%% Zero Context Examples are prohibited. Please provide some context for the entries that are commented out before returning them to the page. %%

!!Members of the Grimes family from the [[LiveActionAdaptation television show]] ''Series/TheWalkingDead'':

!!Due to the AnyoneCanDie nature of the show and quickly moving plots, only spoilers from the current/most recent season will be spoiled out to prevent entire pages of whited out text. If you have not seen the first four seasons read at your own risk!


[[folder: In General]]

A family living in King County, Georgia. Throughout the show, their lives dramatically changes, starting with Rick, the head of the family, getting shot and the ZombieApocalypse that follows.

* AwkwardFatherSonBondingActivity: Possibly inverted. Rick is the one who was obviously disturbed with Carl's aggressive AntiHero streak when they killed walkers together in Season 4.
* AwLookTheyReallyDoLoveEachOther: Despite being a DysfunctionalFamily, their love for one another is very evident.
** Despite a huge strain in their marriage, Rick is greatly crushed after Lori's death.
** Starting the Season 3 finale, Carl repeatedly tells Rick that he is weak and couldn't protect anyone. After the prison's fall in Season 4, he even tells Rick that he could die because he (Carl) can take care of himself. After thinking that Rick has turned, Carl breaks down and couldn't kill his father.
* BadassAndChildDuo: Rick and Carl at first. After the latter TookALevelInBadass and Lori's death, Judith fills the child role with her father and older brother alternating as the {{Badass}}.
* BadassFamily: The ZombieApocalypse forced them to be.
* DysfunctionalFamily: Shane's involvement after Rick's coma, Lori's affair with him and Rick's eventual return greatly tainted the family. Again, the stress of the ZombieApocalypse didn't help matters.
* TheFamilyThatSlaysTogether: Most notably in the Season 3 premiere, where they all worked together to clear the prison.
%% * FreudianTrio:
%% * Rick = Superego
%% * Lori = Ego
%% * Carl = Id
* HonoraryUncle: Rick and Carl considers most of their TrueCompanions below as "family".
* TheSmurfettePrinciple: Lori was originally the only female of the family. After her DeathByChildbirth, her daughter Judith takes her place.
* TrueCompanions: With most of the [[Characters/TheWalkingDeadTVShowAtlantaCampSurvivors Atlanta Camp Survivors]]. Shane, in particular, is considered a family friend before the apocalypse. So are the Peletiers sans Ed and Daryl, whom Rick calls his brother. They later gained more with [[Characters/TheWalkingDeadTVShowHershelsFarmSurvivors the Greene family]], [[Characters/TheWalkingDeadTVShowPrisonNewcomers Michonne]] and [[Characters/TheWalkingDeadTVShowTyreesesGroup Tyreese]].

!!Rick Grimes
[[caption-width-right:300:"''They're fucking with the wrong people.''" [[note]]"screwing" in the broadcasted version[[/note]]]]
->'''Portrayed by:''' Creator/AndrewLincoln

-->''"All I am anymore is a man looking for his wife and son. Anybody gets in the way of that is going to lose."''

Rick was a sheriff's deputy before the outbreak alongside Shane, but was shot and ended up in a coma. He awoke in the hospital weeks after the outbreak began, and quickly learned of the walkers. He headed to Atlanta looking for his family, and found them in a camp outside the city, where he became the leader of the survivors.

While starting off idealistic, the events of the show have forced Rick to become more ruthless and pragmatic, and he will not hesitate to kill any threat, walker or human, to the group. His relationship with Lori severely degraded, as he learned of her affair with Shane and is forced to kill him once he becomes a threat due to his jealously of Rick.

