Created By: DracMonster on December 7, 2012 Last Edited By: DracMonster on December 7, 2012
Nuked

Player Disconnect

How an online game handles player disconnects

Name Space:
Main
Page Type:
Trope
Dont seem to have a page for the ways that online games handle player disconnects. Is it worthy of one? This was kind of a hot-button issue back around the time of The Great Player Versus Player Debate. ("I dont want to be penalized for my bad ISP" vs "I dont want you disconnecting before I finish killing you")
Community Feedback Replies: 3
  • December 7, 2012
    StarSword
    Seems like a valid Video Game Culture Trivia article, but I'm not sure it's technically a trope.
  • December 7, 2012
    Stratadrake
    There is a trope in a game punishing the player for disconnecting the game rather than shutting it down properly. Sub Trope or related to No Fair Cheating.

    There are many games where e.g. a player who disconnects from a PVP match receives an automatic loss on their record, and everyone gets an automatic win. Other games may even record # disconnects as a separate stat.
  • December 7, 2012
    DracMonster
    I've also seen a few media having stories about playing online. A disconnect at the worst possible time is a stock part of this.
http://tvtropes.org/pmwiki/discussion.php?id=lx8qexfhnu6w003ic043hzpv&trope=DiscardedYKTTW