'''Compile Co., Ltd.''' 『株式会社コンパイル』 was a Japanese computer software and game developer. They are best remembered for numerous fast-paced {{Shoot Em Up}}s featuring varied arsenals and [[CoresAndTurretsBoss multi-turreted bosses]], and for creating the ''VideoGame/PuyoPuyo'' series of competitive FallingBlocks games.

From 1988 to 2000 Compile published the magazine ''Disc Station'', whose issues came with disks of games and game demos for the {{UsefulNotes/MSX2}}, UsefulNotes/PC98 or UsefulNotes/MicrosoftWindows 95/98.

Compile was not primarily a video game publisher, at least before ''VideoGame/PuyoPuyo'' made it big. Many of its games were [[NoExportForYou never distributed outside of Japan]], and its official website was Japanese-only. Even within Japan, many of Compile's games were distributed by such companies as Creator/{{Sega}}, HudsonSoft, Naxat Soft, Pony Canyon, Tokyo Shoseki and {{Toho}}; sometimes they gave no credit to Compile.

Compile's ports of games created by other developers often came with extra content: ''VideoGame/RType'' for the UsefulNotes/SegaMasterSystem added an original SecretLevel; ''TaiyouNoShindenAstekaII'' and ''Dragon Slayer Jr.: Romancia'' for the NES significantly expanded on NihonFalcom's originals; and the original ''VideoGame/{{Xevious}}'' was attached to newly developed sequels for the {{UsefulNotes/MSX2}} and PCEngine.

Not to be confused with Creator/CompileHeart, another Japanese game developer.

Around 2000 Compile faced dire financial troubles, and was forced to sell its cash cow ''VideoGame/PuyoPuyo'' to Creator/{{Sega}}. Compile was dissolved in early 2003. A new company called Aiky took over much of what had been Compile's, including founder Masamitsu "Moo" Niitani and the rights to many of Compile's games. Aiky has dedicated itself to {{Casual Video Game}}s, which had made up a significant portion of Compile's output. Eventually, the rights to all of Compile's former properties (except VideoGame/PuyoPuyo) and most of its former staff (including Masamitsu) would find its way to CompileHeart, a subsidiary developer of IdeaFactory.
!!Games/series developed by Compile:
[[AC:Shoot 'em ups]]
* ''VideoGame/{{Aleste}}'' series
* ''Blaster Burn''
* ''VideoGame/BlazingLazers''
* ''E.I.''
* ''Final Justice''
* ''Guardic''
** ''VideoGame/TheGuardianLegend''
* ''Gulkave''
* ''VideoGame/GunNac''
* ''Jagur''
* ''Rude Breaker''
* ''Spriggan'' series
* ''Sylphia''
* ''VideoGame/{{Xevious}}: Fardraut Saga'' & ''Fardraut Densetsu''
* ''VideoGame/{{Zanac}}'' series

[[AC:Other notable titles]]
* The ''VideoGame/CrushPinball'' series
** ''VideoGame/AlienCrush''
** ''VideoGame/DevilsCrush''
** ''VideoGame/JakiCrush''
* ''VideoGame/{{Ghostbusters 1984}}'' (the UsefulNotes/SegaMasterSystem version, which was a port of the Activision game)
* ''VideoGame/{{Ghostbusters 1990}}''
* ''Golvellius''
* ''Lunar Ball''
* ''Madou Monogatari'' series
* ''VideoGame/PuyoPuyo'' series
* ''Rune Master'' series
* ''[[VideoGame/{{Shadowrun}} Shadowrun (1996)]]''