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Generation III

Originally, this Generation only contained information on the Princesses themselves, one unique treasure, and their closest companion(s). However, a later lore revamp added elements from prior generations to each Princess' territory, such as a patron deity, and expanded the list of notable members of their court.

    Holstaur Princess and the Milk Maidens 
Their patron deity is Chloelle, God of Harvests and Growth, shared with the Farmers and Plant People.

    Mouse Princess 
Formerly, her closest companions were the Hourly Sisters, her eleven siblings that were equally as skilled at tinkering as her. While they still exist in the revised lore, their role is less prominent.

Their patron deity is Makenus, God of Mechanica.


    Rabbit Princess and the Bunny Colony 
Their patron deity is Aurilla, God of Luxury, shared with the Dawn Elves.

    Dusk Elf Princess 
Formerly, her closest companions were the Bodyguard Orc Trio, her three stalwart guards who protect her from unwanted advances after one of her frequent slip-ups occur. While they still exist in the revised lore, their role is less prominent.

Their patron deity is Hunder, God of Elder Wilds.


  • Cute Clumsy Girl: It's noted that she often trips up and gets in unintended provocative situations, which is why she has her three guards.

    Vampire Princess and the Bat Brides 
Their patron deity is Pridellius, God of Death and Dark Magic, shared with the Skeletons, Ghosts, and Witches.

    Dog Princess 
A princess who longed to be united with her prince. After latching onto a passing dragon, she departed to a tower and waited for them to arrive.

Unlike other princesses of this generation, she originally had no entourage. Her original dowry was the Dog Dungeons, meant to hold any other Princesses the Knight rescues (or has rescued before). However, both of these were changed in the lore revision, which also gave her a named territory to rule: the Alabaster Shrub Kingdom.

Her current treasures are the Oasis Spyglass, the Sandfaring Sled, and the Blackened Bone.

The kingdom's main delicacy is Domoda Stew, and they provide Protective Wards as a service. Their patron deity is Shride, God of Athletics, shared with the Ogres. The Princess' current council includes Canine Wayfinders, Canine Companions, and the Rovers, travelers seeking to pass through the Eastern Wilds. Notable beasts from the area include Bleached Ribeyes and Cackling Semiliches.


  • Yandere: Excluding the now-non-canon Dog Dungeons, she will "always" be nearby after being rescued.

    Djinn Princess and the Ifrit Catamite 
Their patron deity is Gallau, God of Energy and Space, shared with the Arcane.

    Triclops Princess and the Princess' Domestic Tricera Herd 
Their patron deity is Oeber Ox, God of Giants.

    Raider Princess 
The High Forest's north is a cold, deadly mistress, guarded by the crew of the Everharsh Glacier and their princess, a barbaric warrior.

Originally, her main companion was the Draught Wolf, a trusty canine who provides warriors with Frostbeer. However, while Frostbeer remains one of her treasures in the revamped lore, the wolf has been excluded. Her other treasures are a set of Lightning Runes, which can be used to tattoo leylines onto anyone, and control of Vvynder's Abyss, an ancient chasm that is the sole pass between the world's north and south seas.

The territory's main delicacy is Slatur, and they provide Giant Defense services. Their patron deity is Vvynder, God of the North. The Princess' council includes Human Raiders, Northern Knights, and Vordr, wandering spirits that seek lonesome souls to defend until their death. Notable allies include Draugr Warmaidens and Arctic Orcids.


    Eldritch Princess and the Pleasant Cultists 
The kingdom's patron deity is Uala-Ohzum, the Eldritch Princess herself.
  • Canon Name: Uala-Ohzum. This is notable, as she is one of the only Princesses with a given name.

    Lamia Princess and the Kind Shrouds 

    Imp Princess and the Devilish Do-Gooders 
Their patron deity is Panthus, God of Trickery, shared with the Fairies.

    Moth Princess and the Twin Wisps 
Formerly, the Twin Wisps, young lights raised to guide others from harm, were deemed her closest companions, but the lore revamp now considers them to be one of her three great treasures. The other two are the Silk Dreamcatcher and Scale Powder.

    Sphinx Princess and the Jackal Tactician 
Their patron deity is Wondle, the God of Scholars.

    Yeti Princess 
Formerly, her notable companion was a Stray Ro-Lang. However, they are no longer considered noteworthy in the revamped lore.

Their patron deity is Oeber Ox, God of Giants, shared with the Triclopses.


    Sword Princess and the Shield Maiden 
Leader of the Crystalline Batallion. An ancient Princess of the High Forest Kingdom trapped within a sword, as part of a curse following a failed fight for freedom against the First King. She now rules an army of spirits who possess inanimate objects.

Her closest companion is the Shield Maiden, a young nurse trapped within a trusty old shield. And originally, she had no tangible dowry; rather than a physical object, the Knight's victory in battle gives her a tangible spirit form. However, while the revamped lore kept Shield Maiden, it gave Sword Princess three new treasures: the Haunted Weapon, the Bloodied Crystal, and the King's Axe.

The territory lacks a delicacy, due to all its residents being spirits, and they provide Haunted Weapons to act as a military and protective force for others. Their patron deity is Nillfyrd, God of Justice, which is shared with the Knight Princess' Band of the Moon. The Princess' council includes Travelling Scholars, and the Armemento, strong souls that can project an incorporeal form from the weapons their spirits possess. Notable abnormalities from the area include Rampant Swords, spirits bound to blades that have gone insane in their steel prisons, and Errant Specters, peaceful ghosts that have chosen not to continue life as a possessed blade, possibly due to not even realizing that they have died.


    Jester Princess and the Puppet Princesses 
The main act of the Rhinestone Carnival. An entertainer born from the High Forest's secret sect of dark magicians, hidden under the guise of merry festival-throwers.

Her main companions are the Puppet Princesses, dolls surrounded by an odd aura, almost as if they were living. Her dowry is the Manic Deck; formerly, it instilled a random one-day-long craving into whoever draws a card from it, but can now permanently grant a powerful gift - or a life-ending curse. Her additional treasures are False Idols, and the Cursed Sword.

The carnival's main delicacy is Dipped Corndogs, and their chief export is Dark Arts. Their patron deity is Pridellius, God of Death and Dark Magic, shared with the Skeletons, Ghosts, Witches, and Vampires. The Princess' colleagues includes Dark Magicians, and Pulcinella, unholy specters that serve as guardians of the dark forest the Carnival is located within. Other acts include Mute Jesters and Painted Chimps.


    Faun Princess 
The soulful soprano of the Melodic Valley Kingdom. Her desire to drink and eat is as powerful as the ballads she sings to the forest below.

Before the lore revamp, her companions are the Lyrical Nymph Band, a group of musical spirits who provide background music. Additionally, her non-physical dowry was to increase the Knight's power proportional to the size of their entourage. However, none of this applies following the lore revamp.

Currently, her treasures are Portblood Wine, the Pan Flute, and the Fey Cage.

The kingdom's main delicacy is Golden Wine, and their chief export is Fermented Goods. Their patron deity is Aurilla, God of Luxury, shared with the Dawn Elves and Rabbits. The Princess' council includes Faun Farmers, Morgyn the Faun Queen, and the Huldra, horse-legged spirits that can create walls within forests to protect their kingdom. The area also includes Fauntair Druids and the golden-fleeced Winged Ariesians.


    Crystal Princess and her Supportive Geode Dad 
Her main companion is the Crystal King, her supportive father.

Their patron deity is Gallau, God of Energy and Space, shared with the Djinn and Arcane.


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