Do we have this one? Time doesn't seem to pass in video games, so you can go hunt collectibles even though there's doom coming in two hours.
In most video games, two hours is a really, really long time. The Big Bad's plan for world domination is going into effect in eight hours. You have three days until your target escapes the city and gets away forever. The world's going to end in a week. However, all of these things will patiently wait while you do things like [[Collection Sidequesthunt for collectibles]], play arcade games, and generally just screw around. Almost exclusively found in video games, the majority of which are of the role-playing variety, though it occasionally crops up in other media. Doesn't happen in real life, because people hate waiting. This is usually because it would be impossible to complete the Collection Sidequest within a reasonable amount of time. When it's a conversation or speech that takes a long time when it shouldn't be able to, it's Talking Is a Free Action.
Examples[[foldercontrol]] [[folder:Video Games]]