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Live Blogs Fight It Out! Let's Play Ogre Battle: The March of the Black Queen
Ghilz2011-04-21 14:19:22

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Prelude! (Part 2): It's all in the cards.

So we meet Warren. He's our friendly character in charge of getting us started on this rebellion. But first we need a name. Can't have this rebellion run by Anonymous can we? Well if we were fighting Scientology we could, but we aren't. Unlike some other games, there's no default name, but Ogre Battle 64 is kind enough to give our protagonist the Canon Name and gender of "Destin Faruda", a dude. So DESTIN it is. On a side note, Destin is french for "Destiny", so it's quite suitable, as our main character's stats will determine the destiny of this rebellion.

I should mention the naming screen includes an easter egg: Entering the name "FIRESEAL" opens up a map called "Dragons' Heaven" where you play a mid-high level with some pre-made units. This map is not part of the main campaign, but I may include it as an installment when I am done. Meanwhile, GoToHell makes the game run stupid fast.

So, Destin now exists. And he's a dude. Yay! Next Warren will ask us questions. And remember when I said the game liked not to tell you what is going on? Well this is one of those moments...

See, combat in Ogre Battle is not controlled by the player. Two squads meet, each unit in the squad has moves and a number of time they can do them. Everyone does their moves, the side with the most damage dealt wins, pushing the loosing squad back when they return to the world map. Now what the game does not tell you is these upcoming questions determine which of 4 Heroes we get. The four choices are:

  • The Pure Good Hero
  • The Neutral Good Hero
  • The Neutral Evil Hero
  • The Pure Evil Hero

Three of them are mostly the same. Two attacks if they are in the front row of a squad, one attack that hits all enemies if they are in the back. And that fine... except that these heroes will feel severely underpowered come the half way point of the game, where hit-all attacks become common place and most units get more than one while melee attacks come in numhers of three or more. The fourth hero, gets a lame attack in the background, but THREE melee attacks in the front, on par with the mighty Paladins or Generals. And this is the hero you want if you don't want him to stand in the background come the later half of the game. Said hero is the Neutral Good hero. This leads to a problem: Warren's questions are chosen at random, and only have three answers, so it can be quite hard to get the hero you want. Good news is, I've played this game alot!

So each of our questions is represented by a Tarot card. This game has a big tarot theme running through it, but more on that later. For now, our questions (The answer in italic is the one I chose):

  • 0: Fool
You want to be sure that your knights abstain from disgraceful behavior. What do you warn them about most?
  • Obey the law
  • Don’t make empty promises
  • Be kind to all you meet

  • XIX: Sun
After a long and difficult battle, your army has finally achieved victory. What do you credit your victory to?
  • Your personal luck
  • Those who fought with you
  • The gods blessings

  • VI: Lovers
It is sometimes said that victory is only luck. What do you think luck is?
  • Tenderness
  • Purity
  • Physical Beauty

  • X: Fortune
It is sometimes said that victory is only luck. What do you think luck is?
  • Luck Is Something You Create
  • Luck Is Inescapable
  • Bad Luck Can Be Good

  • IV: Emperor
Which do you think is the most important ability trait to be found inside a successful king?
  • Action
  • Leadership
  • Conquest

  • VIII: Strength
What do you think is the most important thing to remember when walking the path of the warrior?
  • Justice
  • Glory
  • Faith

And finally we choose to draw a tarot card at random. This has no effect on our leader. The card is added to our deck (explained at a future date).

I draw V: Hierophant

Next Instalment: We fight! Kinda...

Comments

gentlemanorcus Since: Dec, 1969
Apr 21st 2011 at 10:58:32 AM
Ah, nice to see this. I quite liked the idea behind Mot BQ, but I could never get into it. Liked Po LC much better. But I'll be interested in seeing how you play.
Ghilz Since: Dec, 1969
Apr 21st 2011 at 3:58:39 PM
PoLC Refined the concept, but since I can't get my N 64 emulator working properly to run PoLC without an annoying bug that makes the background vanish, MotBQ won out. Someday I hope to do PoLC but first I need someone with N64 emulator skillz to get 1964 Mod to run.
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