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** This moment also appears in the trailer video. Slow it down as much as possible, and you see that all three of Corvo's kills are actually animated at least partially. [[DoingItForTheArt they just happen so quickly you don't see any of it normally]].

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** This moment also appears in the trailer video. Slow it down as much as possible, and you see that all three of Corvo's kills are actually animated at least partially. [[DoingItForTheArt they just happen so quickly you don't see any of it normally]].normally.
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* If you think the non-lethal method of getting rid of Delilah is too easy, killing her is especially good as you've essentially eliminated a demigod.

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* If you think the non-lethal method of getting rid of Delilah is too easy, easy on her, killing her is especially good as you've essentially eliminated a demigod.
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* On a meta level, the game has superb level design, with The Clockwork Mansion and A Crack In The Slab being standouts. The Clockwork Mansion is a level that can be rearranged in dozens of different ways in real time, with numerous ways to exploit the mechanisms (which operate in real-time) both through normal movement and through your powers. The abundance of Clockwork Soldiers provide interesting challenges to overcome. The level is like one giant puzzle that shifts the landscape--and to make it even better, Jindosh himself will comment on your progress as you go (or, if you can sneak past his mechanisms, will miss you entirely), reacting to what you do. A Crack In The Slab, on the other hand, makes you think in terms of space and time like the series has never done, with cause and effect thrown in--affecting the past will change the present, from the small scale and obvious (move a machine part in the past, it will be there in the present), to the abstract and clever (incinerate a dog corpse that a nearby note says might be infected in the past, and the broken safe in the present will no longer be obscured by a bloodfly nest, allowing you to see the combination on it and open the safe in the past), to the large-scale and surprising (knocking out the target when you first encounter him in the past will completely change the level in the present).
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Spoilers shouldn't be marked on Awesome subpages.


** Eliminating the Crown Killer [[spoiler: results in you curing Doctor Hypatia of her split personality and restoring her to her original compassionate self. The SugarWiki/MomentOfAwesome isn't the act itself but the fact Emily and Corvo choose to forgive the person who justified Delilah's coup. Also, it becomes a SugarWiki/{{Heartwarming Moment|s}} as her last victim is the one who made the formula and still wants you to cure her.]]
** Eliminating Jindosh is horrifying as you [[spoiler: lobomotize him with electricity, but given he's done such horrible things as facilitate Delilah's coup and had plans to turn Sokolov into a braindead slave, he's really got it coming.]]
** Getting rid of Breanna Ashworth non-lethally [[spoiler: has you not only strip her of her magic permanently but all the magic of her followers too. While their tales of NoWomansLand may be sympathetic, the fact is they murdered a large number of innocents around the Conservatory. Now they have nothing to protect them from the justice of their crimes. In Breanna's case, Delilah also tells her that she never wants to see her again.]]
** Getting rid of Duke Abele [[spoiler: involves replacing him with his bodyguard and locking him away in an asylum for the rest of his life--unless he admits he's not the Duke, in which case he's condemned to a life of destitution and poverty. In all likelihood, he will be in the asylum for the rest of his life and they weren't nice in the 19th century.]]
** [[spoiler: Reversing time to save Stilton is an unusual way of getting rid of an enemy but it makes sure that not only have you spared a life but you've made a powerful ally who helps the Dust District become not so terrible for its residents.]]
** Delilah's eternal punishment may seem like a reward [[spoiler: being trapped in a LotusEaterMachine for the rest of her life. However, it has the benefit of being nothing more than an ornament on the wall of the future Kaldwins for the rest of eternity.]]