Following the move to the prison and the conflict with Woodbury, Rick's mental state grew increasingly unhinged, a problem compounded by the death of Lori during the birth of their daughter Judith. Following the end of the battle against Woodbury, Rick stepped down from his leadership position to focus on raising Carl and Judith in the growing community of survivors at the prison. This period of relative peace was cut short by a plague and the Governor's second attack on the prison, leading Rick to take up command and embrace his darker side once more.
* AbandonedHospitalAwakening: In the pilot episode.
* AchillesInHisTent: After Lori's death, he snaps and goes on a Walker killing spree. He later gets a bit better... but, after he sees Lori's hallucination in "The Suicide King", he spends most of the next episode doing "stuff" when in reality, he had been wandering around, looking for a sign for Lori. After Hershel gives a heart to heart and then The Governor does a surprise attack, Rick finally springs back to action. It takes meeting with the now crazed Morgan for him to get back to his full senses.
** Between Season 3 and 4, Rick has rejected all forms of leadership or fighting, trying to live as a simple farmer providing for the survivors. This ends by the episode "Infection".
* ActionDad: Justified as he is a cop.
* AdaptationalAngstUpgrade: Compared to the comics, Rick took Lori's death much harder to the point that he suffered from a severe case of SanitySlippage. He gets better somewhat by Season 4.
* AdaptationalHeroism: Played straight at first, but it keeps getting DoubleSubverted since the season 2 finale. By Season 3, he is more close to his comic counterpart until his HeelRealization by the end of that season. In Season 4, he re-TookALevelInKindness, thus playing this straight once again until the SeasonFinale where he finally embraces his AntiHero self. In Season 5, he's very much like his comic counterpart.
* AdaptationDyeJob: Rick is blond in the comics.
* AgeLift: Rick is 29 at the start of the comics. He's in his mid-thirties in the show.
* AnAxeToGrind:
** Rick uses one to chop up a dead body as part of a plan to sneak past the walkers and escape Atlanta. He later buries it in the skull of a walker.
** Also used during his RoaringRampageOfRevenge following Lori's death.
* AntiHero: He's gone back and forth across the spectrum as the post-apocalyptic world and his own morals struggle to reconcile.
** ClassicalAntiHero: It's repeatedly demonstrated that Rick simply doesn't want to be the one to hold the weight of so many lives on his shoulders, make the painful choices, and that he would much rather follow than bear TheChainsOfCommanding. This results in much of his conflict with Shane in Season 2, as well as his IdealHero phase in Season 4.
** IdealHero: Actively tries to become this as of Season 4 after taking in Woodbury's survivors. He becomes a farmer and avoids violence, leading by example, in an attempt to salvage his and Carl's humanity . He'll also take in other survivors into the group as long as it is safe to do so. When the Governor shows up with a new group attempting to overtake the prison, he instead pleads that they join the group and simply be peaceful, stating that they can change from the bad things they have done. Unfortunately, this only gets him kicked in the face - he loses Hershel, the prison is overrun, and Rick is left destitute and bloodied for some time after. Deconstructed in that it's only when Rick finally casts aside his self-doubts and restraint that he becomes a truly effective leader.
** UnscrupulousHero: In Season 3, mixed with AntiVillain and bordering on NominalHero. Returns to a lighter, more emotionally stable version of this in Season 5.
* ApologeticAttacker: Inverted with [[ShootTheDog Shane]]. Rick lays the blame on Shane for his own death, but only because Rick clearly can not deal with the guilt on his conscious of murdering his best friend.
* AuthorityEqualsAssKicking: He was a deputy prior to the zombie outbreak.
* AxCrazy: Takes a level in this after Lori's death, although it is subsequently reversed after Rick has time to grieve.
* {{Badass}}: When you've survived all the crap he's gone through, you count. Rick's only rival in handling a gun is Shane.
** BadassBeard: Becomes longer and fuller as the seasons progress.
** BadassBoast: Rick gets one during this exchange with Merle in the second episode:
-->'''Merle:''' You won't shoot me. You're a cop.\\
'''Rick:''' All I am anymore is a man looking for his wife and son. Anybody gets in the way of that is going to lose.
** Again in the Season 4 finale.
--->'''Rick:''' They're going to feel pretty stupid when they find out...\\
'''Abraham:''' They're going to find out what?\\
'''Rick:''' They're screwing with the [[BadassCrew wrong people]].
* BashBrothers: Formerly with Shane. Currently with Daryl.
* BeardOfSorrow: Initially keeps it shaved, but as the tragedies pile up, he lets it go.
* BecauseYouWereNiceToMe: One of the reasons why he went to rescue Glenn.
* BerserkButton: Threatening or suggesting he cannot protect his family (be it his wife and children, or any of his extended family) and you will get his bad side.
* BewareTheNiceOnes: Rick is likely one of the nicest characters in the show, but hitting one of his [[BerserkButton berserk buttons]] will end you.
* BigGood: Has grown into this role by Season 4, after showing shades of it in Season 3.
