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** Not that there's a point in analysing a mythology game in terms of physics - the real answer is "it works the way Oceanus wants" - but weight and mass aren't the same thing. Hammers still work in space. A weightless mace would retain its inertial properties and remain effective at transferring momentum, it just wouldn't be affected by gravity.
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*** Thir is absolutely a big deal in original Norse myths and religion. (Part of it was political - the Icelanders made a big thing out of Thor being their main god to show they were a free people who rejected the old-world monarchic cult of Odin.)


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*** It's meant to be the Bronze Age. Norse culture shouldn't even exist yet. So throwing in anachronistic treatment of other cultures (Aztecs, for instance, shouldn't exist either) shouldn't be a problem.
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* Am I the only one that thinks that ES dropped the ball when they added the Atlanteans as a new civilization in the expansion? Atlantis had been already covered enough in the first game campaign, and very well at that, with the Greeks; and when you look at the x-pack Atlanteans it really looks like they were struggling to come up with something that wasn't just a repeat of the Greeks, using second-rate Greek gods and mythical creatures, not to mention their odd choices for human units (hypaspists were just another name for hoplites and murmillos ''were a type of [[AncientGrome Roman gladiators]]''!) or that boring way to collect favor (possessing town centers? Seriously?). It's not like the world lacks rich ancient mythologies ([[Myth/AltaicMythology Altaic]], [[Myth/CelticMythology Celtic]], [[Myth/SlavicMythology Slavic]], [[Myth/MesopotamianMythology Mesopotamian]], [[Myth/AfricanMythology African]], [[Myth/ChineseMythology Chinese]], [[Myth/JapaneseMythology Japanese]], [[Myth/HinduMythology Hindu]], [[Myth/AztecMythology Aztec]], [[Myth/InuitMythology Inuit]], [[Myth/NativeAmericanMythology Native American]] and [[Myth/PacificMythology Pacific]]) that could have been adapted into the game to produced a distinct and awesome fourth civilization.

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* Am I the only one that thinks that ES dropped the ball when they added the Atlanteans as a new civilization in the expansion? Atlantis had been already covered enough in the first game campaign, and very well at that, with the Greeks; and when you look at the x-pack Atlanteans it really looks like they were struggling to come up with something that wasn't just a repeat of the Greeks, using second-rate Greek gods and mythical creatures, not to mention their odd choices for human units (hypaspists were just another name for hoplites and murmillos ''were a type of [[AncientGrome Roman gladiators]]''!) or that boring way to collect favor (possessing town centers? Seriously?). It's not like the world lacks rich ancient cultures and mythologies ([[Myth/AltaicMythology Altaic]], ([[UsefulNotes/TheRomanEmpire Roman]], [[Myth/ArthurianLegend Arthurian]], [[Myth/CelticMythology Celtic]], [[Myth/SlavicMythology Slavic]], [[Myth/MesopotamianMythology Mesopotamian]], [[Myth/AfricanMythology African]], [[Myth/YorubaMythology Yoruba]], [[Myth/ChineseMythology Chinese]], [[Myth/JapaneseMythology Japanese]], [[Myth/AltaicMythology Altaic]], [[Myth/HinduMythology Hindu]], [[Myth/AztecMythology Aztec]], [[Myth/InuitMythology Inuit]], [[Myth/NativeAmericanMythology Native American]] and [[Myth/MayanMythology Mayan]], [[Myth/IncaMythology Inca]], [[Myth/PacificMythology Pacific]]) Pacific]] and others) that could have been adapted into the game to produced a distinct and awesome fourth civilization.
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** For that matter, New Atlantis is a comically oversized Basilan island. If I had to guess, they just needed any island shape to represent Atlantis, and whoever was in charge of that bit of art happened to be a Filipino.
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* Am I the only one that thinks that ES dropped the ball when they added the Atlanteans as a new civilization in the expansion? Atlantis had been already covered enough in the first game campaign, and very well at that, with the Greeks; and when you look at the x-pack Atlanteans it really looks like they were struggling to come up with something that wasn't just a repeat of the Greeks, using second-rate Greek gods and mythical creatures, not to mention their odd choices for human units (hypaspists were just another name for hoplites and murmillos ''were a type of [[AncientGrome Roman gladiators]]''!) or that boring way to collect favor (possessing town centers? Seriously?). It's not like the world lacks rich ancient mythologies ([[Myth/AltaicMythology Altaic]], [[Myth/CelticMythology Celtic]], [[Myth/SlavicMythology Slavic]], [[Myth/MesopotamianMythology Mesopotamian]], [[Myth/AfricanMythology African]], [[Myth/ChineseMythology Chinese]], [[Myth/JapaneseMythology Japanese]], [[Myth/HinduMythology Hindu]], [[Myth/AztecMythology Aztec]], [[Myth/InuitMythology Inuit]], [[Myth/NativeAmericanMythology Native American]] and [[Myth/OceanianMythology Oceanian]]) that could have been adapted into the game to produced a distinct and awesome fourth civilization.

