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* ''Fridge/AssassinsCreedMirage''

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* In the majority of appearances, the Assassins have generally treated men and women as equals even when operating in settings that were historically very patriarchal. This might look like a flagrant case of PoliticallyCorrectHistory on the surface, but there is one very good reason to have assassins of both genders: in a society where women are expected to StayInTheKitchen and take on servile roles (as was the case in many of the series' historical settings), a woman is less likely to draw suspicion than a man simply because she's easily underestimated making her ideal for infiltrating otherwise heavily guarded places and observing/surprising a target. Historically, it's actually been a common practice to employ women as spies for this exact reason.
** It probably also helps that the Hidden Ones were founded in Egypt, a civilization that offered a lot more rights to women compared to its contemporaries, making it easier for women to develop the skills needed to be an assassin and for their presence in the order to become normalized. The fact that one of the founding members and a big hero of the Assassins was a woman is likely also a contributing factor.
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* Fridge/AssassinsCreedI
* Fridge/AssassinsCreedII
* Fridge/AssassinsCreedBrotherhood
* Fridge/AssassinsCreedRevelations
* Fridge/AssassinsCreedIII
* Fridge/AssassinsCreedIVBlackFlag
* Fridge/AssassinsCreedRogue
* Fridge/AssassinsCreedUnity
* Fridge/AssassinsCreedSyndicate
* Fridge/AssassinsCreedOrigins
* Fridge/AssassinsCreedOdyssey
* Fridge/AssassinsCreedValhalla

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* Fridge/AssassinsCreedI
''Fridge/AssassinsCreedI''
* Fridge/AssassinsCreedII
''Fridge/AssassinsCreedII''
* Fridge/AssassinsCreedBrotherhood
''Fridge/AssassinsCreedBrotherhood''
* Fridge/AssassinsCreedRevelations
''Fridge/AssassinsCreedRevelations''
* Fridge/AssassinsCreedIII
''Fridge/AssassinsCreedIII''
* Fridge/AssassinsCreedIVBlackFlag
''Fridge/AssassinsCreedIVBlackFlag''
* Fridge/AssassinsCreedRogue
''Fridge/AssassinsCreedRogue''
* Fridge/AssassinsCreedUnity
''Fridge/AssassinsCreedUnity''
* Fridge/AssassinsCreedSyndicate
''Fridge/AssassinsCreedSyndicate''
* Fridge/AssassinsCreedOrigins
''Fridge/AssassinsCreedOrigins''
* Fridge/AssassinsCreedOdyssey
''Fridge/AssassinsCreedOdyssey''
* Fridge/AssassinsCreedValhalla''Fridge/AssassinsCreedValhalla''
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* Fridge/AssassinsCreedValhalla
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** [[spoiler: Which, along with Tyranny of King Washington, makes the FridgeHorror even worse. Humanity was NEVER free, as the Pieces of Eden were used to control all great leaders and figures, Assassins or Templars, without any of them realizing it, just by being close to them. Everything YOU have done as Altair, Ezio, Edward, Haytham, Connor and Desmond was all for Juno's plot. For all you know, most if not all your targets were heroic figures turned into BrainwashedAndCrazy [[UnwittingPawn Unwitting Pawns]] of Juno. It then makes you realize the IronicEcho in the Assassin's Creed: "Nothing Is True, Everything Is Permitted". Only it doesn't apply to philosophy or morals, but ''your very perception of reality''! Everything you see in the game, from the moment you approach a Piece of Eden, may be illusions programmed inside your and your ancestors' brains. Despite all your and mankind's efforts, despite all the Assassins and/or Templars did to create a better world, you are still pawns to a megalomaniacal race that fancy themselves Gods. And as shown in ''VideoGame/AssassinsCreedIVBlackFlag'', they STILL exist, either as [[VirtualGhost Virtual ghosts]] or as TheVirus upon Mankind's DNA. TheMatrix is real, ''and there's no escaping it...'']]

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** [[spoiler: Which, along with Tyranny of King Washington, makes the FridgeHorror even worse. Humanity was NEVER free, as the Pieces of Eden were used to control all great leaders and figures, Assassins or Templars, without any of them realizing it, just by being close to them. Everything YOU have done as Altair, Ezio, Edward, Haytham, Connor and Desmond was all for Juno's plot. For all you know, most if not all your targets were heroic figures turned into BrainwashedAndCrazy [[UnwittingPawn Unwitting Pawns]] of Juno. It then makes you realize the IronicEcho in the Assassin's Creed: "Nothing Is True, Everything Is Permitted". Only it doesn't apply to philosophy or morals, but ''your very perception of reality''! Everything you see in the game, from the moment you approach a Piece of Eden, may be illusions programmed inside your and your ancestors' brains. Despite all your and mankind's efforts, despite all the Assassins and/or Templars did to create a better world, you are still pawns to a megalomaniacal race that fancy themselves Gods. And as shown in ''VideoGame/AssassinsCreedIVBlackFlag'', they STILL exist, either as [[VirtualGhost Virtual ghosts]] {{virtual ghost}}s or as TheVirus upon Mankind's DNA. TheMatrix Franchise/TheMatrix is real, ''and there's no escaping it...'']]
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* In Assassin's Creed Origins, the Ibis taunts Bayek about his son's death by referring to him as "father to nobody". Meanwhile in Assassin's Creed 1, Altair Ibn-La'Ahad can be translated as "Altair, son of nobody". As the co-founder of what would become the Assassin Brotherhood, Bayek is in a sense the "father" of Altair.
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* The recycling of [[BootstrappedTheme Ezio's Family]] throughout the series as a RecurringRiff may come off as laziness or trying to cash in on arguably the most popular Assassin in the series, but think about it: collectively, the protagonists ''are'' Ezio's family!
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* Fridge/AssassinsCreedOdyssey
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* Something this troper thought of while playing AC3: the parallels between the Templar and Assassin initiation ceremonies. Both involve the ring finger: Templars give their members rings to wear, while the Assassins used to cut the fingers off for use of the hidden blade. Even after the blade had been adapted, they still branded the finger with hot pincers. This reflects the difference between them. The Templars get a luxury item, a status symbol that marks them as ‘above’ others. Meanwhile, the Assassins suffer and sacrifice for the sake of their creed. Or to simplify further: selfishness and selflessness.