* BringMyRedJacket: By most of Season 3, Rick has worn a shirt that has been covered in Walker blood (caused from his Walker rampage after Lori's death) that has changed from its brownish color to a more reddish one.
* TheCassandra: Had the others listened to him about [[spoiler:going back to Terminus and finishing off its survivors, they wouldn't have had cannibalistic psychopaths trailing them]].
* TheChainsOfCommanding: As the series goes on, the burdens on him as the leader of the group grow, leading up to the declaration of a [[FanNickname Ricktatorship]] at the end of the second season.
** However, at the end of Season 3, he realizes the toll that this is taking on his mental state and tells the group that he can't keep making decisions for them anymore, and that they will decide together what to do from then on.
* ChronicHeroSyndrome: Averted. Rick was declared leader by popular vote the second he showed up at the camp site, despite not really asking for it. He has spent almost every second since questioning whether the decisions he's making from his position are the right ones or not, not to mention the rest of the group asking the same questions. At the end of Season 2, he browbeats them into submitting to his authority and declares the group will no longer be a democracy, indicating he plans on taking total control rather than discussing it with the group as had been the way for the past two seasons. Late in Season 3, he realizes that this is just making things worse and admits this to the group.
* CoolHat: Counts as his IconicItem as well, until he gives it to Carl.
* CombatDiplomacyStealth: For season 1, Rick handled Diplomacy for the group, while Daryl specialized in Combat, and Glenn was the Stealth expert.
* CombatPragmatist: Increasingly as the series progresses, reaching a climax in the Season 4 finale where he bites out a man's throat to defend his son.
* CowboyCop:
** He is willing to attack and kill Merle when the latter endangered his mission to find his family.
** Proven in "Nebraska", where he kills two men who drew guns on him.
* CrusadingWidower: After Lori's death.
* DangerouslyGenreSavvy: Achieves this in the Season 4 finale, alongside HyperAwareness, rapidly realizing there is something very amiss with the Terminus group and striking first before they can. Before that, he has a cache of guns buried nearby in case the situation went bad.
** [[spoiler:When the Hunters have the group effectively trapped in Gabriel's church, Rick leads the group's most combat-capable members out in an appearant attempt to counter-attack, knowing they are being watched. When the Hunters arrive at the church to kill the half that stayed behind, it's revealed that Rick knew they would try it and circled back. The Hunters don't survive the encounter.]]
* DeathWail:
** Gives one after he kills Shane.
** In "Killer Within", after he finds out that Lori died during labor. And what a wail it was.
* {{Determinator}}: Not only did he manage to find his family in the middle of a ZombieApocalypse after being in a coma for three months, he has managed to keep the group mostly intact and forge them into an effective walker killing team.
* DoUntoOthersBeforeTheyDoUntoUs: Starts displaying this attitude in Season 5, ordering his group to kill ''anyone'' who might harm them. This is a marked contrast from the Rick in the early seasons, who would first try to reason with the opponent at hand. Now Rick is fully prepared to kill whoever poses a threat to his companions.
* DudeWheresMyRespect: At the end of the second season when the group questions his leadership and him killing Shane.
-->'''Rick:''' I am doing something! I'm keeping this group together. Alive! I've been doing that all along, no matter what; [[IJustWantToBeNormal I didn't ask for this!]] [[ShootTheDog I killed my best friend for you people, for Christ sake!]] You saw how he was like. How he pushed me, how he compromised us, how he threatened us. [[ManipulativeBastard He staged the whole Randall thing, led me out to put a bullet in my back.]] He gave me no choice! He was my friend, [[MurderTheHypotenuse but he came after me.]] My hands are clean. Maybe you people are better off without me. Go ahead. I say there's a place for us, but maybe -- maybe it's just another pipe dream. Maybe -- Maybe I'm fooling myself again. [[MyWayOrTheHighway Why don't -- why don't you go out and find yourself. Send me a postcard! Go on, there's the door. You can do better. Lets see how far you get. No takers? Fine. But get one thing straight... you're staying. This isn't a democracy anymore.]]
* FarmBoy: He attempted to be this during his TenMinuteRetirement. Obviously, it didn't last.
* TheFettered: In Season 1 and roughly the first half of Season 2, he's extremely unwilling to allow loss of human life, especially when compared to Shane. He'll still kill other humans if forced to, however. Come Season 3, though, and his fetters begin breaking down with his sanity.
* FightingTheLancer: His conflict with Shane is the driving plot of the second season.
* FiringOneHanded: Rick likes to do this with handguns, specifically when picking off Walkers.
* {{Foil}}: Has one in Shane, the Governor and Morgan. Shane shows the different routes two very similar men could take, the Governor contrasts with Rick over leadership styles and treatment of strangers, and Morgan shows what could happen to Rick without his family and others to support him. Both Morgan and the Governor can be used to compare with Rick on how men cope with the loss of loved ones.
