[[folder:Major Laurence "Prophet" Barnes]]
The leader of the U.S. Army Delta Force's Raptor Team in Crysis 1/Warhead. TheDragon to Jacob Hargreave, as revealed in Crysis 2. Eventually his personality copy becomes the primary protagonist and playable character in ''Crysis 3''.
* AngryBlackMan: In the flashbacks of Crysis 2. [[spoiler:His discussion with Hargreave leaves it completely justified.]]
** Used to ''awesome'' effect in the final level of Crysis 3. [[spoiler: How do you resist a super-powerful EldritchAbomination's attempt to [[TheAssimilator assimilate you]] into its HiveMind?]] Prophet's answer is to get ''[[ThePowerOfHate mad as hell]]'' about it.
* BackForTheDead: In Crysis 2. [[spoiler:Subverted at the end.]]
* BadassNormal: As shown in the comics, he was already badass before putting on the suit.
* BadassBoast: Practically ''every'' line of dialogue Prophet says in the final mission of Crysis 3 is this.
-->"NO. This suit is MINE. Let me show you what I CAN DO!"
* BadassInCharge: Of Raptor Team.
* BaldOfAwesome
** BaldBlackLeaderGuy
* BlessedWithSuck: [[spoiler:How he views the Nanosuits after learning they are symbiotic.]]
* BrainUploading: [[spoiler:One of the two operators of the Nanosuit 2 in Crysis 2. The entire time, yes. And in Crysis 3, he's essentially performed a {{GrandTheftMe}} in a benevolent sense to keep fighting in Alcatraz's corpse.]]
* DeadManWalking: [[spoiler:Due to the Nanosuit. Also becomes quite literal in 3, where he is literally walking around in Alcatraz's corpse. This is lampshaded multiple times.]]
* DeadpanSnarker: In 3 [[spoiler:and ''Legion'']].
* DeadPersonImpersonation: [[spoiler:The revisions in ''Crysis 3'' turn the entirety of ''Crysis: Legion'' into this; turns out Prophet was using what small fragments were left of Alcatraz to impersonate Alcatraz in front of Marine command.]]
* DrivenToSuicide: [[spoiler:"Had to break the link" to the Nanosuit 2, so he shot himself in the head after giving it to Alcatraz in Crysis 2.]][[spoiler: It didn't stick.]]
* ElitesAreMoreGlamorous: A member of the Delta Force Raptor Team.
* EmpoweredBadassNormal: Thanks to the 'Suit.
* FatherToHisMen: NEVER ever mess with anyone on his team, he WILL kill you as some CIA assholes found out the hard way.
* FusionDance[=/=]GrandTheftMe: [[spoiler:Of a sort with Alcatraz and SECOND over the course of ''Crysis 2''. By the time of ''Crysis 3'', neither Barnes nor Alcatraz exists anymore. They've merged into a gestalt that calls itself Prophet, with enough of Barnes' and Alcatraz's memories to impersonate either of them.]]
* IJustWantToBeNormal: His opinion in 2 and 3 is that while he's willing to use his abilities to help, he'd happily remove his suit and move on. [[spoiler:Pity [[ClingyCostume he]] [[BlessedWithSuck can't]] [[DeadManWalking do that]].]]
* LastOfHisKind: Subverted in 3. While he's the last anti-CELL Nanosuit wearer to not end up "skinned", [[AllThereInTheManual supplementary information in intel items]] reveals that [[EvilCounterpart they have their own operator]], [[TheGhost Silverback]]. [[spoiler: And the secret ending of 3 heavily implies that Psycho had several of his Nanosuit's abilities merged into him.]]
* MajorlyAwesome
* TheProtagonist: Of the whole plot.
** SupportingProtagonist: In every game but ''3'', where he's more up front.
* RedRightHand: In ''3'', [[spoiler: the Nanosuit's replication of Prophet's human body would be perfect if not for the glowing bits in his eyes.]]
* {{Transhuman}}: [[spoiler:Becomes this over the course of the main games and the process is completed by the end, when the unlocked Nanosuit 2.0 assumes the form of Barnes' human body and demonstrates its cloaking ability in that form.]]

