Created By: Beacon80 on November 10, 2012 Last Edited By: rmctagg09 on March 19, 2016

Self-Demonstrating Tutorial

A tutorial disguised as the main character teaching someone else

Name Space:
Main
Page Type:
Trope
The game runs the player through a tutorial, by having the main character, who is already experienced, explain how he fights (or pilots a ship, or practices law, etc.) to another character. This allows the player to learn how to play the game without having to explain things to the main character that he should already know.

A subtrope of Justified Tutorial. Can overlap with He Knows About Timed Hits (and often does), which refers to the tutorial-giver explaining control combinations in dialogue. Not to be confused with a Self-Demonstrating Article.


Examples:

Action-Adventure

Adventure Game

Eastern RPG
  • In Final Fantasy VII, Cloud explains game mechanics to some soldiers.
  • In Final Fantasy VIII, the 'how to find your way around Balamb Garden' tutorial is presented as Squall offering to give a quick tour of the building to Selphie, a newly transferred student.

First-Person Shooter
  • Section 8: Prejudice has a variation where Captain Corde isn't technically the instructor. The actual instructor ropes him into demonstrating the Powered Armor and combat lessons.

Simulation Games
Community Feedback Replies: 19
  • November 10, 2012
    StarSword
    First Person Shooter
    • Section 8: Prejudice has a variation where Captain Corde isn't technically the instructor. The actual instructor ropes him into demonstrating the Powered Armor and combat lessons.
  • November 11, 2012
    morenohijazo
    I don't know how this is different from He Knows About Timed Hits. Although that name is very obscure, I like this one better.
  • November 11, 2012
    Stratadrake
    ...think we can put a stop to writing videogame tropes in second-person Example As A Thesis sometime? I hate that.

    Anyway, the first line of this writeup basically is He Knows About Timed Hits ("have a character provide the tutorial"). In fact this looks like He Knows About Timed Hits But Inverted, with an attempt to mix in Justified Tutorial. Not gonna fly.
  • November 11, 2012
    StarSword
    I disagree. He Knows About Timed Hits refers to the tutorial-giver explaining control combinations in dialogue. This trope may or may not involve that: my Section 8 example just pops the keymaps up on your HUD, as does the following:

    Simulation Games
    • Oddly inverted in Tachyon The Fringe, where Jake Logan, already an Ace Pilot, is asked by his company to evaluate the curriculum of a newly hired flight instructor by taking her course.

    I agree the description needs work, but I think this is a distinct trope.
  • November 11, 2012
    StarSword
    How about A Tutorial Giver Is You for the name?
  • November 11, 2012
    Stratadrake
    [[quoteblock]]my Section 8 example just pops the keymaps up on your HUD[[/quoteblock]]
    Do we have a trope for Tutorial Overlay?
  • November 11, 2012
    DRCEQ
    So basically the difference is between a character telling the player how to play, compared to a character telling another character how to operate something that ties into the controls of the game?

    I'm not seeing a difference between the two. Whether or not the player is actually being addressed doesn't make that big enough of a difference to me, since the trope is still mainly about telling you how to play the game.
  • November 11, 2012
    StarSword
    ^^Don't think so, but check the Lost And Found first.
  • November 11, 2012
    Beacon80
    I tweaked the description. This will hopefully address Stratadrake's and DRCEQ's concerns. Let me know if it needs more clarifications.

    What do people think of the title Let Me Show You How I Do It?
  • November 11, 2012
    Stratadrake
    Too long, fails the dialogue test.
  • November 12, 2012
    Beacon80
    How about "Self-Demonstrating Tutorial" then?
  • November 12, 2012
    DRCEQ
    The problem isn't the description. It's the lack of examples. The good majority of games give tutorials outside of the story just because it is more convenient. Tutorials are rarely ever integrated in the story.
  • November 13, 2012
    Beacon80
    I'm not sure I get what you mean. There's an entire trope for integrated tutorials as I mention in the description. This is a sub-trope, and five examples seems like a good enough start to launch a trope. I've certainly seen tropes launched with less.

    Also, I've changed the name. I'm pretty satisfied with Self-Demonstrating Tutorial.
  • November 14, 2012
    shimaspawn
    Honestly, the title made me think it was one of those tutorials that just runs on autopilot and you don't do anything during.
  • November 14, 2012
    Chabal2
    • The first Assassins Creed has a man ask you to teach his students how it's done. It's more of a repeatable training mode though.
    • Twilight Princess: You show off the various combat moves to the village kids as they ask for a demonstration.

  • November 20, 2012
    Beacon80
    Removed the Example As Thesis section, as Stratadrake suggested. Looking at it, I realized it really wasn't helpful, and muddled the meaning more than anything else.
  • November 20, 2012
    Astaroth
    In Final Fantasy VIII, the 'how to find your way around Balamb Garden' tutorial is presented as Squall offering to give a quick tour of the building to Selphie, a newly transferred student.
  • November 20, 2012
    StarSword
    Not to be confused with a Self Demonstrating Article.
  • March 19, 2016
    DAN004
http://tvtropes.org/pmwiki/discussion.php?id=s2g6rdrt7mfnizv2q8m047t1