* AFriendInNeed: Rick's reasoning to go rescue Glenn, since Glenn could have easily left Rick to die in the tank but instead risked his life to rescue him.
* GiveMeASign: In "What Lies Ahead", Rick Grimes expresses his doubts about his leadership in a church, asking a wooden figure of Jesus for "a nudge... anything... to let me know I'm going in the right direction."
* TheGunslinger: Type D, Quick Draw.
* {{Hallucinations}}: After Lori dies, Rick begins hearing voices and seeing her everywhere.
* HeelRealization: During "The Sorrowful Life", he finally realized what kind of a leader he's been since he TookALevelInJerkass and starts mending his group, thus ending his "Ricktatorship".
* TheHero: Starts as easily the most unambiguously heroic character in the cast. [[CharacterDevelopment At first.]]
* HeroicSafeMode: After Lori's death, his reasoning more or less shuts down for some time and he goes on a Walker killing spree.
* HeroStoleMyBike: Rick pulls one of these on a Walker. Of course, it's not like she had any legs to pedal it with.
* HesBack: After suffering from BadassDecay in most of Season 4, he acquired a new-found confidence in the SeasonFinale and immediately shows how {{Badass}} he is again by [[ManBitesMan literally biting]] at the right moment when he and his friends are cornered by the Claimers.
* HonorBeforeReason: He will not break any of Hershel's rules in order to keep the group from getting kicked off the farm, and is even willing to help him capture walkers to put in the barn.
* IconicItem: Besides his hat, his Colt Python.
* IconicOutfit: He finally gets hold of his dark brown jacket/coat from the comics during the second half of season 4 and immediately starts wearing it.
* TheIdealist: At first, though by the end of Season 2 [[SillyRabbitIdealismIsForKids lost]]. He eventually regains some idealism, such as protecting strangers, by the Season 3 finale.
* IncorruptiblePurePureness: Rick starts as one of the most idealistic and merciful members of the cast, but his personality is darkened severely by his experiences. By the end of Season 3, he's realized how far he is slipping and starts to make amends.
* InSeriesNickname: "Officer Friendly" from the Atlanta group, particularly Morales.
* JackOfAllStats: While Rick is primarily known for his excellent marksmanship, he can handle himself quite well in melee combat.
** GlassCannon: In unarmed combat.
* JerkWithAHeartOfGold: In Season 3 and Season 5, separated by a brief return to his NiceGuy self in Season 4.
* KickTheDog:
** In Season 3, Glenn tries to talk to him and comfort him after the death of Lori. Rick's response is to snap at and physically assault Glenn before giving him a psychotic DeathGlare.
** Also in Season 3, he leaves a stranger who is literally begging for help to die in the wilderness, then when he is inevitably mauled to death by walkers, ''steals his stuff''. He's basically one tiny step up from the Governor -- he won't actively hunt and kill people just to steal their things, but he's more than happy to allow them to die and steal their things.
* KirkSummation: The defining moment of his CharacterDevelopment in Season 4 displays Rick attempting to settle the conflict with the Governor peacefully. He pleads they live together, avoid any further bloodshed, and that people can come back from things they have done before and no one is too far gone. The Governor, expecting Rick to instigate a fight, is absolutely irritated and Hershel, the TeamDad, proudly smiles at Rick's change this season.
* KnightInSourArmor: As of the Season 2 finale, adding to his newfound GoodIsNotNice attitude.
* KnightTemplarParent: Becomes one to Carl in Season 4. [[RetiredGunfighter Leading by example by becoming a farmer and settling down]], he forbids Carl from involving himself in any danger or the use of firearms in an attempt to salvage Carl's humanity.
* TheLeader: The Levelheaded type, which people surviving the apocalypse desperately need.
* MacheteMayhem: Starts using one during Season 3 and a red handled machete is now his other go to weapon in Season 5, [[spoiler:after making his promise with killing Gareth with the same weapon.]]
* ManBitesMan: He bites the leader of the Marauders after they cornered him, Michonne, Carl and Daryl in the Season 4 finale.
* ManlyTears: After waking up from his coma, and coming into his house only to find out that his family is gone, after he kills Shane, after he finds out Lori died in childbirth, and when [[spoiler:Beth]] is killed.
* MoralityPet: Hershel, whom Rick would often look to for advice and comfort, until his death.
** Carl remains one for him as Rick tries hard to do what's right to avoid Carl becoming like him.
* MyWayOrTheHighway: At the end of the second season when he takes full control of the group declaring there isn't a democracy any longer in the group under him. He reverses course at the end of the third season when he doesn't want to become like the Governor.
* NayTheist: He has moved into this territory ever since he asked God for a sign and, next thing you know, his son gets shot, though he phrases it to Hershel as more "trying to stay out of God's way in hopes he'll stay out of mine".
* NotSoDifferent:
** He shares some similarities to the Governor, highlighted most clearly with their initial treatment of Michonne. Neither is very trusting, they put the safety of their own group far above the safety of others (although Rick doesn't deliberately murder strangers for his group's profit), both lose a wife, and both are mentally unstable. The Governor plays this up during their negotiations to make Rick listen to him more.
** Also to Shane, posthumously--the episode after he has to kill him, Rick begins sliding off the deep end, becoming a more dictatorial leader and ranting about the lengths he's willing to go to to keep the group together. His mannerisms during the speech were eerily similar to how Shane tended get when in a rage. He becomes even closer to Shane's SociopathicHero mentality in Season 3 and Season 5.
** Rick continues his trend of emulating the Big Bads by repeating Gareth's line "Can't go back Bob" before he kills Officer Bob Lamson
* OutOfFocus: He's not had much development in the fifth season thus far, given that his primary arc of accepting his status as an AntiHero completed in the fourth season finale.
** Seeing as how the season has focused mainly on Bob/Sasha, Daryl/Carol/Beth and the group getting Eugene to Washington, it's understandable.
* PapaWolf: There's almost nothing he won't do if he feels his family is being threatened, though even then he'll first try reason. This trait is fully displayed in the Season 4 finale after his son almost being raped, by brutally killing the bastard who attempted to do it. He also [[ManBitesMan ripped out Joe's throat]] with his teeth in order to get to Carl.
* PayEvilUntoEvil: Becomes his modus-operandi as time passes, starting with putting a machete into Tomas' head for repeatedly trying to get him killed.
** When the group escapes from Terminus, Rick is the one who insists that they return and finish off any survivors, stating "They don't get to live."
* PermaStubble: Almost a year after his being shot, prior to the ZombieApocalypse, he still has the same length of stubble on his chin.
* PreMortemOneLiner: "Besides...I already made you a promise." Bye bye, [[spoiler: Gareth]].
* AProtagonistShallLeadThem: He eventually manages to end all of the conflict in the group and lead them into becoming an extremely effective Walker killing group.
* RedOniBlueOni: The Blue to Shane's Red (Season 1 and 2), The Red to Daryl's Blue (Season 3).
* ReluctantHero: An important character trait, even if Rick rarely admits it. He tells Jenner that he has no idea what to do, rants at the group in the Season 2 finale that he was forced to kill Shane to protect them, and eventually resigns from leadership after going mad in Season 3. He eventually is forced back into a leadership role in Season 4 to deal with the new crises, and does away with this trope entirely in Season 5.
* RetiredBadass: From the end of Season 3 to the episode "Infection", Rick puts down his gun and becomes a farmer.
** TenMinuteRetirement: Repeatedly. The world just won't let Rick Grimes take a break.
* RetiredGunfighter: At the start of Season 4.
* RevolversAreJustBetter: Rick's favored weapon is Colt Python revolver pistol, as he was originally a small-town sheriff.
* TheRival: To the Governor, since they don't hate each other enough to be considered arch-enemies. At least until Season 4.
* RoaringRampageOfRevenge: After learning about Lori's death, he grabs an axe and goes on a walker killing spree.
* SanitySlippage:
** Starts down that path when Lori dies, compounding his GoodIsNotNice attitude.
** {{Hallucinations}}: In "Made to Suffer", he believes one of his attackers during the rescue mission to Woodbury is Shane.
** Once again in "The Suicide King", where at the end of the episode, he sees what he apparently believes is Lori's spirit in a cell on the second level of the prison, causing him to completely lose it.
** HearingVoices: Hears Amy, Jim, Jacqui and even Lori over the phone in the room were Lori died.
** He undergoes EpiphanyTherapy after reuniting with Morgan, who after losing his son to his zombified wife crossed the DespairEventHorizon.
* TheSheriff: Technically just a deputy, but damn if that's not a NiceHat. Senior to Shane.
* ShootTheDog: After poking holes in Shane's story about Randall escaping (who was already dead thanks to Shane), which led all the men in a wild goose chase and lured Rick in open field to kill him, Rick stabs him in the heart, killing him.
* SleptThroughTheApocalypse: He was in a coma in hospital after being shot. Partly justified by Shane blocking his room's door with a trolley to prevent Walkers from entering, and someone in such a position having a small chance of surviving dehydration.
* TechnicalPacifist: In the first two episodes of Season 4, in an attempt to instil similar values in Carl.
* TookALevelInCynic: Progressively as the show goes on.
* TookALevelInJerkass: At the end of Season 2. He fully gets over it in Season 3, ending the Ricktatorship in the finale. He is taking a slight detour to this in season 5.
* TookALevelInKindness: At the end of Season 3. He fully displays this in Season 4.
* TheUnfettered: A heroic example in Season 5.
* UnstoppableRage: When the situation with a belligerent and distraught Tyreese, who had just found the immolated corpses of Karren and David, comes to a head Tyreese ends up getting into a fight with Rick, who flies into a berserker rage and beats him to a pulp.
** When the Marauders attack and attempt to rape Carl in the Season 4 finale, Rick goes absolutely ballistic and rips out Joe's throat with his teeth in order to get to his son. Once Michonne and Daryl handle the others, Rick personally goes after the child molester and viciously guts him with a hunting knife in a TranquilFury

