The cast of the ''VideoGame/EtrianOdyssey'' series.

'''NOTE''': Some information regarding the [=NPCs=] often [[AllThereInTheManual can be found in the artbook "Etrian Odyssey - Forests of Eternity"]], which is a preorder bonus for Etrian Odyssey 3.


!!Etrian Odyssey

[[folder:Potential Guild Members]]
!!![[AnAdventurerIsYou Potential Guild Members]]

'''Landsknechts''' are powerful soldiers who wield massive blades, be they mounted on [[CoolSword hilts]] or [[AnAxeToGrind handles]]. While the most balanced of the physical classes, they do lean towards offense over defense, and can even drop their defenses entirely to dish out even greater damage. In addition, they can learn how to channel fire, ice or electricity through their swords so that they aren't completely caught flat-footed by magical opponents.

* BilingualBonus: Landsknechts were famous German mercenaries in the 15th and 16th centuries.
* ChoiceOfTwoWeapons:
** [[AnAxeToGrind Axes]]
** Swords: The class is known as Swordsman in the original Japanese, which is a little odd considering they can also use axes as well.
* CurtainsMatchTheWindow: The female red-haired Landsknecht has red eyes, as well.
* ElementalPunch: Only with swords and if you have a party member with elemental skills.
** FireIceLightning
* GlassCannon: They can turn themselves into one with their war cry abilities.
* JackOfAllStats
* PeekABangs: The red-haired male Landsknecht.
* PowerupLetdown: Arm Heal. Investing skill points into it only decreases its TP cost, from 2 to 1 with 5 skill points invested, to 0 when maxed.
* RealMenWearPink: The red-haired Landsknecht wears a full suit of pink armor.

'''Survivalists''' are explorers who, [[ExactlyWhatItSaysOnTheTin as the name implies]], specialize in survival techniques. Their knowledge of the Labyrinth allows them to hide in the shadows, ambush their foes, and guide their companions to swifter victories. They can also become expert foragers, gathering up the treasures of the wood and helping to ensure their Guild stays funded.

* ChargedAttack: The Apollon skill, which launches [[RainOfArrows arrows into the sky]] and [[DeathFromAbove rains them down on enemies]] a few turns later.
* EyepatchOfPower: The older woman wears one, which is mostly concealed by her hair.
* ForestRanger: The original name of the class in Japanese is Ranger.
%%* FragileSpeedster
* GogglesDoNothing: Both of the male portraits have them.
* {{Multishot}}: One of the bow techniques, which sends a random volley of arrows at a group of enemies. This is very powerful against single enemies like [=FOEs=] or bosses.
* NiceHat: Each portrait has one.
* ScarfOfAsskicking: Each of the designs have one.
* StatusBuff: They have a few, including increasing the party's speed, evasion, and allowing party members to move first at the beginning of the turn.
* WeaponOfChoice:
** Bows

'''Protectors''' are the classic KnightInShiningArmor, and they generously share their incredible defense with others by [[ExactlyWhatItSaysOnTheTin protecting]] them, via magical spells channeled through their [[LuckilyMyShieldWillProtectMe ever-present shields]] or using their own body as a blockade. They also learn a couple of simple healing spells to round out their repertoire.

* HealingHands: But only in Etria.
* TheHero: Kinda. Since she appears on ''both'' the covers to ''EO I'' and ''II'' and a lot of the promotional artwork, the "long-haired-blonde female Protector" is usually treated as the nearest thing to a "main" character the games have. You're still not required to use her in any way, of course.
** Her occasional appearance in promo material for the other games, such as the punny final panel of the short comic at the back of ''EO 4'', reinforces this notion. [[spoiler:Not to mention the fact that she basically appears as one of the selectable Imperials.]]
** To illustrate the point: in [[ the ''Etrian Untold II'' DLC]], which gives classic mode a huge number of extra portraits sourced from ''EO I'' as well as other promo materials, a decent number of the popular character designs end up with three portraits between their pack-in ''EO II'' portraits and the DLC. Shishou? She gets ''six''.
** She's also the banner character of ''Etrian Mystery Dungeon''.
* KnightInShiningArmor
* LuckilyMyShieldWillProtectMe
* ThePaladin: Protectors are known as Paladins in the Japanese version.
* PowerupLetdown
** Provoke, which (despite looking, at first glance, like the main point of the class) simply doesn't have enough of an effect to be worthwhile in the main games. On the other hand, it's one of the best abilities in ''Mystery Dungeon''.
** The Anti(element) shields are actually a ''downgrade'' past level 5 (when they start making the element heal you instead of hurting you), since the most dangerous opponents have elemental attacks that inflict status effects, and you only avoid those status effects if you have the skill at exactly level 5 to reduce the damage to ''exactly'' zero. Doubles as a GuideDangIt, since the final boss is essentially impossible to beat without a Protector who has all three Anti(element) skills at exactly level 5. In the remake, skill levels past five instead lower TP cost.
* SeriesMascot: Given the above-mentioned treatment in ''EOU II'', it's kind of hard to deny at this point. Her headlining ''Etrian Mystery Dungeon'' just cements it further.
** Though hilariously, despite being ''all over'' the promotional material, you can't ''start'' as her - the game forces your first character and inferred Guildmaster to be an ''[=EO4=]''-style Landsknecht.
* StoneWall: The class is slow as molasses and can inflict decent damage at best (amplified with the Smite skill), but their HP and defense are excellent.
* WeaponOfChoice:
** HeroesPreferSwords
** ShieldBash: When using Smite.

'''Dark Hunters''' are leather-clad masters of [[WhipItGood whips]] and [[CoolSword blades]], and are ''fantastic'' at dealing out damage laced with [[StandardStatusEffects nasty side-effects]]. A few expert lashes can bind their opponents up, then siphon away the last of their life force, while a sufficiently honed blade in their hands can deal pinpoint strikes to leave their target paralyzed, confused, or petrified. On top of this, Dark Hunters may use their ''own allies'' as bait to lure unwitting monsters closer... whether their allies like that plan or not.

* BadassLongcoat: Both of the female Dark Hunters.
* ChoiceOfTwoWeapons:
** [[WhipItGood Whips]]: Notably, this is the Dark Hunter's iconic weapon.
** Swords
* DarkSkinnedBlond: One of the choices.
* DoesThisRemindYouOfAnything: Their whip skills have very ''suggestive'' names, including Cuffs, Gag, Ecstasy, and Climax.
** The Dark Hunter's comic even lampshades this, with a pair of Dark Hunters looking shocked as they look at a book of techniques. Said book is titled ''Bondage 101: Proper Usage of Ropes''.
* FashionableAsymmetry: The blue-haired male Dark Hunter wears pants with one short leg.
* HellBentForLeather: All of the Dark Hunters seem to be decked out in leather from neck to toe.
* OfCorsetsSexy: The female Dark Hunters wear them.
* PeekABangs: The blue-haired male Dark Hunter.
* StandardStatusEffects
* TooManyBelts: Each of the designs seem to be covered with them.
* YellowEyesOfSneakiness: The dark-skinned male portrait, fitting for his character class.
* YouGottaHaveBlueHair: And pink, as evidenced by another Hunter's [[MegaTwintails Drill Pigtails]].
* ZettaiRyouiki: The female Dark Hunters, combined with [[WhoWearsShortShorts shorts]].

'''Medics''' are talented healers with a wide range of recovery skills; if it exists, they can figure out how to cure it. On top of this, their allies can enjoy some ''positive'' [[StandardStatusEffect effects]], such as regaining HP and resisting elements. They also have the potential to be [[CombatMedic decent front-line fighters]], though attempting this [[GlassCannon is understandably dangerous]] and may not be worth [[ShootTheMedicFirst the risks]].

* {{Dojikko}}: The "mascot" medic is portrayed this way: her ''2'' portrait shows a bunch of stuff falling out of her bag while the other female Medic's does not, two of her extra portraits in ''Untold 2'' also have her fumbling, and in the third she's swinging her hammer with a very panicked look on her face.
* HealingHands
* GlassCannon: Can be built into a powerful-but-squishy CombatMedic.
* LabcoatOfScienceAndMedicine
* TheMedic
* PowerupLetdown: '''H. Touch''', which thankfully TookALevelInBadass between the first two games and became their LimitBreak.
* SeriesMascot: "Mediko" is a kind of "junior mascot" next to the Protector noted above; in that ''EOU II'' DLC, Mediko is the '''only''' other classic character to get more than three portraits overall (clocking in at an impressive five).
* ShoutOut: H. Touch and Caduceus skills are a reference to [[TraumaCenter another popular Atlus series]].
* StatusBuff: The standard HP regen and Immunize, which according to the game's text is only supposed to reduce elemental damage, but actually reduces ''all damage''. This made Immunize a game breaker, but unfortunately only in the first game.
* WeaponOfChoice:
** SimpleStaff / MagicStaff: These also include [[DropTheHammer hammers]].

'''Alchemists''' have refined the very elements into secret formulas that can be mixed and unleashed upon the battlefield at will. Not only are the powers of fire, ice and lightning at their command, they can poison their enemies, and can learn several vital support skills like keeping tabs on horrible [=FOEs=] and warping back to the safety of the last Geomagnetic Field they used.

* BraidsOfAction: The blonde female Alchemist.
* BoyishShortHair: The dark-haired female Alchemist.
* FireIceLightning: The three magical forces they can pick from.
* HandBlast
* {{Meganekko}}: The dark-haired female portrait wears glasses.
* {{Qipao}}: Both of the female designs wear qipao-like outfits. The dark-haired female Alchemist can be seen wearing one in [[ this concept art]].
* PeekABangs: The blond male Alchemist.
* ScarfOfAsskicking: Each of the designs seem to have them.
* SquishyWizard
* UniversalPoison
* WeaponOfChoice:
** SimpleStaff / MagicStaff

'''Troubadours''' are performers who inspire their comrades to greater successes with their songs and dances. Supporters to the core, they can't dish out the damage themselves, yet can still effectively cover their allies from the back. Whether it's giving their weapons a little extra elemental ''kick'', healing or strengthening their bodies, weakening the enemy, or even ensuring they gain more experience from each battle, the Troubadour is second to none when it comes to helping others.

* AmbiguouslyBrown: One of the female Troubadours.
* BellyDancer: Both of the female Troubadours.
* [[ChoiceOfTwoWeapons Choice of Three Weapons]]
** [[BowAndSwordInAccord Bows, Swords]], or [[MagicStaff Staffs]]
* GirlishPigtails: The light-skinned female Troubadour has them, and she looks very young.
* MagikarpPower
* SpoonyBard: Well, they're bards, but they're not exactly weak. They're quite useful in the main game and almost completely mandatory in the BonusDungeon.
* StatusBuff
* WanderingMinstrel

'''Ronin''' are warriors skilled in foreign arts. All of their skills revolve around three basic stances, each of which confers its own strengths upon the user and allows them access to specialized attacks. While changing stances mid-battle can eat up time, the results are difficult to argue against.

* IaijutsuPractitioner: Iai (known as "Drawing Stance" in ''The Millennium Girl'') is one of the three available stances; it improves speed and accuracy, and one of the associated skills is a potential OneHitKill.
* PeekABangs: The younger looking male Ronin has them.
* {{Ronin}}: [[ExactlyWhatItSaysOnTheTin Yup]].
* {{Sarashi}}: Worn by one of the female Ronin, who otherwise resembles a {{Miko}}.
* SingleStrokeBattle: They can learn a passive skill that gives a chance to instantly cut down all enemies as soon as a battle starts.
* WalkingShirtlessScene: The two male designs.
* WeaponOfChoice:
** KatanasAreJustBetter: They can wield normal swords, but can't perform any techniques with such "unrefined" blades.

'''Hexers''' craft crippling curses to lay upon all their enemies, but the most frightening of their skills may well be their Evil Eye. Anyone who has fallen under its power can only obey whatever orders the Hexer gives, whether that means turning against their allies... or even destroying themselves.

* AwesomeButImpractical: Hexers aren't too good against bosses due to their frailty, low power, and bosses being more resistant to ailments. However, their practicality against bosses was increased in ''The Millennium Girl''. It's possible to semi-reliably give bosses crippling ailments like Sleep, Curse or ''Fear'' for a few turns.
* ChainedByFashion
* FacialMarkings: One of the female Hexers has them.
* MagikarpPower: Although less so than the second game, due to appearing late enough to gain plenty of levels by just being alive when the party ends a normal battle.
* PeoplePuppets: Courtesy of their Evil Eye.
* StandardStatusEffects: Their whole M.O.
* SquishyWizard
* WeaponOfChoice:
** SimpleStaff / MagicStaff

[[folder:Citizens of Etria]]
!!!Citizens of Etria

'''The Guildmaster'''. One of the first persons you meet, he'll set you with an adventuring party, while reminding you that you'll probably die.

* TheAlcoholic: In a few missions and conversations,
* DeadpanSnarker
* DotingParent: Though he'd rather word of it didn't get around.
* EyepatchOfPower: During one sidequest, it is heavily implied that [[spoiler:he lost that eye escaping a treelike monster called a Sickwood, after it killed off the rest of his adventuring party.]]

'''Shilleka''' is the proprietor of the weapon shop. Took over the shop from her grandfather, and has a bit of an accent.

* AmbiguouslyBrown
* TheIdiotFromOsaka: In the original Japanese.
* {{Stripperiffic}}: She wears a bandeau for a top. You are [[RunningGag repeatedly]] given the option to [[LampshadeHanging comment on this]] during the quests where you escort her through the Labyrinth.
* MsFanservice
* TokenMiniMoe
* TribalFacepaint
* YouNoTakeCandle: [[DownplayedTrope Downplayed]] in the English translation. While she does have an accent, her grammar is better than most examples and runs the shop, but she makes some ordering mistakes from time to time.

'''Valerie''' is the proprietor of the Golden Deer Pub. Expresses concern over the danger the party puts itself through.

->'''Voiced by''': Creator/AmandaWinnLee (''The Millennium Girl''; English)

* TheBartender
* QuestGiver

'''Ren & Tlachtga''' are two veteran adventurers who work for the Etrian government, the Radha. They are usually stationed in the labyrinth to prevent adventurers to go too far without permission. Ren is a Ronin, and Tlachtga is a Hexer.

* ATasteOfPower: While in the party during the mapping mission in ''The Millennium Girl'', their levels are in the early thirties.
* CityGuards: [[spoiler:Including one instance where they try to ''kill you'' for trying to go deeper.]]
* FieryRedhead: [[InvertedTrope Inverted]] with Tlachtga. She's very soft-spoken and somewhat shy.
* GuestStarPartyMember: They're the Highlander's first party members in ''The Millennium Girl'' during the first mission.
** CrutchCharacter
* YouGottaHaveBlueHair: Ren.

'''Subaltern Quinn''' is the person who gives the guild their plot-relevant missions.

* QuestGiver: Though he usually just passes them along from higher up.
* ReasonableAuthorityFigure: He's quite friendly to the guild, and notes when the Radha quests might be too much to expect of you. [[spoiler: He also picks up on Visil's erratic behavior and offers to look into things behind the chieftain's back for you if you take him into your trust.]]

'''Chieftain Visil''' is the leader of Radha.

* [[spoiler:BigBad: Eventually, he turns against the player guild and fights them as the final boss, though Untold makes him part of a BigBadEnsemble.]]
* [[spoiler:FightingFromTheInside]]: In the fifth stratum in ''The Millennium Girl'', [[spoiler:Yggdrasil fused with him in a way, causing him to act to protect Yggdrasil's life, culminating in the Etreant. However, he did somehow manage to retain the Yggdra Virus meant to kill Yggdrassil, even having it on his person when the protagonists fight the Etreant.]]
* [[spoiler:LastOfHisKind]]: [[spoiler:He is the last scientist who has been keeping the Yggdrasil system running.]]
* [[spoiler:PhysicalGod]]: [[spoiler:The Forest Folk worship the Etreant as one, anyway.]]
* [[spoiler:ReallySevenHundredYearsOld]]: He may already look old, but [[spoiler:he is actually over 1000 years old.]]
* [[spoiler:RedEyesTakeWarning]]: [[spoiler:Whenever Yggdrasil is possessing him.]]
* [[spoiler:TreacherousQuestgiver: There's no big scheme behind the Radha's missions initially. However, he decides to have the player guild killed one way or another when he decides they're too successful.]]
** [[spoiler: YouHaveOutlivedYourUsefulness]]
* WalkingSpoiler: Well, you would be forgiven for thinking that you'd be dealing with the Radha's representative the entire game without ever meeting their leader.
* [[spoiler:WhenTreesAttack: He fuses with the Yggdrasil Tree to assume his OneWingedAngel form, the Etreant.]]

'''Kupala''' is an apparent leader of the Forest Folk who keeps harassing the player's guild until they decimate her entire tribe. She speaks [[YeOldeButcheredeEnglishe Shakespearean]].

