History Fridge / AssassinsCreed

22nd Jan '16 3:56:04 AM EricW
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* Fridge/AssassinsCreedSyndicate
7th Aug '15 4:55:23 PM Discar
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'''Note:'''Individual games have their own Fridge pages:

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'''Note:'''Individual '''Note:''' Individual games have their own Fridge pages:
7th Aug '15 4:54:47 PM Discar
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* The "A"-shaped logo is meant to resemble the opening of an Assassin's hood.
** Which, in turn, is meant to resemble a [[AnimalMotifs beak]].
*** Personally, I see the "A"-shape as the tip of a hidden blade. The Assassin symbol IS the [[HiddenInPlainSight Blade in the Crowd]]
**** Most likely it is "A"-shaped because it's a stylized "A" for Assassin.

to:

* The "A"-shaped logo is meant to resemble the opening of an Assassin's hood.
**
hood. Which, in turn, is meant to resemble a [[AnimalMotifs beak]].
*** Personally, I see the "A"-shape as the tip of a hidden blade. The Assassin symbol IS the [[HiddenInPlainSight Blade in the Crowd]]
**** Most likely it is "A"-shaped because it's a stylized "A" for Assassin.
beak]].



** The origin of the term "Assassin" comes from "Hashsha-shin", which is the arab word for one branch of chii-ite Islam. This is why in the first game you play as Altaïr: a muslim in Masyaf. The Templars would have probably changed its meaning when the order began to have more men in its ranks that were not muslim.
* Why are there no children in the crowded cities of Jerusalem, Rome, or Istanbul? Because Altair and Ezio didn't remember them. One of the tenants of the creed is not to harm the innocent, and children are innocent. Therefore the Assassins don't perceive them as a threat and ignore them. Because of that, children don't enter their long term memory and are not seen by the Animus. The only child that was shown was Ezio's little brother, and he was seen because he was important to him.
** And in Connor's game, children appear--because Connor is a caring FriendToAllLivingThings. Sure, the orphans are annoying to the ''player'', but Connor who deeply cares about human injustice and suffering would have noticed and remembered them, and therefore so does the Animus.
* Why is it that when you attack enemies with fists, you only attack with hooks and backhands, but not jabs? Fists are used when you want to fight enemies WITHOUT killing them. Thrusting your arm forward would accidentally bring out your hidden blade, killing them when you're not supposed to.
** Don't the hidden blades, or at least Altair's, open via a ring pulling a string and activating a mechanism all caused by an open hand?

to:

** * The origin of the term "Assassin" comes from "Hashsha-shin", which is the arab word for one branch of chii-ite Islam. This is why in the first game you play as Altaïr: a muslim in Masyaf. The Templars would have probably changed its meaning when the order began to have more men in its ranks that were not muslim.
* Why are there no children in the crowded cities of Jerusalem, Rome, or Istanbul? Because Altair and Ezio didn't remember them. One of the tenants of the creed is not to harm the innocent, and children are innocent. Therefore the Assassins don't perceive them as a threat and ignore them. Because of that, children don't enter their long term memory and are not seen by the Animus. The only child that was shown was Ezio's little brother, and he was seen because he was important to him.
**
him. And in Connor's game, children appear--because Connor is a caring FriendToAllLivingThings. Sure, the orphans are annoying to the ''player'', but Connor who deeply cares about human injustice and suffering would have noticed and remembered them, and therefore so does the Animus.
* Why is it that when you attack enemies with fists, you only attack with hooks and backhands, but not jabs? Fists are used when you want to fight enemies WITHOUT killing them. Thrusting your arm forward would accidentally bring out your hidden blade, killing them when you're not supposed to.
** Don't the hidden blades, or at least Altair's, open via a ring pulling a string and activating a mechanism all caused by an open hand?
Animus.



** This Troper always thought of Altaïr's accent like this: When you're in Abstergo's Animus, you can hear some Arabian that Altaïr probably did perceive, but did not hear. (Pretty much the same as when you enter a bar, you hear lots of people talking, but only listen and decipher what the ones closest to you are saying), and the English spoken by everyone is pretty much perfect. Later, at Assassin's Animus, you hear Altaïr again, this time with accents and a very different voice, because it was Ezio's memories of Altaïr's visions. He was an Italian, so for him, an accent is surely to be noticed. Either that, or Rebecca's work in Animus 2.0 and onwards to include subtitles somehow also added accents.
** Lucy explained in the first game that the Animus was converting everything spoken to sound more modern, thus easier for Desmond to understand. It could just be that Altair spoke like an American because Abstergo felt it would be easier for Desmond to synch with someone who talked like he did.