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** Eliminating the Crown Killer [[spoiler: results in you curing Doctor Hypatia of her split personality and restoring her to her original compassionate self. The SugarWiki/MomentOfAwesome isn't the act itself but the fact Emily and Corvo choose to forgive the person who justified Delilah's coup. Also, it becomes a SugarWiki/{{Heartwarming Moment|s}} as her last victim is the one who made the formula and still wants you to cure her.]]
her.
** Eliminating Jindosh is horrifying as you [[spoiler: lobomotize him with electricity, but given he's done such horrible things as facilitate Delilah's coup and had plans to turn Sokolov into a braindead slave, he's really got it coming.]]
coming.
** Getting rid of Breanna Ashworth non-lethally [[spoiler: has you not only strip her of her magic permanently but all the magic of her followers too. While their tales of NoWomansLand may be sympathetic, the fact is they murdered a large number of innocents around the Conservatory. Now they have nothing to protect them from the justice of their crimes. In Breanna's case, Delilah also tells her that she never wants to see her again.]]
again.
** Getting rid of Duke Abele [[spoiler: involves replacing him with his bodyguard and locking him away in an asylum for the rest of his life--unless he admits he's not the Duke, in which case he's condemned to a life of destitution and poverty. In all likelihood, he will be in the asylum for the rest of his life and they weren't nice in the 19th century.]]
century.
** [[spoiler: Reversing time to save Stilton is an unusual way of getting rid of an enemy but it makes sure that not only have you spared a life but you've made a powerful ally who helps the Dust District become not so terrible for its residents.]]
residents.
** Delilah's eternal punishment may seem like a reward [[spoiler: being trapped in a LotusEaterMachine for the rest of her life. However, it has the benefit of being nothing more than an ornament on the wall of the future Kaldwins for the rest of eternity.]]



** Eliminating Delilah without having to go through her clones first also counts. You basically just read the situation, realize that it's all one big trap, and then hunt down the real Delilah in the most logical spot ([[spoiler:the highest point in the area, requiring you to climb up a cliff face]]) and then unceremoniously cutting her throat to end her threat forever.

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** Eliminating Delilah without having to go through her clones first also counts. You basically just read the situation, realize that it's all one big trap, and then hunt down the real Delilah in the most logical spot ([[spoiler:the (the highest point in the area, requiring you to climb up a cliff face]]) face) and then unceremoniously cutting her throat to end her threat forever.



** Low-Chaos Emily calling up Delilah on her statue [[spoiler:after depowering Breanna]] at the end of the Conservatory mission, telling her what's happened and that she's coming back to Dunwall to set things ''right''. It's one of the few occasions you get to see Delilah really lose her cool. Following this, Emily says that not only will she set things back the way they were, she will make it ''better.'' Delilah's reaction is almost childish, like Emily has broken her favorite toy.

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** Low-Chaos Emily calling up Delilah on her statue [[spoiler:after after depowering Breanna]] Breanna at the end of the Conservatory mission, telling her what's happened and that she's coming back to Dunwall to set things ''right''. It's one of the few occasions you get to see Delilah really lose her cool. Following this, Emily says that not only will she set things back the way they were, she will make it ''better.'' Delilah's reaction is almost childish, like Emily has broken her favorite toy.
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We don't trope our own words.


* During Delilah's coup, we see Corvo's Time Stop power in action from an [[LamePun outsider's]] point of view, (Emily's). When confronted by three traitorous city guards, Corvo slits one's throat, decapitates the second, before shoving his sword through the last one's spine. All within the span of a millisecond -- and at the ripe-old age of fifty four. Badass.

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* During Delilah's coup, we see Corvo's Time Stop power in action from an [[LamePun outsider's]] outsider's point of view, (Emily's). When confronted by three traitorous city guards, Corvo slits one's throat, decapitates the second, before shoving his sword through the last one's spine. All within the span of a millisecond -- and at the ripe-old age of fifty four. Badass.
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** Perhaps the most satisfying thing about solving the puzzle is the knowledge that you've proved the InsufferableGenius Jindosh is, who thought everyone but him would be too dumb to even brute force the lock, let alone solve the puzzle, [[TakeThat wrong]].