* AllThereInTheManual: A subversion. Thanks to a cutscene that can be LostForever in the original ''Etrian Odyssey'', many fans only knew of her name by the artbook. Averted in ''The Millennium Girl'', where her name is mentioned more often.
* {{Expy}}: An [=NPC=] in ''The Drowned City'' sent to hunt the Elemental Dragon of Lightning looks very similar to her. [[WildMassGuessing Some fans theorize they're the same person,]], or that [[spoiler: the forest folk survived the events of the first game]].
* DefrostingIceQueen: Holy hell. Her initial impression is her giving the party (and by extension the player) a wide-eyed stare while mentioning threats about their progress. The party tries to make her understand that they don't wish to harm her folk, but that only slightly makes her less hostile, but not enough to stop her from summoning monsters. In the ''Millennium Girl, after [[spoiler:she is brought back to Etria and recovers, she becomes a guild keeper but her voice clips point out she is still disgusted with you. But as you raise her affinity level, she will stop showing disgust and show some genuine...neutral territory. By the time you max her affinity and she regains the ability to re-summon Iwaoropenelep, she seems to be at least willing to part on decent terms.]]
* GodsNeedPrayerBadly: In Story Mode this is the reason she keels over after you defeat Iwaoropenelep; it's her people's belief in their 'gods' that gives them strength, and since so many of them had been lost to madness and slaughtered by your guild, she had to use her own energy to make up the difference.
* [[spoiler:HeelFaceTurn: In ''The Millennium Girl'''s Story Mode she (somewhat begrudgingly) lends you her aid as a Guildkeeper after being saved by your party.]]
* [[spoiler:HeroicSacrifice: In Story Mode's final battle, she gives her life to [[EleventhHourSuperpower imbue your weapons with the power necessary to defeat the Yggdrasil Core.]]]]
* LostForever: The cutscene where she "introduces" herself as Kupala on the 14th floor in ''Etrian Odyssey'' was in an out-of-the-way area, and could no longer be reached after a certain point in the game. Many fans only knew of her name through the [[AllThereInTheManual Forests of Eternity artbook]]. Avoided in ''The Millennium Girl'''s Story Mode, where she's mentioned more often.
* SummonMagic: Two of the stratum bosses, Corotrangul and Iwaoropenelep, were summoned by her to fight you. [[spoiler:This is also her specialty as a Guildkeeper.]]


[[folder:Etrian Odyssey Untold: The Millennium Girl]]

!!!Characters specific to the Etrian Odyssey remake.

'''The Highlander''' is the main character of ''The Millennium Girl'''s Story Mode. He hails from a respected tribe from afar. When Radha Hall requests aid, he is sent over to help Etria. The Highlander class specializes in both attacks and buffs, though many come with [[CastFromHitPoints a small price in HP]].

-->'''Voiced by''': [[Creator/KosukeToriumi Kosuke Toriumi]] (Japanese)

* TheAce: If he has the skill Limitless, he can use any skill in his arsenal, regardless of the weapon he has equipped. [[FridgeLogic He can even use shield skills without one]]. It's only good the turn after it's used, however.
* {{Badass}}: Comes without saying, considering he's an Etrian Odyssey protagonist.
* BrownEyes
* CastFromHitPoints: Eleven skills in his default class' arsenal either have the user lose HP to use, or require HP to be lost to activate.
* CounterAttack: Bloodlust gives him a chance of attacking a random enemy time he loses health. [[ExactWords Note the description is "loses health", not "is attacked".]] This means he has a chance of attacking even from poison damage or health lose he causes ''[[CastFromHitPoints himself]]'', meaning if he has the Bloody Offense buff and uses a skill that consumes HP, he has two chances of extra attacks even on turns where the enemy doesn't attack him at all.
* ForGreatJustice: The Highlander's mantra is "true justice for all". [[spoiler:This leads to his rejection of [[FantasticNuke Gungnir]] and M.I.K.E's [[TheNeedsOfTheMany rationalization of its use]].]]
* ForMassiveDamage: His Delayed Charge attack [[ExactlyWhatItSaysOnTheTin has a waiting period]], and has more power as more turns pass. Combine it with Cross Charge on the same target, and it'll instantly activate and be much more powerful.
* GoodScarsEvilScars
* HealingHands: Turning Tide and Allied Bonds can heal the party's HP. Black Sabbath can as well, but may [[HoistByHisOwnPetard leave the party with status effects]].
* HelloInsertNameHere: The player names him at the start of the game. Some voiced parts of the dialogue will refer to him as "Highlander".
* TheHero
* HeroicMime: An instance that's similar to [[Characters/TheLegendOfZelda Link]]. He doesn't talk to characters on-screen, and doesn't speak during cutscenes, but he has VoiceGrunting and has different answers and responses in certain situations, which are chosen by the player.
* [[SeanConneryIsAboutToShootYou Highlander Is About To Impale You]]
* JerkWithAHeartOfGold: Many of his dialogue options push him into this territory.
* OneHitKill: His Head Pierce skill has a chance to instantly kill an enemy.
* ShoutOut: One of his skills is named [[VideoGame/TraumaCenter Stigma]], though it's called [[{{Gungnir}} Stigmata]] in the English version. Another of his skills is [[Music/BlackSabbath Black Sabbath]].
* StandardStatusEffect: The two skills above can inflict binds and status ailments he has on an enemy and transfer the enemy's to the whole party, respectively.
* StatusBuff: Bloody Offense, Spirit Shield, and Battle Instinct are some examples.
* TheStoic: All artwork of him shows him to be completely stone-faced, and the majority of dialogue options tend to make him come off as relatively composed.
** NotSoStoic: However, he ''does'' feel an urge to yell like {{Franchise/Tarzan}} while swinging in a vine, regardless of whether you choose to do it or not. Should you decide not to do the former, the game will remark that you have your shame to consider, possibly poking fun at the trope of Stoics.
* SupportingProtagonist: While he is the player character and leader of the guild, the story is really about Frederica.
* WeaponOfChoice:
** BladeOnAStick: As his default class.

'''Frederica Irving''' is a young girl the Highlander finds in Gladsheim inside a strange piece of technology. She doesn't seem to remember anything from her past, though things do come to her from time to time. She's also a Gunner, being able to help the party in battle. [[spoiler:She's the titular Millennium Girl, who worked with Visil to bring about the Yggdrasil Project.]]

->Voiced by: Creator/MariyaIse (Japanese), Creator/StephanieSheh (English)

* AffectionateNickname: M.I.K.E. calls her "Ricky"[[spoiler:, as did her father. After regaining her memories, she asks the party to do the same -- even if you don't agree, her name in-game changes to it permanently. The change also makes everyone call out her name in battle change to her nickname, even.]]
* AmnesiacHero
* TheChick
* FireIceLightning: Can use elemental shots.
* FlingALightIntoTheFuture: [[spoiler:Went into cryogenic sleep for ''a thousand years'' in the hopes that when she woke up, she could find a way to destroy Yggdrasil.]]
* FreakOut: Shows some really but rare panicked expressions when [[spoiler:M.I.K.E tries to use the wide nuke Gungnir to destroy the Yggdrasil Core AND Etria after being told not to]].
* ForMassiveDamage: Her Charged Shot skill, which can deal '''400''' percent damage at max level...
** GlassCannon: ...but it lowers her defense before it hits.
* GirlishPigtails
* HealingShiv: As a Gunner, her Medic Bullet can heal HP and cure status effects.
* IAmWho: [[spoiler:The Millennium Girl.]]
* InSeriesNickname: Ricky, given to her by the people from her era. The party eventually addresses her as Ricky as well.
* InformedAttribute: The artbook from ''The Fafnir Knight'' says that she's grouchy. Aside from a few moments and whenever the Highlander says something silly during a serious moment or stupid, this is not the case.
* LittleMissBadass
* LuminescentBlush: Her default look has this, but she can go ''completely'' red in the face sometimes.
* MysteriousWaif
* TheParalyzer: As a Gunner, she has skills which can bind an enemy's limbs.
* PreAsskickingOneLiner: Just before you take on the Yggdrasil Core, she says, "[[spoiler:I have waited a thousand years for this moment]]."
* Really700YearsOld: [[spoiler:Spent a thousand years in cryogenic sleep in order to defeat Primevil.]]
* SeanConneryIsAboutToShootYou: Or, Frederica Irving Is About to Shoot You.
* SpamAttack:
** Ricochet, which can have her shoot between three to five bullets at max level at the enemy party.
** With Action Boost at max level, she can repeat whatever attack she does on the next turn three times, including Ricochet.
* SpellMyNameWithAnS: One of the computer screens visible in her introductory cinematic still refers to her as "Frederika"[[note]] the Japanese spelling of her name[[/note]] in the North American version.
* {{Tsundere}}: She is always composed and serious. Pointing out whenever she shows a lot of emotion and concern for others makes her ''really'' red in the face.
* WeaponOfChoice:
** TheGunslinger: For her default class.

'''Simon Yorke''' is the leader of the Midgard Library's investigation team sent to uncover the mysteries of Gladsheim. Starting off as the guild's Medic, he specializes in healing and restoring the party. He joins the Highlander with Arthur and Raquna after the protagonist finds Frederica.

->'''Voiced by''': Creator/DaisukeOno (Japanese), Creator/BrianBeacock (English)

* {{Bishonen}}
* DeadpanSnarker
* DoomedHometown: Simon's hometown of Gotham was [[spoiler:within a Gungnir unit's blast radius and was decimated, and Simon saved Arthur from being killed]]. Afterward, he and Arthur went to the Midgard Library.
* GrayEyes
* HealingHands
* HeterosexualLifePartners: With Arthur.
* LabcoatOfScienceAndMedicine
* TheLeader: Before the Highlander came along, and even during the course of the game he still seems to make most of the decisions.
* MagicKnight: Joins the party already knowing a few sword techniques, and can be played as a combat unit.
* TheMedic
* OnlySaneMan: Every now and again. To emphasize this, he is the only member of the group to {{Facepalm}} as a rare, but recurring sprite.
* OutnumberedSibling: In an optional event, he reveals that he has many siblings. He makes a note of his older sister, who usually spoiled and told him about his strange habits.
* RedOniBlueOni: The blue oni to Arthur and Raquna's red.
* [[SeanConneryIsAboutToShootYou Simon Yorke Is About To Cut You]]
* TheCameo: Makes a guest appearance in Etria during Classic Mode to explain Grimoire Stones to the party. [[spoiler:He later takes the alias 'Ryle' and visits High Lagaard to send an exploration team to repair the Seal of Tindalos.]]
* TheSmartGuy
* TheSpock
* TheStoic: Not an extreme example, but when compared to the likes of Raquna and Arthur, this really stands out.
** NotSoStoic: Teach Simon any skills that makes him inflict status elements on the enemy. Once he succeeds, there's a chance that he will laugh, if very briefly (and in a manner reminiscent of {{Mad Scientist}}s). You can also point out how he's not acting like himself ([[LampshadeHanging and he agrees!]]) when you have a private conversation during the MarathonLevel-quest.
* WeaponOfChoice
** SimpleStaff[=/=]MagicStaff: For his default class.
** HeroesPreferSwords: What he starts out with, thanks to his Grimoire Stone.

'''Raquna Sheldon''' is a Protector from Midgard Library's investigation team, and joins the party with Arthur and Simon in Gladsheim. The daughter of a noble, her father is always worried about her. Rosa, a maid, is sent to Etria to help her and the guild in any way possible. The mansion, currently in the Sheldon name, serves as the guild's base.

->'''Voiced by''': Creator/ShizukaIto (Japanese), Creator/ErinFitzgerald (English)

* CanadaEh: An Etrian Odyssey version, anyway. It's even called Ontario, [[spoiler:which is clearly the same place given the plot twist.]]
* FieryRedhead
* GoodParents: Raquna's father could be seen as a more stern version of this; he is the only parent who sends letters asking how Raquna's journey is going, and prepared her for becoming a warrior both by giving her guild a homebase (and Rosa came with it) and staging events like the MarathonLevel-quest before she left.
* HardDrinkingPartyGirl: She has an iron liver. Valerie (the pub owner) eve points out how Raquna is one of her bigger sources of income - because all of the guys who try to challenge her get drunk under the table.
* HealingHands
* TheKirk
* KnightInShiningArmor: She serves as the party's tank.
* TheLadette
* TheLancer: Can potentially be one in terms of gameplay. She can handle the defense while the party takes shots at the enemy, while able to hurt the enemy herself with an offensive skill.She can handle the defense while the party takes shots at the enemy, while able to hurt the enemy herself with an offensive skill.
* LuckilyMyShieldWillProtectMe
* ModestRoyalty: She's clearly from a very important family and yet acts like a rough and tumble mercenary 24/7.
* ProperTightsWithASkirt
* [[SeanConneryIsAboutToShootYou Raquna Sheldon Is About To Stab You]]
* RebelliousPrincess: While not a princess, Raquna is a high ranking noble who left home to become a wandering fighter.
* RedOniBlueOni: The red to Simon's blue and the blue to Arthur's red.
* SpellMyNameWithAnS: Japanese official media renders her name as "Racoona", and various other spellings were used by different sources before the English release.
* WeaponOfChoice:
** HeroesPreferSwords: In her default class.
** ShieldBash: When using Shield Smite and Shield Rush.

'''Arthur Charles''', along with Simon and Raquna, is a member of the Midgard Library's investigation team, and is the team's Alchemist. Shows up in Gladsheim with his teammates when the Highlander finds Frederica.

->'''Voiced by''': Creator/ToshiyukiToyonaga (Japanese), Creator/YuriLowenthal (English)

* [[SeanConneryIsAboutToShootYou Arthur Charles Is About To Blast You]]
* TheBigGuy: In terms of gameplay.
* BuffySpeak: Despite his really useful profession and how there should be a lot of scientific terms to his attacks, Arthur is more prone in describing his attacks as "BOOM!"
* DoomedHometown: Arthur's hometown of Gotham was [[spoiler:within a Gungnir unit's blast radius and was decimated, and Simon saved Arthur from dying]]. Afterward, he and Simon went to the Midgard Library.
* FireIceLightning: His elemental formulas, as a Alchemist.
* HeterosexualLifePartners: With Simon.
* HotBlooded
* JerkWithAHeartOfGold: Can be pushy and impatient at times, but is still a good guy.
* {{Keet}}
* TheMcCoy
* PluckyComicRelief
* RedOniBlueOni: The red oni to Simon and Raquna's blue.
* ScarfOfAsskicking
* SquishyWizard
* WeaponOfChoice:
** SimpleStaff[=/=]MagicStaff: For his default class.


The default guildkeeper. Specializes in cordials that regenerate stats for your party in battle. The gifts she gives you tend to be Medica and various oils.

* {{Meido}}
* RelationshipValues: The game will helpfully point out when your relationship with Rosa has increased or reached its max value (which happens very soon into the game). This results only in the gifts and teas generally being of better quality and a few new voice clips that make her sound a bit more like a Doting Housewife (with no actual romance involved).


A possible guildkeeper after you complete his quest-tree, who acts like he owns the place and sees no problem with performing experiments in it. Specializes in telling the party stories that give one bonus per battle, whether it be negating one status ailment per party member, doing the same for binds, or resurrecting the whole team if wiped out. His gifts are low to mid level accessories.

* DoesThisRemindYouOfAnything: He has this to say when he's about to start offering a bindblocking service:
-->It's a fact that you'll want to avoid having your arms and legs bound as much as possible. In the forest, at least.
** It is also possible for him to give you a ring accessory, tell you that it's as thanks for everything you've done to him, and this being accompanied with the "This is something special"-voice clip.
* {{Expy}}: Of Literature/SherlockHolmes. (Though he tried having a Watson with him, it apparently didn't work out.)
* HeroOfAnotherStory: As your relationship value increases, he'll have one of these, which culminates in [[spoiler:Baroudeur (a Moriarty expy)'s apparent death, subsequent 'revival', AndTheAdventureContinues]].
* MasterOfDisguise: He briefly impersonates Valerie to demonstrate that, according to him, it's not a difficult feat to replicate.
* RelationshipValues: Like with Rosa. He starts off sounding irritated whenever you visit, you know, ''your own guildhouse'', but eventually warms up to you and even asks "Leavin' already?"

'''M.I.K.E.''' is the main computer system for the ancient Gladsheim ruins, which the Highlander was hired to investigate.

* AIIsACrapshoot: [[spoiler: M.I.K.E takes the gang's refusal to use Gungnir...[[{{Understatement}} poorly.]] His [[ElectronicSpeechImpediment speech starts to break down]] and he turns on the party, culminating in an attempt to use a half-charged Gungnir: the result would be a flattened Etria and an unscathed Yggdrasil Core.]]
* BigGood: After finding him, he plays this role for the party through the midgame. [[spoiler:[[FaceHeelTurn Then he goes completely bananas.]]]]
* TheComicallySerious: Frederica recalls a conversation she had with M.I.K.E. when [[spoiler:her father died and she went to M.I.K.E. for comfort]]:
-->'''Frederica:''' You'll always be my friend, right? You won't go away?
-->'''M.I.K.E.:''' My hardware is designed to be much more durable than yours. [[HeartwarmingMoments So yes, we will always be friends]].
* [[spoiler:DisneyDeath: Killing him proves to be the ultimate solution to stop the half-charged Gungnir from going off. However, if the Highlander goes to see Frederica sneaking off, he will vaguely reactivate.]]
* FunWithAcronyms: At first, Frederica only remembers his name, and the party mistakenly believe that the "Mike" they're looking for is a human.
* KnightTemplar: As a machine, M.I.K.E. will follow his programming no matter what the circumstances or who gets in his way. Helpful when it involves taking down a powerful monster before it escapes the labyrinth and goes on to ravage the world.
** [[spoiler:BigBad: Less so when it involves ''huge'' amounts of collateral damage and a refusal to take any other options into account.]]
* MrExposition: Meeting someone who remembers the creation of Yggdrassil ''and'' is willing to talk about it is a big help to the party, and shifts the story's tone majorly.
* TheNeedsOfTheMany: [[spoiler:Gungnir will cause the deaths of millions of people, but M.I.K.E. reasons that it's a small price to pay for the safety of the entire planet.]]
* RobotBuddy: He's honestly proud that Frederica considers him a friend and lets him call her by her nickname.
* [[spoiler:VillainousBreakdown: After refusing to activate Gungnir and destroying Gimle when he tries to force the protagonists, he lapses into a MadnessMantra of "There is no alternative. To activate Gungnir is my sole purpose." Alas, he only gets worse from there.]]
* VoiceWithAnInternetConnection


!!Etrian Odyssey II: Heroes of Lagaard

[[folder:Possible Guild Members]]
!!![[AnAdventurerIsYou Possible Guild Members]]

'''Landsknechts''' have streamlined and expanded their skills. No longer limited to wielding swords if they want to deal elemental damage, they can now enchant axes as well. They can also grow even ''stronger'' when critically injured, so enemies who take advantage of a Landsknecht lowering their defense may be in for a ''nasty'' surprise...