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* Am I the only one that thinks that ES dropped the ball when they added the Atlanteans as a new civilization in the expansion? Atlantis had been already covered enough in the first game campaign, and very well at that, with the Greeks; and when you look at the x-pack Atlanteans it really looks like they were struggling to come up with something that wasn't just a repeat of the Greeks, using second-rate Greek gods and mythical creatures, not to mention their odd choices for human units (hypaspists were just another name for hoplites and murmillos ''were a type of [[AncientGrome Roman gladiators]]''!) or that boring way to collect favor (possessing town centers? Seriously?). It's not like the world lacks rich ancient mythologies ([[Myth/AltaicMythology Altaic]], [[Myth/CelticMythology Celtic]], [[Myth/SlavicMythology Slavic]], [[Myth/MesopotamianMythology Mesopotamian]], [[Myth/AfricanMythology African]], [[Myth/ChineseMythology Chinese]], [[Myth/JapaneseMythology Japanese]], [[Myth/HinduMythology Hindu]], [[Myth/AztecMythology Aztec]], [[Myth/InuitMythology Inuit]], [[Myth/NativeAmericanMythology Native American]] and [[Myth/OceanianMythology Oceanian]]) [[Myth/PacificMythology Pacific]]) that could have been adapted into the game to produced a distinct and awesome fourth civilization.
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* Am I the only one that thinks that ES dropped the ball when they added the Atlanteans as a new civilization in the expansion? Atlantis had been already covered enough in the first game campaign, and very well at that, with the Greeks; and when you look at the x-pack Atlanteans it really looks like they were struggling to come up with something that wasn't just a repeat of the Greeks, using second-rate Greek gods and mythical creatures, not to mention their odd choices for human units (hypaspists were just another name for hoplites and murmillos ''were a type of [[AncientGrome Roman gladiators]]''!) or that boring way to collect favor (possessing town centers? Seriously?). It's not like the world lacks rich ancient mythologies ([[Myth/CelticMythology Celtic]], [[Myth/SlavicMythology Slavic]], [[Myth/MesopotamianMythology Mesopotamian]], [[Myth/AfricanMythology African]], [[Myth/ChineseMythology Chinese]], [[Myth/JapaneseMythology Japanese]], [[Myth/HinduMythology Hindu]], [[Myth/MongolMythology Mongol]], [[Myth/AztecMythology Aztec]], [[Myth/InuitMythology Inuit]], [[Myth/NativeAmericanMythology Native American]] and [[Myth/OceanianMythology Oceanian]]) that could have been adapted into the game to produced a distinct and awesome fourth civilization.

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* Am I the only one that thinks that ES dropped the ball when they added the Atlanteans as a new civilization in the expansion? Atlantis had been already covered enough in the first game campaign, and very well at that, with the Greeks; and when you look at the x-pack Atlanteans it really looks like they were struggling to come up with something that wasn't just a repeat of the Greeks, using second-rate Greek gods and mythical creatures, not to mention their odd choices for human units (hypaspists were just another name for hoplites and murmillos ''were a type of [[AncientGrome Roman gladiators]]''!) or that boring way to collect favor (possessing town centers? Seriously?). It's not like the world lacks rich ancient mythologies ([[Myth/CelticMythology ([[Myth/AltaicMythology Altaic]], [[Myth/CelticMythology Celtic]], [[Myth/SlavicMythology Slavic]], [[Myth/MesopotamianMythology Mesopotamian]], [[Myth/AfricanMythology African]], [[Myth/ChineseMythology Chinese]], [[Myth/JapaneseMythology Japanese]], [[Myth/HinduMythology Hindu]], [[Myth/MongolMythology Mongol]], [[Myth/AztecMythology Aztec]], [[Myth/InuitMythology Inuit]], [[Myth/NativeAmericanMythology Native American]] and [[Myth/OceanianMythology Oceanian]]) that could have been adapted into the game to produced a distinct and awesome fourth civilization.
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** The boulder was likely so big that he wouldn't have had the time after kicking its weak spot to go back to the other side before it crushed him.
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* What is the Atlantean's Titan supposed to be?