[[folder:1st Lieutenant Jake "Nomad" Dunn]]

The player character of ''Crysis 1''. Second in command of Raptor Team.
* DeadManWalking: [[spoiler:Due to the Nanosuit.]]
* DecoyProtagonist: In ''1'', as revealed in later games.
* DroppedABridgeOnHim: [[spoiler:Died in between Crysis 1 and Crysis 2, as shown in [[AllThereInTheManual the IDW comic series]], [[DyingMomentOfAwesome saving Prophet & Psycho from an RPG blast]] courtesy of the CIA, who tortured him beforehand. [[note]] However, information found in Crysis 3 suggests he survived.[[/note]]]]
* ElitesAreMoreGlamorous: A member of the Delta Force Raptor Team.
* EmpoweredBadassNormal: Thanks to the 'Suit.

[[folder:Sergeant Michael "Psycho" Sykes]]

-->''"I'm British, you Muppet!"''

Originally SAS, seconded to Raptor Team. He is Raptor Team's [[FriendlySniper designated marksman]]. He originally appears as a friendly NPC in Crysis 1, gets his own playable story in ''Crysis Warhead'', before returning as a friendly NPC in Crysis 3.
* AscendedExtra: From team member in the original Crysis to PlayerCharacter in Crysis: Warhead.
** DemotedToExtra: Returns as a team member once again in Crysis 3.
* BadassNormal: The guy's SAS AND Delta Force, arguably the two best Spec-Ops units in the world, before he even suited-up.
** EmpoweredBadassNormal: Thanks to the 'Suit.
** BroughtDownToBadass: Even after CELL skins off his Nanosuit, he's still a very competent BadassNormal, showing off exactly why he was in both Delta Force and the British SAS. [[spoiler: Subverted, see Transhuman below.]]
* BigDamnHeroes: When Prophet is captured and being sent to the skinning labs at the start of Crysis 3, Psycho and the remnants of Eagle team infiltrate and assault the CELL docks housing him, freeing Prophet and fighting their way back out.
* BlessedWithSuck: Subverted. Even knowing that the nanosuits are symbiotic and eventually completely replace every cell of the wearer, in a way killing them, he is overjoyed at the idea and EXTREMELY pissed off when his suit is taken from him. His perspective is most likely that even even merged with the nanosuit, he is still himself, just super powered.
* BerserkButton: Has a few. He gets agitated if you mistake him for an American, try to play him for a fool, or jab at him for being a normal human. He gets homicidal if you kill one of his allies (even if he didn't know [[RedShirt the guy]] personally) or are a member of [[MegaCorp Crynet]]/[[PrivateMilitaryContractors CELL]].
* TheBusCameBack: Returns in Crysis 3 after an absence in Crysis 2.
* DeadManWalking: [[spoiler:Due to the Nanosuit. Subverted when CELL ends up "skinning" off the suit before 3. DoubleSubverted in the secret ending which implies that he wore the suit long enough, or retrieved it from the New York skinning lab, and became a "Post-Human Warrior" like Prophet.]]
* ElitesAreMoreGlamorous: A member of the Delta Force Raptor Team.
** Was also previously British SAS.
* FriendlySniper: He was Raptor Team's sharpshooter (his SCAR being modified for long range shooting) and his preferred weapon in Crysis 3 is a sniper rifle. He is also very friendly to those he considers allies, often cracking jokes and snark towards them.
* GunsAkimbo: [[spoiler: During the secret ending in Crysis 3, he attacks the Crynet board members while wielding two Hammer II .50 pistols]]
* HairTriggerTemper: In contrast to his other teammates, who are usually calm and collected, Psycho is prone to fits of rage when he feels is he being toyed with or otherwise wronged. It doesn't hinder his decision making and his teammates usually feel the same way, he is just more open and showing of his emotions.