* ChoiceOfTwoWeapons:
** [[AnAxeToGrind Axes]]
** Swords
* CurtainsMatchTheWindow: The female red-haired Landsknecht has red eyes, as well.
* JackOfAllStats
* LimitBreak:
** In ''Heroes of Lagaard'', [[SwordBeam All Out]], a berserker slash against all opponents.
** In ''The Fafnir Knight'', Full Charge, which makes all of their attacks critical hits for three turns, and Full Gain, a powerful attack to one enemy.
* PeekABangs: The red-haired male Landsknecht.
* PowerupLetdown: Arm Heal. Investing skill points into it only decreases its TP cost, from 2 to 1 with 5 skill points invested, to 0 when maxed.
* RealMenWearPink: The red-haired Landsknecht wears a full suit of pink armor.

'''Survivalists''' have added a repertoire of secret herbal toxins to their already impressive bag of tricks, allowing them to potentially poison, paralyze, or put their targets into premature slumber. Beyond this, they remain versatile allies capable of guiding their companions through the Labyrinth and discovering its secrets.

* EyepatchOfPower: Again, the blonde woman has one.
* ForestRanger: The original name of the class in Japanese is Ranger.
* LimitBreak:
** In ''Heroes of Lagaard'', Airwalk, where their fancy footwork extends to the whole party, raising everyone's speed and evasion.
** In ''The Fafnir Knight'', Illision Step, which increases their evasion rate and lets them follow up on attacks for three turns, and Summer Rain, a multi-hit ranged attack to all enemies.
* ScarfOfAsskicking: Each of the designs have one.
* StandardStatusEffects
* WeaponOfChoice: Bows

'''Protectors''' in High Lagaard have eschewed any knowledge of the healing arts in exchange for a greater focus on their defensive capabilities. Why learn to heal when you can prevent those injuries in the first place? Their elemental shielding arts have also vastly expanded to fill that void and better ensure they won't regret that decision. By the time the UpdatedRerelease came around, though, they decided to pick up a bit of healing again.

* TheHero: "Shishou" returns! Although this time she shares the art spotlight with the blue-coated female Gunner.
* KnightInShiningArmor
* LimitBreak:
** In ''Heroes of Lagaard'', Painless, the ultimate defense that completely prevents any damage from piercing through for a single turn.
** In ''The Fafnir Knight'', Shield Protect, which makes their shield skills more effective for three turns, and Perfect Defense, which prevents any damage for that turn.
** In ''Etrian Mystery Dungeon'', Aegis Shield, which prevents all damage to the party for two turns.
* LuckilyMyShieldWillProtectMe
* ThePaladin
* RoyalsWhoActuallyDoSomething: According to ''The Fafnir Knight,'' Protectors are members of the nobility in High Lagaard.
* WeaponOfChoice: Swords. They can also use Axes and Spears (with the Highlander {{DLC}}) in ''The Fafnir Knight.''

'''Dark Hunters''' in High Lagaard are still much the same as their counterparts over in Etria. They are, however, slightly more flexible when it comes to setting their deadly comrade-baited traps, as they no longer have to be wielding a sword to set one up. In addition, certain other skills have grown even deadlier...

* BadassLongcoat: Both of the female Dark Hunters.
* ChoiceOfTwoWeapons:
** [[WhipItGood Whips]]
** Swords
* DarkSkinnedBlond
* DoesThisRemindYouOfAnything
* FashionableAsymmetry: The blue-haired male Dark Hunter has this.
* HellBentForLeather
* LimitBreak:
** In ''Heroes of Lagaard'', Domination, a single strike that completely immobilizes the victim by binding its head, arms and legs, leaving them completely helpless and unable to defend themselves.
** In ''The Fafnir Knight'', Trance, which increases damage done to enemies with binds and ailments for three turns, and Rose Prison, an attack with a high chance to bind and poison.
* OfCorsetsSexy: The female Dark Hunters wear them.
* PeekABangs: The blue-haired male Dark Hunter.
* StandardStatusEffects
* TooManyBelts
* YouGottaHaveBlueHair
* ZettaiRyouiki: The female Dark Hunters, combined with [[WhoWearsShortShorts shorts]].

'''Medics''' in High Lagaard don't have access to the incredible Immunize skill boasted by their counterparts over in Etria, but have a few other skills all their own. ''Their'' H. Touch, for starters, is ''much'' stronger and a real lifesaver, and they've created a more powerful Salve that allows them to completely heal everyone in a single move. They may also sacrifice their very lives to bring back their party from the verge of defeat with the power of Phoenix...

* HealingHands
* HeroicSacrifice: The Phoenix skill lets them trade their life to resurrect and completely heal the rest of the party. One life for four...?
* LabcoatOfScienceAndMedicine
* LimitBreak:
** In ''Heroes of Lagaard'', H. Touch, which ''now'' completely heals and restores the Medic and all allies to full HP and cured status.
** In ''The Fafnir Knight'', Healing Hands, which raises the speed and effectiveness of healing skills, and halves their TP cost for three turns, and Medical Miracle, which heals the party, removes any binds, ailments, and debuffs, and revives any fallen party members.
** In ''Etrian Mystery Dungeon'', Medical Miracle, which fully heals all allies in a room and removes their ailments and debuffs.
* TheMedic
* ShoutOut: They still have H. Touch and Caduceus.
* WeaponOfChoice:
** SimpleStaff / MagicStaff

'''Alchemists''' have learned how to harness the physical arts and translate them into powerful spells, enabling them to hit enemies with slashing, striking and piercing assaults. They can also unlock the secrets of [[PureEnergy Megido]], or the forbidden magic of Eschaton.

* FantasticNuke: ''Untold 2'''s version of Megido, Nuclear Formula, is described as an explosion created through alchemically-induced nuclear fusion.
* FireIceLightning
* LimitBreak:
** In ''Heroes of Lagaard'', Eschaton, [[SphereOfDestruction a wave of pure magical might]] that obliterates all enemies.
** In ''The Fafnir Knight'', they keep Eschaton, and also have Analysis, which boosts damage done to enemies hit with attacks they're weak to for three turns.
* NonElemental: Megido and Eschaton.
* ScarfOfAsskicking
* ShoutOut: Megido is a powerful spell from Franchise/ShinMegamiTensei. Furthering the reference, it is said to deal "almighty" damage, which is the name of ''SMT'''s InfinityPlusOneElement.
* SquishyWizard
* WeaponOfChoice:
** SimpleStaff / MagicStaff

'''Troubadours''' in High Lagaard cannot heal, but retain their versatility in all other aspects, keeping their allies motivated and smoothing over any weaknesses their party might be suffering from. They have also developed new melodies exclusively for dealing with [=FOEs=] -- a hostile audience like none other!

* AmbiguouslyBrown: One of the female Troubadours.
* BellyDancer: Both of the female Troubadours.
* [[ChoiceOfTwoWeapons Choice of Three Weapons]]
** [[BowAndSwordInAccord Bows, Swords]] or [[MagicStaff Staffs]]
* GirlishPigtails: The light-skinned female Troubadour has them, and she looks very young.
* LimitBreak:
** In ''Heroes of Lagaard'', Crusade, which raises everyone's strength, defensive, and HP.
** In ''The Fafnir Knight'', they still have Crusade and also have War Song, which prevents the party's buffs from counting down and being canceled for three turns.
* SpoonyBard: Maybe. They're not as good as in the first game due to the distinct lack of Healing and Relaxing, though Bravery (and arguably Stamina) is/are still pretty useful.
* StatusBuff
* WanderingMinstrel

'''Ronin''' no longer have to worry about messing with stances during battle; their skills have been honed so that they assume the proper positions automatically, without having to take precious time arranging themselves. Naturally, this makes them even deadlier and dangerous opponents.

* LimitBreak:
** In ''Heroes of Lagaard'', Issen, a blindingly fast sword slash where the Ronin moves as if [[TimeStandsStill time has frozen]] for all but them.
** In ''The Fafnir Knight'', they still know Issen, and also have Immovable, which lets them maintain their stance and reduces the TP cost of their stance skills for three turns.
* {{Ronin}}
* {{Sarashi}}: And somewhere along the way, she lost her top, too...
* WalkingShirtlessScene: Not just the males, either -- the {{Sarashi}}-wearing girl comes darn close.
* WeaponOfChoice:
** KatanasAreJustBetter: Still can't use their skills with any blade that isn't properly honed and balanced, like so.

'''Hexers''' have expanded their repertoire of deadly curses; with a single whisper, they can leave their opponents blinded, poisoned, paralyzed, sleeping, cursed, or terrified and waiting for their next order, knowing it could easily be the last thing they do...

* ChainedByFashion
* LimitBreak:
** In ''Heroes of Lagaard'', Caprice, where the Hexer simply can't ''decide'' which curse to cast... so they hit their unfortunate opponents with ''everything''.
** In ''The Fafnir Knight'', Creeping Curse, which raises the success rate of ailments and binds, and prevents enemy debuffs from ticking down, and Black Mist, which makes binds and ailments on enemies last longer.
** In ''Etrian Mystery Dungeon'', Oban's Curse, which inflicts all enemies in a room with Confusion and Fear.
* MagikarpPower: They're pretty much dead weight until at least the second stratum, when they can build enough levels and save up enough skill points to afford things like Dampen, Revenge, and actually maxing out the binds and StandardStatusEffects. Once they do, though, ''look out.''
* PeoplePuppets
* StandardStatusEffects
* SquishyWizard
* WeaponOfChoice:
** SimpleStaff / MagicStaff

'''Gunners''' are marksmen with a truly impressive arsenal of weapon-based skills. Their shots can be charged with any element, strike any part of their target's body and leave it temporarily useless, or stun an opponent outright. And thanks to their WeaponOfChoice, they can deal all this massive damage from the back lines, well protected by their capable friends.

* FireIceLightning: Achieved with special ammunition.
* GlassCannon: Certain skills turn the Gunner into one, as they completely abandon their defenses while charging a powerful shot.
* HealingShiv: Medishot can heal the whole party of most status effects.
* TheHero: The blue-coated Gunner with, what else, the Jack Frost hat clip features pretty prominently in all of the the art and even shows up on the title screen, sharing the "focus character" spotlight with the original "hero" character of the blonde Protector. She also serves as the female option for the class in ''Etrian Mystery Dungeon''.
* LimitBreak:
** In ''Heroes of Lagaard'', Riot Gun, a single blast that will absolutely stun the target no matter what.
** In ''The Fafnir Knight'', Action Boost, which makes their gun skills activate twice for three turns, and Supreme Bolt, a powerful shot with a high chance to stun.
** In ''Etrian Mystery Dungeon'', Supreme Shot, a powerful ranged attack that knocks the enemy back.
* MoreDakka: The Flying Bullets maneuver
* NiceHat: A mark of the class.
* ShoutOut: The blue-suited female Gunner has a [[Franchise/ShinMegamiTensei Jack Frost]] hatpin.
* WeaponOfChoice:
** TheGunslinger

'''War Magi''' combine the healing skills of a Medic with the physical might of a Landsknecht to fill two roles at once. In addition to learning various recovery spells, a trained War Magus with a trusty blade can capitalize on the [[StandardStatusEffects various weaknesses]] their allies have already inflicted upon their enemies. They may also learn how to transfer their own TP to others; combining that skill with the ability to drain enemies dry can help ensure an experienced party never runs dry.

* ActionInitiative: Their War Heal spells are upgraded in ''Untold 2'' to kick in at the very beginning of the turn, then again at the very end. The same goes for the newly-added War Revive.
* CombatMedic[=/=]MagicKnight: Depending, naturally, on how the player raises their stats.
* CuteWitch: Both female designs.
* HealingHands
* LimitBreak:
** In ''Heroes of Lagaard'', Invoke, a passionate prayer that completely restores the whole party and strengthens their defense against all elements.
** In ''The Fafnir Knight'', War Edge Power, which lets War Edge skills activate their secondary effects regardless of ailments for three turns, and Fairy Robe, which restores a party's HP, removes binds and ailments, and prevents any additional binds, ailments, or debuffs from happening for that turn.
* MasterOfNone: Alas, poor War Magus. They can't heal as well as a Medic, their buffs aren't as good as a Troubadour's, and their attacks suffer from having situational effects and simply not matching up to Landsknects, Ronin, Dark Hunters, or Gunners at similar levels. That, and the fact that they really ''need'' other members to provide the StandardStatusEffects required to actually ''use'' their sword skills effectively. At least their Cursecut/Transfer combo is good.
* OjouRinglets: The red-clad female War Magus has these.
* WeaponOfChoice:
** SimpleStaff: Their alternate WeaponOfChoice, though they can't use War Edge skills without [[ExactlyWhatItSaysOnTheTin an edged weapon]].

'''Beasts''' are wild yet fiercely loyal companions with an unique array of skills. Many of these skills revolve around healing themselves, such as recovering faster from their injuries, draining an enemy's own lifeforce through their fangs, or even taking a quick power nap in the middle of battle! They can also potentially sniff out and scavenge any of the forest's treasures, and are incredibly powerful fighters.

* {{Bears Are|BadNews}} [[InvertedTrope Good News]]: In brown and panda flavors!
* LimitBreak:
** In ''Heroes of Lagaard'', Salivall, where they lick their wounds -- and their teammates' wounds -- restoring everyone's HP and status. A souped-up version of their unique Saliva ability.
** In ''The Fafnir Knight'', Desperation, which triples their maximum HP for three turns, and True Endurance, where they cover all attacks to the party and can only be knocked to 1 HP for the turn, and unleash an attack to all enemies at the end of the turn.
* MegaNeko: Saber-toothed albino tigers!
* NobleWolf: These wolves want to be in the player's pack and help out.
* PandaingToTheAudience
* TeamPet
* WeaponOfChoice:
** PowerFist

'''Highlanders''' are spear-wielders that made their debut in ''The Millennium Girl'' and are available as DownloadableContent in ''The Fafnir Knight''. They rely on using offensive skills by sacrificing HP.

* CastFromHitPoints: Many Highlander skills rely on sacrificing HP.
* LimitBreak: In ''The Fafnir Knight'', Hero Battle, which raises their spear skill damage and allows the party to recover HP according to damage dealt for three turns, and Gae Bolg, which consumes party HP for a powerful attack to all enemies.
* WeaponOfChoice: [[BladeOnAStick Spears]], signifying that they remain calm under pressure.


[[folder:Citizens of High Lagaard]]
!!!Citizens of High Lagaard

'''Minister Dubois''' acts as an envoy between the Duke and any potential adventurers; if there's an official mission to be taken, he'll be the one handing over the orders to any interested Guild. In addition, he keeps records of everything each Guild has fought and found, as part of ongoing research of the Yggdrasil Labyrinth.

* QuestGiver

'''Lady Gradriel''' is the Duke's daughter and the well-loved princess of the realm, known as High Lagaard's Sun.

* TheCameo /{{Expy}}: Princess Gradreil originally appeared in ''PrincessCrown''; players of ''LaPucelle'' will likely recognize her as Eclair instead.
* [[EverythingsBetterWithPrincesses Everything's Better With Princesses]]

The '''Guildmaster''' can always be found at the Guild, and is always happy to give advice to any adventurers... even if it mainly involves reminding them of how dangerous the Labyrinth can be. Has a somewhat... odd sense of humor.

* CatchPhrase: 'Never underestimate the Labyrinth.'
* GuestStarPartyMember: In the remake, she can join you in the fight against the Great Dragon.
* SamusIsAGirl: In the original game this was a reveal only given in the post game content. ''The Fafnir Knight'', on the other hand, makes no attempt to hide it, as her name is immediately given as Marion and her voice is unambiguously feminine.
* TwentyFourHourArmor: You almost never see the Guildmaster without armor.

The '''Innkeeper''' [[ExactlyWhatItSaysOnTheTin runs the Flaus Inn]]. Cheerful, but somewhat imposing; she has a bit of a reputation for being a battleaxe, and raises her rates according to how strong her guests are -- matching the level of the highest member of any given party. Her husband usually works in the Labyrinth, and her [[IllGirl daughter]] is known for being very cute... much like the innkeeper when she was her age! The Fafnir Knight reveals the innkeeper's name is Hanna, and her daughter is Quona.

* ApronMatron

'''Doctor Stiles''' works at the Lagaard Hospital. A handsome, [[TraumaCenter somewhat familiar]] fellow, he dislikes seeing anyone injured, and has a sort of love-hate relationship with the Labyrinth: on one hand, the resources discovered within can help them develop new medicines and save lives... but on the other, so many are wounded or worse trying to retrieve those riches...

* TheCameo /{{Expy}}: Of Derek Stiles from ''TraumaCenter''.
* {{Megane}}

'''Abigail''' is the daughter of the head of Sitoth Trading, and can usually be found tending the store. A hard worker, but occasionally can come off as a bit... spacey. Still, she's well-loved, and there's something about her that makes her difficult to say 'no' to...

