the part of The Sacrifice Comic where the army captain ends up starting to turn as he aims a gun at the L4D1 survivors; they look COMPLETELY DEMONIC in his eyes. This is a huge game changer that basically confirms that the infected attack healthy humans because they make noise or look like utter demons. The infected are hardly evil or sadistic at this point; even the Special Infected are doing what they can to kill what they perceive to be a demon. It makes sense; given that the infected aren't trying to eat you, take your brains, take over you, or anything, they are literally just trying to kill you. Shown that the tanks and common infected literally just punch you to death. Literally how has this never been touched upon or brought up?
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** Story-wise, it fits Bill's character best, since the whole comic associated with it has a theme of self-sacrifice coming from him. Also, he's the old man who sees that the other three still deserve a chance at a full life (in the comic, this was particularly associated with Zoey, who he had a fatherly attachment to). In addition, Bill believed that he had the best skill set to get the generator going. It's like in LordoftheRings, when the Fellowship is being chased by the Balrog. It made sense for Gandalf to stay behind and fight because he knew a thing or two about the Balrog, and he wanted to give the young ones a chance. How bad would that scene have been if it had been Pippin who grabbed the staff and yelled "YOU SHALL NOT PASS?"

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** Story-wise, it fits Bill's character best, since the whole comic associated with it has a theme of self-sacrifice coming from him. Also, he's the old man who sees that the other three still deserve a chance at a full life (in the comic, this was particularly associated with Zoey, who he had a fatherly attachment to). In addition, Bill believed that he had the best skill set to get the generator going. It's like in LordoftheRings, ''Literature/TheLordOfTheRings'', when the Fellowship is being chased by the Balrog. It made sense for Gandalf to stay behind and fight because he knew a thing or two about the Balrog, and he wanted to give the young ones a chance. How bad would that scene have been if it had been Pippin who grabbed the staff and yelled "YOU SHALL NOT PASS?"
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** Someone should put an alarm in a dummy's chest so the zombies think it's a person & put that person at the bottom of a lake. Then they could remotely trigger the alarm every time they need to go out so the zombies are too busy drowning themselves in a lake to notice them. There's no evidence that there aren't people doing stuff like that though.
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* Tanks would break through the door, the barricade, & the wall. They rip giant slabs of concrete out of the ground & knock cars like 20 feet away.
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*** Better question, where did the survivors drive off to at the end of "The Passing"? There are blockades everywhere and especially straight on in the direction they are going. And if the end game audio is to be believed they stop right in front of the blockade next to the store where the two gas cans are located. You'll hear the specials go after them and the survivors commenting on one of them being pounced on.
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****It's hard to understand but [=IIRC=], the game had to be altered by for Australian release because, initially, in dialogue, the zombies were called the "Infected" which got the game banned because, quote, "By calling them 'Infected',you are explicitly mentioning them to be victims of a disease" and violence against the ill or disabled is also banned, so when that was changed, the Riot Infected got removed to comply with the other law (how, I'm not sure, but, if I remember right, I that grouping of Infected was a part of a DLC), now, be this as noted, when someone goes into another country, it has to abide by it's laws, whether or not it has something to with the setting or not.



*** Straps and harnesses most likely, again, we just dont see them in game because it would be a pain in the ass for the designers to work on little details like that.

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*** Straps and harnesses most likely, again, we just dont don't see them in game because it would be a pain in the ass for the designers to work on little details like that.




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***From what's implied, they were trying to but they got overrrun.
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* Is that [[AwesomeMusic instrument]] used in Dark Carnival a theremin or a saw?

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* Is that [[AwesomeMusic [[SugarWiki/AwesomeMusic instrument]] used in Dark Carnival a theremin or a saw?

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*** The Sacrifice Comic sees the military entertain this possibility, but they're scared that the carriers will simply rebel or flee and spread the infection into uninfected populations.


