Guns Are Rare YKTTW Discussion
|Guns Are Rare|
Where the rarity of firearms elevates them to game breaker status
Needs a Better Title Rolling Updates Old title: Oh, right, its not in America... This is when the setting of the work is in a place where firearms are rare or illegal, (due to legislation, culture, or just lack of supply) and When someone acquires one somehow, it's elevated to game breaker status. or Someone states/shows that they "don't know how to use" a firearm. See Fantasy Gun Control for settings where they don't exist at all, Doesn't Like Guns when someone refuses to use one for moral reasons. If everybody has guns in a setting where they shouldn't, such as if you have a show taking place in modern day Britain where everybody is packing glocks, that would instead be We All Live in America. This trope is intended to be about settings where the rarity of firearms (due to legislation, culture, or just lack of supply) elevates even modest firearms to Game Breaker status in most confrontations if a character is able to acquire one somehow. It should be specified that it counts only in the context of an action-oriented work where one might expect people to be carrying weapons. In a movie where no one is a gun toting badass, if someone suddenly popped up brandishing a gun--like say, in a hospital because until this point we thought we were watching a medical drama--people would freak out, even in the movies. America isn't this country of crazies where everyone caries a gun at all times and the sight of someone with one in public wouldn't be met with trepidation. Yes, a larger portion of the population owns guns than many countries. No, a large portion of the population doesn't go around threatening people with them on a regular basis to the point that people dismiss the image of someone with a gun as intimidating. If everybody has guns in a setting where they shouldn't, such as if you have a show taking place in modern day Britain where everybody is packing glocks, that would instead be We All Live In America (a trope where people forget that other countries operate differently from the US in a myriad of different ways.) (This is my first time trying to do one of these, so sorry if the formatting is wrong or I'm just moving other peoples text around trying to flesh out the trope)
- In Highschool of the Dead resident gun-nut Kohta has to explain to Takashi how to use a shotgun.
- In Death Note, when Weddy(foreign) offers Soichiro a gun, he mentions he is no longer a policeman and that she should not be carrying it either
- Men at Arms revolves around a murder plot using "the gonne," the only firearm on the Discworld.
- In Shaun of the Dead Shaun and Ed argue over whether or not the Winchester that gives its name to the pub works or not.
- In Snatch, Bullet-tooth Tony (and his friend Desert Eagle, .50) terrorize some small-time thugs by comparing whats written on the sides of their guns (replica).
- In Death Wish, Bronson, while badass and highly skilled, is virtually the only one with a gun in the city's underbelly, while everyone else is holding 3-inch blades.
- In Seven Samurai, the bandits have a musket, in Japan in 1587. This is the only way they manage to kill any of the samurai, and it lets them kill four of them.
- On The 2001 Remake of the Planet of the Apes, Heston warns his son, general Thaded about how humans are are not to be taken lightly and shows him a gun(the apes on the movie seem to be at medieval or lower level of technology)
Heston : What you hold in your hand is proof of their [men's] power...against which our strength means nothing. It has the force of a thousand spears.Video Games
- In EP 7 of Umineko no Naku Koro ni There is a Mexican Standoff that's cut short because only one party knows how to properly cock the rifles.
- In Bushido Blade, the Final Boss has a six-shooter as his secondary weapon. Due to the game's emphasis on realistic combat with no Hit Points, it's easily a One-Hit Kill.
- In La-Mulana, it is possible to acquire a six-shooter somewhere in the game. It's a One-Hit Kill against anything short of a boss, but the ammunition is very expensive.
- Over the Edge: the island where the game takes place is ruled by government that bans guns and explosives.
- In Feudal Japan (and I think also in China), IIRC, there was a time period where only certain social classes were allowed to carry certain weapons, and those that did usually had extensive training. Of course we're talking katanas, not guns, but it had a similar effect. The other effect it had is it led to the development of martial arts to make those fighting with their bare hands or with improvised weapons becoming arguably just as badass as the weapon users.
- It's called "katana-gari" (sword hunt). Which was explicitly performed to make clear who's the boss - Japanese warlords weren't nice chaps, but weren't hypocrites either. And at times and places included things like "one knife per village, chained at the butchery shop". The main effect of course was giving birth to tons of Improvised Weapon ideas and their optimizations (grain flail - nunchaku, etc).