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* What is the Atlantean's Atlantean Titan supposed to be?
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* Am I the only one that thinks that ES dropped the ball when they added the Atlanteans as a new civilization in the expansion? Atlantis had been already covered enough in the first game campaign, and very well at that, with the Greeks; and when you look at the x-pack Atlanteans it really looks like they were struggling to come up with something that wasn't just a repeat of the Greeks, using second-rate Greek gods and mythical creatures, not to mention their odd choices for human units (hypaspists were just another name for hoplites and murmillos ''were a type of [[AncientGrome Roman gladiators]]''!) or that boring way to collect favor (possessing town centers? Seriously?). It's not like the world lacks rich ancient mythologies ([[Myth/AztecMythology Aztec]], [[Myth/CelticMythology Celtic]], [[Myth/MesopotamianMythology Mesopotamian]], [[Myth/HinduMythology Indian]], [[Myth/ChineseMythology Chinese]], [[Myth/JapaneseMythology Japanese]]...) that could have been adapted into the game to produced a distinct and awesome fourth civilization.

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* Am I the only one that thinks that ES dropped the ball when they added the Atlanteans as a new civilization in the expansion? Atlantis had been already covered enough in the first game campaign, and very well at that, with the Greeks; and when you look at the x-pack Atlanteans it really looks like they were struggling to come up with something that wasn't just a repeat of the Greeks, using second-rate Greek gods and mythical creatures, not to mention their odd choices for human units (hypaspists were just another name for hoplites and murmillos ''were a type of [[AncientGrome Roman gladiators]]''!) or that boring way to collect favor (possessing town centers? Seriously?). It's not like the world lacks rich ancient mythologies ([[Myth/AztecMythology Aztec]], [[Myth/CelticMythology ([[Myth/CelticMythology Celtic]], [[Myth/SlavicMythology Slavic]], [[Myth/MesopotamianMythology Mesopotamian]], [[Myth/HinduMythology Indian]], [[Myth/AfricanMythology African]], [[Myth/ChineseMythology Chinese]], [[Myth/JapaneseMythology Japanese]]...) Japanese]], [[Myth/HinduMythology Hindu]], [[Myth/MongolMythology Mongol]], [[Myth/AztecMythology Aztec]], [[Myth/InuitMythology Inuit]], [[Myth/NativeAmericanMythology Native American]] and [[Myth/OceanianMythology Oceanian]]) that could have been adapted into the game to produced a distinct and awesome fourth civilization.
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*** Maybe Prometheus is bitter that Zeus [[AndIMustScream eternally bound him to a rock with an eagle pecking out his regenerating liver every day]]?

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*** Maybe Prometheus is bitter that Zeus [[AndIMustScream eternally bound him to a rock with an eagle pecking out his regenerating liver every day]]?day]], which would've lasted for eternity if Hercules hadn't come along?
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*** Maybe Prometheus is bitter that Zeus [[AndIMustScream eternally bound him to a rock with an eagle pecking out his regenerating liver every day]]?
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** Out of universe, because archers should have a cheaper counter than cavalry and siege, and just using other archers would be boring (in fact, this was what happened in the very first ''Age of Empires'', as slingers were introduced in ''Rise of Rome''). In universe, maybe because when faced by a javelineer, an infantryman or a rider's first reaction would be to dodge the projectile, but an archer would try to shoot, and it takes longer to draw, aim and shoot an arrow than a javelin.
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** Well, he did turn into a Greek God....

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** Well, he did turn into a [[JerkassGods Greek God....God]]....
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** You might want to check out the first two ''EmpireEarth'' titles. Similar in style and gameplay.

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** You might want to check out the first two ''EmpireEarth'' ''VideoGame/EmpireEarth'' titles. Similar in style and gameplay.
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** There's also the fact that, in these games, the civilizations are important as well, is not just a matter of Pantheon: I'm sure the Aztecs have a rich mythology and all, but putting that aside, we have a mesoamerican civilization with a rather low technological level compared to the others. They'll lack horses and cavalry, for example, unless you want to see them with longswords and chainmail like in ''VideoGame/AgeofEmpiresII''.


