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Authors Saving Throw / Friday the 13th: The Game

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  • Originally, Part VII Jason was borderline unplayable due to being unable to run. While he could be used if someone was skilled enough with his teleportation powers, Vanessa was generally a complete Game-Breaker against him. This was eventually fixed by giving his powers a 20 percent shorter cooldown, making him much more viable (the balancing changes to Vanessa also helped).
  • Many complained that the "call the police" escape option was overpowered (and was one of the easiest ways for the Counselors to win). After the Beta, another step similar to fixing the car was added.
  • During the reveal of new Counselors and their statistics, there were some concerns of the Adam's original Repair stat being a 4/10, which made his profile description of "being a wiz at fixing cars" appear as an Informed Ability at best, due to how the Repair stat affects how efficient a counselor is at repairing vehicles and electronics. The creators took notice and decided to raise Adam's Intelligence to a respectable 6/10.
  • A small one, but renaming Intelligence to Repair was a quick, easy way of avoiding the unfortunate implications involved in both black Counselors (Vannessa and Buggzy) having some of the lowest values for that statistic.
  • Beta players would sometimes try to run Jason in circles to run out the time using the fence around the barn. Jason didn't have knives, nor could he break through the fence, causing a frustrating stalemate. This was fixed by making the fence breakable and the implementation of throwing knives, allowing Jason to eliminate the fence and attack players from a distance.
  • The game being far more played than initially expected created massive server issues in the weeks after release. Not only did the crew work hard to fix the problem, as an apology, they created some content and events available for free, including two new outfits per counselor, free points, a double XP weekend, and a retro skin for Jason based off the NES game complete with a original Chiptune track to go with it.
  • For some, the size of the maps were a detriment, as they made it too easy for players to just run out the clock on Jason. Eventually, an update added small variants to all of the maps to address this.
  • Some complain about the game's content not being worth the $40 price tag at launch. This is rectified with most of the DLC having been free, with the only paid DLC being cosmetic things like outfits for the counselors and emotes.
  • A minor point but it was always confusing whether Pinehurt Youth Development Center was nearby Crystal Lake or not in the movies. Alternate Continuity or not, it is clearly established as being here now. May also qualify as an Author's Saving Throw.
  • A big one in the Single Player Challenge Mode, which is a free update giving loads of fully voiced content for Jason to murder counselors with. This provides a lot more Homage to the movies while also giving Single Player gamers something more to do than fight dumber-than-dirt bots (though they had their A.I. increased as well).

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