* TheHeart: Acts as this towards Raptor team. He is more prone to emotional outbursts because he is more intune with his own emotions. He is the most friendly and concerned with the lives of his fellow soldiers and Marines. He is the first one to call Prophet out on his bullshit when members of their team start dying. But it is most prominent in Crysis 3 when he reminds Prophet of what they are fighting for and what they have sacrificed to get where they are, reminding Prophet of his humanity.
* HeroicBSOD: Twice [[spoiler: Once after losing the Ceph container and the life of a Marine he was trying to save (briefly exited it to kill a surviving KPA soldier, before falling into it once again.), then after Claire dies when he was trying to rescue her.]]
* IJustWantToBeSpecial: In 3, he has a lot of angst over being a normal human. [[IJustWantToBeNormal Prophet]] [[WhatTheHellHero takes issue with this]].
* KubrickStare: [[spoiler: Gives one to the Crynet board members before killing them.]]
* TheSlowWalk: [[spoiler: performs one toward an injured KPA soldier who caused him to lose the Ceph container and to be unable to save the life of a Marine. Mixed with abit of ImplacableMan as the KPA soldier attempts to gun Psycho down, but Psycho's nanosuit deflects the rounds effortlessly.]]
* TheLancer: Textbook example almost to the letter. Between him and Prophet, Psycho is the more combative and gun-ho, often butts heads with Prophet over philosophies, is not always a good team player, and is the more foul-mouthed of the two. Yet he is constantly depicted as Prophet's right hand man and when shit hits the fan he always has Prophet's back.
* MeaningfulName: He is named "Psycho" and he is the most likely to fits of rage and acts of glee out of the entirety of Raptor Team.
* MookHorrorShow: [[spoiler: The secret ending of Crysis 3 has him picking off the Crynet Board Member's personal guards 1 by 1, having the survivors scared shitless, before killing the last 2 guards and confronting the board members themselves.]] Its played almost like the start of a certain [[{{Film/Predator}} sci-fi movie]].
* TranquilFury: In contrast to his usual hotheaded explosions of rage, [[spoiler: after losing the captured Ceph container AND being unable to revive the Marine he tried to save. He notices one of the KPA Nanosuit soldiers survived the fall. He calmly and quietly starts walking toward the injured soldier, before throwing him into the water and forcibly drowning him.]]
** A bigger example is when[[spoiler: he calmly confronts the Crynet board members before killing them. His tone of voice and calm expression serve to make him scarier than ever before. "Good evening, members of the board. I was a [[FlayingAlive guest]] at one of your [[TortureCellar hospitals]] a little while ago, ''and I'd like to make a [[{{Understatement}} complaint]]]].'' Surmounts to say that when he is yelling and being loud, he is only aggravated at best. Its when he starts being quiet that you should fear for your life.
* [[spoiler: {{Transhuman}}: In the secret ending to 3, he demonstrates several of the Nanosuit 1.0's abilities: outpacing the CELL team sent to protect the Crynet board (Speed Mode), remaining unseen when targets looked in his direction in an area with little to no concealment (Cloak), and night vision in darkened environments despite having no visible night optics (Generation 1.0 Nanovision), and wields two .50 caliber pistols (thus using them 1 handed each) (Strength Mode).]]
* VitriolicBestBuds: He is this with Prophet in Crysis 3. He makes constant snarky remarks and jabs at Prophet (who does so in kind), but nothing could make the one leave the other hanging; and each considers the other their best friend.
** Also with Sean O'Neill. Their history together during the Raptor Team tests left their friendship somewhat rocky, and they tend to jab at each other over it, but they both readily come to the other's aid, even against orders, at the drop of a hat.

