Created By: shadowrevolution on July 8, 2013 Last Edited By: shadowrevolution on July 9, 2013

Suicide Squad

This job has a 95% fatality rate.

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Fighting for a good cause is a good thing. Except when it is your life that is on the line. And fighting under this squadron it practically a suicide mission either due to bad luck or the nature of a mission. This is what the suicide squad is about, most often you are not coming back from whatever mission you are sent on, suicide or not.

  • Captain Price from Task 141 and Delta Squad both by the end of the series had nearly everyone in their squad killed off due to cruel strokes of fate.
Community Feedback Replies: 17
  • July 8, 2013
    Larkmarn
    ... well, seriously bad tropenamer here. And the job security part of it doesn't even make sense.
  • July 8, 2013
    foxley
    Truly awful and non-intuitive trope name.

    Suicide Squad was called that because there was a good chance you wouldn't be coming back from whatever mission they sent you on. Even so, the mission where Rick Flag was the only one to come back was noted as being bad, even for the Squad.
  • July 9, 2013
    OlafMerchant
    Film

  • July 9, 2013
    foxley
    Suicide Squad is the name of a comic book that already has its own entry.
  • July 9, 2013
    oneuglybunny
    Perhaps "Job Of Doom"?

    Literature
    • One of the coattail books written in the wake of Star Wars debut has Captain Solo catch up on the smuggling trade with an old acquaintance. The two list many colleagues that were killed, captured, maimed or lost. It's made clear that Han Solo is a survivor in a "trade" with a horrific attrition rate.
  • July 9, 2013
    eowynjedi
    • In Blackadder Goes Forth, Blackadder tries joining the Flying Corps because they're only in the air twenty minutes a day. It turns out that twenty minutes is the average lifespan of a new pilot.

    That show also has "Operation Certain Death" in the dialogue, but that wouldn't really fit. I'll see if there's anything else from the fourth series that would work.
  • July 9, 2013
    Melkior
    Once the trope name is sorted...

    Comic Books:
    • The 2000AD Judge Dredd series has one story where the city's geothermal power station is sabotaged and becomes a volcano. To stop it, a certain valve which is right in the middle of the lava needs to be turned off so they send in the "Holocaust Squad" wearing powered protective armor. They succeed but all of them die in the process since the armor can't give 100% protection against the heat of the lava, and they all knew this was the most likely outcome.
  • July 9, 2013
    KTera
    • X-COM games in general tend to be meat grinders. The tutorial for XCOM Enemy Unknown has a 75% fatality rate, if that's any clue what you're getting yourself into.
  • July 9, 2013
    MorningStar1337
    WHY not just Suicide Mission? Oh that trope already exits. Can you explain how diifrint this trope is from Suicide Mission?
  • July 9, 2013
    xanderiskander
    This description is really vague/bad, and the only example so far doesn't seem to apply to what the description says. But there is actually a trope called Suicide Mission that probably covers this because "it's a mission where it's expected everyone will die in the attempt".

    There's also the Uriah Gambit where someone intentionally sends a problem person on a mission, expecting them to get killed. A specific group sent to die via Uriah Gambit or on a Suicide Mission again and again is probably either Surprisingly Elite Cannon Fodder or a Redshirt Army more often than not.
  • July 9, 2013
    Nomic
    • In Warhammer40000 Imperial Guard penal legions and Sisters of Battle repentia are both this. The latter attempt to die as martyrs to redeem themselves, and the former are usually assigned the most dangerous and suicidal missions.
      • Though the Tau Empire avoids needlessly wasting the lives of their soldiers whenever possible, in practice their pathfinders tend to have extremely high mortality rate due to the extremely dangerous nature of their role (they're lightly armoured infantry that scout ahead of the main force and point out targets with their markerlights). In one of the Taus' largest conflicts against the Orks, the mortality rate of pathfinders was in some warzones over 80 %.
  • July 9, 2013
    Melkior
    ^^ & ^^^ I'm guessing that the difference is that the existing trope is more focused on the mission while this trope is more about the people who go on the mission, but I can see that two tropes may be overkill.

    It might be better to send Suicide Mission to Trope Repair Shop to make sure it's clear that it covers both the mission as well as the squad performing the mission, and perhaps to get a rename.
  • July 9, 2013
    zarpaulus
    Tabletop Games
    • In Paranoia the player characters are "troubleshooters" tasked by an insane computer with hunting down mutants, commies, and secret societies. And everyone in the Complex is a mutant communist who is a member of at least one secret society. When you add in the notoriously unreliable equipment and security robots and the ways the GM is supposed to encourage players to stab one another in the back it's no surprise that many go through an entire six-pack of clones in one session.
    • In Eclipse Phase the players usually work for a conspiracy of Well Intentioned Extremists called Firewall that is dedicated to the survival of transhumanity at any cost. Which typically means sending Sentinels to planets infested with Killer Robots and Nano Machines (such as Earth, or investigating Singularity-chaser cults or other criminal syndicates that got ahold of Exsurgent technology or even Exsurgents themselves. Oftentimes these missions end with Firewall bombarding the site from orbit or at best half the party dead and/or catatonic. Like Paranoia dead PCs can be downloaded into clones but it's typically played for horror instead of humor.
  • July 9, 2013
    xanderiskander
    ^^ I mentioned in that post that we already have tropes about groups of people that are sent on Suicide Missions in Surprisingly Elite Cannon Fodder and Red Shirt Army. There's nothing wrong with those tropes that justifies a TRS thread.
  • July 9, 2013
    Mexichu
    Even plain old Cannon Fodder works just as well. "New Meat and Redshirt Army are also similar but here, everyone in the unit is expected to die not for drama but just because of the unit's nature."
  • July 9, 2013
    ryanasaurus0077
    Just reading the laconic reminds me of The Dirty Dozen...
  • July 9, 2013
    foxley
    How about This Job Is Suicide ?
http://tvtropes.org/pmwiki/discussion.php?id=wsdle0s1l5ps10ozkybg3rcl