* GenkiGirl

'''Barkeep Cass''' runs the Stickleback Bar, and is in charge of the quest board. Any mission that isn't handed down by the royal family can be found there. Has a very distinctive accent, and loves ribbing adventurers and egging them on.

* JerkWithAHeartOfGold
* QuestGiver


[[folder:Other Guilds of Note]]
!!!Other Guilds of Note

'''Guild Beowulf''' is led by the protector '''Flausgul''', who is never seen without his faithful companion '''Kurogane'''. Kind and compassionate, Flausgul acts as a {{Mentor}} to novice Guilds, offering advice and guidance while they get used to the dangers of Yggdrasil.

In ''[[UpdatedRerelease The Fafnir Knight]]'' they are called '''Hrothgar''' and '''Wulfgar''' respectively.

* [[spoiler:DeathByOriginStory]]: [[spoiler:The other three members of the Guild.]]
* {{Expy}}: In ''The Drowned City'', there's a female Protector in a post-game sidequest whose his sister. [[spoiler: She even gets killed by the Drake.]]
* KnightInShiningArmor
* [[spoiler:MentorOccupationalHazard]]: [[spoiler:Offers useful advice to the PlayerParty and has a reputation for helping novice Guilds along. He's killed by the Chimera.]]
* NobleWolf: Kurogane, a faithful wolf companion.
* [[spoiler:SacrificialLion]]: [[spoiler:Just in case players weren't already wary of taking on the first boss... or to give them [[ItsPersonal sufficient motivation]] to take on the Chimaera.]]
* [[spoiler:SparedByAdaptation]]: [[spoiler:He and Wulfgar both survive their run-in with Chimera in the remake's Story Mode with the former helping to slay it, both deciding to help out rookie Guilds now that their goal is complete.]]

'''Guild Esbat''' consists of the war magus '''Artelind''' and the gunner '''Wilhelm''', better known as '''Der Freischütz'''. The old gunner is known for his cold demeanor and thirst for challenge, yet Artelind is somehow able to keep him in line...

* BadassOldGuy: Der Freischultz, who also sports a BadassLongcoat.
* CuteWitch: As a War Magus, Artelind naturally achieves this.
* DualBoss: The two of them duel you near the end of the Third Stratum in order to [[spoiler:protect Scylla.]]
* ICallItVera: Wilhelm names his guns Selena and Traumerei.
* ShoutOut: ''Theatre/DerFreischuetz'': Not only it's Wilhelm's title, said opera's name can mean "Magic Bullet Shooter", which Wilhelm certainly qualifies (for example, he can shoot you with an ice bullet), And when you beat him you get a loot which unlocks Zamiel Gun, a mediocre gun which ''penalizes your accuracy''. The gun is named after one character, Zamiel, a demon summoned by the main antagonist Caspar who wants to see [[DealWithTheDevil the protagonist Max dragged to hell in place of him]] by making Max use [[EvilWeapon a demonic bullet]] during a shooting contest. In said contest, Max nearly accidentally shoots his lover Agathe who arrives in the location amid fears for Max, but the bullet ''misses'' her, and instead [[KarmicDeath hit Caspar who is hiding in a tree]], [[HoistByHisOwnPetard thus forfeiting his own soul to Zamiel]].
* SpellMyNameWithAnS: Artelind is called "Artelinde" in ''The Fafnir Knight.''
* SuperMode: Both Artelinde and Wilhelm will use Force Boosts either when their HP gets low or when their partner dies. Artelinde's Spellblade causes her Blind Laughter and Loose Thread to hit the entire party and afflict their secondary effects regardless of whether the party has StandardStatusEffects, while Wilhelm's Accelerate causes his abilities to deal multiple hits across the entire party.
* TakingYouWithMe: Three turns after activating their Force Boosts, Artelinde and Wilhelm will use Nature Will and Mystic Shot respectively, with each one dealing ten hits of massive damage to random party members. It kills them, but your party is unlikely to survive without planning ahead and if your party dies with both members of Esbat dead then it's still a Game Over.
* [[spoiler:TragicMonster]]: [[spoiler:They reveal Scylla to be one.]]


[[folder:Other Characters ('''SPOILERS''')]]
!!!Other characters

'''Canaan''' is the leader of a WingedHumanoid race who reside in the Cherry Tree Bridge, the place located just before the Floating Palace. His kind originally serve the Overlord by bringing fallen adventurers to the Floating Palace, not knowing what the Overlord's plans for them.

* ColorCodedPatrician: He doesn't have a beak like his underlings.
* HaveYouSeenMyGod: After the player guild defeats the Overlord, he starts to doubt that the lord of the Floating Palace is his god. He then aids the player to find a god if there is any by unlocking the game's BonusDungeon.

'''The Overlord''' is the sole inhabitant of the fabled Floating Palace. He has been using the Holy Grail to grant immortality to humans, but so far his experiment subjects [[CameBackWrong end up mutating into monsters]].

* AGodAmI
--->"Behold, the power of a god!"
* BrainUploading: He did this to continue his research on immortality.
* BlueAndOrangeMorality: Possibly. [[spoiler:He offers your guild immortality... by killing them and absorbing their essence, allowing their strength to live on in his body. He also tries to do the same thing to the Fafnir Knight in the remake. If you beat the game in Classic Mode, the ending cut scene notes how the battle with him probably wasn't one of good vs evil]].


[[folder:Etrian Odyssey 2 Untold: The Fafnir Knight]]
!!!Characters specific to the Etrian Odyssey II remake

The '''Fafnir Knight''' is the title character and the protagonist of the remake's story mode. He is assigned by the Midgard Library to escort Princess Arianna to the Ginnugagap to carry out an important ritual. In battle he can transform into a demonic form, granting him incredible power.

-->'''Voiced by:''' Creator/HikaruMidorikawa [Japanese]

* TheAce: Like the Highlander, he as a skill, Weapon Free, that allows him to use weapon skills even if he doesn't have the right one equipped. Unlike the Highlander, his is a passive ability, but the tradeoff is a penalty to the damage dealt.
* AttentionDeficitOohShiny: Some of his dialogue or action options can make him appear as such, including (but not limited to) pointing out the Minister's impressive beard in your first meeting, asking to pet Wulfgar, or stopping to look at (or try to eat) anything he sees in the Labyrinth.
* BackgroundMusicOverride: When he transforms, the music reflects that the has stopped messing around.
* BalefulPolymorph: Can transform into a more monstrous form inside the Labyrinth.
* BladeBelowTheShoulder: Blades grow from his arms when he transforms.
* ChildhoodFriends: With Flavio and Arianna.
* ConvenientlyAnOrphan: The English site says that he was born and raised at the Midgard Library, but is an orphan nonetheless.
* DarkSkinnedBlond
* EleventhHourSuperpower: The second fight against the story's final boss basically has Fafnir become a PhysicalGod with an insane HealingFactor to deliver a major NoHoldsBarredBeatdown on an EldritchAbomination. You literally cannot lose.
* FashionableAsymmetry: His top goes diagonally across his chest, missing one side. He also wears a large metal gauntlet on his right arm, which hides his Fafnir arm.
* FieldPromotion: [[spoiler:When Bertrand tries to take his place and winds up becoming the Demi-Fafnir, the Black Guardian transfers the last of her power to the player, making him the new Black Guardian]].
* HelloInsertNameHere
* HeroicMime: Similar to the Highlander from ''The Millennium Girl'', but downplayed, most noticeably when customizing his skill tree; he has actual voice clips as opposed to various grunts and yells.
* LadyAndKnight: The White Knight to Arianna's Bright Lady. An English trailer describes him as "the princess' right-hand man."
-->'''Arianna:''' There is one man that I trust most. That man is you. You are my knight!
* LastOfHisKind: [[spoiler:Inadvertently due to Bertrand's actions, he becomes the last Fafnir Knight as well as the last Black Guardian]].
* LimitBreak: His Fafnir transformation serves as his Force Boost, which gives him increased stats and powerful new abilities. His Force Break is Ignition Ray (which later becomes Akashic Nova), which deals a combination of ice, fire and volt damage to a single (Ignition Ray) or all (Akashic Nova) enemies.
* PreAsskickingOneLiner: He has a few that he'll say prior to transforming in battle.
-->'''Fafnir:''' No more games.
* RedOniBlueOni: Appears to be the Blue to Flavio's Red.
* TheStoic: Explicitly referred to as such in a promotional trailer.
* ThemeMusicPowerUp: He gets one every time he transforms in battle.
* WreathedInFlames: In his transformed state.

'''Arianna Caledonia''' is the Princess of the Duchy of Caledonia, who is on her way to take part in a ceremony that occurs once every 100 years. Coming from a rather secluded life, she's quite sheltered and naive; however, she has a kind heart and always looks for ways to help others. She's a member of the [[RoyalsWhoActuallyDoSomething Sovereign]] class.

-->'''Voiced by:''' Creator/RisaTaneda [Japanese]

* BadassPrincess
* BodyguardCrush: She develops a rather obvious one on the Fafnir Knight. Late in the game, if he makes it clear that the feeling is mutual, she'll hold off on it and say that they can save that discussion for after they stop the Calamity.
* ChildhoodFriends: With the Fafnir Knight and Flavio, although the Fafnir Knight doesn't remember this at first.
* EverythingsBetterWithPrincesses
* TheIngenue: She's not dumb by any means, but she's woefully naive and as innocent as you can get, and is therefore very easy to fool. This is often PlayedForLaughs.
* ItsAllMyFault: Feels this way about [[spoiler:having inadvertently selected the protagonist as the next Fafnir Knight]].
* LadyAndKnight: The Bright Lady to the Fafnir Knight's White Knight.
* LimitBreak: As a Sovereign, her Force Boost is Victory Vow, which makes all of her Order skills affect the whole party rather than just a line and halves their TP cost for three turns. Her Force Break is Proof of Nobility, which restores the party's HP as well as some TP.
* PrincessesPreferPink
* TheRedMage: While she doesn't have any direct healing abilities unlike Bertrand or Chloe, she can give the party plenty of regen with Royal Veil and Protect Order. She can also use Link Order and Link Order II to deal heavy elemental damage by working with Fafnir.
* ProperTightsWithASkirt
* RoyalsWhoActuallyDoSomething: Considering she's part of a guild exploring the Labyrinth. As a Sovereign, it's also quite literally in the job description.
* SpoiledSweet: She grew up sheltered and is rather naive as a result, but is genuinely friendly and kind.
* TrademarkFavoriteFood: Venison. Upon seeing a Ragelope (a very dangerous deer that makes all other monsters on the first floor look like weaklings) for the first time, her reaction is to gush over what a delicious meal it would make.
* WingdingEyes: She sprouts starry eyes when she's really happy.
* [[YouGottaHaveBlueHair You Gotta Have Purple Hair]]

'''Flavio''' is the Fafnir Knight's childhood friend. He's tends to be more down-to-earth compared to his wackier guildmates, which often means that their antics at to his expense. Nevertheless, he always has the Knight's back. He is a member of the [[ArcherArchetype Survivalist]] Class.

-->'''Voiced by:''' Creator/DaisukeNamikawa [Japanese]

* AnnoyingArrows: Is a member of the Survivalist class. This also gives him the Story party's main access to StandardStatusEffects.
* ButtMonkey: The game frequently gives you the option to tease Flavio about something.
* CassandraTruth: As a child, he lied to get attention, earning him the nickname "Flavio the Fibber." After getting the Knight as a roommate, he decided to stop, [[spoiler:but it did no good when he tried to tell adults that he saw the Knight transform.]]
* ChildhoodFriends: With the protagonist and Arianna.
* [[SeanConneryIsAboutToShootYou Flavio Is About To Shoot You]]
* FragileSpeedster: He'll almost always be the one moving first in a battle, but he'll often go down in only a couple of hits even on the backline.
* GogglesDoNothing: He wears a hefty pair of goggles around his neck.
* InTouchWithHisFeminineSide: Can cook and sew so well that Hanna says he'd make a good housewife. Scandalized, Flavio insists that he'd be a [[InsistentTerminology house-husband]].
* {{Keet}}: He's described as "cheerful, upbeat, and the life of the guild."
* LimitBreak: His Force Boost is Illusion Step, which will allow him to perform a follow-up attack on all Bow attacks for three turns. His Force Break is Summer Rain, which hits all enemies with up to 16 stab attacks at random.
* OnlySaneMan: Contrasting the above, he's also the responsible one who keeps the rest of the peculiar guild in line.
* RedOniBlueOni: Appears to be the Red to the Knight's Blue.
* TrademarkFavoriteFood: One conversation in the cafe will reveal that he's a big fan of curry.

'''Bertrand de Gervaise''' is a gruff older man who meets the main cast near the ruins where the ceremony takes place along with his companion Chloe. He tends to be lazy and often tries to get away with doing as little work as possible, but he always comes through when it counts. He's a member of the [[LuckilyMyShieldWillProtectMe Protector]] class.

-->'''Voiced by:''' Creator/KeijiFujiwara [Japanese]

* DarkAndTroubledPast: Hoo boy. [[spoiler:He was a distant relative of a noble family who was torn from his home because his family needed an heir; afterward, he was selected as a Fafnir Knight and set out with his companion, whom he loved. But his mother died and he wanted to be with his sister to grieve, and so he stalled his journey temporarily to go see them, only to be forced to flee his country with his sister for abandoning the ritual. When he returned to the Ginnugagap he saw that his companion had offered herself in his place. He's been WanderingTheEarth for a hundred years, waiting for the next Fafnir Knight to be selected so that he can rectify his mistake.]]
* DeadpanSnarker: He can and will snark about anything and everything.
* DirtyCoward:
-->'''Flavio:''' What!? Aren't you a Protector!? Why is running away your first plan!?
* EatingOptional: As a consequence of [[spoiler:being the former Fafnir Knight]]. At one points he notes that he managed to go a couple of months on nothing but occasional drinks of water. That's also why he's okay with Chloe always eating most of his share.
* HugeGuyTinyGirl: With Chloe.
* LazyBum: Humorously, considering his class is Protector.
* LimitBreak: As a Protector, his Force Boost is Shield Protect, which amplifies the effect of his Shield skills for three turns. His Force Break is Perfect Defense, which completely nullifies any and all damage to the party for a single turn.
* LuckilyMyShieldWillProtectMe
* ThePaladin: His skillset mostly consists of various defensive abilities alongside a few heals.
* ParentalSubstitute: For Chloe.
* [[spoiler:RefusalOfTheCall: Although not out of cowardice]]
* [[spoiler:[[ReallySevenHundredYearsOld Really One Hundred Years Old]]: Being the previous candidate for the Fafnir Knight, he's been alive for over a hundred years while not aging a day since he made the pact.]]
* [[spoiler:RoyalsWhoActuallyDoSomething]]
* WalkingSpoiler: Let's just say that things happen in the Ginnugagap B3F.

'''Chloe''' is a quiet and eccentric girl who is traveling with Bertrand. Despite her stoicism she's curious about anything and everything, and her small size hides a truly enormous appetite. She is a member of the [[CombatMedic War Magus]] class.

-->'''Voiced by:''' Creator/YukaIguchi [Japanese]

* AmbiguousDisorder: She has a rather odd way of speaking and is unusually fixated on certain things, while finding it difficult to communicate with people she doesn't know.
* BigEater: To everyone's shock, given how tiny she is. After officially forming the guild and going to the tavern to celebrate, her ''personal'' order is enough to feed a group ''twice their size.''
* CombatMedic[=/=]MagicKnight: As per her War Magus class, her skill arsenal includes several healing and support spells as well as skills that have additional effects against foes with status conditions. Set her up right and she can even outdamage Fafnir!
* CuriousAsAMonkey
* CuteWitch: Complete with NiceHat.
* HealingHands
* HugeGuyTinyGirl: With Bertrand.
* LethalChef: According to Bertrand, she has a habit of throwing anything she can get her hands on into whatever's cooking when left to her own devices in the kitchen, hence Bertrand's horrified reaction when Regina tells the group that Chloe helped make one of the meals.
* LimitBreak: As a War Magus, her Force Boost is War Edge Power, which allows the secondary effects of her War Edge skills to activate even if the target doesn't have any status ailments for three turns. Her Force Break is Fairy Robe, which restores the party's HP, cures any binds or ailments and protects them from any binds, ailments and debuffs for that turn.
* {{Meganekko}}
* MoralityPet: Downplayed a bit in that Bertrand isn't evil or even mean, but Chloe is pretty much the only person who genuinely looks up to Bertrand and ostensibly keeps some of his [[CowardlyLion worse qualities]] in check.
* TheNicknamer: She refers to Bertrand as Trand. Everyone else becomes "Mr./Ms. [notable characteristic]"--for example, Flavio is Mr. Bow and the soldier Bruck is Mr. Bridge, although she starts calling non-Trand party members by their actual names later on.
* TheStoic: Although she becomes NotSoStoic when it appears as though [[spoiler:Bertrand is dead after the party's battle against him.]]
* ThirdPersonPerson: In both the Japanese and English versions.
* TrademarkFavoriteFood: Meat. To her consternation, Bertrand doesn't buy it for her often. Unsurprisingly, she hates vegetables.
* [[YouGottaHaveBlueHair You Gotta Have Pink Hair]]

'''Regina Dubois''' is the head of the remake-exclusive restaurant (and by extension, your Guild House). Her ultimate goal is to fully recreate the recipes of the legendary chef Apicius, who was able to create all manner of dishes from ingredients found within the Labyrinth.