!!Lori Grimes
[[caption-width-right:300:''"I think folks around here can make up their minds without bringing my marriage into it."'']]
->'''Portrayed by:''' Creator/SarahWayneCallies

-->''"Maybe this isn't a world for children anymore."''

Lori is Rick's wife, who knew he was in the hospital. Shane went back for him, honestly believed him dead, and returned to camp to regretfully inform Lori. Lori and Shane became an item until Rick turned up alive at the camp thanks to Glenn. Her relationship with both Rick and Shane has soured after that, as her affair was revealed and she discovered she was pregnant. She is killed early in Season 3, when Maggie has to perform an emergency C-section to save the baby and Carl is forced to shoot her in the head to prevent reanimation.
* ActionSurvivor: Making up for her stupidity in "Nebraska", Lori has a LetsGetDangerous moment right after her car crash. Still suffering from shock, she stabs a walker clambering into the car through the eye with a torn-off piece of the car, and then smacks another over the head with a hub cap before fetching her gun from the car and headshotting it.
* ActionMom: Thanks to AdaptationalBadass below. Overlaps with PregnantBadass in the beginning of Season 3, when she helps other survivors in clearing the prison from walkers.
* AdaptationalBadass: Believe it or not. In the comic, Lori would often fumble with her gun, and Carl saved her on more than one occasion. Here, she is making headshots at night without panicking.
* AdaptationDyeJob: Lori has raven hair in the comics.
* AgeLift: Lori is 27 at the start of the comics. She's in her mid-thirties in this one.
* TheChick: Lori is the least likely of the group to use weapons and instead relies mostly on others to protect herself. She can fight, if she must, though.
* TheConscience: One of the most vocal members of the group to criticize morally-questionable actions.
* DeathByAdaptation: In the comics, Lori died at the very end of the prison arc instead of near the beginning of it.
* DeathByChildbirth: Although the C-section by Maggie (without anesthesia) is the immediate cause, a labor proceeding exactly like Carl's necessitating said operation ultimately did, as she would have died without it.
* DoesNotLikeGuns: Seems to be why she rarely fights herself and instead prefers to have others protect her. She even tries to argue against it when Rick and Shane want to teach her son Carl to use a gun, despite the fact it's the most viable option for self-defense he has in the middle of a ZombieApocalypse.
* HeroicSacrifice: When trapped in the boiler room while the prison being overrun by walkers and the stress causing her to be in labor, she decides for Maggie to perform makeshift C-section with a knife so that her child would survive, knowing she would die.
* {{Housewife}}: Lori was this before the ZombieApocalypse and tries to keep it up even with the world gone to hell.
* {{Hypocrite}}: She chews out Rick for not telling her that Hershel was going to kick them off of the farm, while she doesn't tell Rick that she's pregnant until he finds her morning after pills. Rick calls her out on this and she admits to it herself.
* MamaBear: Otis is likely lucky to have died before he met Lori and suffered her wrath for shooting Carl. She's also ready to brave a walker invasion of the farm to go hunt down her missing son, and is only talked out of it by Carol.
* NotEnoughToBury: Her body was apparently devoured by a Walker.
* SacrificialLion: In Season 3, when she tells Maggie to perform a Cesarean section on her so Judith can be born, even knowing it could kill her.
* SecretRelationship: What she thought her relationship with Shane was. Turned out Dale, Daryl, and Andrea had all figured it out, and Rick caught on pretty quickly to what had happened between her and Shane while they thought he was dead.
* StatuesqueStunner: She stands 5'9 and is a hot mom to boot.
* StayInTheKitchen: She apparently literally believes this is what the women should be doing during the ZombieApocalypse, and is annoyed with Andrea for wanting to protect the camp. Andrea is understandably incredulous and pissed off upon being told this. Lori rationalizes that "we are trying to create a world worth living in", meaning she values the normality and comfort of mundane household chores over bloodshed and fighting.
* WhosYourDaddy: Lori understandably isn't sure if the baby she's carrying was fathered by Rick or Shane.
* WomanInWhite: In Rick's hallucinations during "The Suicide King" and "Home".
* YourCheatingHeart: Did this with Shane, although they thought Rick had died. The moment she realized Rick was alive she walked away from Shane without looking back.

