Created By: neobullseye on January 4, 2012 Last Edited By: neobullseye on October 9, 2012

Crit Or Miss Attack

An attack that either does critical damage or nothing at all.

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Critical hits tend to be very powerful, but also very rare, with generally less than 5% of pulling one off. With a Crit Or Miss Attack however, you can increase those odds to amazing levels. As the name implies, hover, this is balanced by the fact that if you don't get a critical hit, you're not going to do any damage at all. The odds are generally somewhere around 50/50, making them only really useful on enemies with high Defense like Stone Walls or Metal Slimes due to the fact that you'll end up doing 100% damage on normal enemies anyways.

Rolling Updates, Needs More Examples.


Video Games
  • From the Dragon Quest series, you have the Thunder Thrust/Lightning Thrust and Hatchet Man/Executioner attacks. The first forms have a 50% chance to hit, then a 50% chance to critical, while the latter forms have a 100% critical hit rate if you manage to land a hit.
  • Final Fantasy VII has the Deathblow Materia.
Community Feedback Replies: 16
  • January 4, 2012
    This sounds like it's Death Or Glory Attack
  • January 4, 2012
    i think they are just related tropes

    • there are some Pokemon moves that to this

    See also Useless Useful Spell
  • January 4, 2012
    ^^ This is not Death Or Glory Attack, as there is no backlash from missing other than the fact that you wasted a turn.
  • January 4, 2012
  • January 4, 2012
    It's been claimed that having a .50 caliber Browning Machine Gun round hit you in the toe would generate enough hydrostatic shock to kill you. If true, this would be an example- if the bullet misses you're fine, if it hits anywhere you're dead.
  • January 4, 2012
    The Casey Bat from Earthbound would qualify. It greatly increases Ness's Guts stat and almost always gets a SMAAASH!!! attack... excepting the fact that it misses over half the time. Bonus points for being a direct allusion to the short story Casey at the Bat
  • January 4, 2012
    • In the Breath Of Fire series the "Risky Blow" skill always lands a critical hit, but only if it hits, which is a low probability.

    • Paper Mario has the "All or Nothing" badge -- it increases your basic attack power, but if you fail an Action Command then your attack misses completely.

    • Pokemon has a few attacks that hit hard and are guaranteed to have a secondary effect when they hit (DynamicPunch, Zap Cannon, Inferno), but a low base accuracy. I'm not sure this counts. "Frost Breath" and "Storm Throw" always cause a critical hit, but don't have a low accuracy.
  • January 4, 2012
    A few of the weapons in the DQ series also have this apply to them.
  • January 5, 2012
    Tabletop RPG
    • Dungeons And Dragons. In early editions a creature could hit an opponent by rolling a 20 on a twenty sided die (AKA a "natural 20") even if it normally couldn't that opponent. However, some systems gave a critical hit on a natural 20. This resulted in situations where a creature that could only hit on a natural 20 always inflicted a critical hit when it did so. This was fixed in 3rd Edition which added a required roll to "confirm" the critical hit.
  • January 5, 2012
    Many attacks from the Pokemon trading card game were "Flip a coin, if tails this attack does nothing," and if successful would do large amounts of damage.
  • January 5, 2012
    dalek955, both the security demon and the bone demon have a 'death' attack, but nowhere in the game is an enemy called 'Stone Demon'. I'd correct you, but I read it was rude to edit another's post.
  • January 5, 2012
    I know there is a curse in Dragon Age which makes all critical hits become regular hits, and all regular hits become misses. It's somewhere in the Entropy spell class.
  • January 5, 2012
    Still in Pokemon, the Guillotine and related attacks cause instant-death if they hit... but have an abysmal 30% hit rate - and don't work at all if the defender is of higher level than the attacker.
  • January 6, 2012
    Robo's Apocalypse Arm from Chrono Trigger, which lands 9999 damage in a critical hit, and 0 if not. Combined with the Rage Band or the Dragon's Tear, which rise the critical rate, it can become a Game Breaker. Fortunately for the balance, you can only get it in a New Game Plus.

    Maybe this should be merged with Death Or Glory Attack? Its current definition indeed doesn't cover this, but the distinction is still quite subtle.
  • January 6, 2012
  • October 9, 2012