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** Perhaps the most satisfying thing about solving the puzzle is the knowledge that you've proved proven the InsufferableGenius Jindosh is, who thought everyone but him would be too dumb to even brute force the lock, let alone solve the puzzle, [[TakeThat wrong]].
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** Perhaps the most satisfying thing about solving the puzzle is the knowledge that you've proved the InsufferableGenius Jindosh is, who thought everyone but him would be too dumb to even brute force the lock, let alone solve the puzzle, [[TakeThat wrong]].
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None


* On a meta level, the game has superb level design, with The Clockwork Mansion and A Crack In The Slab being standouts. The Clockwork Mansion is a level that can be rearranged in dozens of different ways in real time, with numerous ways to exploit the mechanisms (which operate in real-time) both through normal movement and through your powers. The abundance of Clockwork Soldiers provide interesting challenges to overcome. The level is like one giant puzzle that shifts the landscape--and to make it even better, Jindosh himself will comment on your progress as you go (or, if you can sneak past his mechanisms, will miss you entirely), reacting to what you do. A Crack In The Slab, on the other hand, makes you think in terms of space and time like the series has never done, with cause and effect thrown in--affecting the past will change the present, from the small scale and obvious (move a machine part in the past, it will be there in the present), to the abstract and clever (incinerate a dog corpse that a nearby note says might be infected in the past, and the broken safe in the present will no longer be obscured by a bloodfly nest, allowing you to see the combination on it and open the safe in the past, to the large-scale and surprising (knocking out the target when you first encounter him in the past will completely change the level in the present).

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* On a meta level, the game has superb level design, with The Clockwork Mansion and A Crack In The Slab being standouts. The Clockwork Mansion is a level that can be rearranged in dozens of different ways in real time, with numerous ways to exploit the mechanisms (which operate in real-time) both through normal movement and through your powers. The abundance of Clockwork Soldiers provide interesting challenges to overcome. The level is like one giant puzzle that shifts the landscape--and to make it even better, Jindosh himself will comment on your progress as you go (or, if you can sneak past his mechanisms, will miss you entirely), reacting to what you do. A Crack In The Slab, on the other hand, makes you think in terms of space and time like the series has never done, with cause and effect thrown in--affecting the past will change the present, from the small scale and obvious (move a machine part in the past, it will be there in the present), to the abstract and clever (incinerate a dog corpse that a nearby note says might be infected in the past, and the broken safe in the present will no longer be obscured by a bloodfly nest, allowing you to see the combination on it and open the safe in the past, past), to the large-scale and surprising (knocking out the target when you first encounter him in the past will completely change the level in the present).
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None

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* On a meta level, the game has superb level design, with The Clockwork Mansion and A Crack In The Slab being standouts. The Clockwork Mansion is a level that can be rearranged in dozens of different ways in real time, with numerous ways to exploit the mechanisms (which operate in real-time) both through normal movement and through your powers. The abundance of Clockwork Soldiers provide interesting challenges to overcome. The level is like one giant puzzle that shifts the landscape--and to make it even better, Jindosh himself will comment on your progress as you go (or, if you can sneak past his mechanisms, will miss you entirely), reacting to what you do. A Crack In The Slab, on the other hand, makes you think in terms of space and time like the series has never done, with cause and effect thrown in--affecting the past will change the present, from the small scale and obvious (move a machine part in the past, it will be there in the present), to the abstract and clever (incinerate a dog corpse that a nearby note says might be infected in the past, and the broken safe in the present will no longer be obscured by a bloodfly nest, allowing you to see the combination on it and open the safe in the past, to the large-scale and surprising (knocking out the target when you first encounter him in the past will completely change the level in the present).
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None


* Making your way to the Coven's microphone in the last mission and making a speech to the survivors about how you're back and going to bring down Delilah. Sure, it attracts some attention from nearby witches, but it's worth it. Especially since you can see them coming and have a few seconds to hide after leaving them a '[[LandMineGoesClick present]].

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* Making your way to the Coven's microphone in the last mission and making a speech to the survivors about how you're back and going to bring down Delilah. Sure, it attracts some attention from nearby witches, but it's worth it. Especially since you can see them coming and have a few seconds to hide after leaving them a '[[LandMineGoesClick present]]."[[LandMineGoesClick present]]".
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* Managing to solve the Jindosh Puzzle; takes a while even with notes, but the feeling of successfully opening it by yourself feels ''sooo'' good. On a no-power run, it also allows you to skip an entire level that would otherwise require much more effort, and proves that Emily or Corvo ''really'', don't need powers to complete their task.