* BlueBlood: Her grandfather is Minister Dubois. She's rather resentful of her royal status, though.
* DarkSkinnedBlond
* DefrostingIceQueen: She's cold and aloof when you first meet her, but she eventually grows more friendly toward you and the other townspeople as time goes on and you bring her more recipies.
* EvenTheGirlsWantHer: Later on in the game, Hanna will tell you about how Regina is extremely popular among younger women. The girl in the sundress at the Stickleback Bar also falls in love with her toward the end of the game.
* SupremeChef

'''Quona''' is the innkeeper Hanna's adorable young daughter, who is given a name, a sprite and dialogue in ''The Fafnir Knight.'' She's very shy and timid compared to her brash mother, but if you treat her with kindness then she'll eventually warm up to you. After a certain quest you can have her come to the front desk instead of her mother.

* CharacterDevelopment: As the game goes on she'll become more confident and will stutter less when she talks to you.
* IllGirl: She has a respiratory condition and gets sick easily. One quest has you escort her to the third stratum to let her get some fresh air.
* YouGottaHaveBlueHair: Despite her mother having perfectly ordinary brown hair, Quona's is rose pink.

'''The Black Guardian''' is a monstrous-looking figure who oversees the Ginnungagap ritual, communicating primarily with the Fafnir Knight. [[spoiler:Before becoming the Black Guardian, she was the previous Daughter of the Mark, named Violetta, and Bertrand was her Fafnir. Her and Bertrand's actions created an anomaly in the ritual.]]

* [[spoiler:DyingAsYourself: After giving the Fafnir Knight the power of the Black Guardian, Violetta reverts to her original appearance.]]
* [[spoiler:GenderReveal: Until the events of Ginnungagap B4F, the Black Guardian has no voice clips and lacks distinct features to hint at either gender.]]
* [[spoiler:TheLostLenore: Was this for Bertrand.]]
* [[spoiler:PassingTheTorch: She received the torch from the Black Guardian before her, and passed it to the player character, even though the latter situation wasn't quite ideal.]]
* [[spoiler:RoyalsWhoActuallyDoSomething]]
* [[spoiler:ScrewDestiny: Despite her role as Duaghter of the Mark and Bertrand's as the Fafnir, she passed through the Door of Boundaries to become the Black Guardian.]]
* SuperEmpowering: Allows the Fafnir Knight to fully access the power of his transformation, [[spoiler:and later [[BequeathedPower bequeaths]] to him the role of the Black Guardian]].
* WalkingSpoiler: It's best not to look at these until after you've completed B4F of Ginnungagap.
* [[spoiler:[[WasOnceAMan Was Once A Woman]]]]


!!Etrian Odyssey III: The Drowned City

[[folder:Potential Guild Members]]
!!![[AnAdventurerIsYou Potential Guild Members]]

'''Princes''' and '''Princesses''' are of RoyalBlood in some way, shape or form, and this gives them the power to help keep their party's morale high. They are definitely not to be underestimated; their armor may seem gaudy and ornamental, but they've chosen the path of adventurers and explorers, with all that implies. In ''Etrian Mystery Dungeon'' and ''Etrian Odyssey 2 Untold'', they are known as '''Sovereigns''' (likely to keep things gender-neutral and easier to program).

* BadassPrincess
* BattleBallgown
* {{Bishounen}}: One of the male choices, who could just as easily be used as a {{Bifauxnen}}.
* CoolCrown
* EverythingsBetterWithPrincesses
* ErmineCapeEffect
* FlamingSword: One of the possible buffs, along with ice and lightning versions.
* TheHero: Sort of, like the Protector above. Given her prominent position on ''all'' the promotional artwork and her [[RoyalsWhoActuallyDoSomething assumed position]], the blonde-ponytailed Princess is generally regarded as the closest thing to a "main" character the game has. She also gets a number of portraits in ''[=EOU2=]'' and is the female option for Sovereign in ''[=EMD=]''.
* JackOfAllStats: Takes elements from Landsknechts, Troubadours and War Magi.
* KickingAssInAllHerFinery
* LadyOfWar
* LimitBreak:
** In ''The Fafnir Knight'', Victory Vow, which increases order effectiveness to the entire party and reduces their TP cost by half for three turns, and Proof of Nobility, which restores the party's HP and TP.
** In ''Etrian Mystery Dungeon'', Victory Order, which boosts the party's attack and defense.
* OjouRinglets: On the purple-haired princess.
* PimpedOutDress: The ArtEvolution is evident just by how detailed the Princesses' dresses are.
* PrettyInMink: All princess dresses have fur trim on the skirts. And one of the princes has a fur-trimmed cape.
* PrincessesPreferPink: {{Averted}}, save for a touch of pink fur on one of the alternate Princess' dress.
* RequisiteRoyalRegalia: At least it is (mostly) proper armor, except for the younger prince who is barely armored.
* RoyalBlood
* RoyalsWhoActuallyDoSomething: One interpretation of their background [[{{AFGNCAAP}} out of many possibilities]].
* SpearCounterpart: "Princess" is the default class and used for the class rep; males are referred to as Princes by afterthought.
* StatusBuff
* StatusBuffDispel: Negotiation can dispel an ''ally's'' buffs in exchange for healing, while Inspire gets rid of debuffs and restores TP. Ad Nihilo is their straightest example, enabling them to dispel an enemy's buffs ForMassiveDamage.
* TomboyishPonytail
* WarriorPrince
* WeaponOfChoice:
** RoyalRapier
* WholeCostumeReference: The outfit in one of the prince pictures bears a close resemblance to the main character of ''MyLifeAsAKing''.
* WingdingEyes: One of the Princes has white stars for pupils; in fact, all of them have white pupils, which stands out compared to all of the other classes, except for the Yggdroids.
* [[YouGottaHaveBlueHair You Gotta Have Violet Hair]]: One Princess has this; the younger Prince's PaletteSwap also boasts vibrantly green hair.

'''Ninja''' have handled down the ancient arts of the ninja for generations, and have mastered various techniques meant to ensure that all their explorations end successfully. These versatile shinobi can function well in any position, be it right on the front lines or supporting their allies from the back.

* CoolMask: Aside from the usual ninja masks, one choice wears a red-painted fox mask pulled to one side. Her PaletteSwap's fox mask is even more striking: dark gray with golden markings.
* DopplegangerAttack: Ninja can create a clone of themselves to act independently as a Sixth party member during combat; if for whatever reason you're using less than five characters, [[MesACrowd they can make more than one clone as well, to have an entire party of clones of one Ninja]].
* {{Expy}}: The [[TokenMiniMoe youngest female Ninja]] looks just like one of the Ronin from the first two games.
* HighlyVisibleNinja: All of the Scarves of Asskicking are brightly colored, and a few of the {{Palette Swap}}s fall into this. Special mention must be made, however, of the Ronin {{Expy}}, who wears a bright pink kimono with floral print and a neon violet scarf. Her PaletteSwap, meanwhile, wears a darker purple kimono... but with neon pink flower print and a neon yellow scarf, along with silver-white hair and [[RedEyesTakeWarning red eyes]].
* DoppelgangerSpin
** DoppelgangerAttack: The Bunshin ability, creates a copy which is fully capable of performing all the Ninja's moves.
%%* FragileSpeedster: At least they also have high evasiveness, and can raise it even higher with one of their skill trees.
* InstantAwesomeJustAddNinja
* LimitBreak: In ''Etrian Mystery Dungeon'', Mist Cutter, an attack to all enemies in a room with a chance to instantly kill.
* OneHitKill: The Izuna ability has a chance to petrify an enemy it hits. Additionally, the Kubikiri skill gives normal attacks a chance to score an instant kill.
* ScarfOfAsskicking
* TakingYouWithMe: Using Nikudan skill, a ninja can bomb an enemy who kills them.
* WeaponOfChoice:
** KatanasAreJustBetter: Sort of -- They're the only other class that can wield katanas (''the'' only one until you unlock Shogun), and can do a decent amount of damage with one. However, most of their attack techniques require knives equipped in order to use. In ''Etrian Mystery Dungeon'', their skills are reworked to make katanas their true weapon of choice.
** KnifeNut: Their specialty weapon, and, as mentioned, the one used in most of their attack techniques.
* ZettaiRyouiki: The kimono-clad ninja sports this style.

'''Buccaneers''' are descended from those who once ruled the seas, and are experts with guns and blades alike. While they lack the raw power of Gladiators, they make up for it with impressive speed and an arsenal of somewhat less direct tactics.

* BareYourMidriff: The older female.
* CombinationAttack: The claim to fame of the Buccaneer class, being able to follow up either the physical attacks of their allies with a saber attack, or an elemental attack with a gunshot.
* EyepatchOfPower: One of the males.
* GirlishPigtails
* {{Pirates}}: The class is simply called Pirates in Japan, in fact.
* TokenMiniMoe: One of the possible female [=PCs=].
* WeaponOfChoice:
** TheGunslinger
** RoyalRapier
** SwordAndGun

'''Hoplite''' are best known for their iconic armor, which completely encases them and provides unparalleled defense on par with the most famous Protectors. Spears are their WeaponOfChoice, enabling them to fight up close or from the back line.

* BattleBallgown: The trope's page picture, in fact.
* DarkSkinnedBlonde: One of the female choices, who also sports GirlishPigtails.
* KnightInShiningArmor: Their armor is very shiny at least.
* LuckilyMyShieldWillProtectMe
* PaletteSwap: Notable in this instance as the two male choices, in their default colors, are only discernible by their hairstyles and expression; the alternate colors make them more distinct.
* SpikesOfVillainy: {{Subverted}}; all but one of the selectable characters have some impressive spikes on their armor.
* StoneWall
* WeaponOfChoice:
** BladeOnAStick[=/=]ProngsOfPoseidon
** HeroesPreferSwords: Though unlike with spears, they get no special attack skills with them.

'''Monks''' use the power of Qi energy to heal others, and naturally excel in unarmed combat, to the point that they can potentially fight on the front lines right alongside their fiercest comrades.

* BareYourMidriff: On the twin-tailed girl.
* CombatMedic
* {{Expy}}: One of the Monks is basically a flat chested [[RanmaOneHalf Ranma]] (thus also a {{Bifauxnen}}).
** And now that the bonus palette swaps are out, it's definitely a ShoutOut; her alt is in Ranma's boy colors.
** The class rep bears a striking resemblance to the female Monks from ''VideoGame/DragonQuestIII'', from the black twin-tails to the green and orange color scheme.
* GirlishPigtails: Sported by the official class rep/first female choice, and combined with RapunzelHair -- they're very ''long'' pigtails.
* HealingHands
* HealThyself: The skill Ascetic Deeds allows the Monk to recover HP any time they perform an action in battle.
* OldMaster: One of the visual options.
* PintsizedPowerhouse
* WeaponOfChoice:
** BareFistedMonk
** DropTheHammer

'''Gladiators''' have honed their bodies to become combat experts, and are completely focused on attacking in battle, ignoring such things as defense.

* BareYourMidriff: Only one of the males actually covers his stomach; the class rep and both female choices don't.
* TheBerserker: Especially when they use Berserker Vow, a skill that raises Attack at the cost of HP.
** [[GlassCannon Glass Sword]]: However, when Berserker Vow is mastered, it turns the Gladiator into this, so watch out!
* DarkSkinnedBlonde[=/=][[DarkSkinnedRedhead Dark Skinned]] Rosehead: A character choice and her PaletteSwap.
* FurBikini
* SpamAttack: Nine Smash, the ultimate hammer attack of the Gladiator class, is a super fast attack that [[ExactlyWhatItSaysOnTheTin can hit up to nine times]].
** AwesomeYetImpractical: Not only is it VERY inaccurate, but it won't necessarily do ''nine'' hits unless you max the level of the attack, and even then it would still scramble around between numbers 2 and 9.
* {{Stripperiffic}}: Both girl designs. One's got a JunglePrincess vibe with SkeletonsInTheCoatCloset, while the other's sporting some {{Underboobs}} courtesy of the angle.
* WeaponOfChoice:
** DropTheHammer
** HeroesPreferSwords
* [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: One of the female Gladiator's alternate colors pairs this with CurtainsMatchTheWindow.

'''Zodiacs''' are astrologers who have turned their knowledge of the secrets of the skies towards combat purposes; they can collect ether of the various elements and use it as a catalyst for their powerful star arts.

* CurtainsMatchTheWindow: Seen on the violet, brown and pink-haired female designs, and to a lesser degree with the blonde, who straddles a dark amber and RedEyesTakeWarning.
* ElegantGothicLolita: Not as frilly as the Princesses' dresses, but the female Zodiac wear dark, yet elegant clothing, complete with long tights.
* FireIceLightning
* LaserBlade: Seen in the character art, along with [[ThrowTheBookAtThem star-covered tomes]].
* MagicMeteor: An expensive spell that requires a lot of TP, Meteor summons a swarm that hits several times.
* SquishyWizard
* SuspiciouslySimilarSubstitute - They look like Hexers and function as Alchemists. Two in one!
* WeaponOfChoice:
** ThrowTheBookAtThem
* WingedHumanoid[=/=]WingsDoNothing: They wear massive, artificial, crystalline wings on their back. This appears to let them hover in their character art.

'''Arbalists''' have mastered the use of all manner of bows, from the familiar longbow to more physically imposing crossbows that are nearly the same size as them.

* AnnoyingArrows: Very much [[AvertedTrope averted]]; Arbalists have one of the highest natural attack stats in the game.
** Which makes sense. They're ''siege weapons''.
* [[{{BFG}} Big Freaking Crossbow]]: Featured prominently in all the Arbalist portraits.
* HealThyself: By investing in Extend, the Arbalist can recover HP whenever they defeat an enemy.
* FlareGun: One of the attacks of the Arbalist, which grants the entire party an accuracy bonus.
* GlassCannon
* MoreDakka: One attack specifically exemplifies this trope, firing several shots blindly at the enemy party.
* [[SmallGirlBigGun Small Girl, Big Crossbow]]: The two female Arbalist designs.
* WeaponOfChoice:
** ArcherArchetype

'''Wildlings''', as the name implies, share an affinity with wild creatures and can communicate with them, going so far as to be able to convince these same beasts to fight alongside them during battle. These animals will take the long-empty sixth slot -- so long as [[MesACrowd it's still open]], anyway...

* TheBeastmaster
* CoolMask: Worn by the males.
* TokenMiniMoe: Only one of the character designs actually looks like an adult.
* StandardStatusEffects: Provided by the Wildling's animal companions: Birds can bind an enemy's head, Moles bind their legs, Snakes go for the arms, Owls can make them fall asleep, and so on...
* SummonMagic: Technically the beasts they can call on.
* TakingTheBullet: The Sacrifice and Sacrifice II skills make it possible for a summoned animal to step in and take a physical or magical attack in place of an ally.
* WalkingShirtlessScene: The male designs.
* WeaponOfChoice:
** BladeOnAStick

'''Farmers''' are easily the weakest of the lot, having little to offer combat-wise. Where they excel is finding and utilizing the vast resources that the world provides; many have thus set out to find their fortunes, despite the vast dangers of the sea.

* BoringButPractical: Although they have pitiful combat skills, they are quite important for exploration; they can, among other things, gather resources, slap a dead party member back into life at low TP cost, provide EXP boosts, and transport the party back to town without the need for Ariadne Threads.
* FarmBoy [[DistaffCounterpart or Girl]]
* {{Determinator}}: They have the Persistence ability, which lets them come back from the dead.
* LethalJokeCharacter: Despite not being much to write home about in most of their stats, Farmers have the highest LuckStat of any class in the game, meaning that their [[StandardStatusEffects status effect attacks]] almost always work if the enemy isn't immune to them (and they usually aren't).
* MagicalDefibrillator[=/=]BrightSlap: They can revive other people with a skill called Slap Awake, though this has to be done outside combat.
* WeaponOfChoice - An unusual case: Farmers get an assortment of exclusive weaponry only they can equip which are mostly {{Improvised Weapon}}s like pitchforks and hoes, as well as using strange seeds and rotten eggs to put StandardStatusEffects on enemies.
* WholeCostumeReference: One of the female farmers bears a strong resemblance to [[AliceAllusion Alice]] from the ''Franchise/ShinMegamiTensei'' series.

'''Shoguns''' are one of two unlockable classes you gain around the middle of the game. Though they appear very similar to the Ronin class of the previous games, they are only alike in the fact that they both use Katanas, and they both have multi-strike attacks. Shoguns are skilled commanders hailing from the far east whose tactics can change the tide of battle -- and they aren't afraid to dirty their own hands, either.

* AxCrazy: This is one impression given by the passive Kaishaku skill, which can activate and randomly [[FinishHim finish off anyone whose health drops too low]]... enemy or ally. Another, Bloody Lance, which increases the Shogun's strength after killing an enemy, states upon activation that "*character's name*'s eyes are becoming bloodshot".
* CombinationAttack: They don't make an art of it like Buccaneers, but their Warrior Might skill sacrifices defense to follow up on allied attacks.
* CounterAttack: Ambush Stance, which counters attacks to the specified row.
* CuteLittleFangs: The female mentioned under GenkiGirl has one.
* DualWield: Second Sword, the unique ability of the Shogun, lets them equip two weapons at once, and attack twice in one turn. They can ''somehow'' still equip a shield, though.
* EverythingsBetterWithSamurai
* {{Expy}}: One of the female shoguns looks just like the ponytailed Ronin, and the elder male looks like the monocled War Magus.
* FrontlineGeneral: They are described as generals who dictate the tactics of the party, but also formidable warriors in their own right.
* GlassCannon: Due to their class skill, one of their armor slots is converted to a second weapon slot, meaning they have less general protection. Coupled with the fact that they're restricted to the lightest armor, and some of their skills ''further'' reduce defense, keeping them alive in the front row becomes quite trying.
* GenkiGirl: The first girl goes from looking serious to grinning widely with her palette swap. It's a bit of a MoodWhiplash, especially since it's the only one that actually changes a character's expression.
* GlowingEyesOfDoom: The palette swap of the elder shogun makes him look like a [[Franchise/StarWars Sith Lord]], or perhaps [[Franchise/{{Castlevania}} Dracula]].
* LastChanceHitPoint: The Endure skill gives them a chance to survive a normally-fatal hit with one HP, once per battle.
* MutuallyExclusivePartyMembers: Due to the branching storyline, you can't unlock Shogun on the same playthrough as Yggdroid (though it is possible to get around this with a NewGamePlus).
* PistolWhipping: A sword variation with Hilt Strike, which can stun the target.
* ShonenHair: The younger male.
* ThePowerOfTheSun: Shoguns have one attack that gains power if used during the day, as well as a counterpart that gains power during the night.
* WeaponOfChoice: {{Dual Wield}}ing, as mentioned above; also:
** KatanasAreJustBetter

'''Yggdroid''' are one of two unlockable classes you can gain around the middle of the game. Mechanical humanoids, Yggdroids have a variety of unusual attacks. Stat-wise they are very similar to the Beast class from the previous game, who is in turn similar to the Protector or Hoplite class.

