A form of Death Course specific to video games, and most typically found in Platform Games, the Quick Gauntlet is an obstacle course which the player must navigate as quickly as possible because of deadly traps which are triggered in quick succession. Sometimes the player can only make it through by moving at faster than normal speed, which in other cases simply eases the challenge. The rapid-fire cousin to Indy Escape. Compare Smashing Hallway Traps of Doom, which usually make the player wait a little to get through.
- The Trope Namer and Trope Maker is Quick Man's stage in Mega Man 2, which has two vertical shafts Mega Man must descend while avoiding instant-kill laser beams that emerge to cover all the platforms along the way. The challenge can be alleviated by using Flash Man's weapon, which stops time, though one can save its power for the boss, who is weak to it.
- Zero Virus Stage 1 in Mega Man X5 approximates the layout of Quick Man's stage, but now the instant-death lasers are also present in the horizontal section between the shafts.
- I Wanna Be the Guy has a room that makes the Kid jump over a lot of Temporary Platforms while avoiding both horizontal and vertical killer laser beams. Coincidentally, the music for this area is taken from Mega Man 2.
- RosenkreuzStilette has the lasers in Freudia's stage, with many passageways just large enough for Spiritia to slide through or a laser to fill. As in Mega Man 2, another boss's weapon can stop the lasers, but it's also the boss's weakness.
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