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Characters: Mount & Blade
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     Original and Warband Heroes 

Alayen

A Vaegir noble who has decided to earn his fortune as a mercenary.

  • Battle Couple: With Ymira.
  • Blue Blood: Again, he's a Vaegir noble.
  • Heroic Lineage: His father earned his reputation as a hero for defending Rivacheg against a Nord invasion.
  • Impoverished Patrician: Turned to mercenary work because he was barred from inheriting the family estates.
  • Pride: Takes his status as a nobleman seriously.

Artimenner

An experienced engineer who seeks an escort out of town after a contract goes bad.

  • Badass Bookworm: The best Engineer in the game, to start, as well as a reasonably competent soldier.
  • The Engineer: As noted above.
  • Ignored Expert: In his backstory, he told his last employer that the tower he was working on would collapse if he cut corners, but the latter insisted on doing things his own way. Then the tower collapsed, killing the employer to boot.
  • The Smart Guy: Starts with high Intelligence.

Baheshtur

A proud Khergit lord.

  • Barbarian Hero: Somewhat, with all the raiding and pillaging he speaks fondly of. Ironically, he does call you a barbarian in his first encounter.
  • Blue Blood: Again, he's a Khergit lord.
  • Born in the Saddle: He's a Khergit.
  • Blood Knight: At least, he takes pleasure in killing his family's ancient rivals.
  • Bow and Sword, in Accord: Starts out highly proficient with all forms of weapons.
  • Cultured Badass: He's quite eloquent for a steppe nomad and has high Intelligence when you first recruit him.
  • Feuding Families: Took up being a mercenary because he sought to continue his family's feud against the Khan's wishes.
  • Horse Archer: As befitting his heritage as a Khergit noble, he starts out with high levels in Horse Archery.
  • Proud Warrior Race Guy: He believes that the Khergits' decision to settle down and tie themselves to cities and the comforts of civilization will make them weak and easy prey for the next wave of conquerors from the steppes.

Borcha

A would-be horse thief who enjoys plundering innocents. Also a Khergit, but quite different from Baheshtur.

  • Scarily Competent Tracker: Has spotting, tracking and path finding as his initial skills.
  • Horse Archer: In earlier versions
  • The Rustler: He's in trouble because someone else in the town you meet him in accused him of being a horse thief. He insists that it was just an honest mistake, and the horse closely resembled his own.
  • Those Two Guys: For a long time when the game was in beta, he and Marnid were the only recruitable companions.

Bunduk

A former Rhodok sharpshooter turned mercenary and wandering drunkard.

  • Antihero: One of the more ...violent companions.
  • Badass: Starts with the highest strength and HP.
  • Cold Sniper: Really doesn't like nobles. Really loves his crossbow.
  • Screw This, I'm Outta Here!: How he ends his long career.
  • Working Class Hero: Even if promoted to a vassal and given a fief, he insists on being called 'Tribune'. He also dislikes raiding villages and, if chosen as a herald to gain Right to Rule, he'll claim you'll protect the rights of the commoners.

Deshavi

A woman who was sold into marriage, kidnapped by bandit, but is now a free woman.

Firentis

An honorable knight, attempting to find redemption.

  • Accidental Murder: Killed his brother in a drunken rage when they were quarreling over the same woman.
  • The Atoner: The reason he joins your party is to help atone for killing his brother.
  • Blue Blood: He's from a noble house in Suno, whose lords seem to consider themselves a cut above even other Swadian nobility.
  • Knight in Shining Armor: He sees delivering justice to Calradia as part of his process of atonement and doesn't like dishonorable actions such as robbing villages.

Jeremus

A skilled surgeon.

  • Combat Medic: Not too fond of violence, but you can make him one.
  • Ignored Expert: He mentions in his backstory that one of his patients died from fevers after the family refused to give him the medication Jeremus recommended, which was "a tincture of willow bark". Willow bark is the base ingredient of aspirin.
  • Insufferable Genius: While most scholars are this to a degree, he's the worst by far.
  • The Medic: Starts with points in all medical skills, making him ideal for the role.
  • That Old Time Prescription: See Ignored Expert.
  • The Smart Guy: He's a "natural philosopher" (i.e. a scientist) by training, which is reflected by his high Intelligence.

Katrin

An unsuccessful merchant looking for a new life.

  • Arms Dealer: Got her experience by dealing to armies.
  • Christmas Cake: Is a middle aged, unmarried female. She shows interest in Bunduk.
  • Joke Character: Kinda sorta. The only useful skill she has is "Inventory Management", which is of no use, since she's a follower and not a leader.
    • The Silverstag mod averts this. It adds several special abilities (granting some passive bonus to the party) to hirable companions. Katrin has one which is calcultaed from her Inventory Management, which makes her automatically resupply the ammunitions of the allied units.
      • In the lastest builds following the addition of the party roles and traits systems, she is now the best possible Supply Master in the game, With her Chef trait double the duration of spoiling foods allowing them to actually be useful, vastly improving the morale bonus from foods, and her ridiculous +7 Inventory management means her personal inventory is large enough to literally carry a massive army's worth of food from the moment you pick her up. Can also make a decent quartermaster as well if she's given some trade skill but Marnid is still the best for that role.

