Created By: masterxehanort3 on October 26, 2012
Nuked

Facilties and buildings

When you have the option to build facilties without them being aspect of battles

Name Space:
Main
Page Type:
Trope
(Better title could be used)This is when you can build and upgrade facilities and buildings without this being an aspect for battles,like any building on a real-time strategy game,but instead as a preparation for future games

(examples would include:breath of fire iii through v,makai kingdom etc.)

I ACTUALLY DID THIS LAZILY BECAUSE THIS TROPE WAS MISSING,SO IF ANYONE WISHES TO REFINE IT HE SHOULD.JUST NOTIFY ME AT THE COMMENTS,I GAVE THE IDEA SOMEONE ELSE SHOULD DO THE WORK.
Community Feedback Replies: 15
  • October 26, 2012
    zarpaulus
    Unless you're unintentionally referring to Construct Additional Pylons I got no idea what you're trying to say.
  • October 27, 2012
    masterxehanort3
    No,I mean that,in some games you can construct such facilities outside of battle,like the fairy village in Breath of fire 3-4.I was too tired when I was writing this,so,as I said,I kinda botched the description.
  • October 27, 2012
    StarSword
    I'm gonna go out on a limb here and say that decorating a preexisting house in Oblivion and Skyrim wouldn't count. Nevertheless...

    Role Playing Game
    • Much of Acts II and III of Neverwinter Nights 2 involves coordinating repairs and upgrades to the run-down fortress Crossroad Keep. This includes the choices to build either a guard tower or wizard tower, and a temple of Tyr or a monastery of the Sun Soul order. The Storm of Zehir expansion additionally lets you build an orphanage at the Keep.
    • The Dragon Age: Awakening devs may have gotten the idea for the quests to upgrade Vigil's Keep from NWN2.
    • Reaching a certain rank in one of the Great Houses of Morrowind in The Elder Scrolls III Morrowind results in the House leaders giving you lands for an estate wherein you can construct your own manor house. The Bloodmoon expansion duplicates this in the construction of the Raven Rock colony.

    Simulation Games

    EDIT: Removed the hat some ill-advised troper added. This thing is nowhere near ready for launching.
  • October 27, 2012
    ImaHugeMoron
    I was going to question if it was tropeworthy, but now that I get what you mean... A good example would be the stone and gold mines, the mills and markets in the Age of Empires series. There are more things, but I forgot them.
  • October 28, 2012
    WeAreAllKosh
    Don't most empire-building (or 4X) games (and IMHO, any empire-builder that's really worth a damn) have such options? On the theory that any successful empire must be backed by strong economy, infrastructure, a content populace, etc., as well as military might or sophistication?

    The Civilization series of games certainly makes a point of this--if your population isn't happy (requiring temples and cathedrals, colloseums, good economic infrastructure and trade opportunities), you won't be able to do much of anything effectively, including wage war.
  • October 28, 2012
    WeAreAllKosh
    Civilization III (I think it's III) does avert this some however, if you choose the "mobilization" option (which I have never done). When your civ is at war, this option increases your unit-building efficiency, but your cities can only build military-related improvements or units. And if I understood the manual correctly, once implemented, you cannot undo this option until you are at peace (not at war with any civ)--which especially in late game, can be elusive as alliances (yours or theirs) are so entangled you are often at war with some civ or other whether you've declared it or not, so you have little control over this. As I said I've never chosen this, because even at war, certain "peaceful" improvements can be essential to sustaining that war effort or even surviving it. But this option would be a trope aversion if implemented.
  • October 28, 2012
    Chernoskill
    I still don't really get what this is about. Any building that can be constructed that isn't directly involved in warfare?

    Also, "I GAVE THE IDEA SOMEONE ELSE SHOULD DO THE WORK. " is really classy :-D
  • October 28, 2012
    TBeholder
    it's one more "Armored, But Not Humongous Mecha" abomination. Kill It With Fire.
  • October 28, 2012
    Rotpar
    Please make sense of what this is supposed to be and use decent English. You can build structures in a war game that aren't battle-related but prepare for later games? What?
  • October 28, 2012
    masterxehanort3
    Bah,I know the description is bad,I just do not know how to exactly describe it.

  • October 28, 2012
    Rotpar
    Well, there's the rub, you'll have to describe it so we know what we're talking about.

    To get started:

    Are you also certain we don't have this already?
  • November 2, 2012
    masterxehanort3
    Okay,sorry for the bad english,I was just really sleepy when I was writing this and I did not want to forget that idea (the sleepy mind does not remember there are papers).I did never say that it happens in strategy games,just that it could happen.If it is not a strategy game,then anything you can build counts,while if it is one,it refers mostly to things you can build in the overmap (note that I am mostly refering to turn based strategy like Makai Kindom ,through Age of Empires 3 did have a mechanic fitting these requirements,which is why I did not specify <<on non-strategy games>>which would make this description easier.It can range from necessary to really,really helpful to bonus providing to decorative only.It is someothing used more for RP Gs rather than real time strategy.
  • November 2, 2012
    TBeholder
    "A Player Controlled Character Who Is Not An Elf"
  • November 6, 2012
    Rotpar
    If this isn't going anywhere, I move we discard it.
  • November 6, 2012
    Madrugada
    Mod Post:

    OP couldn't be bothered to give a coherent write-up, or even explain how it's a trope. "You can build stuff that isn't fortifications" is not a trope.

    Discarding
http://tvtropes.org/pmwiki/discussion.php?id=zrx01rrnh2dslr2dsuht27wk&trope=DiscardedYKTTW