* There are no gods, only mis-remembered stories about a powerful race of Precursors who left behind pieces of their technology. And no human being has ever been able to accomplish anything of note without that technology. Every great political, social, or spiritual leader in human history has made use of a Piece of Eden to further his or her agenda. Every great technological or cultural achievement has been a lie, an illusion, or a smokescreen, to serve some other end. Even the Apollo Program was part of a larger Templar plot. Human achievement is worthless. Human morality is meaningless. there is no good or evil; there are only human beings with hypnotic devices that make us think what they want us to think. And it's only by happy coincidence that some of the devices fell into the hands of people who are basically good.
** Which in turn prompts the Assassin's Creed: "Nothing is true. Everything is permitted". I had this sudden flash of insight reading the above post.

to:

* Truth and Gods:
**
There are no gods, only mis-remembered stories about a powerful race of Precursors who left behind pieces of their technology. And no human being has ever been able to accomplish anything of note without that technology. Every great political, social, or spiritual leader in human history has made use of a Piece of Eden to further his or her agenda. Every great technological or cultural achievement has been a lie, an illusion, or a smokescreen, to serve some other end. Even the Apollo Program was part of a larger Templar plot. Human achievement is worthless. Human morality is meaningless. there is no good or evil; there are only human beings with hypnotic devices that make us think what they want us to think. And it's only by happy coincidence that some of the devices fell into the hands of people who are basically good.
** Which in turn prompts the Assassin's Creed: "Nothing is true. Everything is permitted". I had this sudden flash of insight reading the above post.



*** [[spoiler: Which, along with Tyranny of King Washington, makes the FridgeHorror even worse. Humanity was NEVER free, as the Pieces of Eden were used to control all great leaders and figures, Assassins or Templars, without any of them realizing it, just by being close to them. Everything YOU have done as Altair, Ezio, Edward, Haytham, Connor and Desmond was all for Juno's plot. For all you know, most if not all your targets were heroic figures turned into BrainwashedAndCrazy [[UnwittingPawn Unwitting Pawns]] of Juno. It then makes you realize the IronicEcho in the Assassin's Creed: "Nothing Is True, Everything Is Permitted". Only it doesn't apply to philosophy or morals, but ''your very perception of reality''! Everything you see in the game, from the moment you approach a Piece of Eden, may be illusions programmed inside your and your ancestors' brains. Despite all your and mankind's efforts, despite all the Assassins and/or Templars did to create a better world, you are still pawns to a megalomaniacal race that fancy themselves Gods. And as shown in AssassinsCreedIVBlackFlag, they STILL exist, either as [[VirtualGhost Virtual ghosts]] or as TheVirus upon Mankind's DNA. TheMatrix is real, ''and there's no escaping it...'']]

to:

*** ** [[spoiler: Which, along with Tyranny of King Washington, makes the FridgeHorror even worse. Humanity was NEVER free, as the Pieces of Eden were used to control all great leaders and figures, Assassins or Templars, without any of them realizing it, just by being close to them. Everything YOU have done as Altair, Ezio, Edward, Haytham, Connor and Desmond was all for Juno's plot. For all you know, most if not all your targets were heroic figures turned into BrainwashedAndCrazy [[UnwittingPawn Unwitting Pawns]] of Juno. It then makes you realize the IronicEcho in the Assassin's Creed: "Nothing Is True, Everything Is Permitted". Only it doesn't apply to philosophy or morals, but ''your very perception of reality''! Everything you see in the game, from the moment you approach a Piece of Eden, may be illusions programmed inside your and your ancestors' brains. Despite all your and mankind's efforts, despite all the Assassins and/or Templars did to create a better world, you are still pawns to a megalomaniacal race that fancy themselves Gods. And as shown in AssassinsCreedIVBlackFlag, they STILL exist, either as [[VirtualGhost Virtual ghosts]] or as TheVirus upon Mankind's DNA. TheMatrix is real, ''and there's no escaping it...'']]