!!Carl Grimes
[[caption-width-right:300:''"Everything's food for something else."'']]
->'''Portrayed by:''' Chandler Riggs

-->''"Are we safe now, Dad?"''

Carl is Rick and Lori's son. In Rick's absence, he has come to regard Shane as something of a father figure. This causes no small amount of friction once Rick returns, as Carl loves his dad but still loves Shane and looks up to him. As the show has progressed, the ZombieApocalypse has had an increasingly damaging effect on Carl's mind and personality, as he is forced to fight walkers to survive and other threats constantly surround his family and the group.
* ADayInTheLimelight: The mid-season premiere 'After', which focuses on Carl and Michonne. Carl has to fend for himself in a suburb after the prison is overrun and Rick succumbs to his injuries from the Governor.
* AdaptationalAngstUpgrade: Carl's comic counterpart wasn't subjected to see his childhood friend Sophia die, nor having to shoot his dead mother so she won't reanimate.
* AdaptationalHeroism: Despite his "Kill or be killed" attitude from Season 3 and the first half of Season 4, by Season 5 he has become far nicer than his comic book counterpart, who remains a CreepyChild by this time of the storyline, even stating - post Terminus, mind you - that they can still help people.
* AgeLift: Went from 7 or 8 in the comics to 12 for the show.
* AntiHero: Ends up becoming one after the Season 3 finale, Carl didn't seem to bat an eye when he shoots a teenaged Woodbury militia member just as he was handing over his shotgun to Carl.
* BaitAndSwitchGunshot: Aims his gun at his father, but is really just putting down a zombified Shane.
* BigBrotherInstinct: In Season 3 towards Judith. It continues on from there.
* BigDamnHeroes: Saves Tyreese's group in Season 3 alone.
* BigEater: Even though he's living in a zombie-ridden hellhole, he still eats like a typical teenager. Case in point, he eats ''112 ounces'' of chocolate pudding in one sitting.
* ChildrenForcedToKill: Granted, it's [[TheUndead Walkers]], but he still has had to learn to take care of himself rather quickly. And then he guns down a teenager in the Woodbury militia who may have been surrendering.
* CorruptTheCutie: Shows signs of this in "Judge, Jury, Executioner", where he at one point entertains himself by throwing rocks at a walker he finds with its feet stuck in the mud at a riverbank, then seems to find a weird sense of pleasure, or at least fascination in Randall's situation. When Rick and Shane are beginning the execution, it's Carl wanting to watch and encouraging Rick to do it that convinces Rick that Dale is right, and that they're starting to lose their humanity. Justified in that he's a young boy and it's the ZombieApocalypse; he's naturally much quicker to adapt to the far more brutal realities of this new world then older, more experienced people. By the end of Season 3, his experiences have taught him that killing all threats is the best preventive measure. However, by Season 5, he seems to have gotten better and now his first instincts are to people in need.
* CrazyJealousGuy: Downplayed. When Axel flirted with Beth, Carl is glaring at him in an annoyed way.
* CreepyChild: Getting to that territory. Justified, again, by the fact he's growing up in a ZombieApocalypse, meaning he's developing a mindset that's quite alien to more normal civilised people. Lampshaded in Season 2 where it's noted that Carl is starting to spook the older survivors with the way he's beginning to behave. In Season 3, he shoots his dead mother in the head to prevent her from turning and guns down a surrendering Woodbury militiaman. Both with a blank face.
** In Season 4, as seen by his interacting with other children, Rick's new pacifism, and Carl's stricter routine of farming and no guns has tempered Carl. Even after his relapse post-prison, by Season 5 he's got a more optimistic philosophy, even stating to Rick they still can help people.
* DoUntoOthersBeforeTheyDoUntoUs: By the end of Season 3, this has become his opinion.
* DrivenToSuicide: Temporarily. When he thinks Rick has become a walker, he gives up and allows him to bite him. Turns out Rick was simply crippled by his injuries and was finding it difficult to talk.
* GrowingUpSucks: Especially in a ZombieApocalypse.
* IDidWhatIHadToDo: His reason for killing a young teenage soldier from Woodbury.
* IJustWantToBeBadass: More than anything Carl wants to be an asset to the group, to protect his family, and hates being babied.
* IntergenerationalFriendship: Practically with most of the cast, particularly Michonne.
* KidHero: Beginning in Season 3.
* KillTheOnesYouLove: Shoots Lori's corpse in the head to prevent her from reviving as a walker.
* LikesOlderWomen: His crush on Beth.
* TheLoad: Understandable as he's an untrained child, but particularly after he gets shot early in Season 2. Averted in Seasons 3 and 4, as he gathers supplies by himself and is trusted as the main guardian of the group when the principal fighters are away.
* MercyKill: In Season 3, after Lori appears to have died from having Maggie cutting her stomach open to deliver the baby, he volunteers to shoot her in the head so she won't come back as walker.
* MoralityPet: For Shane until he stops caring about morality.
* MurderIsTheBestSolution: By the end of Season 3 this seems to have become his viewpoint on anything threatening the Atlanta survivors.
* NiceHat: His dad's sheriff hat, which Rick gives to him after he recovers from getting shot.
** It's not, however, a [[FarmBoy farming hat]], as Carl points out.
* NiceJobBreakingItHero:
** His taunting of a walker stuck in the mud near the Greene Family farm lead to it breaking out of its trap instead of just sitting there, leaving the walker free to wander out to the farm and kill Dale.
** This trope is why he starts showing more sociopathic tendencies in the third season, culminating in killing a member of the Woodbury militia who was surrendering because he'd seen all of his father's attempts at ''not'' killing possible threats resulting in disaster for the group.
* PragmaticHero: Seems to have settled into this as of Season 4.
* PrecociousCrush: As of Season 3, Carl has one on Beth.
* {{Protectorate}}: Was under the entire group's (but especially Rick and Shane's) constant protection. He would usually be kept far from danger, but not so much after learning how to defend himself.
* SanitySlippage: Seems to be starting down that road during Season 3. In Season 4, Rick realizes this, and makes steps to revert him to sanity again.
* TagAlongKid: Until he ...
* TookALevelInBadass: In the Season 3 premiere, he's carrying a gun and joins Rick, Daryl, and T-Dog in raiding a walker-infested house. He is also given the job of point man when the rest of the group is looking over a map, and hunts for the prison infirmary alone, taking out two walkers with no backup. Tyreese recognizes him as 'the man' after Carl saves the former's group then locks them up.
* TookALevelInCynic: Progressively since season 3, though he seems to be regaining his optimism in season 5.
* TookALevelInJerkass: He seems to be growing into the role of a teenager who's annoyed with his mom a few years too early.
* TookALevelInKindness: He seems to be regaining his humanity and idealism in season 5.
* YouthfulFreckles: Chandler Riggs' own.