[[folder:James "Alcatraz" Rodriquez]]

The player character of ''Crysis 2'', a U.S. Force Recon Marine sent to New York City by submarine on a mission extract Gould, but his sub is ambushed by the Ceph, most of his teammates are killed, and he is fatally wounded. Prophet finds him and gives him his Nanosuit.
* BrainUploading: Over the course of Crysis 2, his brain is steadily copied over into the suit. But as pointed out in Crysis 3, either not enough was copied before brain death or the data was corrupted too much, allowing Prophet's personality copy to take over.
* DeadManWalking: [[spoiler:Moreso than any other Nanosuit wearer. The injuries he sustained in the movement tutorial would have and will kill him if he takes the suit off, and the suit itself is harvesting his failing organs as fuel to keep him alive. This becomes ''literal'' in 3, where his mind "was lost" in 2's DyingMomentOfAwesome, and Prophet is walking around in what little is left of his corpse.]]
* DeadpanSnarker: His narration in ''Legion'' makes it clear he is a very snarky bastard.
* DyingMomentOfAwesome: [[spoiler:The revisions in ''Crysis 3'' turn the finale of ''Crysis 2'' into this. During the destruction of the Central Park lithostructure, Alcatraz's mind was "lost" and half the [[BrainUploading backup file]] was corrupted, necessitating Prophet to take over.]]
* EmpoweredBadassNormal: [[spoiler: Though he is essentially dying throughout the incident, he can wipe out an entire CELL force thanks to a combination of his experience in the Marines & the 'Suit.]]
* FeaturelessProtagonist
* FusionDance[=/=]GrandTheftMe: [[spoiler:Of a sort with SECOND and Prophet over the course of ''Crysis 2''. See Prophet's example.]]
* GreenEyes: Not that you can tell in the suit.
* HeroicMime: Justified heavily. For the beginning, he's hungover, and then [[spoiler:his lungs are injured beyond repair]]. In ''Legion'', however, he talkative. ''Very'' talkative, and the 2.0 suit is actively making him more eloquent and verbose.
* ManInTheMachine: And by the events of the third game, [[BodyHorror the machine is all that's left]].
* [[OnlyKnownByTheirNickname Only Known By His]] CodeName: Unlike the other Nanosuit wearers, his name isn't even mentioned at all, nor his rank.
** ''Legion'' gives his old human name as [[spoiler:"James Rodriquez"]], but only in passing. As far as he's concerned, his name is Alcatraz now.
* OurZombiesAreDifferent: [[spoiler:Sort of. In 3, Prophet commandeers his corpse to keep going for over another 20 years.]]
* PopCulturedBadass: His narration in ''Legion'' is riddled with pop culture references, some of them quite subtle.
* SemperFi
* Transhuman: [[spoiler: In a way, the "original" Alcatraz died soon after being interred in the Nanosuit 2.0, as its pointed out later in the game that most of Alcatraz's thought processes are performed by the suit, not his own brain. Definitely by the end, when he really dies and the Prophet personality copy takes over whats left of his corpse.]]
* WhyDidItHaveToBeSnakes: According to his narration in ''Legion'', he is actually afraid of water due to a bad incident in his childhood. He got over it for the most part during training, but the sinking of his submarine brought it all the way back to the forefront.

[[folder:Major Clarence Strickland]]

Leader of the US Marines detachment.
* BadassFamily: Him and his daughter Tara.
* HeroicSacrifice: Stays behind to distract the Hunter to allow Nomad and others to escape in a VTOL.
* MajorlyAwesome: Major in the USMC

[[folder:General Kyong Ri "King Tiger" Chan]]

The military leader of the KPA's military operations on Lingshan Island
* ContractualBossImmunity: Averted. Kyong's suit may be overcharged and able to soak more damage, but he's still a human-sized opponent and thus subject to the game's physics system. Thrown objects will knock him to the ground and stun him, and you can even knock him into a nearby pool of water where he'll drown.
* HelmetsAreHardlyHeroic: Villainous example as he doesn't wear a helmet in order to be more easily recognizable to the PlayerCharacter.
* PoweredArmor: Has a Korean made Nanosuit. After the Ceph reawaken, it becomes overcharged with energy, allowing him to tank far more rounds than what the armor would normally be able to handle.
* MightyGlacier: Kyong wields a minigun and can take a lot more hits than a normal Nanosuit soldier, but he doesn't use any Nanosuit powers (other than punching you with strength mode if you get too close) and therefore isn't anywhere nearly as maneuverable as the regular KPA Nanosuit enemies.
* MoreDakka: Wields a minigun against Nomad after Nomad breaks free of his restraints.
* YellowPeril: He is [[AcceptibleTargets North Korean]] and the primary human antagonist of the game.

!!Crysis: Warhead
[[folder: Sean O'Neill]]

U.S. Navy VTOL pilot [[spoiler:and former Raptor Team candidate]].
* AcePilot: He is apparently this (minus getting shot down at the start of the game). Psycho readily vouches for his abilities, and its proven true when [[spoiler: he uses his now unarmed VTOL to distract the Red Hunter Ceph while Psycho killed it]].
* BigDamnHeroes: Is on the giving and receiving end of this. Receives it when his jet is shot down, and Psycho disobeys orders to go rescue him. Returns the favor twice: once when he shows up as "search and rescue", but he just uses that as an excuse to provide close air support for Psycho, and again when he returns with a heavy VTOL to extract Psycho and the captured Ceph container.
* IJustWantToBeSpecial: Never forgave himself [[spoiler:or Psycho]] for whatever caused him to be kicked off of Raptor Team.
* MyGreatestFailure: Feels that failing the "Code Blue" test and thus being taken off of Raptor Team to be this.
* NoodleIncident: Its unknown exactly what the "Code Blue" test that caused him to be kick off of the Raptor Team candidacy was. All we know is that it was a simulation that involved him, Psycho, and a nuclear warhead. Apparently something went wrong and he attempted to fix it, but he was urged and forced to "shut it down" by Psycho. Whatever this was, it was severe enough to have him take away from Raptor team.
* VitriolicBestBuds: He is this with Psycho. Their history together during the Raptor Team tests left their friendship somewhat rocky, and they tend to jab at each other over it, but they both readily come to the other's aid, even against orders, at the drop of a hat.

