Disclaimer: Play at your own risk. You are not a dwarf. (*Unless you are, then good for you.)
Take a drink when:
On the Space Rig
- When your dwarf drinks at the Abyss Bar (not recommended).
- Double if it was a Leaf Lover's Special, out of shame.
- If a dwarf passes out after drinking, or they throw themselves into the barrel hoop to get rid of the drunken effect.
- If the daily deal is buying a mineral you have a lot of or selling one you don't have enough of.
- If the lobby you're joining has a funny name.
- If the host changes the mission after you join a lobby.
- Another if it was your assignment mission.
- When a full team from a previous game sticks around for the next one.
- Whenever you promote a dwarf.
- Whenever someone messes with the gravity calibration.
- When Mission Control complains about you kicking barrels into the launch bay.
- Take another drink if you manage to kick a barrel into the drop pod itself.
- Whenever you complete an assignment.
- When Mission Control congratulates you for completing the assignment—then immediately corrects himself that there's one mission more to go.
- When you craft an overclock.
- Another if you level up your forge mastery.
- When you or one of your teammates sets a new record in Jetty Boot.
During a Mission
- Drink whenever a Dwarf yells "ROCK AND STONE". CAUTION Unless you're a Dwarf, have an ambulance (and a liver donor) on standby for this one.
- Drink if you are starting a mission drunk.
- Whenever a dwarf joins a mission in progress (including yourself).
- Whenever someone does something important without asking if everyone is ready.
- Whenever someone finds compressed gold or a bittergem, and the richual commences. Ditto for mushrüms.
- Take another when Mission Control tells you to get back to work.
- When you defeat a non-objective boss (random Dreadnought, Bulk Detonator, BET-C, Tyrant-Weed, Prospector, Hoarder, Nemesis, or Corrupter).
- Another if it was a Crassus Detonator.
- Finish your drink and shout "WE'RE RICH!" if the Crassus created as much gold as possible and Pots o' Gold is active.
- Pour yourself another drink if it happened on a Point Extraction or On-Site Refining mission and the Crassus' crater is located far away from the minehead. Take a sip for every time you have to stop mining and head back to the minehead to deposit because your Gold inventory is full. A small sip.
- Another if it was a Crassus Detonator.
- During a random event, if the hacking pod/jackhammer/nanite bomb dispenser/etc. lands in an inconvenient spot.
- When you complete a random event (machine event/hacking event/lithophage meteorite).
- Another upon infusing a matrix core and getting an overclock or cosmetic you've been looking for.
- If you kill something with the drop pod/resupply/Hacksy/etc.
- Another if it was an ally.
- If someone orders a resupply for no good reason.
- If you find a cargo crate, helmet, or jet boots.
- Another if the helmet's pack requires a lot of backtracking.
- Whenever a dwarf says that Deep Rock "seriously needs to invest in some better equipment", or complains about Molly getting in the way.
- Whenever you charm a Steeve or hack a patrol bot.
- Whenever someone makes a class-related blunder:
- Gunner runs out of ammo for his primary gun due to being overenthusiastic during a swarm or misuses a zipline.
- Driller doesn't drill through Compacted Dirt before the team opens the path.
- Or doesn't help make shorter paths for pipelines in On Site Refining mission.
- Engineer doesn't create platforms for hard-to-reach minerals.
- Scout ignores said platforms and minerals.
- Scout doesn't use flares to light up larger cave segments.
- Whenever someone goes down in a hard-to-reach place.
- Another if it was from a Cave Leech.
- Another if it was a Scout.
- Whenever someone falls to their death.
- Another if it was a Scout.
- Whenever someone teamkills.
- If a Stingtail pulls you into a sticky situation, such as into a horde of enemies.
- Double up if it pulled you up a great height or off a cliff, causing you to fall to your death.
- Also double up if you get pulled within attack distance of a Bulk Detonator.
- When someone gets downed by a Cave Leech, and that same leech or another one grabs their would-be rescuer.
- If for some Karl-forsaken reason the entire team ignores a node of Nitra/Morkite for no good reason.
- Another if it happened after someone pinged it.
Completing a Mission
- Whenever you complete a primary or secondary objective (optional: include individual Dreadnought kills and refueling Doretta).
- If the extraction is all the way back at spawn or more than 200 meters away.
- Drink out of rage if Molly takes a path you can't follow.
- If you successfully bring Doretta's head to the drop pod on Escort Duty.
- If the Driller decides to make his own path back to the drop pod.
- Another if he beats Molly there.
- Another if you beat the driller to the drop pod taking the "long" way.
- Another if you beat the drop pod to the drop pod location.
- Upon mission completion, with one more for each dwarf that didn't make it.
- Or four drinks for all four dwarves upon mission failure.