contains music composed by Yoko Shimomura
, ACE+, Manami Kiyota, and Yasunori Mitsuda
(for the ending theme). It works
. We could easily say the entire soundtrack. But if we get specific:
- The Main Theme. It's used in-game during the Wham Episode on Prison Island when Fiora is revealed to be alive as a Face Mechon. The music is perfectly timed to what is happening on screen, reaching its crescendo just as Fiora turns to leave a confused and heartbroken Shulk behind. And to top it off? The main theme is a remix of Shulk and Fiora's shared leitmotif. It was made for that scene. This theme became an instant classic, and it's considered one of, if not THE absolute best tracks of Yoko Shimomura's in her entire career. Let that sink in for a moment...
- "Time to Fight!" deserves a special mention. Yoko Shimomura keeps showing what she's made of.
- "Field of the Machinae".
- The first prologue theme sets the mood quite nicely, but the second gets special credit by taking the Main Theme mentioned above and making a fast-paced battle remix out of it.
- "Gaur Plains". Biggest Ear Worm in a Nintendo game since "Gerudo Valley"!
- "You Will Know Our Names"/"Those Who Bear Their Name". It starts up whenever you fight a Unique Monster, so when you hear it, asses will be kicked. Just hope that it's your party doing the kicking.
- Now available as an eight-bit remix. Somehow it sounds even more awesome.
- The track for the Central Factory deserves mention, for the rhythmic beat and the bass! It suits the look of the area perfectly.
- "Satorl, the Shimmering Marsh (Night)".
- "Unfinished Battle". Once again, Yoko Shimomura showing off.
- "Mechanical Rhythm". The battle theme you get for the Mechonis Arm and Mechonis itself, it appears to be made up, appropriately, of snippets from other songs, including the boss theme and Gaur Plains, all melded seamlessly together.
- "Beyond the Sky". Yasunori Mitsuda, of Chrono Trigger fame, came to work on just this one song.
- "One Who Gets In Our Way" is the most epic. Boss. Battle Theme. EVER!!
- "Daily Life" is aptly named, and a fitting interlude piece for the game's lighter, softer moments.
- "The Awakening of the Giant".
- Imperial Capital Agniratha is beautifully somber and perfectly suits the ambiance of the once great capital, which has long since been abandoned. The rendition that plays at night makes it even more so.
- "Tragic Decision".
- "Engage the Enemy", the closest thing this game has to a victory theme. It plays pretty much whenever something badass is happening during a cutscene, from Shulk learning a new Monado power to the party delivering the coup de grace on the boss they were just fighting.
- "To the Last Battle", the last dungeon's theme depicting in traditional "Xeno" fashion a band of heroes storming God's backyard, swords drawn and guns blazing, which manages to be both bombastic and somewhat melancholic.
- Parting, And... which notably plays when Shulk becomes a god at the end of the game and changes the destiny of the universe.