[[folder: Colonel Lee "Gold Lion" Kim-sun]]

--> ''"We respect the Geneva Convention, but the Nanosuit is not a recognized uniform, it invalidates your rights."''

A political officer sent by North Korea to capture any Ceph technology on the island for reverse engineering
* BolivianArmyEnding: Is left to one of these after Psycho throws him off the Marine VTOL. Leaving him with only his nanosuit calibrator as the Ceph fleet approaches.
* ChestOfMedals: Has many service ribbons pinned to the left breast of his nanosuit's ballistic armor.
* ColdBloodedTorture: Enjoys doing this to Psycho via electrocuting Psycho's nanosuit with a calibrator, causing the artificial muscles to contract and painfully squeeze him.
* HelmetsAreHardlyHeroic: Villainous example. Like General Kyong, Colonel Lee does not wear a helmet in order to be more recognizable. He does, however, wear some aviator sunglasses. Although presumably he does carry a helmet on his person somewhere as he survives when the Ceph flash-freeze the area.
* LoopholeAbuse: Averted. Lee tries to use this as justification for torturing Psycho. Lee claims that the Nanosuit is not a recognizable uniform, therefore Psycho does not qualify for rights as a POW. Abit of DidntDoTheHomework on the devs, as the Geneva Convention declares that a recognizable uniform is anything that easily distinguishes a combatant from a civilian, and the Nanosuit is VERY recognizable. Even still, the Geneva Conventions would still grant Psycho basic protections if he were dressed as a civilian. No matter which way you cut it, Colonel Lee was committing a war crime.
* ThePoliticalOfficer: He is flatly stated to be one of these. He even has his own unit of nanosuitted soldiers, outside of General Kyong's command.
* PoweredArmor: He wears a Korean Nanosuit
* TheUnfought: Unlike General Kyong, Colonel Lee is never fought as a boss. Instead Psycho defeats him in a cutscene and leaves him to die at the hands (claws? tentacles?) of the Ceph.
* YellowPeril: Even worse than General Kyong as he enjoys torturing his enemies.

[[folder: Commander Emmerson]]

--> ''"Fine, have it your way, but you are on your own while you go off mission"''

Temporary CO of Raptor Team
* ByTheBookCop: Military variant. She wants to run the mission as close to the books as she can, often arguing with Psycho and O'Neill when they improvise and change things up in the field. Although she very reluctantly goes along with their adjustments as long as they don't endanger the mission.
* Jerkass: Pretty much sums her up. She doesn't like O'Neill's constant intrusions on the mission (even though they are extremely helpful) and argues with Psycho when he improvises in the mission. Even pulling support from Psycho when he undertakes non-critical objectives.
** JerkassHasAPoint: While she is wrong about O'Neill's skills, she is going on what it says in his file, which paints him as too unskilled or unstable to assist in the mission.
** JerkWithAHeartOfGold: Eventually shows shades of this towards the end, being more willing to go along with Psycho's field changes to the mission, as they have paid off every time. And she really does have the mission's best interests in mind.
* MissionControl: You never see her in person and she acts as this for Psycho during the main U.S. Assault on Lingshan Island.


!!Crysis 2
[[folder:Jacob Hargreave]]

--> ''"I don't believe we've been introduced. Jack Hargreave, at your service."''