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[[folder: Timeline]]
The game's timeline is very, very inconsistent. The first date mentioned in September 25th on a newspaper in Dead Center saying that the airport has been shut down, whilst the last is November 15th, mentioned in Swamp Fever's graffiti (according to the wiki, I couldn't find it in-game). This is more than 51 days. Also, Death Toll has graffiti mentioning October 2nd and October 17th, meaning that a few weeks took place between the ending of Crash Course and the beginning of Death Toll.
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*** In the Sacrifice Comic Louis mentions he was going to get Francis a job once the infection ends. He probably thinks society is going to go back to normal and wants tobe dressed nicely.
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*** "Good luck finding ammo for a 7.62mm anything out in the Deep South"? Are we thinking of the same Deep South? The one that would marry their guns if they could? The one that would fornicate with their guns if they could? The one that it turned out FPSRussia actually lived in? The one that usually has zero laws for background checks on guns if you buy them at a gun show? That Deep South? Yeah, no, I'm pretty sure that not only could they find that ammo, they could, with enough searches, find an illegal nuclear warhead.

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*** "Good luck finding ammo for a 7.62mm anything out in the Deep South"? Are we thinking of the same Deep South? The one that would marry their guns if they could? The one that would fornicate with their guns if they could? The one that it turned out FPSRussia Creator/FPSRussia actually lived in? The one that usually has zero laws for background checks on guns if you buy them at a gun show? That Deep South? Yeah, no, I'm pretty sure that not only could they find that ammo, they could, with enough searches, find an illegal nuclear warhead.
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** The lyrics are about a guy who leaves his lover for the road, asking her to save her some sugar when he comes back, before he eventually leaves again
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*** You could take them out with a zombie-slaying combine. A [[VideoGame/{{Half-Life 2}} 'zombine']], [[IncrediblyLamePun if you will...]]
*** [[{{Postal}} Maybe the original infection came from the cows?]]

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*** You could take them out with a zombie-slaying combine. A [[VideoGame/{{Half-Life 2}} [[VideoGame/HalfLife2 'zombine']], [[IncrediblyLamePun if you will...]]
*** [[{{Postal}} [[VideoGame/{{Postal}} Maybe the original infection came from the cows?]]cows, and the virus is actually mad cow?]]
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** Smoker and Tank I'll give you (unless the Smoker's tongue is just wrapping ''really'' tight around the neck in those cases), but in the case of the Jockey, it could be because instinctively trying to stop a cackling little mad-midget from scratching and biting right on your head takes precedence in people's minds over trying to shoot him with their pistol while he's moving all over the place. Hunter likewise probably knocks away the victim's primary gun with the force of the pounce, and then sits over them during the actual attack in such a way that they physically can't pull out their pistol to shoot him.

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** Smoker and Tank I'll give you (unless the Smoker's tongue is just wrapping ''really'' tight around the neck in those cases), but in the case of the Jockey, it could be because instinctively trying to stop a cackling little mad-midget from scratching and biting right on your head takes precedence in people's minds over trying to shoot him with their pistol while he's moving all over the place. Hunter likewise probably knocks away the victim's primary gun with the force of the pounce, and then sits over them during the actual attack in such a way that they physically can't pull out reach their pistol to shoot him.


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** Not to mention as well that one of the first houses you pass by on the way in suddenly gains safehouse doors on the way back, with nothing but Infected and a heavy storm around to possibly make the change. Best I can guess is simply "gameplay mechanics" - solid doors are the ones you enter from, and barred ones are the exits. Even if that means the doors have to switch places while you're off in the gas station, where this sort of inconsistency is expected and would be forgiven by the players considering it'd be more consistent with, say, the basic level geometry.
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** The bile only seems to attract the Infected, at least moreso than they'd already be attracted to the bright lights and loud noises of a bunch of shouting survivors with guns that have flashlights attached, for a short amount of time. Most likely whatever's left to affect the Boomer's breath goes inert faster than the larger concentration that manages to cover a Survivor from a successful attack. That or something about the virus has already made a contingency for that - consider that bile straight from the Boomer only seems to go active and attract the horde when it comes in contact with a living, non-infected individual.