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** Well, is not like that the Olympian God destroyed Atlantis just because "Greek Gods are Jerks", more like "An island whose inhabitants are getting away to safety vs Kronos walking the earth again and destroying everything in sight" thing. The Greek attack is justified when you consider that 1. The last time the Greek had to deal with Titans only bad things came out of it and 2. General Melagius is a warmongering, pompous jerk who'd probably done the same to trespassing Norsemen or Egyptians as far as we know. Plus Kastor was pretty much a sucker for trusting Krios and attacking the Greeks without even trying to send diplomats to explain matters. Finally, in case you haven't noticed, the Titans are rampaging in the "enemy land" because they're closer to where they appeared, I presume that after flattening Greece, Egypt and the Norselands they'll have turned their attention to the rest of the world AND Atlantis, where Kronos was supposed to emerge. Finally, but this is merely IMHO, if you're happy because you've just seen a colossal mindless monster free to rampage around there's something wrong with you.


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** Maybe because the hostile titans are mostly imprisoned into Tartarus with Kronos and the others? For Prometheus, I guess they tought of the Promethean units and decided that a Uber Titan boss who spaws mooks who spawn smaller mooks upon death would have been a better ClimaxBoss than Perses.


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* Ok, just one thing that puzzles me, and it carries over from ''VideoGame/AgeOfEmpiresII'' as well: regarding Peltast, Turma and, from the previously mentioned franchise, Skirmishers and Genitours: why all these javelin-wielding units have a big bonus against archers? How is a javelin supposed to work better against them than against infantry or cavalry? I kinda miss the logic...
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** Honestly I do not understand why Kastor, or for that matter any of the other Atlanteans, are upset about the release of the Titans to begin with; if anything they should be overjoyed by this. In Fall Of The Trident their homeland was destroyed by an Olympian God, and they were all evacuated. Ten years later they live in a frigid wilderness because the Norse, Greeks, and Egyptians are for some reason unwilling to resettle or in any other way aid the refugees (the Norse even regularly raid and attack the Atlanteans). When hope seems lost, the Titan Oranos leads them to an island off the coast of Galicia where they can resettle ... and Greeks immediately attack them with neither warning nor (as far as the Atlanteans know) provocation. In response to this act of naked aggression on the part of Sikyos, Kastor attacks and kills General Melagius and besieges the city. By this point the Egyptians and Norse send soldiers to join this war on the side of the aggressor, which Kastor is absolutely justified in seeing as betrayal against his people. So when Kastor learns that the Gods who rescued his people have broken free, and that they are (from what we can see) rampaging across only the lands of Atlantis's enemies (enemies who left the Atlanteans to die in the snow and who lated sided against Atlantis in war), Kastor should be happy about this. Sure those Titan Rampages are killing lots of civilians, but that was never a problem before (countless villagers get killed in this game, and Arkantos even participated in the sack of Troy). So it seems like the Titans are evil only because the plot says they are.
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** Maybe it's something about orichalkos' fantastical properties of being incredibly light when wet making it net lighter to get up/carry around and net heavier/forceful when attacking through some form of complex and probably magic internal sponge thing?
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* One of Oceanus' myth technologies is the "Weightless Mace". That's... like... an OxymoronicBeing of weapons. Isn't the whole point of a mace to use a heavy weight to crush the target? It's not a piercing weapon. Wouldn't making your mace weightless just turn your weapon of war into a glorified "tin can on a stick" (if the technology's icon is anything to go by)?
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*** Making matters more confusing, the in-game encyclopedia lists Nut and Geb as examples of Titan equivalents in Egyptian mythology.
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** In fact, with the exception of Atlas and Hyperion, the "forbidden" Atlantean pantheon is made up of Titans who were friendly to Olympus in the original mythology. Notable hostile Titans like Iapetos, Koios, Krios, Pallas and Perses are inexplicably nowhere to be seen, unless you identify the Atlantean Titan as Perses.

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** Rea is on the same situation. If not for her, the Olympics wouldn't even exist.

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** Rea Rheia is on the same situation. If not for her, the Olympics wouldn't even exist.




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** According to in-game text, Zeus sent Prometheus to Tartarus because he thought Prometheus was involved in the Poseidon/Gargarensis plot...because? Why would the guy who not only fought with Zeus in the Titanomachy, but later ''saved him from his downfall'' want to betray him in favor of Kronos?
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** [[http://www.rockpapershotgun.com/2015/09/21/age-of-mythology-expansion/ It looks like that wish is finally coming true...]]



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