Created By: KJMackley on July 31, 2011

The Fellowship

A Team with at least one Representative from each Culture, Nation or Organization

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Up for a different title, it's a decent one but doesn't fully explain the trope.

A team is gathered together specifically with members from different cultures and nations. The reasons may vary. It could be to gather together a team with a wide variety of skills to assist in the mission, it could be because the team is funded by an international organization or maybe it is a problem greater than one group and each nation needs to be represented to combat the conflict.

Compare the Five-Token Band, but this is different as each member may not really "represent" their people so much as marketing trying to include everyone.

  • Trope Namer comes from Lord of the Rings where The Fellowship of the Ring is a small band of heroes who are tasked with taking the One Ring to Mordor. The members include Frodo, Sam, Merry and Pippin representing the Hobbits, Aragorn representing humanity in general while Boromir represents the human nation of Gondor, Gimli representing the Dwarves and Legolas representing the Elves. This was significant as each group had a vested interest in the coming quest.
  • Mass Effect takes pains to include as many alien species in your group as possible, as this does wonders for encouraging you to talk with them and understand their people. In the first game you have two human crewmembers besides yourself (Kaiden and Ashley) and you recruit a Turian (Garrus), a Krogan (Wrex), an Asari (Liara) and a Quarian (Tali). In the second game in the expanded DLC crew you can have four humans (Miranda, Jacob, Jack, Kasumi and Zaeed), a Turian (Garrus), a Krogan (Grunt), an Asari (Samara), a Quarian (Tali), a Salarian (Mordin), a Drell (Thane) and even a Geth (Legion).
  • Avatar: The Last Airbender established early on that they needed to follow the pattern of Aang learning how to bend water, then earth, then fire. For each element the group acquired someone to instruct Aang on how to bend those elements. By the end of the series their group was a mixture of all the different nations: Aang represented the long gone Air Nomads, Katara and Sokka the Water Tribes, Toph and Suki the Earth Kingdom and Zuko the Fire Nation.
    • The order of the White Lotus also factored into this as it was an international organization, in the finale we see Iroh, Piandao and Jeong Jeong from the Fire Nation, King Bumi from the Earth Kingdom and Pakku from the Water Tribes.
  • Captain Planet is often teased for the "market appeal" of including one member of every race in the group, but in practice the team members were all representatives of their people and thereby what can be accomplished when we work together. Straight from the opening titles "Kwame, from Africa, with the power of Earth... From North America, Wheeler, with the power of Fire... From Eastern Europe, Linka, with the power of Wind. From Asia, Gi, with the power of Water... and from South America, Ma-Ti with the power of Heart."
Community Feedback Replies: 16
  • July 31, 2011
  • July 31, 2011
    The Seigi Chojin from Kinnikuman started as representatives of their nations in the Chojin Olympucs, but banded together to fight various threats.
  • August 2, 2011
    We already have Multinational Team, which has all of your examples.
  • August 2, 2011
    Multinational Team is missing the LOTR example. As natter (which lots of people here hate but I love, I mean, don't people come here for that?) I always like to mention that not only did the Fellowship of the Ring include a member from each of the main races, but the members of the Fellowship are pretty much the greatest warriors (heroes) of Middle Earth.

    Each race sent their best to the gathering at Rivendale. Which helps explain why they are able to do "impossible" things. They are the best there is.
  • August 3, 2011
    ^ Multinational Team prominently features the LOTR example.

    Note that this trope can occur in works of fiction that do not take place in the present or even on Earth. In The Lord of the Rings, for just one example, we see many people from all over Middle-Earth band together.
  • August 3, 2011
    Five Token Band sort of relates to this.
  • August 4, 2011
    At least in terms of original concept it is meant to be about how the different nations are represented in a generally autonomous group. Multi National Team is more about international relationships and because they are sharing resources they end up sharing team members too.

    It's kind of part subtrope and partly a different concept altogether. Multi-National Team has a pretty bare bones description and a wide range of examples, Star Trek to Captain Planet to Avatar The Last Airbender.
  • August 4, 2011
    Sounds like Multinational Team to me. What is the difference, and give a clear example that doesn't fit into in Multinational Team to illustrate...
  • August 4, 2011
    ^ I'll admit it took me a minute to ponder over it, but the "Forever Red" gathering of Red Rangers in Power Rangers Wild Force would be an example you are looking for, as well as the "Retro Rangers" in Power Rangers Operation Overdrive. It's because the members belong to different organizations rather than a nation or culture. It's just that Nation/Culture is more common, and thus easier to blend in with Multinational Team.
  • August 4, 2011
    The mouse organization called the "Rescue Aid Society," from The Rescuers, is located within the UN building, and has representatives from various countries in ways reminiscent of the UN itself.
  • February 7, 2012
    Bumping because this is near the bottom of the list of YKTTW proposals I have replied to.

    If KJ Mackley is still checking YKTTW; do you still want to go ahead with this proposal? Is it Up For Grabs?
  • February 8, 2012
    ^ KJ Mackley is still active on TV Tropes: he just edited a trope page yesterday. You could send him a PM to ask him directly.

    Also, since the last time he edited this YKTTW was in August 2011, more than two months ago, it is officially Up For Grabs.
  • February 8, 2012
  • February 8, 2012
    • Fire Emblem does this in almost every incarnation, getting at least one noble and high ranking knights and generals from each nation on the continent before the final battle.
      • Radiant Dawn took this to the logical extreme when on the second play through the end featured at least the ruler, their closest advisors and the most prominent soldier of every nation except for one (who was on the Heel side of his Face Heel Revolving Door at the time)
        • Queen Elincia - Geoffrey Lucia and Renning for Crimea
        • King Pelleas - Micaiah, Taureneo, Sothe for Daein
          • The Black Knight was playable for a time as well but not for the Endgame
        • Empress Sanaki - Tanith, Sigrun and Sephiran for Bengion
          • Zelgius is the only prominent general never to be playable.
        • Prince/King Kurth - Nasir, Gareth for Goldoa
        • King Caineghis - Giffca, Skirmir and Ranulf for Galia
        • King Tibarn - Janaff and Ulki for Phoenicious
        • King Naesala - and Nealuchi for Kilvas
        • Prince Rafiel - Reyson and Leanne for Serenes

  • February 8, 2012
    Hidden Faced Matt- I didn't bother on keeping tabs on the trope because it seemed like there was pushback for being too similar to Multinational Team. If you feel it is strong enough, feel free to take it over.
  • March 4, 2012