* There are several occassions when Desmond relives "intimate" encounters his ancestors (namely Ezio) in the Animus... So if you think about it, Desmond has pretty much had sex with a quite few of his great-great-great-great grannies. That must make for some awkward conversations after he takes a break from the Animus. Also, could lead to some rather uncomfortable manifestations of his ancestor's "skills" the Bleeding Effect. Can you say "awkward"?
** Also, there's the fact that an ancestor's story could abruptly end by having a child partway through their life, with that child being the person in the Animus's ancestor. This could make an unfortunately timed child stop a present day character from achieving a saving the world from Juno or some possibly greater threat.
*** Overlaps with FridgeBrilliance, there. No wonder Abstergo have had so much trouble finding Pieces of Eden, even though they have a massive advantage and big head-start in creating the Animus. Until as recently as the early 20th century, the average life expectancy varied little over the centuries between 20 and 40, which of course meant parents having children relatively early in life. With this as the norm, Abstergo and the Assassins are searching all of history for particular individuals who not only crossed paths with a POE, but who also didn't have children until much later in life than normal, or at the very least didn't father any descendants until ''after'' their encounter. Coupled with the fact that even knowing about POE would be dangerous enough to make your life a very short one, Abstergo and Assassins are looking for a needle in a haystack the size of human history! And one peppered with blunted, shortened and broken needles at that.
**** What lovely innuendo you've worked into that last sentence.

to:

* There are several occassions occasions when Desmond relives "intimate" encounters his ancestors (namely Ezio) in the Animus... So if you think about it, Desmond has pretty much had sex with a quite few of his great-great-great-great grannies. That must make for some awkward conversations after he takes a break from the Animus. Also, could lead to some rather uncomfortable manifestations of his ancestor's "skills" the Bleeding Effect. Can you say "awkward"?
** Also, there's the fact that an ancestor's story could abruptly end by having a child partway through their life, with that child being the person in the Animus's ancestor. This could make an unfortunately timed child stop a present day character from achieving a saving the world from Juno or some possibly greater threat.
*** Overlaps with FridgeBrilliance, there. No wonder Abstergo have had so much trouble finding Pieces of Eden, even though they have a massive advantage and big head-start in creating the Animus. Until as recently as the early 20th century, the average life expectancy varied little over the centuries between 20 and 40, which of course meant parents having children relatively early in life. With this as the norm, Abstergo and the Assassins are searching all of history for particular individuals who not only crossed paths with a POE, but who also didn't have children until much later in life than normal, or at the very least didn't father any descendants until ''after'' their encounter. Coupled with the fact that even knowing about POE would be dangerous enough to make your life a very short one, Abstergo and Assassins are looking for a needle in a haystack the size of human history! And one peppered with blunted, shortened and broken needles at that.
**** What lovely innuendo you've worked into that last sentence.
"awkward"?
7th Aug '15 2:03:04 PM Mr.Bubbles
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*** [[spoiler: Which, along with Tyranny of King Washington, makes the FridgeHorror even worse. Humanity was NEVER free, as the Pieces of Eden were used to control all great leaders and figures, Assassins or Templars, without any of them realizing it, just by being close to them. Everything YOU have done as Altair, Ezio, Edward, Haytham, Connor and Desmond was all for Juno's plot. For all you know, most if not all your targets were heroic figures turned into BrainwashedAndCrazy UnwittingPawns of Juno. It then makes you realize the IronicEcho in the Assassin's Creed: "Nothing Is True, Everything Is Permitted". Only it doesn't apply to philosophy or morals, but ''your very perception of reality''! Everything you see in the game, from the moment you approach a Piece of Eden, may be illusions programmed inside your and your ancestors' brains. Despite all your and mankind's efforts, despite all the Assassins and/or Templars did to create a better world, you are still pawns to a megalomaniacal race that fancy themselves Gods. And as shown in AssassinsCreedIVBlackFlag, they STILL exist, either as VirtualGhosts or as TheVirus upon Mankind's DNA. TheMatrix is real, ''and there's no escaping it...'']]

to:

*** [[spoiler: Which, along with Tyranny of King Washington, makes the FridgeHorror even worse. Humanity was NEVER free, as the Pieces of Eden were used to control all great leaders and figures, Assassins or Templars, without any of them realizing it, just by being close to them. Everything YOU have done as Altair, Ezio, Edward, Haytham, Connor and Desmond was all for Juno's plot. For all you know, most if not all your targets were heroic figures turned into BrainwashedAndCrazy UnwittingPawns [[UnwittingPawn Unwitting Pawns]] of Juno. It then makes you realize the IronicEcho in the Assassin's Creed: "Nothing Is True, Everything Is Permitted". Only it doesn't apply to philosophy or morals, but ''your very perception of reality''! Everything you see in the game, from the moment you approach a Piece of Eden, may be illusions programmed inside your and your ancestors' brains. Despite all your and mankind's efforts, despite all the Assassins and/or Templars did to create a better world, you are still pawns to a megalomaniacal race that fancy themselves Gods. And as shown in AssassinsCreedIVBlackFlag, they STILL exist, either as VirtualGhosts [[VirtualGhost Virtual ghosts]] or as TheVirus upon Mankind's DNA. TheMatrix is real, ''and there's no escaping it...'']]
5th Dec '14 2:03:50 PM polybius81
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Added DiffLines:

* The fact that people who use an Animus can snoop into people's private lives. The fact that Abstergo use this corporately means that they can snoop into the lives of anyone they want to. Secrets can be revealed, including plans that the previous Presidents of the USA had, and Military Secrets.
22nd Nov '14 8:40:36 AM chankljp
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to:

\n* Some fans of the series wonder why Desmond would ever want to leave his life as an Assassin to become a bartender in New York, a much less glamorous lifestyle. Now, outside of the video games, why would anyone ''want'' to be an Assassin?! They only look glamorous because they're fictional characters in a video game where you respawn after dying! Jumping from building to building, murdering world leaders, and constantly being on the run from a much larger and much more powerful organization doesn't exactly sound like fun to me! One wrong step, and you're dead. And guess what? You can't restart the mission from an earlier checkpoint if you die in real life.



* Some fans of the series wonder why Desmond would ever want to leave his life as an Assassin to become a bartender in New York, a much less glamorous lifestyle. Now, outside of the video games, why would anyone ''want'' to be an Assassin?! They only look glamorous because they're fictional characters in a video game where you respawn after dying! Jumping from building to building, murdering world leaders, and constantly being on the run from a much larger and much more powerful organization doesn't exactly sound like fun to me! One wrong step, and you're dead. And guess what? You can't restart the mission from an earlier checkpoint if you die in real life.

to:

* Some fans of the series wonder why Desmond would ever want to leave his life as an Assassin to become a bartender in New York, a much less glamorous lifestyle. Now, outside of the video games, why would anyone ''want'' to be an Assassin?! They only look glamorous because they're fictional characters in a video game where you respawn after dying! Jumping from building to building, murdering world leaders, and constantly being on the run from a much larger and much more powerful organization doesn't exactly sound like fun to me! One wrong step, and you're dead. And guess what? You can't restart the mission from an earlier checkpoint if you die in real life.
17th Nov '14 1:03:34 AM rmctagg09
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[[index]]




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* Fridge/AssassinsCreedRogue
* Fridge/AssassinsCreedUnity
[[/index]]
1st Oct '14 4:01:09 PM WolfMaster91
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**** Most likely it is "A"-shaped because it's a stylized "A" for Assassin.
23rd Aug '14 11:34:21 AM EmperorOshron
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**** What lovely innuendo you've worked into that last sentence.

to:

**** What lovely innuendo you've worked into that last sentence.sentence.
[[AC:FridgeLogic]]
* Some fans of the series wonder why Desmond would ever want to leave his life as an Assassin to become a bartender in New York, a much less glamorous lifestyle. Now, outside of the video games, why would anyone ''want'' to be an Assassin?! They only look glamorous because they're fictional characters in a video game where you respawn after dying! Jumping from building to building, murdering world leaders, and constantly being on the run from a much larger and much more powerful organization doesn't exactly sound like fun to me! One wrong step, and you're dead. And guess what? You can't restart the mission from an earlier checkpoint if you die in real life.
19th Aug '14 4:53:37 AM DuskNoble
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http://tvtropes.org/pmwiki/article_history.php?article=Fridge.AssassinsCreed