One of the founders of the Hargreave-Rasch Biomedical MegaCorp, former president of the board, and majority shareholder.
* AdmiringTheAbomination: He's utterly fascinated with the Ceph and their methods of exterminating humanity.
--> '''Hargreave''': ''Cleaning up - it's ingenious, isn't it. Think of the Argentine Cattle Crisis two years ago. Or the British BSE outbreak in the last century. The issue was not slaughtering the animals, that was easily done. The problem was disposal. What do you do with the millions of rotting corpses? Well, there you see the answer the Ceph have evolved. They wipe us out, they break us down, they reduce the environmental impact almost to zero. Exemplary.''
* AffablyEvil: "Evil" is pushing it due to his methods, but Hargreave is charismatic, well spoken and reasonable. [[spoiler: Even when things don't go his way near the end, he still manages to be helpful. See DeathEqualsRedemption]]
* BadassBoast: Makes one toward Commander Lockhart when he states his intentions to kill Hargreave.
** "Better men than you have tried, son. Better men than you, and things so far beyond men you can't even begin to imagine them. Alcatraz - kill him!"
* CorruptCorporateExecutive: In a sense. However, he is genuinely trying to help, in his own way.
* DeathEqualsRedemption: [[spoiler:With his final words, he calls for CELL's remaining forces to stop fighting against Alcatraz, ultimately saving New York.]]
* EvilIsHammy: Many of his line are delivered in a very gorgeously hammy way: "You fools! The suit, you fools! You'll destroy our only hope!!".
* ItsAllAboutMe: [[spoiler:Thinks that only he is worthy of using the Nanosuit to combat the Ceph.]]
* NobleDemon: [[spoiler:When he realizes he won't achieve his goal of taking the Nanosuit and becoming humanity's savior, he accepts that the responsibility has fallen to Alcatraz and hands over the reins.]]
* ReallySevenHundredYearsOld[=/=]TimeAbyss: [[spoiler:See FridgeLogic on the main page.]]
* SurroundedByIdiots: How he feels towards the rest of humanity. Given that the Pentagon's two major plans to defeat the Ceph in New York were doomed to fail from the get go (1. [[KillItWithWater flood the city to drown the Ceph]].....except the Ceph are [[EverythingsSquishierWithCephalopods cephalopods]] thus can survive in water. 2. [[NukeEm Nuke the city]]....except that they used nukes on Cephs before and [[NiceJobBreakingItHero it just gave them a power boost]].)....and the [=CryNet=] board wanted to kill Prophet (and the nanosuit program) even though his suit was literally the ONLY way to defeat the Ceph......[[VillainHasAPoint can you blame him?]]
* WellIntentionedExtremist:[[spoiler: The creation of the Nanosuit itself can be considered extremist, but his methods overall can be considered this.]]
* WickedCultured: He's very eloquent with his vocabulary and [[spoiler: when you visit his personal quarters near the end of the game, he has a massive library with suits of medieval armor and Nanosuits in glass cases.]]

[[folder:Lieutenant Commander Dominic Lockhart]]

The leader of the CELL forces in ''2''.
* ClusterFBomb: Very fond of using the word "fuck".
* DefiantToTheEnd: Say what you like, but he went out like a badass. Takes balls to try and melee a guy in a Nanosuit when he's in the process of choking you to death. Even after Alcatraz then threw him through a window, Lockhart ''still'' tried to crawl away.
* DestinationDefenestration: You finally kill him by throwing him through a third floor nanoglass window.
* FlunkyBoss: When you finally confront him, he sends all of his remaining CELL troopers at you while firing at you from an enclosed room with a gauss rifle. When you finally kick the door to his room in, you take him out with a quicktime event.
* GeneralRipper: Hates the Nanosuit program...
** ItsPersonal: ...because he lost a nephew to it.
* GlassCannon: He wields a gauss rifle when you finally confront him, but is otherwise just a regular squishy human. He's not even wearing body armor, not that it would make much difference against an opponent with a Nanosuit.
* JerkassHasAPoint: He's correct in his reasons for disliking the Nanosuit; it is indeed a biohazard, [[spoiler:just not to humans]], and it will eventually turn an unshielded user into a walking abomination. The tie-in novelization also reveals that he was being ProperlyParanoid that Hargreave would lie to the U.S. government about its intent and capabilities.
* LargeHam
* [[spoiler:NotQuiteDead: Collectible lore material in Crysis 3 makes mention of a Nanosuit'd CELL agent codenamed "Silverback" with his real name being "Lockhart". Whether this is Dominic Lockhart, or his nephew who was presumed dead during the Nanosuit trials, is unknown.]]

