This page lists all playable survivors in this game:
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General
- Character Tiers: Downplayed. All the named characters are unlocked in specific difficulties, but have little to no difference:
- Billy, Emilio, and Dave can be unlocked on any difficulty.
- Lee, John, and Sergey can only be unlocked on Regular difficulty.
- The other six requires the player to be on Veteran difficulty to unlock them.
- Skill Scores and Perks: There are sixteen perks available that the player can start and upgrade with:
- Red+: Lowers the blood loss when the player is bleeding or feeling sick.
- Scout: You can spot enemy survivors from a greater distance.
- Sprinter: Run speed increased by 10%.
- Sharpshooter: Increased headshot chance with a ranged weapon.
- Blocker: Increased chances to block enemy attacks in melee fights.
- Puncher: Increased chances to deal a multiple damage attack in melee fights.
- Trunk Digger: Increased chances of finding loot in car trunks.
- Agronomist: You can now gather more berries and none of your plant crops will ever wither.
- Sweet Home: Staying inside buildings adds 50% more heat.
- Snowborn: +20% Cold resistance.
- Hamster: -15% Hunger rate.
- Survivalist: Regen speed doubles if your blood drops under 50%.
- The Bullet Farmer: Each ammo stack you find now contains +3 bullets.
- Camel: -15% Thirst rate.
- Hunter: Animals have a smaller chance to spot the player.
- Nightcrawler: You see a little better in the night.
Default Survivors
Billy "Red"
Emilio "Doc"
Dave "Boxer"
Lee "Maniac"
- Psycho Knife Nut: Starts off with a Butcher Knife
John "Biker"
- Guide Dang It!: One of the requirements to unlock John states that you need to find and wear a “rider jacket,” but no such clothing exists in-game. All you need is a regular jacket along with the other items.
- Wrench Whack: His default weapon.
Sergey "Slav"
Ganzo "Dragon"
Tom "Survivor"
Garry "Veteran"
Kate "Tourist"
Jasmine "Lumber"
Aika "Stringer