!!Judith Grimes
->'''Portrayed by:''' Adelaide and Eliza Cornwell

Judith is Lori's youngest child, fathered by either Rick or Shane.
* AwesomeMcCoolname: Before getting her actual name she's dubbed "Lil' Ass-Kicker" by Daryl. Some people in Rick's group keep calling her that, too, and it's the name on her first, cardboard box crib.
* BabiesMakeEverythingBetter: People tend to calm down and have relatively nice, calm scenes around her, even the biggest and toughest guys like Abraham.
* DeadGuyJunior: Discussed. Carl proposed the names of all the dead and believed to be dead female members before coming up with Judith, the name of his third-grade teacher.
* InfantImmortality: Time will tell if this lasts, but so far she has survived being in some very dangerous situations, including the third prison attack, some close calls with walkers, being left alone with [[AxCrazy Lizzie]] on several occasions, and [[spoiler: having a man from Terminus come ''very'' close to making good on his threat of snapping her neck.]]
** The fact that she's outlived her comic book counterpart is likely an example of this trope.
* InSeriesNickname: Daryl still calls her "Lil' Ass-Kicker" from time-to-time, and it's the name on her first, cardboard box crib.
* MissingMom: Due to Lori's death while giving birth to her.
* MoralityPet: For Rick's group. In fact, harming her in front of them is like wearing a giant "Kill me" sign around your neck regardless if you're dead or undead.
* NeverFoundTheBody: Rick and Carl are unsure of her fate since they only found blood in her carrier during the chaos toward the end of "Too Far Gone". In "Inmates", she is shown to have survived thanks to Tyreese saving her.
** And in Season 5's "No Sanctuary", father and daughter are finally reunited after [[spoiler: Carol saves the group from Terminus and leads them back to the cabin where Tyreese was staying with Judith]].
* PinkMeansFeminine: Her attires.
* PromotionToParent: The entire group has this enforced upon them almost immediately from her birth, since at the time Rick was grieving the loss of her mother. Her most prominent non-Grimes caregivers have been Hershel, Beth, Carol, and Tyreese.
* RelatedInTheAdaptation: WordOfGod implies that she is Rick's child in the TV continuity, not Shane's. Not that it would stop Rick from loving her as his own anyway.
* SparedByTheAdaptation: She died along with Lori in the comics. She is still alive as of Season 5.
* TagalongKid: The youngest example in the series.
* WhosYourDaddy: It was Shane in the comicbook. Rick doesn't seem to care either way in the show and fully considers Judith to be his daughter. He's literally in tears when they're finally reunited in "No Sanctuary".

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