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* Managing to solve the Jindosh Puzzle; takes a while even with notes, but the feeling of successfully opening it by yourself feels ''sooo'' good. On a no-power run, it also allows you to skip an entire level that would otherwise require much more effort, and proves that Emily or Corvo ''really'', ''really'' don't need powers to complete their task.
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* Managing to solve the Jindosh Puzzle; takes a while even with notes, but the feeling of successfully opening it by yourself feels ''sooo'' good. On a no-power run, it also allows you to skip an entire level that would otherwise require much more effort, and proves that Emily or Corvo ''really'', don't need powers to complete their task.
Is there an issue? Send a MessageReason:
None

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** Eliminating Delilah without having to go through her clones first also counts. You basically just read the situation, realize that it's all one big trap, and then hunt down the real Delilah in the most logical spot ([[spoiler:the highest point in the area, requiring you to climb up a cliff face]]) and then unceremoniously cutting her throat to end her threat forever.
Is there an issue? Send a MessageReason:


* During Delilah's coup, we see Corvo's Time Stop power in action from an [[LamePun outsider's]] point of view, (Emily's). When confronted by three traitorous city guards, Corvo slits one's throat, decapitates the second, before shoving his sword through the last one's spine. All within the span of a millisecond -- and at the ripe-old age of fifty four. [[BadassGrandpa Bad]]. [[PapaWolf Ass]].

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* During Delilah's coup, we see Corvo's Time Stop power in action from an [[LamePun outsider's]] point of view, (Emily's). When confronted by three traitorous city guards, Corvo slits one's throat, decapitates the second, before shoving his sword through the last one's spine. All within the span of a millisecond -- and at the ripe-old age of fifty four. [[BadassGrandpa Bad]]. [[PapaWolf Ass]].Badass.
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** Eliminating the Crown Killer [[spoiler: results in you curing Doctor Hypatia of her split personality and restoring her to her original compassionate self. The CrowningMomentOfAwesome isn't the act itself but the fact Emily and Corvo choose to forgive the person who justified Delilah's coup. Also, it becomes a CrowningMomentOfHeartwarming as her last victim is the one who made the formula and still wants you to cure her.]]

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** Eliminating the Crown Killer [[spoiler: results in you curing Doctor Hypatia of her split personality and restoring her to her original compassionate self. The CrowningMomentOfAwesome SugarWiki/MomentOfAwesome isn't the act itself but the fact Emily and Corvo choose to forgive the person who justified Delilah's coup. Also, it becomes a CrowningMomentOfHeartwarming SugarWiki/{{Heartwarming Moment|s}} as her last victim is the one who made the formula and still wants you to cure her.]]
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* 2016's E3 gameplay trailer, especially due to AwesomeMusic and the concluding WhamShot of the Outsider seizing a falling Emily by the wrist as she tumbles through the Void.

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* 2016's E3 gameplay trailer, especially due to AwesomeMusic SugarWiki/AwesomeMusic and the concluding WhamShot of the Outsider seizing a falling Emily by the wrist as she tumbles through the Void.
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* Corvo gets one in his backstory as he becomes Spymaster of the Empire and gets Hiram Burrows' old job. While he fails to stop Delilah's coup, he manages to keep a fairly stable empire for the next fifteen years despite a massive plague as well as significant political upheavals.

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* Corvo gets one in his backstory as he becomes Spymaster of the Empire and gets Hiram Burrows' old job. While he fails to stop Delilah's coup, he manages to keep a fairly stable empire for the next fifteen years despite a massive plague as well as significant political upheavals. Because Burrows [[TitleDrop dishonored]] the post with his treason, there really was only one man whose honor and loyalty to the new Empress could redeem the position.
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* Playing a non-lethal run as Emily is pretty amazing because it is a giant ShutUpHannibal to Delilah and her motives. Like Delilah as a child, Empress Emily has had everything ripped from her and been thrown out into the gutter. She could easily follow her aunt's example and leave a trail of chaos, blood and broken lives to retake the throne, and yet she does no such thing. Even at her lowest, Emily acts with the patience, mercy, and honor of a true ruler.

