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Generation I

Originally, this Generation only contained information on the Princesses themselves, and their unique treasures. However, a later lore revamp added elements from later generations to each Princess' territory, such as a patron deity and notable members of their court.

    Kobold Princess 
Hails from the Canopy Cave Kingdom. A naive Kobold with a sense of curiosity that often gets her into trouble. She wants to learn more about human culture.

Her treasures are the Red Candle, and Warm Ore. Her special gift was originally a Gemstone, but as of the latest lore revamp, is the Gemstone Map, which magically pinpoints any valuable ore in the area.

The kingdom's main delicacy is Wattle Grubs, and their chief export is Minerals. Their patron deity is Krealt, God of Kobolds. The Princess' council includes Grub Breeders, the Councilor, and the Knockers. Notable beasts from the area include the Dire Weasel and Giant Moa.


    Human Princess 
Hails from the High Forest Kingdom. The official Princess of the human race. Born with a silver spoon in her mouth and raised to be a housewife, she longs for a life of adventure.

Her initial dowries are the Heir's Coin, and the P'Orc Bone. Her special gift was originally a pair of Mythril Rings, but as of the latest lore revamp, is a bouquet of Herbal Glories.

The kingdom's main delicacy is Cream Trifle, and their chief export is Fine Lumber. Their patron deity is Uvarit, God of Blessings. The Princess' council includes the Human Nobles, the (now-deceased) Human Queen, and the Knights. Notable beasts from the area include the Wild Maricolt and Nectar Puck.


  • Portal Door: Anything placed through one of the Mythril Rings emerges from the other.
  • Princess Classic: The most traditionally Princess-y of all the Princesses.
  • Token Human: Of the original Princesses. Although the Knight and Field Princesses were introduced shortly after, their claims to a throne are debatable.

    Insect Princess 
Hails from the Long Hive Kingdom.

Their patron deity is Evanora, God of Children.


    Skeleton Princess 
Hails from the Frozen Church Kingdom.

Their patron deity is Pridellius, God of Death and Dark Magic.


    Slime Princess 
Hails from the Voluminous Maw Kingdom.

    Mermaid Princess 
Hails from the Coral Metro Kingdom.

Her patron deity is Teatchis, God of Harsh Seas.


    Knight Princess 
Leader of the Band of the Moon. Deemed the 'true' human Princess by her band of knights, she travels across the High Forest Kingdom fighting corrupt factions and evildoers.

Her initial dowries are her Grandfather's Sword, and the Knight's Crest. Her special gift is the Lovers' Handkerchief.

The band's main delicacy is Pork Belly, and they provide Blacksmithery services. Their patron deity is Nillfyrd, God of Justice. The Princess' council includes the Moon Knight, the Corpulent Knight, and the Bleu Knight. Notable beasts they have tamed include the Dire Wolves and Fallen Wolves.


    Harpy Princess 
Hails from the Ivory Skytop Kingdom.

    Field Princess 
Comes from the Endless Fields. Hailed as an idol, this Princess is worshiped by the High Forest Kingdom's countless farmers.

His initial dowries are the Plentiful Horn, and the Haystack's Needle. His special gift is the Rooster's Bell.

The territory's main delicacy is Sun Salad, and their chief exports are various animal products, mainly milk and eggs. Their patron deity is Chloelle, God of Harvests and Growth. The Princess' council includes Field Workers, Boar Knights, and Holstaur Workers. Notable beasts from the area include the Cloth Golem and the Milky Auroch.


  • The Ageless: The Plentiful Horn originally affected the age of living things, allowing him to remain eternally young and pretty. Currently, though, it instead can often create a meal's worth of food.
  • Gender Bender: The power of the Rooster's Bell.
  • Long-Lost Relative: Human Princess II, from Gats' Generation V, is his sister, who was taken away as an infant.
  • The One Guy: Of the 1st Generation.
  • Wholesome Crossdresser: Is often seen wearing a green dress, with a matching green ribbon in his hair.

    Orc Princess 
Hails from the Wandering Mountain Kingdom. An orc who gained her title through battle. She seeks a lover that can match her strength in combat - thus far, to no avail.

Her initial dowries are Primordial Dust, and the War Manual. Her special gift is the Grunting Totem.

The kingdom's main delicacy is Smoking Boar, and their chief exports are various animal products, mainly meat and bones. Their patron deity is Prosperosa, God of Victory. The Princess' council includes Ork Beserkers, Half-Orc Hawkers, and the half-Orc, half-Ogre Ocre. Notable beasts from the area include the Highland Babi and Wooly Rhino.


    Dwarf Princess I 
A Dwarven lady. I hails from the Labrynthian Mine Kingdom, is the youngest child and only daughter of an ancient king with hundreds of children, and is short even among her brethren. She spends her days drinking and fighting with their brothers, though I prefers the drinking.

I's treasures are Fungus Vodka, Dire Brandy, and the Golem's Belt.

The kingdom's main delicacy is Truffled Sucklings, and their chief export is Minerals. Their patron deity is Hillace, God of Fortune. The Princess' council includes Dwarf Miners, Dwarf Brewmaids, and the Runesmith. Notable beasts from the area include Rotten Golems and the Orebica.


