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* The ending has Bond and Natalia share TheBigDamnKiss... for the ''entire duration of the credits''. It's extra funny with knowledge of the film, as they are meant to be surrounded by Jack Wade and a whole detachment of camouflaged CIA agents who are apparently just sitting there and watching.
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* Multiplayer mode has a few hilarious sights to see thanks to the limited animation on character models of player characters from the viewpoint of the other player(s). Famously, crouching and moving around results in characters sliding around in their kneeling pose. There's also no third-person animation for unarmed combat, so when you are accosted by enemies this way, they'll just be somewhat shuffling around in front of you, arms at their sides (or again, not animating at all if they're crouched). Holding down the aim button and strafing left and right (the "peek" mechanic) results in the character just sliding rapidly back and forth across the ground in a very snappy, unnatural way. Finally, for whatever reason, looking straight up and strafing left and right quickly over and over again (without holding down the aim button) will cause your character to rapidly contort their entire upper body in bizarre ways from the viewpoint of the other player(s).

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Just no. Also, the Switch rerelease trailer's stinger.


* Any time you're in an elevator, the music is overriden with [[https://www.youtube.com/watch?v=TFiP7Ddg0Ns elevator]] [[https://www.youtube.com/watch?v=6fJ8JNtxw8w music]]. It's even more entertaining when it plays during multiplayer battles!

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* Any time you're in an elevator, the music is overriden overridden with [[https://www.youtube.com/watch?v=TFiP7Ddg0Ns elevator]] [[https://www.youtube.com/watch?v=6fJ8JNtxw8w music]]. It's even more entertaining when it plays during multiplayer battles! battles!
** The January 2023 rerelease trailer for Nintendo Switch Online even shows Bond in an elevator with the first music.



* A meta example as discussed in [[https://www.youtube.com/watch?v=FKkhzioZVD0 this video]], which talks about John Kaleta's discovery that the game ran faster if you looked at the ground, allowing for faster times, which he attributed to a guide for ''VideoGame/PerfectDark'' that advised him to "put your nose down to the grindstone & haul ass" - or in other words, ''[=GoldenEye=]'' speedruns got faster because a boomer read a turn of phrase in a walkthrough and [[LiteralMinded took it literally]].

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* A meta example as discussed in [[https://www.youtube.com/watch?v=FKkhzioZVD0 this video]], which talks about John Kaleta's discovery that the game ran faster if you looked at the ground, allowing for faster times, which he attributed to a guide for ''VideoGame/PerfectDark'' that advised him to "put your nose down to the grindstone & haul ass" - or in other words, ''[=GoldenEye=]'' speedruns got faster because a boomer an old man read a turn of phrase in a walkthrough and [[LiteralMinded took it literally]].
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* A meta example as discussed in [[https://www.youtube.com/watch?v=FKkhzioZVD0 this video]], which talks about John Kaleta's discovery that the game ran faster if you looked at the ground, allowing for faster times, which he attributed to a guide for ''VideoGame/PerfectDark'' that advised him to "put your nose down to the grindstone & haul ass" - or in other words, ''[=GoldenEye=]'' speedruns got faster because a boomer read a turn of phrase in a walkthrough and [[LiteralMinded took it literally]].
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* Playing the Silo mission with Invincibility cheat on. Throw a C4 and shoot it. Now, run through the level and you can walkthrough the level without shooting a single bullet because the building will continuously explode. Granted, you would fail the mission upon completion for also killing the scientists.
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* Throwing knives avert TheBladeAlwaysLandsPointyEndIn in the most entertaining way possible by comically bouncing off enemies whenever they strike. It makes it seem as though Bond is either going out of his way to knock enemies out by hitting them with the hilt, or he's just utterly ''terrible'' at knife-throwing.

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* Throwing knives avert TheBladeAlwaysLandsPointyEndIn in the most entertaining way possible by comically bouncing off enemies whenever they strike. It makes it seem as though Bond is either going out of his way to knock enemies out by hitting them with the hilt, or he's he just utterly ''terrible'' ''sucks'' at knife-throwing.
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* Turning on the floating mine cheat can lead to some of the best fun in the whole game. Walking around leaving a hovering trail of remote mines behind you just to watch the pretty explosions afterwards can make it all worthwhile.

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* Turning on the floating mine cheat can lead to some of the best fun in the whole game. Walking around leaving a hovering trail of remote mines behind you just to watch the pretty explosions afterwards can make it all worthwhile. This can be taken even further when combined with the All Weapons and Infinite Ammo cheats, which let you place ''floating tank shells'' throughout the level.
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* Following on the heels of the Mario Mod is [=CrashOveride=] with his very own [[http://n64vault.com/ge-for-fun:goldeneye-with-sonic-characters Sonic Mod]] that was released on December 25th 2018.

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