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* Playing a non-lethal low-chaos run as Emily is pretty amazing because it is a giant ShutUpHannibal to Delilah and her motives. Like Delilah as a child, Empress Emily has had everything ripped from her and been thrown out into the gutter. She could easily follow her aunt's example and leave a trail of chaos, blood and broken lives to retake the throne, and yet she does no such thing. Even at her lowest, Emily acts with the patience, mercy, and honor of a true ruler.
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None


* A High Chaos Emily is a bloodthirsty and brutal rampage across the city but it highlights they've all ''severely'' underestimated the empress. They tried to frame her as an assassin, only to unleash a much-much worse assassin on themselves.

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* A High Chaos Emily is a bloodthirsty and brutal rampage across the city but it highlights they've all ''severely'' underestimated the empress. They tried to frame her as an assassin, for assassinating her political enemies, only to unleash a much-much worse assassin on themselves.make her ''[[GoneHorriblyRight truly]]'' so... with them now as overtly her political enemies.
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Wrong wick - One Shot is a video game


* Her ability to OneShot Corvo and remove his Outsider's mark is a testament to how powerful she is.

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* Her ability to OneShot OneHitKill Corvo and remove his Outsider's mark is a testament to how powerful she is.
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* The fact that you can outright reject the Outsider's power and say that you want nothing to do with him. Becomes even better if you finish the game in Flesh & Steel, you basically prove that you didn't need his help.
* The amount of non-lethal options you have available allows you to play in a much more aggressive manner while still being a TechnicalPacifist. Whereas the first game limited you to choke-outs and sleep darts as non-lethal solutions, you now have sliding attacks, aerial knock-outs, parrying sword strikes into choke holds, shooting enemies in the legs and knocking them out while they lie on the ground, even certain powers have non-lethal options now. A skilled player can basically play the game as ''Franchise/{{Batman}}'', and its totally awesome.

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* The fact that you can outright reject the Outsider's power and say that you want nothing to do with him. Becomes even better if you finish the game in Flesh & Steel, Steel; you basically prove that you didn't need his help.
* The amount of non-lethal options you have available allows you to play in a much more aggressive manner while still being a TechnicalPacifist. Whereas the first game limited you to choke-outs and sleep darts as non-lethal solutions, you now have sliding attacks, aerial knock-outs, parrying sword strikes into choke holds, shooting enemies in the legs and knocking them out while they lie on the ground, even certain powers have non-lethal options now. A skilled player can basically play the game as ''Franchise/{{Batman}}'', and its it's totally awesome.



** Eliminating Jindosh is horrifying as you [[spoiler: lobomotize him with electricity, but given he's done such horrible things as facillitate Delilah's coup and had plans to turn Sokolov into a braindead slave, he's really got it coming.]]
** Getting rid of Breanna Ashworth [[spoiler: has you not only strip her of her magic permanently but all the magic of her followers too. While their tales of NoWomansLand may be sympathetic, the fact is they murdered a large number of innocents around the Conservatory. Now they have nothing to protect them from the justice of their crimes. In Breanna's case, Delilah also tells her that she never wants to see her again.]]

to:

** Eliminating Jindosh is horrifying as you [[spoiler: lobomotize him with electricity, but given he's done such horrible things as facillitate facilitate Delilah's coup and had plans to turn Sokolov into a braindead slave, he's really got it coming.]]
** Getting rid of Breanna Ashworth non-lethally [[spoiler: has you not only strip her of her magic permanently but all the magic of her followers too. While their tales of NoWomansLand may be sympathetic, the fact is they murdered a large number of innocents around the Conservatory. Now they have nothing to protect them from the justice of their crimes. In Breanna's case, Delilah also tells her that she never wants to see her again.]]



