A list of tropes describing the characters from Underworld Capital Incident.
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The Escorts
A group of soldiers whose task is to lead spirits to the underworld.
Kirishima
- Color Motifs: Dark blue.
- Dark and Troubled Past
- Heroes Prefer Swords: He's always carrying a sword and its his weapon of choice.
- The Stoic: He is often very serious and doesn't even flinch.
- Brutal Honesty: In the Omake room, he is described as a "frank and honest one". He will always say the truth no matter if it is bad or good.
Saeki
- The Ace: He is described as being the most brilliant out of them all, being talented at both shooting and playing piano.
- Badass Cape
- Color Motifs: Light Blue.
- Hyperspace Arsenal: Where does he carry all his guns? Inside of his cape, of course!
- The Piano Player: And his piano skills become necessary to keep advancing the plot, too.
- The Gunslinger: He owns from guns to shotguns!
Kinoshita
- Color Motifs: Green
- Major Injury Underreaction: In the game proper, he doesn't care about that fact Maki gouged out his eyes. In general, it's noted that he's very laid-back and nothing really fazes him.
Hirahara
- Color Motifs: Yellow.
- Beware the Silly Ones: Hirahara may be incredibly ditzy and gets distracted easily, but if you hit him enough times on his sleep, he'll be very pissed off and it will earn you a Non-Standard Game Over.
- Dumb Muscle: While he isn't very clever, it's shown that he has enough brute force to knock out Kirishima with one blow.
- The Ditz
- Shovel Strike: His weapon of choice is a shovel.
Tagami
- Catchphrase: "So tired..."
- Color Motifs: Orange.
- Brilliant, but Lazy: The Omake room reveals that, while he's actually a pretty smart guy, he chooses to not use it often. This is evident in the actual game, where he prefers to let Hirahara do all the work while he sleeps.
- Powerful Pick: His weapon is a pickaxe. He manages to remove a bunch of desks with one hit!
Introduced in Filament