'''[=NetherRealm=]''' '''Studios''' is an American video game developer based in UsefulNotes/{{Chicago}}.

After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBros After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Ed Boon.

The studio's first outing, ''VideoGame/MortalKombat9'' in 2011, a reboot of the ''Mortal Kombat'' franchise, marked a return to form for the series that was praised by critics and fans alike. Boon expressed [=NetherRealm's=] desire not only to develop future ''Mortal Kombat'' titles, but also to branch out into new franchises. Their next effort was ''VideoGame/InjusticeGodsAmongUs'', a fighting game starring [[Creator/DCComics DC]] characters, and as with ''[=MK9=]'', was both a critical and commercial smash. Their next major release is ''VideoGame/MortalKombatX'', which continues the story line 25 years past the events of ''9'' and their first offering for the [=PS4=] and [=XBOX One=]. In 2015, they also released ''WWE Immortals'', a fantastical WWE fighting game for mobile devices that shares game mechanics as the ''Injustice'' mobile offering.

* ''[[VideoGame/MortalKombat9 Mortal Kombat]]'' (2011)
* ''[[VideoGame/BatmanArkhamCity Batman: Arkham City Lockdown]]'' (2011)
** ''VideoGame/BatmanArkhamOrigins'' (Mobile version, 2013)
* ''VideoGame/InjusticeGodsAmongUs'' (2013)
** A mobile spinoff by the same name.
** ''VideoGame/Injustice2'' (2017)
*** A mobile spinoff by the same name.
* ''WWE Immortals'' (mobile game, 2015)
* ''VideoGame/MortalKombatX'' (2015)
** A mobile spinoff by the same name.

* DescendedCreator: Ed Boon still provides Scorpion's iconic "'''[[CatchPhrase GET OVER HERE!/COME HERE!!!]]'''", even though the role has been [[TheOtherDarrin Darrin'd]] to Creator/PatrickSeitz. Even when the games are dubbed in other languages (as was the case with ''Injustice'' and ''MKX''), the line is ''retained'' in its original form.
* {{Mascot}}: None other than Scorpion, who is, unsurprisingly, Ed Boon's favorite ''Mortal Kombat'' character.
* PlayingAgainstType: Boon wants the studio to develop games outside the ''Mortal Kombat'' universe.
* RunningGag: [[GrievousHarmWithABody Throwing bystanders at the opponent]] [[UnusuallyUninterestingSight to the complete apathy of the other bystanders.]]
* TrollingCreator: Take '''''anything''''' said or tweeted by Ed Boon with a grain of salt.
* XMeetsY: A lot of their post-[=MK9=] games share the same foundation with their previous offering. ''Mortal Kombat 9'' + DC superheroes = ''Injustice'', which was more well-received than the [[VideoGame/MortalKombatVsDCUniverse first time they used the license]], thanks to the popular ''[=MK9=]'' engine. In turn, ''VideoGame/MortalKombatX'' borrows mechanics from ''Injustice'' like environment interaction, as well as a varying character dynamic much like the -isms in ''Main/StreetFighterAlpha3''. They also developed a mobile fighting game, ''WWE Immortals'', which was a WWE + fantasy fighting game that borrowed the game mechanics from their mobile version of ''Injustice''. Their mobile version of ''Mortal Kombat X'' also used similar gameplay, although naturally much BloodierAndGorier. ''VideoGame/{{Injustice 2}}'', in turn, takes inspiration from ''MKX'', borrowing the latter's style of pre-match intros (quip, retort, rejoinder) and animated versus-screen interactions.