* AttackDrone: One of the Yggdroid's skill trees lets it summon attack drones based off the three elements in this game; they will automatically perform a CombinationAttack with anyone else in the party who uses an Elemental attack that is the same element as theirs. They can also be ordered to [[SelfDestructMechanism self destruct]].
* AwesomeButImpractical: They have the highest HP and STR in the game, but all their skills are highly situational. They can be viable if a team is specifically built around them, however. Not to mention their TP stays at a fixed 60 no matter what level they are (unless you use stat boosting items)
* DesperationAttack: HP Gun, an attack that can only be used if the Yggdroid is completely bound, does an arbitrary amount of damage based on how much HP the Yggdroid has lost multiplied by a certain percentage, up to 255%. When you remember how much of a GameBreaker the Hexer's similar Revenge ability was, and then factor in that Yggdroids have ''the highest natural HP in the game'', you begin to understand how dangerous that is. The developers understood as well, which is why Yggdroids have to be completely bound in order for them to even use the attack, but allowed Yggdroids to force their parts to bind themselves with the Purge ability to speed the process along, changing the prep time from three turns to one.
* TheFaceless: All of the "male" choices. By comparison...
* FemBot: The "female" Yggdroids have very human faces and chests compared to their "male" counterparts.
** [[{{Meganekko}} One of them (and its palette swap) wears glasses]], despite being a robot and [[PurelyAestheticGlasses probably not needing them.]]
*** Turns out to be because [[ the "female" Yggdroids were designed to be non-combat ones.]] [[spoiler:Making them seem more human would make it harder for any explorers trying to find the Deep City to fight them. Especially if they look female.]]
* HollywoodCyborg: {{Averted}}; [=EO3=] allows players to take ''most'' of the classes as a subclass, but Yggdroids are excluded, avoiding the need for wondering how a human can perform Rocket Punches.
* MutuallyExclusivePartyMembers: Due to the branching storyline, you can't unlock Yggdroid on the same playthrough as Shogun (though it is possible to get around this with a NewGamePlus).
* RocketPunch: And Rocket Headbutt, and Rocket Jump. The Yggdroid loses their limbs and head after doing the attack (represented in-game by their limb being bound), meaning that if you use all three of these attacks, they are pretty much just a torso on the ground.
** PullingThemselvesTogether: Necessary to use the ability to pull back the limbs after performing Rocket Punches.
* WeaponOfChoice:
** KnifeNut


[[folder:Citizens of Armoroad]]
!!!Citizens of Armoroad

'''The Innkeeper's Son''' serves as the always-smiling face of the inn, greeting all explorers with a cheerful "Hey, boss!" and light banter.

* CheerfulChild
* DudeLooksLikeALady: Amusingly enough, part of the ViewerGenderConfusion seems to stem from him having the same hairstyle as one of the female Hoplites, who suffered from her ''own'' confusion effect before the male designs were revealed.
** He even [[LampshadeHanging complains about this in-game]] once or twice, mentioning that he looks a lot like his sister and that he's often mistaken for a girl when they go out to do stuff. Well, maybe if you'd cut your hair a bit and wear a shirt that doesn't look like you're wearing a bra, dude...
* HeroWorshipper: Towards your Guild members.

'''Firm Proprietor Edie''' is the merchant working at Napier's Firm in Armoroad. Most think that all she thinks is money, money and money. Her sister later works as a shopkeeper in her shop branch in the Deep City.

* HairDecorations: Except that those hair decs are actually [[FlatWhat back-scratchers]]...
* GreenEyes
* JerkWithAHeartOfGold: She does have some warmth under her greed though. She gives advice to the player before they face the story final boss, and she invites the player for tea sometimes. She also actually cares about her sister to the point that she wants to make her sister a coat in case the Deep City is too cold. Still....
* MoneyFetish: Cheerfully upfront about her {{Greed}}.
** Played with on her floor 25 dialogue.
* SiblingYinYang: {{Invoked}} by her sister.

'''Missy the Barmaid''' works at the Butterfly Bistro, and coordinates various side jobs and quests for anyone interested.

* InnocentFanserviceGirl: "Innocent girl with a not-so-innocent body" indeed.
* {{Malaproper}}
* MyHovercraftIsFullOfEels
* ARealManIsAKiller: Commonly scorns and insults NonActionGuy Scott for not doing his own research, and finds it highly amusing how many problems the player guild solves by killing things.
* QuestGiver

The Butterfly Bistro has many '''Regulars''', such as the traveling troubadour Wolfram, the savvy trader Toma, and the monster biologist Scott.

* ActionGirl: Dezerte
* AlphaBitch: Dezerte, a 'gaudy swordswoman' who claims to be princess of another land and tends to spend all her time complaining.
* {{Beergasm}}: Toma has this over any sort of drink, including free glasses of water.
* EverythingsBetterWithPrincesses: Dezerte
* FatalAttractor: An 'unlucky woman' who bemoans losing her various husbands to the dangers of the Labyrinth.
* HumansAreBastards: Scott often tells the guild about the behavior of certain monsters, then compares their actions to how ''humans'' act. Generally, he makes this comparison unfavorable for the humans.
* MrExposition: Wolfram when relating Armoroad's [[{{Backstory}} history and background]] in his tales. {{Lampshaded}} by his apologizing for speaking too long whenever the player stops talking to him.
* NonPlayerCharacter[=/=]GuestFighter: Some of them will help you in some Sea Quests, like Toma and Dezerte.
* RandomlyDrops: Toma specializes in these, and will gladly share his secrets in exchange for a few drinks.
* QuestGiver

'''The Guildmaster''' has advice for any fledgling guilds, and helps take care of any related matters.

* AmbiguouslyBrown
* LongLostRelative: Possibly of Shilleka. He has the same dark skin tone and dresses in similar colors, and the artbook features a small image of Shilleka staring at him curiously.
* TheUnfought: He occasionally talks about sparring with the party, but never does that for a variety of reasons.

'''The Harbormaster''' can be found at the docks at all hours. If a guild catches anything, he'll buy the fish off of them; however, he's more interested in seeing if they'll return the port to its former glory...

* [[spoiler:{{Pirate}}: Makes comments implying he used to be at odds with Armoroad's marine guard, and remains quick to disparage them whenever the opportunity arises.]]

'''Clients''' can hire members of your party to accompany them on various Sea Quests. Some of these clients include familiar faces from the Butterfly Bistro, as well as interested parties from the various ports of call you visit and beyond...

* AuthorityEqualsAsskicking: Victoria's guild will almost always top off the chart in some side quest competitions if you don't.
* GuestStarPartyMember: Depending on which Sea Quest you're doing, you will always be accompanied by one, two, or three [=NPCs=].
* ImpossibleTask: Kirikaze has been sent to try and complete these so her master can marry the princess Kaguya. :This is a ShoutOut to the Japanese folklore of Princess Kaguya, whose beauty attracts many hopeful suitors whom she sends to nigh-impossible quests if they ever hope to marry her.
* KnightInShiningArmor: Benjamin, one of Princess Victoria's devoted guards.
* {{Little Stowaway}}s: Ace, Visir and Mau Mau tried this to jumpstart their adventure. Didn't work the way they planned; mainly, [[spoiler:they got ''caught'', and your first mission with them is helping them complete a public service to avoid getting thrown in jail]].
* QuestGiver
* RetiredBadass: Agatha is a former sellsword who's settled down with her husband Giles; Drake is an ex-pirate who takes up his blade to defend Ayutthaya.
* RiteOfPassage: Princess Victoria of the Gauss Guild is out to defeat various beasts in order to prove her right to eventually rule her northern kingdom.
* RoyalsWhoActuallyDoSomething: Victoria.
* SiblingRivalry: A trio of Zodiac sisters, each of whom focuses on one element out of the FireIceLightning trio, hires you to solve an ongoing dispute about which element is the ''worst'' -- with each arguing ''theirs'' is the worst.
* TookALevelInBadass: Ace and company seemingly become full time adventurers like you in late game sea quests.

'''Senator Flowdia''' is your contact with Armoroad's Senate, and hands down official missions to your guild. Old enough to have witnessed much of Armoroad's history with her own eyes, she is willing to support any who dare brave Yggdrasil and uncover its secrets.

* IWasQuiteALooker: So she says. The [[AllThereInTheManual official art book]] shows [[ what she looked like]] when she was younger, and it turns out she's not lying: she was ''adorable''.
* RequisiteRoyalRegalia: She wears a ring on ''each of her fingers''. That's before accounting her earrings, tiara, necklaces, and who knows what else we don't see.
* QuestGiver

'''Armoroad Enforcer Kujura''' is a Shogun in service of Armoroad, especially Princess Gutrune.

* ArrogantKungFuGuy
* {{Bishounen}}: Complete with flowing, impressively-styled blond hair.
* [[CityGuards City Guard]]: Personally bars your path a few times in order to force your Guild to visit the Senatus or make important decisions.
* GoodEyesEvilEyes: Has very [[{{Tsurime}} sharp-cornered]], thin eyes with tiny pupils.
* IcyBlueEyes
* JerkWithAHeartOfGold
* KatanasAreJustBetter: His weapon of choice.
** EvilWeapon: His personal katana, [[NamedWeapons Youtou Nihiru]], can corrupt minds.
* [[spoiler:MyMasterRightOrWrong: In the Deep City route. He doesn't care at all if Gutrune has been corrupted by the Deep Ones, nor does he care that her very existence is putting the world in grave danger. He has sworn to protect his Princess no matter what, and that is exactly what he's going to do.]]

'''Princess Gurtrune''' is the leader of Armoroad, although she is often sick and has to leave the day-to-day operation to her advisor Flowdia. Known as the Porcelain Princess due to her beauty.

* [[EverythingsBetterWithPrincesses Everything's Better With Princesses]]
* IllGirl
* [[spoiler:OneWingedAngel: The Deep Princess.]]
* [[spoiler:ReallySevenHundredYearsOld: Just over 100 actually.]]
* PrincessesRule: Though the Senatus (particularly Flowdia) is seen holding all the ''real'' power, and Gutrune herself as little more than a figurehead, due in no small part to her [[IllGirl constant illness]].
* RedEyesTakeWarning
* [[spoiler:TranshumanTreachery]]: [[spoiler:She ate [[OurMermaidsAreDifferent Deep One]] flesh in order to live long enough to see her brother again. It [[TheCorruption changed]] her; in the Deep City route, it culminates in her [[OneWingedAngel monstrous transformation]] after the player [[BigNo kills Kujura]].]]


[[folder:Members of Other Guilds]]
!!!Members of Other Guilds

'''Astrologer Hypatia''' is part of the Murotsumi Guild. A great deal of her time is spent trying to keep her gung-ho partner Agata out of harm's way; however, lately she's been suffering from distracting nightmares that keep her from getting enough sleep. (Blond is not her natural hair color. She dyed it because Agata once [[DistractedByTheSexy got attracted to a pin-up model]].)

* BareYourMidriff: Wears her zodiac cloak wide open for some reason.
* [[spoiler:SoleSurvivor]]: Prior to the events of the game, [[spoiler:she accompanied her father and his team into the Second Stratrum and witnessed their brutal deaths, barely escaping the same fate.]]
* [[spoiler:TraumaInducedAmnesia]]: The reason for her nightmares.
* TomboyishPonytail

'''Ninja Agata''' is Hypatia's brash and overconfident partner. In his eagerness to uncover the labyrinth's secrets, he tries bulldozing his way through, leaving his guild behind.

* HighlyVisibleNinja: Wears a bright orange vest and flaming purple scarf. Then there's his habit of running off half-cocked...
* HotBlooded
* LeeroyJenkins
* PointlessBandaid: Right on his nose. However, given the X-shaped scar on his forehead, it might not be so pointless after all.
* ScarsAreForever


[[folder:Citizens of the Deep City (''some spoilers'')]]
!!!Citizens of the Deep City

'''Innkeeper Angie''' runs the Twinkling Tavern, which serves as the party's base of operations within the Deep City.

* TheCameo

'''Edie's Sister''' handles her sister's shop branch in the Deep City, as well as serving as Armoroad's emissary. Cheerful and upbeat, she approaches everything with an open mind and hopes for the best.

* GreenEyes
* {{Qipao}}
* SiblingYinYang: Not a [[MoneyFetish money fetishist]] like her sister, who in turn accuses her of being shallow and simple-minded.

'''Abyssal King Seyfried'''

* [[spoiler:ArtificialHuman]]: [[spoiler:[[BrainUploading His consciousness was transferred into one]] by Yggdrasil.]]
* [[spoiler:CombinationAttack: He and Olympia have a devastating electric attack, Uzurai, that they will use together every six turns.]]
* [[spoiler:DualBoss: The Automaton King has significantly less health than the other two possible {{final boss}}es, but that's because he's fought alongside Olympia.]]
* RoyalsWhoActuallyDoSomething
* [[spoiler:WellIntentionedExtremist]]: Depending on your [[AlternateCharacterInterpretation interpretation]], anyways: [[spoiler:Everything he's done was done in the name of holding back the Deep Ones. Doesn't change the fact that most of it was not very nice.]]

'''[[spoiler:Automaton Soldier]] Olympia'''

* [[spoiler:CombinationAttack: She and the Automaton King have a devastating electric attack, Uzurai, that they will use together every six turns.]]
* [[spoiler:DualBoss: She backs up Seyfried during the Armoroad route's final battle.]]
* EmotionlessGirl: Not completely, but she rarely shows it.
* {{Fanservice}}: You might make the mistake of thinking that what you see in the gap of her cloak is her naked skin, until TheReveal where you find out [[spoiler:it is, but her "skin" is metal and she doesn't have a full humanoid body.]]
** FanDisservice: The game gets you for thinking the above, later on, if you [[spoiler:take the Armoroad route and fight her]]: [[spoiler:unlike the player Yggdroids, Olympia is missing her ''lower torso''. You can see her ''spine''. The huge weapons attached to her arms don't help, either.]]
* [[spoiler:HumansAreBastards: Unlike Seyfried, she has no love for humanity. She tells you as such right before siccing Kirin on you in the Armoroad route.]]
* JerkAss
* [[spoiler:[[ManipulativeBastard Manipulative Bitch]]]]
* [[spoiler:OhCrap: Has one when you survive the Sea Wanderer ambush in the second stratum. Her shock quickly turns to [[TranquilFury rage]], however]].
* [[spoiler:ReplacementGoldfish]]: [[spoiler:Seyfried modeled her appearance on that of his sister.]]
* [[spoiler:RobotGirl]]
* ShoutOut: Her headphones/earmuffs are [[Franchise/ShinMegamiTensei Pyro Jack]].
* [[spoiler:TakingYouWithMe: If Seyfried is killed before her, she will use a self-destruct attack called Cruelty, denying you her item drop.]]
* [[spoiler:TranquilFury: After you survive the Sea Wanderer ambush she led you to, she seems calm on the outside, but it quickly becomes apparent she is ''pissed'', demanding that you cease your search for the Deep City or she'll kill you herself. She then ''snaps a tree in two with one hand'' as a warning that she's serious.]]
* YouShallNotPass

[[folder: Other characters ('''MAJOR SPOILERS''')]]
'''The Eldest One'''

* TheAtoner: He seemingly regrets his crimes while under the Abyssal God's influence (especially corrupting Gutrune with Deep One flesh), and seeks to make amends.
* CreepyChild: His initial form. He later becomes something analogous to a {{bishonen}}.
* TheDragon: To the Abyssal God.
** DragonInChief: Although the Abyssal God turns out to be the original creator of the Deep Ones, and in turn is responsible for the game's conflict, the Eldest One is actually the one who does most of the grunt work.
* HeelFaceTurn: Apparently pulled one during his imprisonment in the Abyssal Shrine.
* OneWingedAngel: The Progenitor.
* OtherworldlyAndSexuallyAmbiguous: He is referred to with male pronouns, but his form is androgynous and the codex (paraphrasing his own BadassBoast from before the battle) describes him as "the almighty Father and Mother of the Deep Ones", implying that he is a {{hermaphrodite}}.
* OurMermaidsAreDifferent
* TrueFinalBoss: Defeating him is required for the GoldenEnding.