Klethi

A sociopathic girl who needs to get out of town - fast.

  • Anti-Hero: Yup.
  • Dark Action Girl: Was an assassin before joining up with you.
  • Knife Nut: Comes with a dagger and throwing knives.
  • Professional Killer: Ex-professional killer, anyways.
  • Sociopathic Hero: She does show great loyalty to you for one, though.
  • Token Evil Teammate: This wiki article about hirable heroes includes a guide suggesting two companions setup (built accordingly to their mutual like-dislike relations): one for early game, one for latter in the campaign. The early party is especially made of heroes not relucting to raid villages or caravans (which is an easy way to gain money in early parts of a campaign), the second includes more honourable heroes who dislike those actions. Despite her background and not disliking raid actions, she appears in the suggestions of "good" party members.

Lezalit

A strict swordsman who specializes in Training from Hell.

  • Blue Blood: He's a nobleman from Geroia.
  • Drill Sergeant Nasty: His last job was training peasants into soldiers for the Vaegirs. He was fired because the lord who employed him thought he was too brutal.
  • Jerkass Fašade: Puts one up to make the troops more efficient.
  • The Strategist: Notably, he chooses a strategy nearly identical to generally-accepted "best" army composition.

Marnid

A brilliant merchant.

  • Intrepid Merchant: He's apparently been all over for trading. He is also the best trader in the game, at first.
  • Magikarp Power: Starts at level 1 with terrible equipment and mediocre abilities outside of intelligence. If you're willing to invest in him, he can surpass Artimenner or Jeremus as an engineer or a medic
  • Those Two Guys: For a long time when the game was in beta, he and Borcha were the only recruitable companions.

Matheld

A Nord widow looking to reclaim her rightful lands from her opportunistic brother-in-law.

  • Action Girl: She's very proficient with a wide array of weapons and has points in Athletics and Power Strike.
    • Affirmative Action Girl: Calradia is a sexist land, remember? She was basically shafted by her brother-in-law for being a woman, in fact, despite having apparently proven herself to be her husband's equal in all matters.
  • Battle Couple: With Nizar. She also formed one with her husband in the backstory.
  • Blood Knight: Face battle with relish and dislikes retreating.
  • Blue Blood: She's a Nord noblewoman.
  • Proud Warrior Race Guy: The most intense in the game. She's proud of her Nord heritage, with all that that implies.

Nizar

A famous swordsman, horseman and poet.

  • Battle Couple: With Matheld.
  • Boisterous Bruiser: Faces battle with relish and dislikes retreating.
  • The Casanova: According to him, at least. He claims to be on the run from a cuckolded husband and in need of a convenient exit when you first find him.
  • Blood Knight: Basically decides to take up arms with your company because he's bored.
  • Warrior Poet: Professes to be skilled at both war and poetry, and hiss starting stats certainly back him up.

Rolf

A member of the House of Rolf. Allegedly.

Ymira

A gentle girl who fled from her Arranged Marriage.

  • Hair of Gold: She's a mostly kind-hearted blonde.
  • Magikarp Power: Starts at level 1 with terrible equipment and mediocre abilities outside of intelligence. If you're willing to invest in her, she can surpass Artimenner or Jeremus as an engineer or a medic.
  • Runaway FiancÚ: She's on the run from an arranged marriage with a man she's disgusted by.
  • The Smart Guy: Starts with high Intelligence.
  • Wide-Eyed Idealist: She basically becomes a mercenary to demonstrate she can take care of herself and because it's sounds fun, with hardly a clue as to what that really entails.

    Calradian Rulers 

King Harlaus

  • Achilles' Heel: Harlaus is a highly competent opponent in battle, but his equipment is heavy and cumbersome. Chances are he will be taken down by an archer/fast melee character or be thrown from his horse and ganged up on by a group of soldiers.
  • Badass Grandpa: One of oldest monarchs. However, his high level and high tier equipment make him one of the most dangerous.
  • Fat Bastard: A reputation Harlaus developed due to his tendency to hold feasts at improper times, including when he's under siege. In reality, it's a uniform AI behavior applied to all Monarchs to try and keep vassal relations above water, Swadia just gets hit with these because they have to fight on multiple fronts.
  • It's All About Me: If you are allied with Swadia, be prepared to see "King Harlaus has decided to give the fief of [Town/Castle/Village] to King Harlaus" A LOT.
  • Mighty Glacier: The single hardest opponent to kill in the entire game, he has the best armor possible, a good sword, and shield, luckily, he's a bit of a Stone Wall, since he doesn't have a lance.
  • Politically Incorrect Villain / Politically Incorrect Hero: Disinherited his claimant by virtue of her being a woman.
  • Royals Who Actually Do Something: Like all Calradian monarchs, he's active on the field during campaigns. (Well, sometimes.)
  • Screw the War, We're Partying!: Memetically infamous for this, as he will often call all of the lords together for feasts, even when the enemy breaks in the doors and starts running rampant. This is a bit unjustified since it's a uniform AI Monarch behavior, one that's *caused* by the enemy gaining ground, and is a desperate attempt to keep vassal relations functional enough to wage war. Swadia just gets hit with this *a lot* because it has to fight on multiple fronts against multiple enemies.
  • Stay in the Kitchen: While all other rulers have logical, if a bit selfish, reasons for denying or not acknowledging a claimant's right to the throne, Harlaus' reason is only that "She is a woman, and would not rule well," and gives no other reasons.

