Drinking game for X-COM: UFO Defense.
Start a Terror or Alien Base mission, preferably with early-game equipment. Take a shot when:
- A soldier dies.
- Somebody has a thing against healthy livers...
- A soldier gets mind controlled.
- A soldier or tank runs out of ammunition.
- You manage to kill an alien.
- The first soldier takes one step outside the craft and dies from reaction fire.
- A mind controlled soldier kills another soldier.
- An alien accidentally kills another alien.
- A soldier dies from friendly fire.
- Your tank is destroyed.
- A soldier is mind controlled three turns in a row.
- A soldier that is a Mauve Shirt (i.e. is above Rookie in rank) dies.
- You fire off a shot from the Blaster Launcher into a downed UFO, hit the craft's Elerium-115 reactor and wipe out everything on board. Take two drinks if said UFO was outside your line of sight.
- You successfully use mind control to regain control of one of your own soldiers that has been mind controlled by the aliens.
- Everybody dies.
- You somehow manage to win.