'''The Abyssal God'''

* ArchEnemy: To Yggdrasil.
* BonusBoss
* EldritchAbomination: A writhing mass of tentacles, eyes, and maws sleeping deep beneath the earth that possesses unknowable power, and overruns entire worlds with its spawn? The thing is right out of Lovecraft.
* TheManBehindTheMan: It is the original creator of the Deep Ones, which means it is ultimately responsible for the Eldest One's crimes and the corruption of Gutrune and Seyfried.
* OutsideContextVillain: [[spoiler:It is an ''alien'' creature that traveled the cosmos conquering planets, eventually landing on Earth to escape its greatest enemy, Yggdrasil.]]


!!Etrian Odyssey IV: Legends of the Titan

[[folder:Potential Guild Members]]
!!![[AnAdventurerIsYou Potential Guild Members]]

'''Landsknechts''' naturally excel at the art of bladesmanship, wielding swords and rapiers. Natural leaders, they inspire their teammates by being the first to meet the enemy. It is worth noting that, despite sharing a name with the ''[=EO1&2=]'' class (in both languages), they feature a markedly different visual design, as the mechanics of ''[=EO4=]'' Landsknechts are significantly different.

* DualWield: Though not offensively - their Weapon Parry skill gives them a bonus to physical defense when holding two weapons.
* DudeLooksLikeALady: The DarkSkinnedBlond male portrait. Especially with the hair decs.
* {{Expy}}: The bandana-wearing female resembles the red-clad PaletteSwap female Farmer from 3. The blond male is the male Protector from 1 and 2.
* TheHero: On ''several'' levels:
** Firstly, much like the blonde Protector from 1&2 and the Princess from 3, the "bob-cut dark haired Landsknecht" is the closest thing the game has to a main or signature character - she appears at the forefront of virtually ''all'' major pieces of promotional art (and even appears on the little rotational display in the 3DS menu). This gets almost absurd in the miniature art book packaged with the game's American release - fully ''half the book'' or more has art centered around her (and her buddy the [[TheLancer pigtailed Fortress]]). The only places she doesn't appear are the new art piece by Alexandra Douglass, the NPC listing, and the ''table of contents''. Everything else? Those two.
** Secondly, the class is ''literally'' built around the concept this time around: Landsknechts work by heroically inspiring their allies to fight better and strike more often, and have entire attack sets revolving around dashing forward in bold fashion to strike first. The class is literally built around trying to be a [[BigDamnHeroes Big Damn Hero]].
* LimitBreak: In ''Etrian Mystery Dungeon'', Full Gain, an attack to all enemies in the room.
* NiceHat: One of the female Landsknechts sports a fancy bandana that boasts a diamond pattern above her bangs, lace across the top, and jeweled pendants hanging off both sides!
* ProperTightsWithASkirt
* ShortHairWithTail: One of the women wears a bandana over this style, with a TomboyishPonytail in the back and TomboyishSidetails.
* WeaponOfChoice:
** RoyalRapier

'''Medics''' make their return, once more serving as their guild's healing specialists (though like the Landsknechts, the characters are distinctly different in design than the ones in earlier ''Etrian'' games). Taking a cue from the Monks of Armoroad, they've added maces to their arsenal.

* CallBack: The innkeeper's son said to call on him if your guild ever had any troubles after the post-game content of ''The Drowned City''. Given how one of the Medics looks like him but older, it's possible that he took up the role as a Medic.
** DudeLooksLikeALady
* {{Expy}}: Keeping up with the ''TraumaCenter'' cameos, Gabe from ''Trauma Team'' appears as the only adult Medic.
* GirlishPigtails: The girl without glasses combines this with long hair.
* GlassesGirl
* HealingHands
* {{Joshikousei}}: The female Medics dress in this style, complete with matching coats and bookbags.
* LabcoatOfScienceAndMedicine: Only worn by the males this time.
* PeekABangs: The older male has these.
* TechnicolorScience: All of the Medics carry glass vials. In the default colors, these are filled with goldish-yellow liquid; the {{Palette Swap}}s tote vials with magenta, lime green, neon violet or bright blue swishing around inside.
* TheMedic
* TokenMiniMoe: Not quite as pronounced as the Wildlings, but again, only the older male is unmistakably an adult.
* WeaponOfChoice:
** DropTheHammer
** SimpleStaff
* ZettaiRyouiki

'''Fortresses''' are armored just as heavily as their name implies, taking up the duties of Protectors and Hoplites. With thier heavy hammers and clubs, they also pack a considerable punch.

* AnimeHair: Especially prominent on one of the male choices.
* DarkSkinnedBlond: The alternate portrait for the first male Fortress.
* {{Expy}}: The short-haired female is the younger female Hoplite from ''The Drowned City'', but the palettes are reversed. This seems to be the only character who kept both colors of an Expy in the third game.
* IShallTauntYou: While Protectors and Hoplites could learn how to taunt as well, Fortresses are more effective at it.
* TheLancer: Again, on two fronts:
** Firstly, the "pigtailed Fortress", who is essentially the mascot character for the class, just about ''always'' appears in promotional art right next to [[TheHero the mascot Landsknecht]] from above, and she's always posed just slightly behind and in a complementary fashion to the latter.
** Secondly, again like the Landsknecht, in gameplay they tend to act this way too; thanks to Taunt being ''way'' better at drawing aggro than previous "tank" aggro-draw abilities and the Fortress class passive ''restoring TP each time an enemy swings at them'', gameplay encourages them to fill a Lancer role to the wider party - doing a lot of the dangerous/heavy lifting so the Landsknecht and others can do the big heroic job of actually bringing the enemy down. Abilities like Bolt Strike, when paired with said TP restoration, let them get their lumps in, too, in true Lancer fashion. The only reason they don't fit the image 100% is due to the fact that they use blunt weapons, not actual lances.
** And as noted, she's been somewhat oddly meta-absent from the franchise since ''[=EO4=]''.
* LuckilyMyShieldWillProtectMe
* MegaTwintails: The class rep has big, thick, curly twintails.
* MightyGlacier
* ScaryTeeth: The pointy-haired Fortress has a shark's smile to match it.
* WeaponOfChoice
** DropTheHammer
** CarryABigStick

'''Runemasters''' invoke the raw elemental forces found in the atmosphere, channeling them through runic symbology.

* CurtainsMatchTheWindows: One of the female Runemasters has light-blue hair and eyes.
* {{Expy}}: One of the males looks like the blond-haired Survivalist from the first and second games.
* FireIceLightning
* LimitBreak: In ''Etrian Mystery Dungeon'', Origin Rune, a powerful untyped attack to all enemies in a room.
* NiceHat
* NonElemental: They're one of three classes that can learn attacks that do heavy damage regardless of elemental resists. Their version has no cooldown and is rather powerful, but has the downside of being hideously expensive to use.
* RobeAndWizardHat: Their intricate robes, high boots, and caps make them all appear to be dressed for very cold weather.
** The artbook even shows the girls wearing tights under their dresses.
* [[SeanConneryIsAboutToShootYou The Runemaster Is About To Blast You]]: Every Runemaster looks straight forward and has their staff at the ready.
* SquishyWizard
* WeaponOfChoice
** SimpleStaff

'''Nightseekers''' lurk in the shadows while weakening their targets, sapping their strength with throwing knives before advancing with dual blades drawn.

* BadassCape
* BadassLongcoat: Male Nightseekers seem to be wearing a long coat along with their capes.
* BareYourMidriff: The female Nightseekers.
* CapeSwish: Can evade a physical assault by hiding in their cloak.
* DualWield: While they can equip two weapons after a certain point like other classes, their passive skill Blade Flurry makes them unique by allowing them to strike with '''both''' equipped weapons using a normal attack.
* {{Expy}}: The red/rose-haired female Nightseeker shares many traits with one of the Dark Hunters' designs, along with a passing resemblance to [[Franchise/{{Disgaea}} Etna]].
** The long-haired male Nightseeker shares a design with one of the Hexers.
* EyepatchOfPower: In a CallBack to the first two games, the blonde Nightseeker wears an eyepatch with her hair falling over it.
* HellBentForLeather: The class seems to have taken some fashion tips from Dark Hunters.
* ImpossiblyCoolClothes
* InjuredVulnerability: Their class proficiency gives them a substantial damage boost when attacking enemies that are suffering from a status effect.
* KnifeNut: They use throwing knives coated with various toxins to inflict ailments.
* OfCorsetsSexy: The older-looking female Nightseekers wear them.
* OneHitKill: Can attempt this with their Assassination skill. A target who's already suffering a status anomaly is at higher risk of succumbing. Their proficiency also makes all their attacks do extra damage against targets who has status effects.
* PeekABangs: Both female designs; the Etna {{Expy}} nearly reaches BlindingBangs, while the blonde half-hides an eyepatch under hers.
* RedEyesTakeWarning: The blonde female Nightseeker, while the blue-haired one has YellowEyesOfSneakiness.
* ShoutOut: One of the palette swaps looks like a long haired [[Franchise/DevilMayCry Dante]].
* {{Stripperific}}: All the female portraits basically wear dominatrix costumes. Looking more closely, one realizes that they actually ''do'' have the same sort of jacket worn by the males... just completely unzipped and flapping loose around their shoulders.
* StandardStatusEffects: Their bread and butter. Nightseekers have skills to inflict and exploit various debuffs.
* TooManyBelts: Not as exaggerated as the Dark Hunters, but Nightseekers do have quite a lot of belts on their outfits.
* ZettaiRyouiki: The female Nightseekers, with [[WhoWearsShortShorts short-shorts]], similar to the female Dark Hunters.

'''Snipers''' pick off their enemies from a distance using bows. Specialize in doling out critical hits, as well as aiming at vital areas in order to seal off their target's ability to move parts of their bodies.
* AnnoyingArrows: Like the Arbalist before them, {{Averted}}.
* CriticalHitClass: Their class proficiency lets them score {{critical hit}}s with their bow skills[[labelnote:*]](normally, only regular attacks can crit)[[/labelnote]] and increases their critical damage.
* DarkSkinnedBlond: The default for the short-haired Sniper girl, as well as an alt-color scheme for the ponytailed guy.
* {{Expy}}: The female Ronin designs continue to prove quite popular; ''both'' reappear as Snipers in design, although the younger Sniper is a Ronin Expy in the alternate colors.
** For bonus points, her default color is an {{Expy}} of the DarkSkinnedBlond Arbalist!
* HairDecorations: The short-haired Sniper pins her bangs back.
* NonElemental: One of the three classes that has a skill that can do heavy damage regardless of resistances. In their case, they have no cooldown and the ability is affordable, but it's comparatively much weaker than the others.
* TheParalyzer: Can seal off an enemy's head, arms or legs by striking {{Pressure Point}}s with arrows.
* [[SeanConneryIsAboutToShootYou The Sniper Is About To Shoot You]]: Both males are aiming their bows this way. The females, meanwhile, are clearly reaching for their quiver, implying they ''could'' shoot you within seconds...
* SamuraiPonytail: One of the portraits for the male Sniper.
* WeaponOfChoice: Archer.

'''Dancers''' take up where the Troubadours of old left off, supporting and inspiring their allies with their dazzlingly quick, nimble dances. Along with boosting their strength, certain moves let them relieve their friends' exhaustion, and when the situation demands it, they leap into battle with a whirlwind of blades!

* BareYourMidriff: Not just the females, either. Only one of the male alt-colors is wearing a shirt under his open jacket.
* DanceBattler
* DarkSkinnedBlond: The second portrait for the female Dancer has dark skin and white hair, and the alternate portrait for the pigtailed girl has dark skin and platinum blonde hair.
* DarkSkinnedRedhead: The alt portrait for one of the male Dancers.
* {{Expy}}: The pink-twintailed Troubadour from the first two games returns to the stage! The dark haired male may be the [[PaletteSwap Palette Swapped]] older Prince from ''The Drowned City'', and the older female's PaletteSwap is the older, [[PaletteSwap Palette Swapped]] female Arbalist.
* GirlishPigtails
* LimitBreak: In ''Etrian Mystery Dungeon'', Sonic Dance, which raises the party's speed and evasion rate for five turns.
* StatusBuff
* {{Stripperific}}: The girls wear very tiny belly dancing costumes and the males wouldn't be wearing much more if it wasn't for their open jackets.
* WanderingMinstrel
* [[YouGottaHaveBlueHair You Gotta Have Pink Hair]]

'''Arcanists''' are part of the Vessel race, who live in the wilds of the Second Land, and cannot join the Guild until certain requirements are met. By setting up special fields, they can inflict various negative effects upon their enemies, and can attack or heal by releasing those fields.

* AmazingTechnicolorPopulation: The alternate colors. It's a little unclear how "properly" canon this is, since ''all'' of the NPC Vessels stick to the default color scheme.
* BareYourMidriff: Only the males, surprisingly.
* LittleBitBeastly: They have long, pointed white ears with black tips that match their hair.
* NatureSpirit
* NoodlePeople: Noted in game as the most striking characteristic of the Vessels.
* OurElvesAreDifferent
* OperaGloves
* PeekABangs: Seen on all four; notably, the females' hair covers their right eye, while the males' covers the left.
* ProperTightsWithASkirt
* RapunzelHair: The first portrait for the female Arcanist, whose ponytails almost reach down to her feet.
* ShoutOut: One of the [[PaletteSwap Palette Swapped]] females has [[Music/{{Vocaloid}} Hatsune Miku's]] colors.
** The fourth normal portrait looks similar to [[VideoGame/TheLastStory Lady Calista]].
* StandardStatusEffects
* SquishyWizard
* WeaponOfChoice:
** SimpleStaff

'''Bushi''' are the fighting men and women of the Sentinel race of the Third Land, who resemble great beasts and possess all the strength that implies. They fight by bearing down upon their enemies with blades flashing, the flow of battle filling their bodies with energy. Survivalists who excel in battle; like the Mystic, they cannot sign up until certain conditions are met.

* AwesomeButImpractical: Blood Rush. Investing too many skill points drains far too much health to be considered close to useful, but not investing enough doesn't help enough to make the constant damage worth it unless you're able to make a turn where you can use Deep Breath.
* BeastMan: And women.
* TheBerserker: Blood Rush increases the amount of damage they can deal out, but every action they take costs some HP and TP.
* CarnivoreConfusion: One of the portraits is an anthropomorphic rabbit, and you can hunt and eat rabbits in the third area. Apparently it is perfectly normal for your rabbit party member to eat other rabbits for stat buffs.
* CastFromHitPoints: The downside of their Blood Rush ability.
* DifficultButAwesome: Blood Rush turns into this if you cross-class a Dancer into a Bushi and have them learn it. The various chain attacks they have access to aren't counted as a full move, meaning they don't lose health and magic for them, but they still end up buffed. Having them use Rush Dance while Blood Rushed can deal out more than enough damage to make the hit worth it, too. You'll have to be careful though, since Dancers aren't quite as sturdy.
* DualWield: Their Defiance skill lets them boost their physical strength just by holding two weapons.
* FurryFemaleMane: Along with both female reps, the male wolf has a distinct, shaggy hairstyle.
* GlassCannon: Some of their skills either have them sacrifice HP or armour slots for power boosts, but one in particular becomes more powerful as the user's HP drops.
* HumanoidFemaleAnimal
* LastChanceHitPoint: The Endure ability, which allows the Bushi to survive one lethal blow.
* PantheraAwesome: A white-furred lion with a ''massive'' mane serves as a male choice.
* PettingZooPeople
* ProudWarriorRace
* RegeneratingHealth [[RegeneratingMana and Mana]]: The aforementioned Deep Breath. They also gain the ability to regenerate both with normal attacks (to a much lesser degree) as a passive ability (which can offset the drain from Blood Rush).
* ShoutOut: The white lion's PaletteSwap makes him look like [[Franchise/{{Digimon}} Leomon]].
** The rabbit-looking Bushi's PaletteSwap looks similar to [[VideoGame/FinalFantasyXII a certain sky pirate's Viera companion]].
* WalkingShirtlessScene: Both males forego any sort of chest protection, unless you count the lion's mantle.
* WeaponOfChoice:
** KatanasAreJustBetter
** DropTheHammer
* {{Youkai}}: The lion's most obviously patterned after an oni.

'''The Secret Class''' (or '''[[spoiler:Imperials]]''') have learned how to handle drive blades, special weapons which can perform powerful special attacks, but are prone to overheating. The third of the Special Classes who must wait until certain conditions are met before joining the Guild.

* {{Expy}}: One of the women strongly resembles the blonde Protector of old, the PaletteSwap of the other female looks like the second female Protector, one male looks like a War Magus from ''Heroes of Lagaard'' who [[TookALevelInBadass Power-Leveled in Badass]], '''and''' the other male looks similar to one of the Medics from the first two games.
** This all sparks a little bit of [[WildMassGuessing guessing]] about [[spoiler:just what the Empire's origins are and whether or not this is the same Yggdrasil as the one from ''Etrian Odyssey'', although the geography of the fourth land itself makes this very unlikely.]]
** The glasses-wearing one also looks an awful lot like [[ValkyrieProfile Lezard Valeth]].
* GlassCannon: TheBerserker variant; when prepping one of their Drive assaults, their defenses drop until they can actually launch their attack. They are respectably sturdy otherwise.
* HairDecorations: The blonde wears a stylized dragon wing hairclip.
* {{Magitek}}: Their drive blades combine previously thought lost technology with magic for explosive results.
* MyCountryRightOrWrong: [[spoiler:At first, all Imperials are loyal to the Prince even as his plan has a number of them become infected. They eventually come around, possibly with Logre's help.]]
* NonElemental: The third class that can do heavy damage regardless of opponent's resistances. Their version manages to be powerful and affordable, but suffers from {{Overheating}}, necessitating a cooldown period.
* {{Overheating}}: The downside of their Drive attacks - they can do a huge amount of damage in one hit, but then their blades overheat, forcing them to wait a number of turns before they can use those skills again. The default cooldown perioid is 7-9 turns, but with the right combination of abilities, they end up being able to use their Drive attacks every 2-3 turns.
** Furthermore, once they overheat their blades multiple times in a single battle, they can use Ignition to immediately cool down their blade and gain the ability to use their Drive attacks for several turns without overheating their blade. When under Ignition status, they also gain access to their Overdrive skill, which has the largest damage multiplier in the game and hits all enemies, but using it removes the Ignition status.
* WeaponOfChoice:
** {{BFS}}: Drive blades are '''huge''', which makes them the only type of weapon that prevents you from equipping a [[ChoiceOfTwoWeapons secondary weapon]], but they thankfully also count as a normal sword for subclass skill use purposes.