* Playing a non-lethal run as Emily is pretty amazing because it is a giant ShutUpHannibal to Delilah and her motives. Like Delilah as a child, Empress Emily has had everything ripped from her and been thrown out into the gutter. She could easily follow her aunt's example and leave a trail of chaos, blood and broken lives to retake the throne, and yet she does no such thing. Even at her lowest, Emily acts with the patience, mercy, and honour of a true ruler.

to:

* Playing a non-lethal run as Emily is pretty amazing because it is a giant ShutUpHannibal to Delilah and her motives. Like Delilah as a child, Empress Emily has had everything ripped from her and been thrown out into the gutter. She could easily follow her aunt's example and leave a trail of chaos, blood and broken lives to retake the throne, and yet she does no such thing. Even at her lowest, Emily acts with the patience, mercy, and honour honor of a true ruler.



* A High Chaos Emily is a bloodthirsty and brutal rampage across the city but it highlights they've all ''severely'' underestimated the Empress. They tried to frame her as an assassin, only to unleash a much-much worse assassin on themselves.
* You can find a book in the Clockwork Mansion mission that details the exact point when the empire started taking Emily seriously. When she was fourteen, she and Alexi Mayhew were stopped in their carriage by the Regenters, an extremist group that has made a martyr out of Hiram Burrows, who try to assassinate them. With neither Corvo nor the city watch around, Alexi grabbed a grenade that they threw and lobbed it back, while Emily grabbed some loose rail and beat off their attackers until the city watch came. After the fact, Emily spared them from execution, an event that made people start to see her as a legitimate ruler. This is also a Moment of Awesome for Alexi Mayhew, as it is this event that led Emily to eventually appoint her as captain of the guard.

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* A High Chaos Emily is a bloodthirsty and brutal rampage across the city but it highlights they've all ''severely'' underestimated the Empress.empress. They tried to frame her as an assassin, only to unleash a much-much worse assassin on themselves.
* You can find a book in the Clockwork Mansion mission that details the exact point when the empire Empire started taking Emily seriously. When she was fourteen, she and Alexi Mayhew were stopped in their carriage by the Regenters, an extremist group that has made a martyr out of Hiram Burrows, who try to assassinate them. With neither Corvo nor the city watch around, Alexi grabbed a grenade that they threw and lobbed it back, while Emily grabbed some loose rail and beat off their attackers until the city watch came. After the fact, Emily spared them from execution, an event that made people start to see her as a legitimate ruler. This is also a Moment of Awesome for Alexi Mayhew, as it is this event that led Emily to eventually appoint her as captain of the guard.



* Delilah escaping the Void, something even The Outsider was surprised at. Any other soul would have just drifted away, suffering from AndIMustScream but not her. She clawed her way out through sheer willpower. This action alone made her not only the antagonist of Emily and/or Corvo, but of The Outsider himself.
* Delilah's entire backstory is one long testament to her being TheDeterminator. Despite being kicked out on the streets and forced to be a washerwoman at a brothel, she eventually rose to become one of the most foremost scientific (as well as artistic) minds of her era and that's before she became a witch. Even after being killed/banished by Daud, she was resurrected by followers still loyal to her and rebuilt her organization stronger than before. So much so, she was able to bring about TheCoup and get the Empire she always felt she deserved.

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* Delilah escaping the Void, something even The Outsider was surprised at. Any other soul would have just drifted away, suffering from AndIMustScream AndIMustScream, but not her. She clawed her way out through sheer willpower. This action alone made her not only the antagonist of Emily and/or Corvo, but of The Outsider himself.
* Delilah's entire backstory is one long testament to her being TheDeterminator. Despite being kicked out on the streets and forced to be a washerwoman at a brothel, she eventually rose to become one of the most foremost scientific (as well as artistic) minds of her era era, and that's before she became a witch. Even after being killed/banished by Daud, she was resurrected by followers still loyal to her and rebuilt her organization stronger than before. So much so, she was able to bring about TheCoup and get the Empire she always felt she deserved.
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** Eliminating Jindosh is horrifying as you [[spoiler: lobomotize him with electricity. Given he's done such horrible things as facillitate Delilah's coup and had plans to turn Sokolov into a braindead slave, he's really got it coming.]]

to:

** Eliminating Jindosh is horrifying as you [[spoiler: lobomotize him with electricity. Given electricity, but given he's done such horrible things as facillitate Delilah's coup and had plans to turn Sokolov into a braindead slave, he's really got it coming.]]