King Yaroglek

  • Evil Uncle: According to his claimant even though they are technically cousins; definitely had one for a father.
  • Royals Who Actually Do Something: Like all Calradian monarchs, he's active on the field during campaigns.
  • Sins of Our Fathers: He bluntly admits that what his father did to Valdym was immoral; he simply doesn't think it just to end his reign for his father's crimes.
  • The Usurper: Is the son of one.

King Graveth

  • Aristocrats Are Evil: According to him, the only "liberty" the lords of Rhodoks truly value is their own.
  • Benevolent Boss: Tends to shower vassals he likes (including the player) with castles and cities.
  • Come with Me If You Want to Live: A dark example, as he basically blackmailed the electors to vote him King or he would let an enemy force capture or kill them.
  • Elective Monarchy: Was elected by the rest of the Rhodoks nobility to his position, although his methods were controversial (to put it mildly) and he has a strong ideological hatred for it.
  • Father to His Men: Claims his close relationship with the army and his soldiers (and, implicitly, with the common folk from whom the levies are drawn) makes him a better king.
  • Royals Who Actually Do Something: Like all Calradian monarchs, he's active on the field during campaigns.

King Ragnar

Sanjar Khan

  • Asskicking Equals Authority: Claims that this is the inevitable result of Khergit inheritance laws, and that he saved the Khergits a bloody civil war by simply making the stronger brother (himself) king.
  • Blood Knight: Places great value on strength of arms.
  • Royals Who Actually Do Something: Like all Calradian monarchs, he's active on the field during campaigns.

Sultan Hakim

  • Benevolent Boss: Tends to be generous with fiefs.
  • Royals Who Actually Do Something: Like all Calradian monarchs, he's active on the field during campaigns.
  • The Usurper: Arwa claims he illegally usurped the throne from her. Hakim counters that he has the better claim, since he's from a noble family while Arwa is just an adopted slave girl.

    Calradian Claimants 

Lady Isolla of Suno

  • Action Girl: Starts at a high level, and even if she isn't given different equipment to replace her noble clothes dagger, she will take out several high level troops before being knocked unconscious.
  • Noble Fugitive: Exiled from the Kingdom of Swadia by virtue of being a rival claimant to the throne.

Prince Valdym the Bastard

  • Heroic Bastard: Invoked but subverted. The illegitimacy charge was malicious slander by The Usurper. Everyone including the latter's son- who is also the standing monarch and Valdym's rival for the throne- seems to disregard it.
  • Noble Fugitive: Exiled from the Kingdom of Vaegirs by virtue of being a rival claimant to the throne.

Lord Kastor of Veluca

  • Elective Monarchy: Claims that King Graveth's holding the electors hostage for their votes renders him an illegitimate monarch.
  • Noble Fugitive: Exiled from the Kingdom of Rhodoks by virtue of being a rival claimant to the throne.

Lethwin Far-Seeker

  • Badass Bookworm: Ragnar claims he is an unfit leader as he is a scholar and not a warrior. You can help him prove Ragnar otherwise.
  • Gentleman and a Scholar: Spent his early life as a scholar rather than a warrior, by contrast with the typical Nord lifestyle.
  • Noble Fugitive: Exiled from the Kingdom of Nords by virtue of being a rival claimant to the throne.

Dustum Khan

  • Noble Fugitive: Exiled from the Khergit Khanate by virtue of being a rival claimant to the throne.

Arwa the Pearled One

  • Action Girl: She's a very combat-capable character in her own right.
  • Born Into Slavery: Presumably.
  • Evil Stepmother / Evil Aunt: According to Hakim.
  • Femme Fatale: According to Hakim, she used her feminine wiles to exert control over the realm. Arwa herself claimed it was her superior intellect and managerial skills that gave her the throne. Though those are not necessarily exclusive.
  • Noble Fugitive: Exiled from the Sarranid Sultanate by virtue of being a rival claimant to the throne.
  • Rags to Royalty: Went from being a slave in the old Sultan's household to being ruler of the Sarranids herself... until she was deposed by her nephew Hakim.

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