[[folder:Citizens of Tharsis]]
!!!Citizens of Tharsis

'''The Outland Count''' is the ruler of Tharsis, and the one who has commissioned the exploration of the areas north of Tharsis so that a way to the great tree Yggdrasil can be found.

* BewareTheNiceOnes: [[spoiler:He is ''furious'' when Baldur reveals his plan.]]
* EveryoneCallsHimBarkeep
* HiddenDepths: During the sole quest from him that isn't about improving Tharsis or its neighbors, it is revealed that [[spoiler:his wife is deceased and that they loved each other greatly.]]
* NiceGuy: Related to ReasonableAuthorityFigure; he makes every effort to find a peacable solution, and he immediately welcomes the Vessels and the Sentinels to Tharsis.
* NoNameGiven: To a kind of hilarious degree. He is ''always'' referred to as "The Outland Count". At no part is his name used. This gets a little ridiculous when even [[spoiler:Prince Baldur]] refers to him as such.
* ReasonableAuthorityFigure: Very much so; all of his quests and missions are very much in tune with helping to run the city, he does what he can to give you a hand, and [[spoiler:he is properly disgusted by Baldur's plan for Yggdrasil]].

'''Whirlwind''' is a fellow adventurer who helps you out at the start of your adventure, giving you advice and showing up to help every now and then. He does seem to grow quite interested in your progress toward Yggdrasil...

* TheObiWan: To the player, pretty much. He explains all of the game's base mechanics, particularly the map.

'''Dalla''' runs the Saehrimnir Inn. An execellent cook, she's never too busy to greet explorers with a smile. A clinic operates there, and she'll store items for your Guild for free.

* DissonantSerenity: Always cheerful, and speaks happily about things like butchering animals for your meals.
* HiddenDepths: After helping her with the quest to satisfy a really picky guest, go speak to Kirtida and she'll wonder why said guest was seen running away from the inn with just about every liquid pouring down his face.
* LethalChef: If she wants to be.
* SupremeChef
* TeamMom: To not just your guild, but basically every explorer in town.

'''Wynne''' is the town blacksmith. Despite her young age, she is a master at crafting weapons and armor. She also a thick accent.

* GenkiGirl: Take her to a flower bed.
* [[WrenchWench Hammer Wench]]
* TheIdiotFromOsaka: In the Japanese version. This is [[AccentAdaptation adapted]] into a {{Joisey}}-ish accent in English.
* TokenMiniMoe: She's the only child you see in Tharsis that has a sprite and isn't a part of your guild.

'''Kirtida''' is the barmaid of the Dancing Peacock. When you want to take on a quest, speak to her.

* AmbiguouslyBrown
* CatchPhrase: "May kismet be with you."
* FelonyMisdemeanor: She is remarkably unflapped when [[spoiler:Whirlwind shows his true colors]]... until she realizes that he ''left outstanding requests behind'', at which point she demands that your guild bring him to justice.
* [[WhyDidItHaveToBeSnakes Why Did It Have To Be Bugs?]]: Does '''not''' like insects at all. When a client posts a request for a giant moth egg and the party takes it, HilarityEnsues.

'''Ciaran''' is head of the Cargo Wharf and in charge of building and mantaining the skyships. So long as you don't do anything to unnecessarily damage yours, you'll get along well enough.

* CanadaEh: Has slight traces of this.

'''Kirjonen''' is a member of the Holy Rune Knights in service of King Bjornstad, who has traveled to Tharsis to explore the outlands in his liege's name. His skyship bears deep blue sails.

* DudeLooksLikeALady: Bob-cut hair, very prominent eyelashes, earrings, certainly a generous-enough breastplate for actual breasts, and a BeautyMark on the left cheek... but ''he'' is supposed to be a guy. His combat portrait even uses the same pose as the ''female'' playable Fortresses. Notably, the Japanese version uses no gendered pronouns to refer to him.
* GuestStarPartyMember: During his skirmishes on land.
* HiddenDepths: [[spoiler:He traveled to the lands around Tharsis in hopes of slaying the ice dragon who slew his liege's young prince. Unfortunately for him, the Blizzard King is not the one he was looking for; the real one was one with a damaged eye his king attacked]].
* ShockAndAwe: Later in the game, his subclass is Runemaster, and the only attack abilities from the class that he has are all of the volt-element spells.

'''Wiglaf''' is another fellow explorer who has come to Tharsis in search of adventure and a way to prove herself. Her skyship has bright red sails.

* AmbiguouslyBrown
* DanceBattler: Starts as a Dancer, later subclasses as a Landsknecht.
* GuestStarPartyMember: During her skirmishes on land.
* HiddenDepths: [[spoiler:Her family is a bunch of dragon slayers, and she took the quest in slaying the Storm Emperor personal because of one dragon having spared her brother but killed her father. With that in mind, she didn't want Regine's family to experience their matriarch's possible demise at its hands when she refused to escort her to gather rare peaches]].
* OutnumberedSibling: Has several brothers back home; she wants to prove to them she's more than capable of taking care of herself, but you help her out from many, many skirmishes on the lands that she gets depressed when saved.


[[folder:Citizens of the Labyrinths]]
!!!Citizens of the Labyrinths
Several kinds of races live in the labyrinths leading up to Yggdrasil; for tropes about the people in general, refer to the Arcanist and Bushi entries for Vessels and Sentinels, respectively.

'''The Medium''' is a young human girl who lives amongst the Vessels in the Misty Ravine. Despite the Vessel's distrust of humans due to having been abandoned by them, they idolize and venerate the Medium due to her link with Yggdrasil. Despite Wufan's protests, she insists on welcoming the Guild as friends due to her curiosity about her race. [[spoiler:She is later revealed to possess the Titan Soul, one of the three items needed to summon the Heavenbringer.]]

* AllLovingHero: Hears the voice of Yggdrasil, and she never hesitates to extend a merciful hand to anyone. [[spoiler:The post-Final Boss missions show that this leads to Baldur's HeelFaceTurn.]]
* DamselInDistress: Becomes kidnapped by the Hollows. [[spoiler:Later on, she's kidnapped by Whirlwind as he flees back to his land, and THEN she becomes kidnapped by Baldur]].
* EveryoneCallsHimBarkeep: The only name she's ever given is "The Medium." Wufan calls her by her real name, Xiuan, twice, but switches back to her title later.
* HealingHands: Shown to have the most powerful healing abilities in the world, and the only person able to stave off the [[BodyHorror Titan's Curse]].
* [[spoiler:LivingMacguffin]]

'''Wufan''' is the leader of the Vessels in the Scarlett Hills. Due to a past traumatic war between Vessels and humanity, she is cold and distant when the Guild first meet her, but the fact that they've made it this far into the Hills earns them her grudging respect. Even so, she tries to dissuade them from continuing their quest, claiming it will only lead to their deaths.

* TheAtoner: A mild form; once the player's guild shows her that humanity isn't [[HumansAreBastards completely rotten]], she works with them to save the Medium and asks to join their guild afterwards.
* FantasticRacism: Has a dim view of humanity due to the Vessels' belief that humanity abandoned them at their moment of crisis.
** However, [[spoiler:She reveals on the Ravine's final floor that her distrust of humanity was only ''part'' of the reason she was so nasty to the Guild. See GreenEyedMonster below.]]
* [[spoiler:GreenEyedMonster: Reveals on the final floor of the Misty Ravine that the main reason she was so hostile to the Guild was because she was jealous of how the Medium immediately looked up to them upon meeting them.]]
* [[spoiler:GuestStarPartyMember: During the Medium's kidnapping, you can forgive her rude behavior and let her explore the Misty Ravine's lowest floor with you]].
* JerkWithAHeartOfGold
* [[spoiler:OptionalPartyMember: After rescuing the Medium, you have the option to let her join your guild.]]
* ReasonableAuthorityFigure: She has a legitimate (if false) reason to keep humans away from Vessels and immediately goes after the Medium when she goes missing, rather then wait for the bickering council to make a decision. She later welcomes humans with open arms after learning they aren't bad.

'''Kibagami''' is the leader of the Sentinels of the Sacred Mountains. Unlike the Vessels, who believe humanity abandoned them when the Heavenbringer first descended, the Sentinels believe that they and and humanity fought side by side to repel the Titan. As such, Kibagami and the rest of his tribe are very friendly towards humans, but hold a deep distrust of all things connected to Yggdrassil, as they believe that is where the Titan was created.

* ALoadOfBull
* DefeatMeansFriendship: He was already friendly, but defeating him in a duel is required before he'll allow you to help him search for the Titan's Heart.
* DualWielding: By default, he uses [[KatanasAreJustBetter a katana]] and [[DropTheHammer a mace]].
* DuelBoss: Decides to test your strength to go deeper into the Golden Lair by fighting him.
* [[spoiler:GuestStarPartyMember: During the quest to get the Titan's Heart, he will accompany you in the Golden Lair's lowest floors if you let him.]]
* TheMedic: His subclass.
* [[spoiler:OptionalPartyMember: After completing the third labyrinth, you have the option to recruit him into your ranks.]]
* ReasonableAuthorityFigure: He's willing to do whatever it takes to help his people, even if it means breaking an ancient rule and [[spoiler:fighting the thing that started the existence of the curse, despite the fact that it could turn him into a plant or outright kill him.]]

[[folder:Citizens of...the other place '''(SPOILERS!)''']]
!!!Citizens of the Empire of Yggdrasil
The "Empire" that constitutes the fourth land (and, as dialogue implies, the [[GameplayAndStorySegregation gameplay-inaccessible lands]] on the other side of Yggdrasil itself) is really a [[VestigialEmpire rump state]] that is a shadow of the former glory that used to rule over all the lands you explore. Their land is slowly dying, and they need the power of Yggdrasil revived in order to prevent starvation.

'''General Empire tropes''':
* TheEmpire: Well, ''yeah''. Of the Not ObviouslyEvil variety; its soldiers and leaders do attempt to be civil, but they make it ''very'' clear they think they're the superior component of humankind.
* {{Magitek}}: The Empire has ridiculously advanced technology compared to everyone else; while Tharsis and its allies are making do with swords and bows, the Empire employs fully-armored, cannon-armed sky-battleships, swords with cannons mounted on them, and multiple varieties of robots. All of this is implied to come from their study of Yggdrasil and is powered by it in some way.
** MoreDakka: Imperial weapons technology seems to make lots of use of cannons and other explosive-projectile weapons.
* VestigialEmpire: Even they admit the Empire is a shadow of its former glory.

'''Sir Logre''' is "Whirlwind's" true identity; ten years ago, he crashed his skyship near Tharsis after trying to follow the gusts of wind in the canyons ''out'' in order to look for the items required to revive Yggdrasil. He is a loyal servant of the Empire, though even early on it is clear he doesn't really agree with Baldur's solution to the problem.

* ConflictingLoyalty: Between his duty to Prince Baldur and his newfound friends in Tharsis.
* DefeatMeansFriendship: More along the lines of giving him the courage to stand against his prince, as he already considered you friends before his defeat.
* [[spoiler:GuestStarPartyMember: During your search for the prince and the Medium, after defeating him for real, he will let you do whatever you want with him, which would be exploring the lowest floor of the Echoing Library.]]
* EvilMakeover: You always knew him as a shady smiling explorer. When you see him in his armor, a dark shade is cast on him. [[spoiler:After defeating him for real and forgiving his behavior, the shade goes away, and his combed hair goes back to being messy]].
* HeroicBSOD: He gets one when you tell him the Prince needs him. [[spoiler:For the gameplay this means you need to nudge him to come along with you, compared to him joining as a guest straight away should you hold out your hand to him.]]
* HopelessBossFight: The first time, at least. The second time and either fight on New Game Plus are beatable.
* NiceJobFixingItVillain: In a real way, if he hadn't crashed his skyship ten years ago, thus allowing Tharsis to reverse-engineer it, the plot basically wouldn't have happened and there might have been no way to stop Baldur. And then, of course, he ''really'' helps you fix it.
* MyMasterRightOrWrong: Played straight at first, but it's clear that he's conflicted. After you beat him, he finds the resolve to defy Baldur.
* [[spoiler:OptionalPartyMember: After clearing the fourth labyrinth, he will ask you to join your guild.]]
* PerpetualFrowner: Was once a smiling explorer.
* SoleSurvivor: This informations a bit hard to get, as it is scattered over the various dialogue-options the player is given in the South Sanctuary and after the fight with Logre. Long story short: Logre witnessed the deaths of his team and recently learned (in the Sacred Mountains) that the Emperor is dead as well.
* TakingYouWithMe: Attempted after you beat him. Your party is able to change his mind by talking with him or holding out a hand.

'''His Royal Highness, Prince Baldur''' is, in a number of ways, the villain of Etrian Odyssey IV; he is the one who plans to use the Titan's Soul, Crown, and Head to revive Yggdrasil and the lands of the Empire, even if this will kill the Vessels and Sentinels.

* AChildShallLeadThem: Became the Imperials' king after his father was lost 10 years ago.
* [[spoiler:DisneyDeath: After defeating his OneWingedAngel form, the text points out that a crack opened and swallowed him, until you defeat the Heavenbringer and find out he was found barely alive under rubble]].
* [[spoiler:GuestStarPartyMember: He will personally take the task to defeat the Great Dragon in response to taking down his Imperial refugees, and you can let him assist you in battle.]]
* [[spoiler:HeelFaceTurn: After defeating the Heavenbringer, he tries to save imperial refugees as much as possible, and he helps the player's guild against the Grand Dragon.]]
* ManipulativeBastard: During the fight with the boss in the fourth labyrinth.
* [[spoiler:OneWingedAngel: As the Cursed Prince]].
* ReasonableAuthorityFigure: At first. It was even stated that when he took rule his first order was removing anyone working solely for themselves from the court. However, during the ten years his father and Logre was gone, he gradually became more desperate in solving the Yggdrasil issue.
* RoyalsWhoActuallyDoSomething: To your detriment.
* VillainousBSOD: [[spoiler:If Logre goes with you to confront him]], Baldur will start to lose his sanity in what he is doing, going so far as to [[spoiler:slap the Medium when she tries to calm him down herself]].
* WellIntentionedExtremist: He honestly wants to save what remains of his people and empire. The problem is, he's perfectly willing to consign the Vessels and Sentinels to a ''torturously'' painful death in order to make that happen.

'''Emperor Alfodr''' was the leader of the Empire of Yggdrasil.

* DisappearedDad: Really the whole issue that set this entire crisis off to begin with.
* TheEmperor: A seemingly benevolent example, if Logre's words are any indication.
* TheGhost
* [[spoiler:PosthumousCharacter: It is heavily implied that the person the Sentinels rescued 10 years ago was him before he succumbed to the Titan's curse, given that it was the same time when he and Logre left their lands]].
* ReasonableAuthorityFigure: Implied. If you spare Logre and he joins you, he'll try (unsuccessfully) to talk down Baldur by claiming that Alfodr would never support Baldur's insane agenda.
** It's stated a few times (both by Logre and a few knights) that his goal was to activate Yggdrasil without having to kill the Sentinels and Vessels.

'''The Heavenbringer''' is the eponymous "Titan" of ''Etrian Odyssey IV''. In a final desperate attempt to save the Empire, Baldur seeks to summon it in order to use it to revitalize Yggdrasil. However, doing so would require the sacrifices of the Vessels and Sentinels, and so the Guild must fight and destroy it in the game's final battle.

* AttackOfThe50FootWhatever: It's called the ''Titan'' for a reason.
* BodyHorror: Its core is housed within its face, and when you damage it enough to expose it, its mouth opens up in a grotesque, physically impossible manner.
* CognizantLimbs: Its arms. One alternates between direct attacks and protecting the Heavenbringer itself from damage, while the other focuses on weakening your party with debuffs. They can be killed, but respawn after a few turns.
* FinalBoss
* ShieldedCoreBoss: Depleting its HP doesn't defeat it, but exposes its core. This "Bared Essence" can't fight back at all, but if you don't destroy it quickly [[spoiler:or bind its head]] it'll return to phase one and recover some health.
* WhenTreesAttack: Heavenbringer takes the form of the tree that apparently spawned it, Yggdrasil, but in a vaguely humanoid shape. [[spoiler:The events of the [[BonusDungeon Hall of Darkness]] reveal that the Heavenbringer isn't simply a beast that came from Yggdrasil -- it ''is'' Yggdrasil, in a humanoid form and [[AxCrazy completely insane]].]]

!!''Etrian Mystery Dungeon''
[[folder:Potential Guild Members]]
!!![[AnAdventurerIsYou Potential Guild Members]]

'''Wanderers''' are inveterate explorers that endlessly travel the world in search of new discoveries. They use a varied and unusual set of skills to navigate the mysterious dungeons. A class unique to ''Etrian Mystery Dungeon'' that is based on the main character of ''VideoGame/ShirenTheWanderer''.

* JackOfAllTrades
* NiceHat