Created By: stalydan on July 30, 2012 Last Edited By: stalydan on August 2, 2012
Nuked

Infinite Shelf Life

When a product that in real life would spoil after a certain amount of time lasts forever.

Name Space:
Main
Page Type:
Trope
Mainly invoked in video games where foods would be curative items but even after weeks of in game item where it surely would have spoilt, the food is still fine and has no harmful side effects. The trope however does hold true to other items and in other mediums.

Examples:

  • This holds true for games that have Time Skips of weeks or years, like Red Dead Redemption.
  • Averted by Harvest Moon which is a farm simulation game that has a freshness meter and a quality meter, both separate from each other.
  • Invoked in the Fable series. It get ridiculous during time skips if you're holding an item called Crunchy Chick. It's still alive. Even if it hadn't died, it certainly would have grown during that time.
  • In Skyrim where an apple or a cabbage can be left in your inventory for as long as you want and it won't even gain a single bit of mold.
    • Ditto for all the games in the Fallout series and Oblivion.
  • Averted by Dragon's Dogma where food is time sensitive. If the food rots, it will inflict harmful effects like poison.
  • Averted by roguelikes like Nethack where rotting food is an important mechanic due to the possibility of starvation.
Community Feedback Replies: 19
  • July 30, 2012
    KTera
    This also holds true for games that have Time Skips of weeks or years, like Red Dead Redemption.

    Averted in Metal Gear Solid 3 Snake Eater, where food rots in real-time. If you save your game and come back a few hours later, all the meat in your inventory will have rotten and will make Snake sick if he eats it. Plants last longer but will also rot eventually.
  • July 30, 2012
    Rognik
    When the food doesn't spoil, it's considered part of the Acceptable Breaks From Reality. Mostly occurs in RPG-style video games, but not always. Harvest Moon is a farm simulation game that has a freshness meter and a quality meter, both separate from each other. (aversion)

    However, this trope seems to hit about half the time and on the other half, they've coded in some sort of rotting mechanic. I'm not saying that makes this invalid; I just wonder if maybe there shouldn't be aversion listed here and put in their own trope.
  • July 30, 2012
    stalydan
    Invoked in the Fable series. It get ridiculous during time skips if you're holding an item called Crunchy Chick. It's still alive. Even if it hadn't died, it certainly would have grown during that time.
  • July 30, 2012
    Haruspicus
    Oblivion and Fallout are like Skyrim in terms of food. Averted by most Roguelikes.
  • July 30, 2012
    Bisected8
    • In Recettear the food you can sell is like this (it never goes off no matter how many days of in-game time pass). Indeed because of the Mad Libs Dialogue used when customers sell you stuff you might be offered a sandwich or dessert which they claim is a family heirloom.
  • July 30, 2012
    polarbear2217
    In City Of Ember, canned food doesn't spoil in 200 years
  • July 30, 2012
    raven2785
    • The Lord Of The Rings has Lembas, a type of elvish bread/cake is given to the fellowship upon departing from Lothlorien, Lembas bread is supposed to stay fresh for months when wrapped in leaves and it's more filling than any other kind of food.

      Legolas: Lembas. Elvish waybread. One small bite is enough to fill the stomach of a grown man.
  • July 30, 2012
    billybobfred
    Partially averted in Nethack. Corpses get old, and a sufficiently old corpse will give you food poisoning, which, after a few turns, kills you instantly. Most other food follows the trope to the letter, though.
  • July 30, 2012
    Rognik
    ^^That alone doesn't count as an example. For instance, honey will never go rancid, although it will separate. Also, fruit cake really can stand to be out for a long while without refridgeration, and other foods can last for a while without preservation. Really, it's if all foods, from cherries to potatoes, can be left without spoiling.

    • Firan MUX zigzags this. Many foods are marked as perishable, but will last longer in a preservable container. Other things, such as wines, will not perish.
    • Day Of The Tentacle has a puzzle where you have to intentionally perish food. You take wine to put in a time capsule, then open it years later to find it's turned to vinegar.
  • July 30, 2012
    OjamajoLimePie
    Suggested Name: Infinite Shelf Life
  • July 31, 2012
    moriwen
    I just wanted to point out that the Legolas quote someone posted above is from the movie; the book's wording is slightly different.
  • August 1, 2012
    Chabal2
    Averted in Chrono Trigger: The Bad Future has a dwindling colony living in hopes of accessing the food stores guarded by robots. However, once the heroes make it there it turns out the refrigeration system failed some time ago, leaving the food to rot.
  • August 1, 2012
    CThorS
    This might apply. most gas stops being combustible after about six months after it is taken from petroleum. Yet in almost every apocalypse film, gas just lasts forever...
  • August 1, 2012
    PsiPaula4
    • Averted in MOTHER 3 with the Fresh Milk item. Leave it sitting in your inventory without usage for too long, and it becomes Rotten Milk, which restores significantly less HP than it did as Fresh Milk. Leave it in your inventory even longer, and it becomes Yogurt, which heals even more HP than Fresh Milk did. Actually, once the Rotten Milk becomes Yogurt this trope is played straight.
      • Also, every other food item in the game plays this trope straight. And it should be noted that the game also has a 3 year Time Skip, and items that were in the inventory during the Time Skip are still good.

  • August 1, 2012
    AgProv
    Real life: tinned food stashed by the Scott expedition to the south pole (1911 - 1912) has been recovered from their base camp in Antarctica in a perfectly preserved state. While it is not clear if anyone has tried, it has been asserted that this is still pretty much edible a hundred years later because of its having been stored in the extreme cold.
  • August 1, 2012
    Chabal2
  • August 2, 2012
    Sackett
    Ragnarok Proofing, although this might be a sub trope
  • August 2, 2012
    Doxiedame
    It's an urban legend that Twinkies will last forever, when in fact, they have a fairly short shelf life.

    Now normally, I wouldn't suggest a real life subversion for something like this, but that urban legend pops up in media often enough to make it notable.
  • August 2, 2012
    randomsurfer
    ^Yeah, it comes up in an episoe of Family Guy set after an apocolypse of some kind, and there's no food. Peter takes the family to the Twinkie factory because they last "forever."

    • Northern Exposure: Joel finds a pretty perfectly preserved mammoth and goes to tell museum-type authorities, but when he gets back it's gone. Turns out the local trapper took it home to eat. He says that people in Alaska do that pretty regularly.

Three days must pass before this YKTTW is Launchworthy or Discardable

http://tvtropes.org/pmwiki/discussion.php?id=xhnltqzlh25koxg6gqtvlubd&trope=DiscardedYKTTW