* If you think the non-lethal method of getting rid of Delilah is to easy, killing her is especially good as you've essentially eliminated a demigod.

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* If you think the non-lethal method of getting rid of Delilah is to too easy, killing her is especially good as you've essentially eliminated a demigod.



* You can find a book in the Clockwork Mansion mission that details the exact point when the empire started taking Emily seriously. When she was fourteen, she and Alexi Maywhew were stopped in their carriage by the Regenters, an extremist group that has made a martyr out of Hiram Burrows, who try to assassinate them. With neither Corvo nor the city watch around, Alexi grabbed a grenade that they threw and lobbed it back, while Emily grabbed some loose rail and beat off their attackers until the city watch came. After the fact, Emily spared them from execution, an event that made people start to see her as a legitimate ruler. This is also a Moment of Awesome for Alexi Mayhew, as it is this event that led Emily to eventually appoint her as captain of the guard.

to:

* You can find a book in the Clockwork Mansion mission that details the exact point when the empire started taking Emily seriously. When she was fourteen, she and Alexi Maywhew Mayhew were stopped in their carriage by the Regenters, an extremist group that has made a martyr out of Hiram Burrows, who try to assassinate them. With neither Corvo nor the city watch around, Alexi grabbed a grenade that they threw and lobbed it back, while Emily grabbed some loose rail and beat off their attackers until the city watch came. After the fact, Emily spared them from execution, an event that made people start to see her as a legitimate ruler. This is also a Moment of Awesome for Alexi Mayhew, as it is this event that led Emily to eventually appoint her as captain of the guard.
Is there an issue? Send a MessageReason:
None


* You can find a book in the Clockwork Mansion mission that details the exact point when the empire started taking Emily seriously. When she was fourteen, she and Alexi Maywhew were stopped in their carriage by a group called the Regenters, an extremist group that has made a martyr out of Hiram Burrows, who attempted to assassinate them. With neither Corvo nor the city watch around, Alexi grabbed a grenade that they threw and lobbed it back, while Emily grabbed some loose rail and beat off their attackers until the city watch came. After the fact, Emily spared them from execution, an event that made people start to see her as a legitimate ruler. This is also a Moment of Awesome for Alexi Mayhew, as it is this event that led Emily to eventually appoint her as captain of the guard.

to:

* You can find a book in the Clockwork Mansion mission that details the exact point when the empire started taking Emily seriously. When she was fourteen, she and Alexi Maywhew were stopped in their carriage by a group called the Regenters, an extremist group that has made a martyr out of Hiram Burrows, who attempted try to assassinate them. With neither Corvo nor the city watch around, Alexi grabbed a grenade that they threw and lobbed it back, while Emily grabbed some loose rail and beat off their attackers until the city watch came. After the fact, Emily spared them from execution, an event that made people start to see her as a legitimate ruler. This is also a Moment of Awesome for Alexi Mayhew, as it is this event that led Emily to eventually appoint her as captain of the guard.
Is there an issue? Send a MessageReason:
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* You can find a book in the Clockwork Mansion mission that details the exact point when the empire started taking Emily seriously. When she was fourteen, she and Alexi Maywhew were stopped in their carriage by a group called the Regenters, an extremist group that has made a martyr out of Hiram Burrows, who attempted to assassinate them. With neither Corvo nor the city watch around, Alexi grabbed a grenade that they threw and lobbed it back, while Emily grabbed some loose rail and beat off their attackers until the city watch came. After the fact, Emily spared them from execution, an event that made people start to see her as a legitimate ruler. This is also a Moment of Awesome for Alexi Mayhew, as it is this event that led Emily to eventually appoint her as captain of the guard.

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