    Dwarf Princess II 
Another Dwarven woman, whose life parallels I's in many ways. II hails from the Glorious Thicket Kingdom, is the oldest (rather than youngest) child and only daughter of a different king with hundreds of children, and has the most luxurious beard of her kind. She also spends her days drinking and fighting with her brothers, though II prefers the fighting.

II's treasures are the Sleek Collar, Slick Cologne, and the Sly Comb.

The kingdom's main delicacy is Hilladrun's Mead, and their chief "export" is the Dwarven Military. Their patron deity is, as with the other Dwarves, Hillace, God of Fortune. The Princess' colleagues includes a Dwarven Blacksmith that died protecting his town from a barbarian invasion, the Dwarf Knight that was a Queen who defended her kind from beasts below the surface, and the Valkyries that guard the Kingdom's gates. Notable beasts from the area include the Bristler Tufts, which are very hairy sprites, and the legendary she-goat Hilladrun.


  • Canon Discontinuity: Dwarf Princess II was later deemed a character from Dwarven fairy tales, yet there remains a possibility of her actually existing somewhere in the mortal realm.
  • Foil: To Dwarf Princess I.
  • Girls with Moustaches: Her most notable feature is her glorious beard, especially as she appears identical to Dwarf Princess I without it.
  • Our Dwarves Are All the Same
  • Warrior Heaven: As of the lore revamp, this is what Glorious Thicket is.

    Amazon Princess 
Hails from the Jungle Colosseum Kingdom.

Their patron deity is Prosperosa, God of Victory, shared with the Orcs.


    Ghost Princess 
Hails from the Forgotten Garden Kingdom.

Their patron deity is Pridellius, God of Death and Dark Magic, shared with the Skeletons.


    Golem Princess 
Hails from the Sparkling Clay Kingdom.

    Succubus Princess 
Hails from the Sandy Seraglio Kingdom.

    Goblin Princess 
Hails from the Fertile Factory Kingdom. The haughty, coquettish princess of a slave-trafficking empire. Although she could potentially choose many lovers, she would rather have one partner for life.

Her treasures are the King's Crown, which grants its wearer a huge boost of charisma and the title of Goblin King; the Marriage Contract, which grants its wielder the legal right to engage in polyamory; and the Studly Draught, which is a crafted beverage that's also a known aphrodisiac.

The kingdom's main delicacy is Seven Spice Shark, and their chief export is slaves. Their patron deity is Evanora, God of Children, shared with the Insects. The Princess' council includes Goblin Slavers, the Goblin Kingpin, and Hoodlums. Notable troublemakers from the area include escaped Hobgoblin slaves, whose race had formerly enslaved the Goblins, and House Gremlins.


  • Happiness in Slavery: The Goblins view the relationship between slave and master as one of trust, preferring alternate methods to corporal punishment to form such a relationship...plus, happy slaves are more easily marketable.
  • Polyamory: Taking on multiple lovers is a part of Goblin culture, whether it be as equals or as part of a master-servant structure, though the Queen herself would rather be with one true love. A Knight that receives the Marriage Contract is also legally able to engage in this practice.
  • Slave Market: The Kingdom's defining feature.

    Drider Princess 
Hails from the subterranean Cold and Dark Kingdom. The princess of a kingdom rejected for its horrifying inhabitants. In reality, she is a lonely mistress who wishes to quell these fears.

Her treasures are the Octagonal Amulet, the Amethyst Gossamer, and the Silk Robe.

The kingdom's main delicacy is Crispy Hoppers, and their chief export is Spider Silk. Their patron deity is Lune, God of the Nightward. The Princess' council includes Spiderfolk Weavers, Drider Divers, and the Huntsmen. Notable beasts from the area include the Creeping Skullwidow and Starlight Spinner.

    Mimic Princess 
Hails from the Lavish Capital Kingdom, or so she claims. In truth, she is the leader of the Mimic-filled Big Largehuge Kingdom, occupying the form of a former Princess. The more flesh she consumes, the fuller her figure becomes.

Her treasures are the Wonder Chest, a tamed Mimic with infinite carrying space; and a pair of Theater Masks, which can swap physical and mental traits of their wearers. Her special gift used to be the Growling Choker, but is now the Ensalted Knife, which is a Mimic's greatest weakness.

The kingdom's main delicacy is Flesh, and their chief export is Treasure. Their patron deity is Kul-Ohzum, God of Mimicry. The Princess' council includes Mimic Sentinels, Mimic Pursuers, and the Imoogi. Notable loot-shaped Mimics from the area include the Golden Coinpurse and Classic Mimic.


  • Chest Monster: Everyone from this Kingdom is a variant, though the traditional ones that look like actual treasure chests are only present as the Classic Mimic.
  • The Dragon: To Dragon Princess I, meant to devour any noble heroes that seek to rescue princesses.
  • Hive Mind: The Princess is actually an amalgamation of three Mimics in the form of a lady; one is the main body, one is the hair, and one is the dress.

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