Creator: Black Isle Studios

Black Isle Studios was formed as a division of Interplay Entertainment in 1996 after the success of the original Fallout. At its conception, the studio was comprised of many of the people behind Fallout with a goal of developing a worthy sequel for it, and from there on, even more successful RPGs. During the development of Fallout 2, however, several developers unhappy with the new organization left to form Troika Games.

The original incarnation of the Black Isle Studios was closed by Interplay in 2003, amidst massive financial problems. Most of its members almost immediately reformed themselves as Obsidian Entertainment.

In 2012, however, Interplay announced that it would revive the Black Isle brand to work on more RPGs, although only two of the original Black Isle crew are reportedly working at the resurrected studio. The new Black Isle's first game announced is Project V 13. The game is the successor to the failed Interplay Entertainment Fallout Online project. The game is reliant on the Black Isle Mayan Apocalypse Replacement Program, an Invested In powered system similar to the crowdfunding website Kickstarter.

Games developed by the old Black Isle Studios (1996–2003):

  • Icewind Dale: Heart of Winter (2001)
  • Icewind Dale: Heart of Winter - Trials of the Luremaster (2001)
  • Icewind Dale II (2002)
  • Baldur's Gate: Dark Alliance II (2004)

Games published by the old Black Isle Studios:

  • Baldur's Gate: Tales of the Sword Coast (1999)
  • Baldur's Gate II: Shadows of Amn (2000)
    • Baldur's Gate II: Throne of Bhaal (2001)

Games developed by the new Black Isle Studios (post 2012):

Alternative Title(s):

Black Isle