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* Something this troper thought of while playing AC3: [=AC3=]: the parallels between the Templar and Assassin initiation ceremonies. Both involve the ring finger: Templars give their members rings to wear, while the Assassins used to cut the fingers off for use of the hidden blade. Even after the blade had been adapted, they still branded the finger with hot pincers. This reflects the difference between them. The Templars get a luxury item, a status symbol that marks them as ‘above’ others. Meanwhile, the Assassins suffer and sacrifice for the sake of their creed. Or to simplify further: selfishness and selflessness.
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* There are no Gods and no afterlife. Which means that if were poor or got a very horrible life, and then die, there will be not a "gain". Just live one "Hell".

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* There are no Gods and no afterlife. Which means that if were we’re poor or got a very horrible life, and then die, there will be not a "gain". Just live one "Hell".

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* The fact that people who use an Animus can snoop into people's private lives. The fact that Abstergo use this corporately means that they can snoop into the lives of anyone they want to. Secrets can be revealed, including plans that the previous Presidents of the USA had, and Military Secrets.

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* The fact that people who use an Animus can snoop into people's private lives. The fact that Abstergo use this corporately means that they can snoop into the lives of anyone they want to. Secrets can be revealed, including plans that the previous Presidents residents of the USA had, and Military Secrets.Secrets.
*There are no Gods and no afterlife. Which means that if were poor or got a very horrible life, and then die, there will be not a "gain". Just live one "Hell".
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%% This isn't Troper Tales or a forum. Refrain from first person entries, speculation, and "replying" to entries. RepairDontRespond is in effect here as much as any other page.

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%% This isn't Troper Tales or a forum. Refrain from first person entries, speculation, and "replying" to entries. RepairDontRespond Administrivia/RepairDontRespond is in effect here as much as any other page.
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* Fridge/AssassinsCreedOrigins
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* Something this troper thought of while playing AC3: the parallels between the Templar and Assassin initiation ceremonies. Both involve the ring finger: Templars give their members rings to wear, while the Assassins used to cut the fingers off for use of the hidden blade. Even after the blade had been adapted, they still branded the finger with hot pincers. This reflects the difference between them. The Templars get a luxury item, a status symbol that marks them as ‘above’ others. Meanwhile, the Assassins suffer and sacrifice for the sake of their creed. Or to simplify further: selfishness and selflessness.
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* Altair seems... different when we read the Codex in AC2, and when we see him in Revelations. In Revelations he has an accent, is calm, compassionate. It could be argued that we see him prior to his arrogance, and then just afterward, but in the original Assassins Creed we don't see a lot of his character development come through in cutscenes, certainly not as much as we see of Ezio and Connor. After thinking about it, it suddenly hit me. In AC we're playing on an Abstergo Animus. They have no reason to show us the slow development of Altair, his reactions, or the full interaction between him and his fellow assassins. In fact, they have a vested interest in not showing it. Where as the Assassins in AC2 and beyond, they have a vested interest in showing the strong ties of family Ezio had, the better to remind Desmond of what he's been missing. This also explains the repetitiveness of the original AC, Abstergo didn't care about side quests, or supporting characters, they just wanted to blow through things as fast as possible, to do the minimal amount required to get the job done.

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* Altair seems... different when we read the Codex in AC2, VideoGame/AssassinsCreedII, and when we see him in Revelations. In Revelations he has an accent, is calm, compassionate. It could be argued that we see him prior to his arrogance, and then just afterward, but in the original Assassins Creed we don't see a lot of his character development come through in cutscenes, certainly not as much as we see of Ezio and Connor. After thinking about it, it suddenly hit me. In AC we're playing on an Abstergo Animus. They have no reason to show us the slow development of Altair, his reactions, or the full interaction between him and his fellow assassins. In fact, they have a vested interest in not showing it. Where as the Assassins in AC2 VideoGame/AssassinsCreedII and beyond, they have a vested interest in showing the strong ties of family Ezio had, the better to remind Desmond of what he's been missing. This also explains the repetitiveness of the original AC, Abstergo didn't care about side quests, or supporting characters, they just wanted to blow through things as fast as possible, to do the minimal amount required to get the job done.
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Corrected the grammar in the third entry. Also, Altaïr is an atheist, not a Muslim.


* The origin of the term "Assassin" comes from "Hashsha-shin", which is the arab word for one branch of chii-ite Islam. This is why in the first game you play as Altaïr: a muslim in Masyaf. The Templars would have probably changed its meaning when the order began to have more men in its ranks that were not muslim.

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* The origin of the term "Assassin" comes from "Hashsha-shin", the Arab word "Hashshashin", which is the arab word for one name of a certain branch of chii-ite Shia Islam. This is why in the first game you play as Altaïr: a muslim Syrian atheist born to a Muslim father in Masyaf. The Templars would have probably changed its meaning when the order Brotherhood began to have incorporate more men in its ranks that were not muslim.non-Muslim.

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