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** The bile only seems to attract the Infected, at least moreso than they'd already be attracted to the bright lights and loud noises of a bunch of shouting survivors with guns that have flashlights attached, for a short amount of time. Most likely whatever's left to affect the Boomer's breath goes inert faster than the larger concentration that manages to cover a Survivor from a successful attack. That or something about the virus has already made a contingency for that - consider that Moreover, bile straight from the Boomer only seems to go active and attract the horde when it comes in contact with a living, uninfected individual - it's possible the virus has already made some sort of contingency to let the bile differentiate between infected and non-infected individual.individuals to make up for the inefficiency of delivering it by puking the stuff up.

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** The bile only seems to attract the Infected, at least moreso than they'd already be attracted to the bright lights and loud noises of a bunch of shouting survivors with guns that have flashlights attached, for a short amount of time. Most likely whatever's left to affect the Boomer's breath goes inert faster than the larger concentration that manages to cover a Survivor from a successful attack. That or something about the virus has already made a contingency for that - consider that bile straight from the Boomer only seems to go active and attract the horde when it comes in contact with a living, non-infected individual.



*** Yes, and then get promptly mauled to death because you're lugging around a goddamn safe. When there aren Special Infected that don't get distracted by high pitch noises.

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*** Yes, and then get promptly mauled to death because you're lugging around a goddamn safe. When there aren are Special Infected that don't get distracted by high pitch noises.



*** Uh. There are [i]several[/i] things wrong with your statement. Firstly- There are a LOT of different kinds of safes, including portable safes. A gun safe, for example. All he's saying is put the alarm in another, harder-to-destroy object to protect it. Second-Rapid rate of infection? based on what, exactly? The only clues we have for infection is that Church Guy turned, but we have no idea how long it had been since he was bitten. Both helicopter pilots turned, but again, no idea how long, but we can assume turning time is at least an hour or so- the helicopter rides got them pretty far away, plus time to be bitten, etc. My problem with the alarm-safe combo is actually effectiveness. How loud would the alarm be? Both car alarms and pipe-bombs have clear areas with which to sound. The short wavelength of high pitched sounds wouldn't travel well through any kind of dense material.

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*** Uh. There are [i]several[/i] ''several'' things wrong with your statement. Firstly- There are a LOT of different kinds of safes, including portable safes. A gun safe, for example. All he's saying is put the alarm in another, harder-to-destroy object to protect it. Second-Rapid rate of infection? based on what, exactly? The only clues we have for infection is that Church Guy turned, but we have no idea how long it had been since he was bitten. Both helicopter pilots turned, but again, no idea how long, but we can assume turning time is at least an hour or so- the helicopter rides got them pretty far away, plus time to be bitten, etc. My problem with the alarm-safe combo is actually effectiveness. How loud would the alarm be? Both car alarms and pipe-bombs have clear areas with which to sound. The short wavelength of high pitched sounds wouldn't travel well through any kind of dense material.
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[[folder:Boomer Bile attracts the Infected]]
* Considering that the Boomer produces the bile within its body and regurgitates the stuff from its mouth, shouldn't that mean its breath should smell just like the bile? How come, then, don't we ever see Infected attacking Boomers on sight, or at least tailing them around like bloodhounds?
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*** Invisible walls are one thing, but could they have at least picked a barrier that makes sense? How often do people in real life decide to lay down metal--or Hell, ''any'' material--fences across a highway or road that would have tons of traffic? Why didn't they just put a construction pit with a one-way ramp that the car had to jump behind the starting point? It may not explain the rest of the traffic, but at least it would make sense for the Survivors.


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* What is the deal with the shapeshifting safehouse doors in Hard Rain? They're solid doors in one stage, but have bars in the next.
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**** Well, it's either me or them.[[RedDeadRedemption And the way I see it, might as well be them.]]

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**** Well, it's either me or them.[[RedDeadRedemption [[VideoGame/RedDeadRedemption And the way I see it, might as well be them.]]

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