[[folder:Lieutenant Tara Strickland]]

Major Strickland's daughter and a CELL special advisor. [[spoiler:Is actually an undercover CIA operative.]] Later became a Senator.
* DaddysGirl: Took the death of her father very hard to the point of drinking and doing drugs in order to cope that caused her to be discharged from the Navy [=SEALs=] [[spoiler: only it was a convenient coverup so she could succesfully infiltrate CELL.]]
* DarkActionGirl: Former Navy SEAL working for CELL and Hargreave despite much less evil or impulsively violent than Lockhart or the typical trope example.
** [[spoiler:Turns out she's a regular ActionGirl as an undercover agent.]]

[[folder:Colonel Sherman Barclay]]

The leader of USMC forces in NYC.
* BetterToDieThanBeKilled[=/=]DrivenToSuicide: In ''Crysis: Escalation'', 24 hours after the U.S. government ''sells the Marine Corps'' to CELL, a group of CELL operatives arrives at his home to arrest him for [[InsaneTrollLogic treason against CELL.]] He kills the first group of 8 sent to take him in, but after seeing more reinforcements arrive, he chooses to shoot himself.
* ColonelBadass: Isn't intimidated by the Ceph threat at any point and has his men arrest CELL forces on sight.
* NervesOfSteel: Treats the entire operation as routine regardless of the alien opposition and heavy losses, giving the impression if there was only one marine left he'd still expect him to follow orders without question.
* NoOneGetsLeftBehind: Is determined to get all his Marines out of NYC, and take as many civilians as he can with them.
* ReasonableAuthorityFigure: It is ''so'' refreshing to know ''someone'' in the chains of command is still competent.

[[folder: Dr. Nathan Gould]]

* BadassBeard: [[http://static3.wikia.nocookie.net/__cb20110403205434/crysis/images/e/eb/Nathan.jpg Have a look]].
* BadassBookworm: Earns this title just by ''surviving'', much less without military training.
* CallASmeerpARabbit: Every now and then. It's actually a sign that he's teetering on the DespairEventHorizon.
* ConspiracyTheorist: Of his own admission. He keeps it toned down, but the Marines still make fun of him for it.
* PutOnABus: In the third game, a dataslate says he was able to get a job as a biomedical engineer.

!!Crysis 3
[[folder:Karl Ernst Rasch]]

The other founder of Hargreave-Rasch Biomedical.
* BrainwashedAndCrazy: [[spoiler:By the Alpha Ceph.]]
* DyingAsYourself: [[spoiler:Prophet lets him do this, breaking the link to the HiveMind before a Ceph kills him.]]
* HonestCorporateExecutive: He's a lot nicer than Hargreave. [[spoiler:Or at least the Alpha Ceph is.]]
* ReallySevenHundredYearsOld: [[spoiler:See Hargreave.]]
* ShadowArchetype: Like Prophet, he accesses Ceph technology. [[spoiler:Unlike him, he lost his identity to the HiveMind.]]
* ShockAndAwe: [[spoiler:Kills Claire with this when controlled.]]
* WalkingSpoiler: [[spoiler:His being alive is spoiled at the end of 2, meaning everything in 3 counts as this for him.]]

!!Semiautonomous Enhanced Combat Ops: Neuro-integration Delivery AI ([[FunWithAcronyms SECOND]])

The AI included in Nanosuit 2.0.

* AIIsACrapshoot: Averted. Its own creators are dumbfounded by the sheer extent to which it will work to keep its user alive. This includes [[spoiler: not only curing the Ceph's SyntheticPlague, but [[HoistByHisOwnPetard re-engineering the virus to target its own creators.]]]]
* ArtificialIntelligence
* CaptainObvious: At times, its advice and notifications of threat levels come at points where it's rather obvious to the player.
* FusionDance: [[spoiler:With Prophet and Alcatraz over the course of Crysis 2.]]
* HeroicWillpower: [[spoiler:Rejects the suit rip Hargreave orders, allowing Tara Strickland to save Alcatraz's life.]] [[spoiler:Its also possible that this was because of Prophet's personality copy trying to keep Alcatraz alive long enough to [[GrandTheftMe hijack his corpse.]]]]
* ImportedAlienPhlebotinum: [[spoiler:The only reason that SECOND is able to integrate with the Ceph Nano material and sabotage their technology is because the Nanosuit itself is stolen Ceph technology applied to a human form.]]
* MachineMonotone